oto sat skripti yaptırdım fakat menuler açılmıyor yardım ederseniz sevirim
options:
prefix: &b&lVitalyMC Oto Satma &7>
essentials: false
iconomy: true
# ##########################
kaclapisolunca: 640
vplapis: 6400
# ##########################
kacaltinolunca: 64
vpaltin: 12000
# ##########################
kacdemirolunca: 64
vpdemir: 10000
# ##########################
kacelmasolunca: 64
vpelmas: 32000
# ##########################
kaczumrutolunca: 64
vpzumrut: 30000
# ##########################
kackomurolunca: 64
vpkomur: 3000
# ##########################
kackiziltasolunca: 64
vpkiziltas: 2500
# ##########################
kacdemirblokolucna: 64
vpdemirblok: 90000
# ##########################
kacaltinblokolunca: 64
vpaltınblok: 108000
# ##########################
kacelmasblokolunca: 64
vpelmasblok: 288000
# ##########################
kaczumrutblokolunca: 64
vpzumrutblok: 306000
# ##########################
kacdemircevheriolunca: 64
vpdemircevheri: 8000
# ##########################
kacaltincevheriolunca: 64
vpaltincevheri: 8000
# ##########################
kacelmascevheriolunca: 64
vpelmascevheri: 28000
# ##########################
kaczumrutcevheriolunca: 64
vpzumrutcevheri: 30000
on any move:
if {otomatik.demircevheri.satma.%player%} is set:
if player has {@kacdemircevheriolunca} iron ore:
remove {@kacdemircevheriolunca} iron ore from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpdemircevheri}"
execute console command "/tm amsg %player% &a--> &b64 Demir Cevheri {@vpdemircevheri}TL Karşılığında Otomatik olarak satıldı!"
if {otoamtik.altincevheri.satma.%player%} is set:
if player has {@kacaltincevheriolunca} gold ore:
remove {@kacaltincevheriolunca} gold ore from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpaltincevheri}"
execute console command "/tm amsg %player% &a--> &b64 Atlın Cevheri {@vpaltincevheri}TL Karşılığında Otomatik olarak satıldı!"
if {otomatik.elmascevheri.satma.%player%} is set:
if player has {@kacelmascevheriolunca} diamond ore:
remove {@kacelmascevheriolunca} diamond ore from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpelmascevheri}"
execute console command "/tm amsg %player% &a--> &b64 Elmas Cevheri {@vpelmascevheri}TL Karşılığında Otomatik olarak satıldı!"
if {otoamtik.zumrutcevheri.satma.%player%} is set:
if player has {@kacelmascevheriolunca} emerald ore:
remove {@kaczumrutcevheriolunca} emerald ore from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpzumrutcevheri}"
execute console command "/tm amsg %player% &a--> &b64 Zümrüt Cevheri {@vpzumrutcevheri}TL Karşılığında Otomatik olarak satıldı!"
if {otomatik.lapis.satma.%player%} is set:
if player has {@kaclapisolunca} lapis lazuli:
remove {@kaclapisolunca} lapis lazuli from player
if {@iconomy} is true:
execute console command "/money give %player% {@vplapis}"
execute console command "/tm amsg %player% &a--> &b640 Lapis {@vplapis}TL Karşılığında Otomatik olarak satıldı!"
if {otomatik.altin.satma.%player%} is set:
if player has {@kacaltinolunca} gold ingot:
remove {@kacaltinolunca} gold ingot from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpaltin}"
execute console command "/tm amsg %player% &a--> &b64 Altın [@vpaltin]TL Karşılığında otomatik olarak satıldı!"
if {otomatik.demir.satma.%player%} is set:
if player has {@kacdemirolunca} iron ingot:
remove {@kacdemirolunca} iron ingot from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpdemir}"
execute console command "/tm amsg %player% &a--> &b64 Demir [@vpdemir]TL Karşılığında otomatik olarak satıldı!"
