on join:
set {otosat.demir::%player%} to "Pasif"
set {otosat.demirblok::%player%} to "Pasif"
set {otosat.altın::%player%} to "Pasif"
set {otosat.altınblok::%player%} to "Pasif"
set {otosat.zümrüt::%player%} to "Pasif"
set {otosat.zümrütblok::%player%} to "Pasif"
set {otosat.elmas::%player%} to "Pasif"
set {otosat.elmasblok::%player%} to "Pasif"
options:
msg_aktif: &3MC-TR Network &8» &eOtomatik Satış Durumu: &aAktif
msg_pasif: &3MC-TR Network &8» &eOtomatik Satış Durumu: &cPasif
demir_fiyat: 333330
demir_adet: 640
demir_blok_adet: 64
demir_blok_fiyat: 300000
altın_fiyat: 555550
altın_adet: 640
altın_blok_adet: 64
altın_blok_fiyat: 500000
zümrüt_adet: 640
zümrüt_fiyat: 666660
zümrüt_blok_adet: 64
zümrüt_blok_fiyat: 600000
elmas_adet: 640
elmas_fiyat: 777770
elmas_blok_adet: 64
elmas_blok_fiyat: 700000
on pick up:
if event-item is iron ingot:
if {otosat.demir::%player%} is "Aktif":
if player has {@demir_adet} iron ingot:
execute console command "eco give %player% {@demir_fiyat}"
remove {@demir_adet} iron ingot from player's inventory
if event-item is iron block:
if {otosat.demirblok::%player%} is "Aktif":
if player has {@demir_blok_adet} iron block:
execute console command "eco give %player% {@demir_blok_fiyat}"
remove {@demir_blok_adet} iron block from player's inventory
if event-item is gold ingot:
if {otosat.altın::%player%} is "Aktif":
if player has {@altın_adet} gold ingot:
execute console command "eco give %player% {@altın_fiyat}"
remove {@altın_adet} gold ingot from player's inventory
if event-item is gold block:
if {otosat.altınblok::%player%} is "Aktif":
if player has {@altın_blok_adet} gold block:
execute console command "eco give %player% {@altın_blok_fiyat}"
remove {@altın_blok_adet} gold block from player's inventory
if event-item is emerald:
if {otosat.zümrüt::%player%} is "Aktif":
if player has {@zümrüt_adet} emerald:
execute console command "eco give %player% {@zümrüt_fiyat}"
remove {@zümrüt_adet} emerald from player's inventory
if event-item is emerald block:
if {otosat.zümrütblok::%player%} is "Aktif":
if player has {@zümrüt_blok_adet} emerald block:
execute console command "eco give %player% {@zümrüt_blok_fiyat}"
remove {@zümrüt_blok_adet} emerald block from player's inventory
if event-item is diamond:
if {otosat.elmas::%player%} is "Aktif":
if player has {@elmas_adet} diamond:
execute console command "eco give %player% {@elmas_fiyat}"
remove {@elmas_adet} diamond from player's inventory
if event-item is diamond block:
if {otosat.elmasblok::%player%} is "Aktif":
if player has {@elmas_blok_adet} diamond block:
execute console command "eco give %player% {@elmas_blok_fiyat}"
remove {@elmas_blok_adet} diamond block from player's inventory
command /otosat <text> [<text>]:
executable by: player
trigger:
if arg 1 is "liste" or "list" or "durum":
send "&a============== &E&oOTOSAT &a======================"
send " "
if {otosat.demir::%player%} is "Aktif":
send "✭ &fDemir&8: &a%{otosat.demir::%player%}%"
else:
send "✭ &fDemir&8: &c%{otosat.demir::%player%}%"
send " "
if {otosat.demirblok::%player%} is "Aktif":
send "✭ &fDemir Blok&8: &a%{otosat.demirblok::%player%}%"
else:
send "✭ &fDemir Blok&8: &c%{otosat.demirblok::%player%}%"
send " "
if {otosat.altın:%player%} is "Aktif":
send "✭ &6Altın&8: &a%{otosat.altın::%player%}%"
else:
send "✭ &6Altın&8: &c%{otosat.altın::%player%}%"
send " "
if {otosat.altınblok::%player%} is "Aktif":
send "✭ &6Altın Blok&8: &a%{otosat.altınblok::%player%}%"
else:
send "✭ &6Altın Blok&8: &c%{otosat.altınblok::%player%}%"
send " "
if {otosat.zümrüt::%player%} is "Aktif":
send "✭ &aZümrüt&8: &a%{otosat.zümrüt::%player%}%"
else:
send "✭ &aZümrüt&8: &c%{otosat.zümrüt::%player%}%"
send " "
if {otosat.zümrüt::%player%} is "Aktif":
send "✭ &aZümrüt Blok&8: &a%{otosat.zümrütblok::%player%}%"
