YusufDuyku
Birisi mi Spawnlandı?
- Katılım
- 22 Temmuz 2018
- Mesajlar
- 0
- Elmaslar
- 0
- Puan
- 0
- Yaş
- 21
- Minecraft
- HarryPotter
on place of 168:
if name of player's tool is "&a&lPrizmarin Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 prismarine
wait 30 second
on break of 168:
set block to air
delete {place.%player%}
command /prizmarinsp:
trigger:
if player is op:
give 1 168 named "&a&lPrizmarin Spawner" to player
on place of 9:
if name of player's tool is "&a&lSünger Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 sponge
wait 30 second
on break of 19:
set block to air
delete {place.%player%}
command /sungersp:
trigger:
if player is op:
give 1 19 named "&a&lSünger Spawner" to player
on place of 121:
if name of player's tool is "&a&lEnd Spawner":
set {place.%player%} to "1"
while {place.%player%} is set:
drop 1 end stone
wait 30 second
on break of 121:
set block to air
delete {place.%player%}
command /endsp:
trigger:
if player is op:
give 1 121 named "&a&lEnd Spawner" to player
'Réi#0232
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&e&lSunger &dSpawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 1 second
execute console command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:sponge,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
send "&e&l » &eSunger &dSpawner başarıyla koydun!"
set {_1} to location of event-block
add {_1} to {sungerspawner::*}
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {sungerspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&e&lSunger &dSpawner" at {_1}
remove {_1} from {sungerspawner::*}
command /sunger-spawneral:
trigger:
if player is op:
give a mob spawner named "&e&lSunger &dSpawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&3&lEnd Stone &dSpawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 1 second
execute console command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:end_stone,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
send "&e&l » &3End Stone &dSpawner başarıyla koydun!"
set {_1} to location of event-block
add {_1} to {endstonespawner::*}
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {endstonespawnerspawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&3&lEnd Stone &dSpawner" at {_1}
remove {_1} from {endstonespawner::*}
command /endstone-spawneral:
trigger:
if player is op:
give a mob spawner named "&3&lEnd Stone &dSpawner" to player
on place of a mob spawner:
set {_someVariable} to name of held item of player
{_someVariable} is "&b&lPrismarine &dSpawner"
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 1 second
execute console command "setblock %{_x}% %{_y}% %{_z}% mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:minecraft:prismarine,Count:1b}},SpawnCount:1,SpawnRange:5,RequiredPlayerRange:140,Delay:10,MinSpawnDelay:0,MaxSpawnDelay:00,MaxNearbyEntities:1}"
send "&e&l » &b&lPrismarine &dSpawner başarıyla koydun!"
set {_1} to location of event-block
add {_1} to {prismarinespawner::*}
on break of mob spawner:
tool of player is any pickaxe of silk touch
set {_1} to location of event-block
loop {prismarinespawner::*}:
loop-value is {_1}
cancel event
set block at {_1} to air
drop a mob spawner named "&b&lPrismarine &dSpawner" at {_1}
remove {_1} from {prismarinespawner::*}
command /prismarine-spawneral:
trigger:
if player is op:
give a mob spawner named "&b&lPrismarine &dSpawner" to player
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