if {otomatik.elmas.satma.%player%} is set:
if player has {@kacelmasolunca} diamond:
remove {@kacelmasolunca} diamond from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpelmas}"
execute console command "/tm amsg %player% &a--> &b64 Elmas {@vpelmas}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.zumrut.satma.%player%} is set:
if player has {@kaczumrutolunca} emerald:
remove {@kaczumrutolunca} emerald from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpzumrut}"
execute console command "/tm amsg %player% &a--> &b64 Zümrüt {@vpzumrut}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.komur.satma.%player%} is set:
if player has {@kackomurolunca} coal:
remove {@kackomurolunca} coal from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpkomur}"
execute console command "/tm amsg %player% &a--> &b64 Kömürü {@vpkomur}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.kiziltas.satma.%player%} is set:
if player has {@kackiziltasolunca} redstone:
remove {@kackiziltasolunca} redstone from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpkiziltas}"
execute console command "/tm amsg %player% &a--> &b64 Kızıltaşı {@vpkiziltas}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.demirblok.satma.%player%} is set:
if player has {@kacdemirblokolucna} iron block:
remove {@kacdemirblokolucna} iron block from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpdemirblok}"
execute console command "/tm amsg %player% &a--> &b64 Demir Bloğu {@vpdemirblok}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.altinblok.satma.%player%} is set:
if player has {@kacaltinblokolunca} gold block:
remove {@kacaltinblokolunca} gold block from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpaltınblok}"
execute console command "/tm amsg %player% &a--> &b64 Altın Bloğu {@vpaltınblok}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.elmasblok.satma.%player%} is set:
if player has {@kacelmasblokolunca} diamond block:
remove {@kacelmasblokolunca} diamond block from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpelmasblok}"
execute console command "/tm amsg %player% &a--> &b64 Elmas Bloğu {@vpelmasblok}TL Karşılığında otomatik olarak satıldı!"
if {otomatik.zumrutblok.satma.%player%} is set:
if player has {@kaczumrutblokolunca} emerald block:
remove {@kaczumrutblokolunca} emerald block from player
if {@iconomy} is true:
execute console command "/money give %player% {@vpzumrutblok}"
execute console command "/tm amsg %player% &a--> &b64 Zümrüt Bloğu {@vpzumrutblok}TL Karşılığında otomatik olarak satıldı!"
command /oto [<text>]:
trigger:
if arg-1 is not set:
open virtual chest with size 1 named "&1» &4Oto Satış Menüsü" to player
format gui slot 2 of player with diamond item named "&6&lMadenler" to run player command "oto menu1"
format gui slot 4 of player with diamond ore named "&6&lCevherler" to run player command "oto menu2"
format gui slot 6 of player with diamond block named "&6&lBloklar" to run player command "oto menu3"
else:
if arg-1 is "menu1":
if executor is player:
open virtual chest with size 3 named "&1» &4Maden Menüsü" to player
format gui slot 0 of player with lapis lazuli named "&6Lapis Ayarları" to close
format gui slot 1 of player with coal item named "&6Kömür Ayarları" to close
format gui slot 2 of player with redstone item named "&6Kızıltaş Ayarları" to close
format gui slot 3 of player with iron ingot named "&6Demir Ayarları" to close
format gui slot 4 of player with gold ingot named "&6Altın Ayarları" to close
format gui slot 5 of player with diamond item named "&6Elmas Ayarları" to close
format gui slot 6 of player with emerald item named "&6Zümrüt Ayarları" to close
format gui slot 8 of player with redstone torch on named "&6Hepsini Açma Ayarları" to close
format gui slot 26 of player with 166 named "&6<---" with lore "&6Geri Dön" to run player command "oto"
if {otomatik.lapis.satma.%player%} is not set:
format gui slot 9 of player with red glass named "&7Pasif!" to close then run player command "oto lapisac"
if {otomatik.lapis.satma.%player%} is set:
format gui slot 9 of player with light green glass named "&aAktif!" to close then run player command "oto lapiskapat"
if {otomatik.komur.satma.%player%} is not set:
format gui slot 10 of player with red glass named "&7Pasif!" to close then run player command "oto komurac"
if {otomatik.komur.satma.%player%} is set:
format gui slot 10 of player with light green glass named "&aAktif!" to close then run player command "oto komurkapat"
