Options:
p: &6Sunucu &bIsmi
command /oto [<text>]:
trigger:
arg-1 is "süt" or "sut":
if {otosut::%player%} isn't true:
set {otosut::%player%} to true
send "{@p} &7Başarıyla &8otomatik süt &7satmayı aktifleştirdin!" to player
else:
send "{@p} &7Başarıyla &8otomatik süt &7satmayı deaktifleştirdin!" to player
arg-1 is "balkabağı" or "balkabagi":
if {otokabak::%player%} isn't true:
set {otokabak::%player%} to true
send "{@p} &7Başarıyla &8otomatik balkabağı &7satmayı aktifleştirdin!" to player
else:
send "{@p} &7Başarıyla &8otomatik balkabağı &7satmayı deaktifleştirdin!" to player
every 10 seconds in "world":
loop all players:
loop loop-player's inventory:
if loop-player has 128 milk bucket:
if {otosut::%loop-player%} is true:
remove 128 milk bucket from loop-player
add 200000 to loop-player's balance
send "{@p} &7Başarıyla &8128 &7tane sütü &8200k'ya &7sattın!" to loop-player
if loop-player has 576 pumpkin:
if {otokabak::%loop-player%} is true:
remove 576 pumpkin from loop-player
add 1000000 to loop-player's balance
send "{@p} &7Başarıyla &8576 &7tane bal kabağını &81M'ye &7sattın!" to loop-player