else:
send "✭ &aZümrüt Blok&8: &c%{otosat.zümrütblok::%player%}%"
send " "
if {otosat.elmas::%player%} is "Aktif":
send "✭ &bElmas&8: &a%{otosat.elmas::%player%}%"
else:
send "✭ &bElmas&8: &c%{otosat.elmas::%player%}%"
send " "
if {otosat.elmasblok::%player%} is "Aktif":
send "✭ &bElmas Blok&8: &a%{otosat.elmasblok::%player%}%"
else:
send "✭ &bElmas Blok&8: &c%{otosat.elmasblok::%player%}%"
send " "
send "&a=========================================="
if arg 1 is "demir" or "demır" or "iron" or "ıron":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.demir::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.demir::%player%} to "Pasif"
else:
if {otosat.demir::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "demirblok" or "demırblok" or "ironblock" or "ıronblock":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.demirblok::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.demirblok::%player%} to "Pasif"
else:
if {otosat.demirblok::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "altın" or "altin" or "gold":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.altın::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.altın::%player%} to "Pasif"
else:
if {otosat.altın::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "altınblok" or "altinblok" or "goldblok" or "goldblock":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.altınblok::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.altınblok::%player%} to "Pasif"
else:
if {otosat.altınblok::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "zümrüt" or "zumrut" or "emerald":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.zümrüt::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.zümrüt::%player%} to "Pasif"
else:
if {otosat.zümrüt::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "zümrütblok" or "zumrutblok" or "emeraldblock" or "emeraldblok":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.zümrütblok::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.zümrütblok::%player%} to "Pasif"
else:
if {otosat.zümrütblok::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "elmas" or "diamond":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.elmas::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.elmas::%player%} to "Pasif"
else:
if {otosat.elmas::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
if arg 1 is "elmasblok" or "elmasblock" or "diamondblok" or "diamondblock":
if arg 2 is "aç" or "aktif" or "ac":
set {otosat.elmasblok::%player%} to "Aktif"
if arg 2 is "kapat" or "pasif":
set {otosat.elmasblok::%player%} to "Pasif"
else:
if {otosat.elmasblok::%player%} is "Aktif":
send "{@msg_aktif}"
else:
send "{@msg_pasif}"
every 60 seconds:
send " &7&l> &3Envanterinizdeki madenler 60 saniyede bir otomatik olarak satilir!"
wait 5 seconds
execute player command "/sell diamond"
execute player command "/sell diamondblock"
execute player command "/sell gold"
execute player command "/sell goldblock"
execute player command "/sell emerald"
execute player command "/sell emeraldblock"
execute player command "/sell iron"
execute player command "/sell ironblock"
send " &7&l> &6Envanterinizdeki madenler satildi! "
stop
aslında şöyle birşey ayarlamıştım
Kod:every 60 seconds: send " &7&l> &3Envanterinizdeki madenler 60 saniyede bir otomatik olarak satilir!" wait 5 seconds execute player command "/sell diamond" execute player command "/sell diamondblock" execute player command "/sell gold" execute player command "/sell goldblock" execute player command "/sell emerald" execute player command "/sell emeraldblock" execute player command "/sell iron" execute player command "/sell ironblock" send " &7&l> &6Envanterinizdeki madenler satildi! " stop
ama bunu komuda nasıl atayacağımı bilmiyorum yardım ederseniz mutlu olurum.