if {otomatik.kiziltas.satma.%player%} is not set:
format gui slot 11 of player with red glass named "&7Pasif!" to close then run player command "oto kiziltasac"
if {otomatik.kiziltas.satma.%player%} is set:
format gui slot 11 of player with light green glass named "&aAktif!" to close then run player command "oto kiziltaskapat"
if {otomatik.demir.satma.%player%} is not set:
format gui slot 12 of player with red glass named "&7Pasif!" to close then run player command "oto demirac"
if {otomatik.demir.satma.%player%} is set:
format gui slot 12 of player with light green glass named "&aAktif!" to close then run player command "oto demirkapat"
if {otomatik.altin.satma.%player%} is not set:
format gui slot 13 of player with red glass named "&7Pasif!" to close then run player command "oto altinac"
if {otomatik.altin.satma.%player%} is set:
format gui slot 13 of player with light green glass named "&aAktif!" to close then run player command "oto altinkapat"
if {otomatik.elmas.satma.%player%} is not set:
format gui slot 14 of player with red glass named "&7Pasif!" to close then run player command "oto elmasac"
if {otomatik.elmas.satma.%player%} is set:
format gui slot 14 of player with light green glass named "&aAktif!" to close then run player command "oto elmaskapat"
if {otomatik.zumrut.satma.%player%} is not set:
format gui slot 15 of player with red glass named "&7Pasif!" to close then run player command "oto zumrutac"
if {otomatik.zumrut.satma.%player%} is set:
format gui slot 15 of player with light green glass named "&aAktif!" to close then run player command "oto zumrutkapat"
if {otomatik.hepsini1.satma.%player%} is not set:
format gui slot 17 of player with red glass named "&7&lPasif!" with lore "&2&lTıkla Aç!" to close then run player command "oto hepsiniac1"
if {otomatik.hepsini1.satma.%player%} is set:
format gui slot 17 of player with light green glass named "&a&lAktif!" with lore "&2&lTıkla Kapat!" to close then run player command "oto hepsinikapat1"
if arg-1 is "menu3":
if executor is player:
open virtual chest with size 3 named "&1» &4Blok Menüsü" to player
format gui slot 0 of player with iron block named "&6Demir Blok Ayarı" to close
format gui slot 1 of player with gold block named "&6Altın Blok Ayarı" to close
format gui slot 2 of player with diamond block named "&6Elmas Blok Ayarı" to close
format gui slot 3 of player with emerald block named "&6Zümrüt Blok Ayarı" to close
format gui slot 8 of player with redstone torch on named "&6Hepsini Açma Ayarları" to close
format gui slot 26 of player with 166 named "&6<---" with lore "&6Geri Dön" to run player command "oto"
if {otomatik.demirblok.satma.%player%} is not set:
format gui slot 9 of player with red glass named "&7Pasif!" to close then run player command "oto demirblokac"
if {otomatik.demirblok.satma.%player%} is set:
format gui slot 9 of player with light green glass named "&aAktif!" to close then run player command "oto demirblokkapat"
if {otomatik.elmasblok.satma.%player%} is not set:
format gui slot 11 of player with red glass named "&7Pasif!" to close then run player command "oto elmasblokac"
if {otomatik.elmasblok.satma.%player%} is set:
format gui slot 11 of player with light green glass named "&aAktif!" to close then run player command "oto elmasblokkapat"
if {otomatik.zumrutblok.satma.%player%} is not set:
format gui slot 12 of player with red glass named "&7Pasif!" to close then run player command "oto zumrutblokac"
if {otomatik.zumrutblok.satma.%player%} is set:
format gui slot 12 of player with light green glass named "&aAktif!" to close then run player command "oto zumrutblokkapat"
if {otomatik.altinblok.satma.%player%} is not set:
format gui slot 10 of player with red glass named "&7Pasif!" to close then run player command "oto altinblokac"
if {otomatik.altinblok.satma.%player%} is set:
format gui slot 10 of player with light green glass named "&aAktif!" to close then run player command "oto altinblokkapat"
if {otomatik.hepsini3.satma.%player%} is not set:
format gui slot 17 of player with red glass named "&7&lPasif!" with lore "&2&lTıkla Aç!" to close then run player command "oto hepsiniac3"
if {otomatik.hepsini3.satma.%player%} is set:
format gui slot 17 of player with light green glass named "&a&lAktif!" with lore "&2&lTıkla Kapat!" to close then run player command "oto hepsinikapat3"
if arg-1 is "menu2":
if executor is player:
open virtual chest with size 3 named "&1» &4Cevher Menüsü" to player
