Bulundu OpSkyblock /otosat Skripti

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Katılım
9 Şubat 2018
Mesajlar
104
Elmaslar
5
Puan
6.360
/otosat Skripti Arıyorum ancak genellikle /otosat skriptleri ore ları filan kırınca satıyo otomatik ancak benim sitediğim şey direk envanterinde varsa direk satsın mesela afk yer yaptı envanterine elmas blok geldikce satsın bu skripti arıyorum yapabilecek varmı içinde olacak bloklar.

Elmas Block,Gold Block,Demir Block,Zümrüt Block
Elmas,Demir,Gold,Zümrüt

Yapabilen Varsa Yaparsa Çok Sevinirim.
 
aynı skripti bende arıyorum bende bulamadım
 
Moderatör tarafından düzenlendi:
/otosat Skripti Arıyorum ancak genellikle /otosat skriptleri ore ları filan kırınca satıyo otomatik ancak benim sitediğim şey direk envanterinde varsa direk satsın mesela afk yer yaptı envanterine elmas blok geldikce satsın bu skripti arıyorum yapabilecek varmı içinde olacak bloklar.

Elmas Block,Gold Block,Demir Block,Zümrüt Block
Elmas,Demir,Gold,Zümrüt

Yapabilen Varsa Yaparsa Çok Sevinirim.
toplam kac sayıda olsun
 
Son düzenleme:
Aynen Demir Külçesi Altın Külçesi Zümrüt Külçesi Filan 64 Elmas Blok Demir Blok vs. onlarda 64
 
Bende arıyorum böyle birşey
 
Skripti atayım yalnız ayarını siz kolayca ayarlarsınız options var.

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 1100
    otodemiradet: 64
    otoaltınfiyat: 1200
    otoaltınadet: 64
    otoelmasfiyat: 1500
    otoelmasadet: 64
    otozümrütfiyat: 1700
    otozümrütadet: 64
    ototaşfiyat: 750
    ototaşadet: 64
    otoyosunlutaşfiyat: 700
    otoyosunlutaşadet: 64
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
    set {otosattaş::%player%} to false
    set {otosatyosunlutaş::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
                remove {@otodemiradet} iron ingot from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
                remove {@otoelmasadet} diamond from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
                remove {@otozümrütadet} emerald from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
        if {otosattaş::%player%} is true:
            if player has {@ototaşadet} cobblestone:
                remove {@ototaşadet} cobblestone from player's inventory
                send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@ototaşfiyat} to player's money
        if {otosatyosunlutaş::%player%} is true:
            if player has {@otoyosunlutaşadet} mossy cobblestone:
                remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
                send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
            if arg 1 is "taş":
                if {otosattaş::%player%} is false:
                    send "{@p} &7Oto taş satma &aaktif" to player
                    set {otosattaş::%player%} to true
                else:
                    send "{@p} &7Oto taş satma &cdevredışı" to player
                    set {otosattaş::%player%} to false
            if arg 1 is "yosunlutaş":
                if {otosatyosunlutaş::%player%} is false:
                    send "{@p} &7Oto yosunlutaş satma &aaktif" to player
                    set {otosatyosunlutaş::%player%} to true
                else:
                    send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
                    set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing   
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
            make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
            if {otosattaş::%player%} is false:
                make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
            else:
                make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
            make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing   
            if {otosatyosunlutaş::%player%} is false:
                make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
            else:
                make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
 
Skripti atayım yalnız ayarını siz kolayca ayarlarsınız options var.

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 1100
    otodemiradet: 64
    otoaltınfiyat: 1200
    otoaltınadet: 64
    otoelmasfiyat: 1500
    otoelmasadet: 64
    otozümrütfiyat: 1700
    otozümrütadet: 64
    ototaşfiyat: 750
    ototaşadet: 64
    otoyosunlutaşfiyat: 700
    otoyosunlutaşadet: 64
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
    set {otosattaş::%player%} to false
    set {otosatyosunlutaş::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
                remove {@otodemiradet} iron ingot from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
                remove {@otoelmasadet} diamond from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
                remove {@otozümrütadet} emerald from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
        if {otosattaş::%player%} is true:
            if player has {@ototaşadet} cobblestone:
                remove {@ototaşadet} cobblestone from player's inventory
                send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@ototaşfiyat} to player's money
        if {otosatyosunlutaş::%player%} is true:
            if player has {@otoyosunlutaşadet} mossy cobblestone:
                remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
                send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
            if arg 1 is "taş":
                if {otosattaş::%player%} is false:
                    send "{@p} &7Oto taş satma &aaktif" to player
                    set {otosattaş::%player%} to true
                else:
                    send "{@p} &7Oto taş satma &cdevredışı" to player
                    set {otosattaş::%player%} to false
            if arg 1 is "yosunlutaş":
                if {otosatyosunlutaş::%player%} is false:
                    send "{@p} &7Oto yosunlutaş satma &aaktif" to player
                    set {otosatyosunlutaş::%player%} to true
                else:
                    send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
                    set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing  
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
            make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
            if {otosattaş::%player%} is false:
                make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
            else:
                make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
            make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing  
            if {otosatyosunlutaş::%player%} is false:
                make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
            else:
                make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
Skriptin Gui'si İçin Hangi Pl Lazım ?
 