TheLudoBile#3485
otosat için bir plugin yokmu hem sw yi yormaz hemde skriptle uğraşmak zorunda kalmam @YigitReisOffical
#Avelis-Eklenti-Skript-Web
options:
p: &3Skyblock &8»
otodemirfiyat: 1100
otodemiradet: 64
otoaltınfiyat: 1200
otoaltınadet: 64
otoelmasfiyat: 1500
otoelmasadet: 64
otozümrütfiyat: 1700
otozümrütadet: 64
ototaşfiyat: 750
ototaşadet: 64
otoyosunlutaşfiyat: 700
otoyosunlutaşadet: 64
on quit:
set {otosatdemir::%player%} to false
set {otosataltın::%player%} to false
set {otosatelmas::%player%} to false
set {otosatzümrüt::%player%} to false
set {otosattaş::%player%} to false
set {otosatyosunlutaş::%player%} to false
on join:
while player is online:
wait 1 second
if {otosatdemir::%player%} is true:
if player has {@otodemiradet} iron ingot:
remove {@otodemiradet} iron ingot from player's inventory
send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
add {@otodemirfiyat} to player's money
if {otosataltın::%player%} is true:
if player has {@otoaltınadet} gold ingot:
remove {@otoaltınadet} gold ingot from player's inventory
send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
add {@otoaltınfiyat} to player's money
if {otosatelmas::%player%} is true:
if player has {@otoelmasadet} diamond:
remove {@otoelmasadet} diamond from player's inventory
send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
add {@otoelmasfiyat} to player's money
if {otosatzümrüt::%player%} is true:
if player has {@otozümrütadet} emerald:
remove {@otozümrütadet} emerald from player's inventory
send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
add {@otozümrütfiyat} to player's money
if {otosattaş::%player%} is true:
if player has {@ototaşadet} cobblestone:
remove {@ototaşadet} cobblestone from player's inventory
send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
add {@ototaşfiyat} to player's money
if {otosatyosunlutaş::%player%} is true:
if player has {@otoyosunlutaşadet} mossy cobblestone:
remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
trigger:
if arg 1 is set:
if arg 1 is "demir":
if {otosatdemir::%player%} is false:
send "{@p} &7Oto demir satma &aaktif" to player
set {otosatdemir::%player%} to true
else:
send "{@p} &7Oto demir satma &cdevredışı" to player
set {otosatdemir::%player%} to false
if arg 1 is "altın":
if {otosataltın::%player%} is false:
send "{@p} &7Oto altın satma &aaktif" to player
set {otosataltın::%player%} to true
else:
send "{@p} &7Oto altın satma &cdevredışı" to player
set {otosataltın::%player%} to false
if arg 1 is "elmas":
if {otosatelmas::%player%} is false:
send "{@p} &7Oto elmas satma &aaktif" to player
set {otosatelmas::%player%} to true
else:
send "{@p} &7Oto elmas satma &cdevredışı" to player
set {otosatelmas::%player%} to false
if arg 1 is "zümrüt":
if {otosatzümrüt::%player%} is false:
send "{@p} &7Oto zümrüt satma &aaktif" to player
set {otosatzümrüt::%player%} to true
else:
send "{@p} &7Oto zümrüt satma &cdevredışı" to player
set {otosatzümrüt::%player%} to false
if arg 1 is "taş":
if {otosattaş::%player%} is false:
send "{@p} &7Oto taş satma &aaktif" to player
set {otosattaş::%player%} to true
else:
send "{@p} &7Oto taş satma &cdevredışı" to player
set {otosattaş::%player%} to false
if arg 1 is "yosunlutaş":
if {otosatyosunlutaş::%player%} is false:
send "{@p} &7Oto yosunlutaş satma &aaktif" to player
set {otosatyosunlutaş::%player%} to true
else:
send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
trigger:
if arg 1 is not set:
open virtual chest with size 3 named "&6&lOTOSAT" to player
wait 1 tick
make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
if {otosatdemir::%player%} is false:
make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
else:
make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
if {otosataltın::%player%} is false:
make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
else:
make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
if {otosatelmas::%player%} is false:
make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
else:
make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing
if {otosatzümrüt::%player%} is false:
make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
else:
make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
if {otosattaş::%player%} is false:
make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
else:
make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing
if {otosatyosunlutaş::%player%} is false:
make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
else:
make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
TheLudoBile#3485
sk ler nedense çalışmıyor mesela @YigitReisOffical in en başta koyduğu sk nin aslında çalışması lazım ama bir itemi alınca otosatmıyor
every 1 minute:
loop players:
if {otosat::%loop-player%} is true:
send " &7&l> &3Envanterinizdeki madenler 60 saniyede bir otomatik olarak satilir!" to loop-player
wait 5 seconds
execute loop-player command "/sell diamond"
execute loop-player command "/sell diamondblock"
execute loop-player command "/sell gold"
execute loop-player command "/sell goldblock"
execute loop-player command "/sell emerald"
execute loop-player command "/sell emeraldblock"
execute loop-player command "/sell iron"
execute loop-player command "/sell ironblock"
send " &7&l> &6Envanterinizdeki madenler satildi! " to loop-player
command /otosat [<text>]:
trigger:
if arg 1 is "aç" or "ac":
set {otosat::%player%} to true
send "&cBilgi! &bOtosat açıldı!"
stop
if arg 1 is "kapa" or "kapat":
set {otosat::%player%} to false
send "&cBilgi! &bOtosat kapatıldı!"
stop
send "&4Hata! &bKullanım -> &a/otosat aç/kapat"
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!