format gui slot 0 of player with iron ore named "&6Demir Cevheri Ayarı" to close
format gui slot 1 of player with gold ore named "&6Altın Cevheri Ayarı" to close
format gui slot 2 of player with diamond ore named "&6Elmas Cevheri Ayarı" to close
format gui slot 3 of player with emerald ore named "&6Zümrüt Cevheri Ayarı" to close
format gui slot 8 of player with redstone torch on named "&6Hepsini Açma Ayarları" to close
format gui slot 26 of player with 166 named "&6<---" with lore "&6Geri Dön" to run player command "oto"
if {otomatik.demircevheri.satma.%player%} is not set:
format gui slot 9 of player with red glass named "&7Pasif!" to close then run player command "oto demircevheriac"
if {otomatik.demircevheri.satma.%player%} is set:
format gui slot 9 of player with light green glass named "&aAktif!" to close then run player command "oto demircevherikapat"
if {otomatik.altincevheri.satma.%player%} is not set:
format gui slot 10 of player with red glass named "&7Pasif!" to close then run player command "oto altincevheriac"
if {otomatik.altincevheri.satma.%player%} is set:
format gui slot 10 of player with light green glass named "&aAktif!" to close then run player command "oto altincevherikapat"
if {otomatik.elmascevheri.satma.%player%} is not set:
format gui slot 11 of player with red glass named "&7Pasif!" to close then run player command "oto elmascevheriac"
if {otomatik.elmascevheri.satma.%player%} is set:
format gui slot 11 of player with light green glass named "&aAktif" to close then run player command "oto elmascevherikapat"
if {otomatik.zumrutcevheri.satma.%player%} is not set:
format gui slot 12 of player with red glass named "&7Pasif!" to close then run player command "oto zumrutcevheriac"
if {otomatik.zumrutcevheri.satma.%player%} is set:
format gui slot 12 of player with light green glass named "&aAktif!" to close then run player command "oto zumrutcevherikapat"
if {otomatik.hepsini2.satma.%player%} is not set:
format gui slot 17 of player with red glass named "&7&lPasif!" with lore "&2&lTıkla Aç!" to close then run player command "oto hepsiniac2"
if {otomatik.hepsini2.satma.%player%} is set:
format gui slot 17 of player with light green glass named "&a&lAktif!" with lore "&2&lTıkla Kapat!" to close then run player command "oto hepsinikapat2"
if arg 1 is "hepsiniac2":
set {otomatik.demircevheri.satma.%player%} to true
set {otomatik.altincevheri.satma.%player%} to true
set {otomatik.elmascevheri.satma.%player%} to true
set {otomatik.zumrutcevheri.satma.%player%} to true
set {otomatik.hepsini2.satma.%player%} to true
execute console command "/tm amsg %player% &b&lHepsi Açıldı!"
if arg 1 is "hepsinikapat2":
delete {otomatik.demircevheri.satma.%player%}
delete {otomatik.altincevheri.satma.%player%}
delete {otomatik.elmascevheri.satma.%player%}
delete {otomatik.zumrutcevheri.satma.%player%}
delete {otomatik.hepsini2.satma.%player%}
execute console command "/tm amsg %player% &b&lHepsi Açıldı!"
if arg 1 is "hepsiniac3":
set {otomatik.zumrutblok.satma.%player%} to true
set {otomatik.altinblok.satma.%player%} to true
set {otomatik.elmasblok.satma.%player%} to true
set {otomatik.demirblok.satma.%player%} to true
set {otomatik.hepsini3.satma.%player%} to true
execute console command "/tm amsg %player% &b&lHepsi Açıldı!"
if arg 1 is "hepsinikapat3":
delete {otomatik.hepsini3.satma.%player%}
delete {otomatik.demirblok.satma.%player%}
delete {otomatik.elmasblok.satma.%player%}
delete {otomatik.altinblok.satma.%player%}
delete {otomatik.zumrutblok.satma.%player%}
execute console command "/tm amsg %player% &b&lHepsi Kapatıldı!"
if arg 1 is "hepsiniac1":
set {otomatik.hepsini1.satma.%player%} to true
set {otomatik.lapis.satma.%player%} to true
set {otomatik.demir.satma.%player%} to true
set {otomatik.elmas.satma.%player%} to true
set {otomatik.zumrut.satma.%player%} to true
set {otomatik.kiziltas.satma.%player%} to true
set {otomatik.altin.satma.%player%} to true
set {otomatik.komur.satma.%player%} to true
execute console command "/tm amsg %player% &b&lHepsi Açıldı!"
if arg 1 is "hepsinikapat1":
delete {otomatik.hepsini1.satma.%player%}
delete {otomatik.lapis.satma.%player%}
delete {otomatik.demir.satma.%player%}
delete {otomatik.elmas.satma.%player%}
delete {otomatik.zumrut.satma.%player%}
delete {otomatik.kiziltas.satma.%player%}
delete {otomatik.altin.satma.%player%}
delete {otomatik.komur.satma.%player%}
execute console command "/tm amsg %player% &b&lHepsi Kapatıldı!"