Skripti atayım yalnız ayarını siz kolayca ayarlarsınız options var.

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 1100
    otodemiradet: 64
    otoaltınfiyat: 1200
    otoaltınadet: 64
    otoelmasfiyat: 1500
    otoelmasadet: 64
    otozümrütfiyat: 1700
    otozümrütadet: 64
    ototaşfiyat: 750
    ototaşadet: 64
    otoyosunlutaşfiyat: 700
    otoyosunlutaşadet: 64
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
    set {otosattaş::%player%} to false
    set {otosatyosunlutaş::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
                remove {@otodemiradet} iron ingot from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
                remove {@otoelmasadet} diamond from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
                remove {@otozümrütadet} emerald from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
        if {otosattaş::%player%} is true:
            if player has {@ototaşadet} cobblestone:
                remove {@ototaşadet} cobblestone from player's inventory
                send "{@p} &f{@ototaşadet} &7adet &7taş &f{@ototaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@ototaşfiyat} to player's money
        if {otosatyosunlutaş::%player%} is true:
            if player has {@otoyosunlutaşadet} mossy cobblestone:
                remove {@otoyosunlutaşadet} mossy cobblestone from player's inventory
                send "{@p} &f{@otoyosunlutaşadet} &7adet &7yosunlutaş &f{@otoyosunlutaşfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoyosunlutaşfiyat} to player's money
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
            if arg 1 is "taş":
                if {otosattaş::%player%} is false:
                    send "{@p} &7Oto taş satma &aaktif" to player
                    set {otosattaş::%player%} to true
                else:
                    send "{@p} &7Oto taş satma &cdevredışı" to player
                    set {otosattaş::%player%} to false
            if arg 1 is "yosunlutaş":
                if {otosatyosunlutaş::%player%} is false:
                    send "{@p} &7Oto yosunlutaş satma &aaktif" to player
                    set {otosatyosunlutaş::%player%} to true
                else:
                    send "{@p} &7Oto yosunlutaş satma &cdevredışı" to player
                    set {otosatyosunlutaş::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron ingot named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold ingot named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald named "&aZümrüt" with lore "" to nothing  
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
            make gui slot 4 of player with cobblestone named "&7Taş" with lore "" to nothing
            if {otosattaş::%player%} is false:
                make gui slot 22 of player with gray dye named "&7Taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar taş"
            else:
                make gui slot 22 of player with light green dye named "&7Taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar taş"
            make gui slot 5 of player with mossy cobblestone named "&8Yosunlu taş" with lore "" to nothing  
            if {otosatyosunlutaş::%player%} is false:
                make gui slot 23 of player with gray dye named "&8Yosunlu taş" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
            else:
                make gui slot 23 of player with light green dye named "&8Yosunlu taş" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar yosunlutaş"
Bende çalışmadı
 
Tuske ve skquery yüklemeniz lazım.
 
Son düzenleme:
Hata veriyor mu ?

wolwsk ve skrfall da indirip denesene bi
tam emin değilim :)
 
Hata veriyor mu ?

wolwsk ve skrfall da indirip denesene bi
tam emin değilim :)

Kardeş Hiçbir Hata Yok Gayet İyi Bir Skript Tuske ve skquery yükleyince sıkıntısız çalışıyor.
Başarılarının devamını diliyorum :)
Gönderi otomatik olarak birleştirildi:

y

yüklü fakat olmadı

Kardeş Tuske ve skquery güncel değilse güncelle başta bendede olmadı güncelledim oldu :)
 
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