if arg 1 is "lapisac":
set {otomatik.lapis.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto lapis satma Açıldı!"
if arg 1 is "lapiskapat":
delete {otomatik.lapis.satma.%player%}
execute console command "/tm amsg %player% &b&lOto lapis satma Kapatıldı!"
if arg 1 is "demircevheriac":
set {otomatik.demircevheri.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto demir Cevheri satma Açıldı!"
if arg 1 is "demircevherikapat":
delete {otomatik.demircevheri.satma.%player%}
execute console command "/tm amsg %player% &b&lOto demir Cevheri satma Kapatıldı!"
if arg 1 is "demirac":
set {otomatik.demir.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Demir satma Açıldı!"
if arg 1 is "demirkapat":
delete {otomatik.demir.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Demir satma Kapatıldı!"
if arg 1 is "elmasac":
set {otomatik.elmas.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Elmas satma Açıldı!"
if arg 1 is "elmaskapat":
delete {otomatik.elmas.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Elmas satma Kapatıldı!"
if arg 1 is "zumrutac":
set {otomatik.zumrut.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Zümrüt satma Açıldı!"
if arg 1 is "zumrutkapat":
delete {otomatik.zumrut.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Zümrüt satma Kapatıldı!"
if arg 1 is "altincevheriac":
set {otomatik.altincevheri.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Altın Cevheri satma Açıldı!"
if arg 1 is "altincevherikapat":
delete {otomatik.altincevheri.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Altın Cevheri satma Kapatıldı!"
if arg 1 is "altinac":
set {otomatik.altin.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Altın satma Açıldı!"
if arg 1 is "altinkapat":
delete {otomatik.altin.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Altın satma Kapatıldı!"
if arg 1 is "komurac":
set {otomatik.komur.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Kömür satma Açıldı"
if arg 1 is "komurkapat":
delete {otomatik.komur.satma.%player%}
execute console command "/tm amsg %player% &b&LOto Kömür satma Kapatıldı"
if arg 1 is "kiziltasac":
set {otomatik.kiziltas.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Kılıtaş satma Açıldı!"
if arg 1 is "kiziltaskapat":
delete {otomatik.kiziltas.satma.%player%}
execute console command "/tm amsg %player% &b&LOto Kızıltaş satma Kapatıldı!"
if arg 1 is "demirblokac":
set {otomatik.demirblok.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Demir Blok satma Açıldı!"
if arg 1 is "demirblokkapat":
delete {otomatik.demirblok.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Demir Blok satma Kapatıldı!"
if arg 1 is "elmasblokac":
set {otomatik.elmasblok.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Elmas Blok satma Açıldı!"
if arg 1 is "elmasblokkapat":
delete {otomatik.elmasblok.satma.%player%}
execute console command "/tm amsg %player% &b&l Oto Elmas Blok satma Kapatıldı!"
if arg 1 is "zumrutblokac":
set {otomatik.zumrutblok.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Zümrüt Blok satma Açıldı!"
if arg 1 is "zumrutblokkapat":
delete {otomatik.zumrutblok.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Zümrüt Blok satma Kapatıldı!"
if arg 1 is "altinblokac":
set {otomatik.altinblok.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Altın Blok satma Açıldı!"
if arg 1 is "altinblokkapat":
delete {otomatik.altinblok.satma.%player%}
execute console command "/tm amsg &player& &b&lOto Altın Blok satma Kapatıldı!"
if arg 1 is "elmascevheriac":
set {otomatik.elmascevheri.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Elmas Cevheri satma Açıldı!"
if arg 1 is "elmascevherikapat":
delete {otomatik.elmascevheri.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Elmas Cevheri satma Kapatıldı!"
if arg 1 is "zumrutcevheriac":
set {otomatik.zumrutcevheri.satma.%player%} to true
execute console command "/tm amsg %player% &b&lOto Zümrüt Cevheri satma Açıldı!"
if arg 1 is "zumrutcevherikapat":
delete {otomatik.zumrutcevheri.satma.%player%}
execute console command "/tm amsg %player% &b&lOto Zümrüt Cevheri satma Kapatıldı!"
on command "/warp lapis":
send " &7> &aLapise gidiyorsunuz..."
send " &7> &aOtomatik satmayı kullanmak için: &4/oto"