Onurcreed
Bir Kömür Göründü Kaptanım!
- Katılım
- 5 Mart 2016
- Mesajlar
- 121
- Elmaslar
- 16
- Puan
- 13.420
- Yaş
- 27
Evet Arkadaslar Skript Paketimi Paylasacagim icinde Efsane SK'lar vardir. Hicbir Hata Yoktur.
EventYap:
Lig Sistemi [LOL]
Gelismiş Sohbet:
Efsane Stats Skripti:
Ozel Cubuklar ve. Ozel PvP Admin ve Oyuncular Arasi.
Ozel PvP:
Yere Flint And Steel ile Sag Tiklaninca 4 Sn Sonra Atesleri Silme:
MCSG'deki Fns Skripti:
Bilmeyen Yoktur Ama Kombo Skripti:
Oyuncuyu Kac Canla Oldurdugunu Chatta Gosteren Skript.
Crash Skripti Efsane Troll UnioAntiCrash Engellemiyor:
EventYap:
PHP:
command /eventyap:
permission: Event.Admin
trigger:
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 10 Saniye."
wait 5 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 5 Saniye."
wait 1 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 4 Saniye."
wait 1 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 3 Saniye."
wait 1 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 2 Saniye."
wait 1 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 1 Saniye."
give 5 264 to all players
give 5 388 to all players
give 5 265 to all players
give 5 266 to all players
give 5 405 to all players
give 1 322 to all players
wait 3 second
broadcast "&6[&8Duyuru&6] &9&lEvent Yapildi Katildiginiz icin Tesekkurler."
Lig Sistemi [LOL]
PHP:
on first join:
if {lig.%player%} isn't set:
set {lig.%player%} to 0
send "<GOLD>Lige girdin. Kumen Bronz V!"
on death of player:
attacker is a player:
if player's world is "hangidunyadacalissin":
add 1 to {lig.%attacker%}
if {lig.%attacker%} is greater than 39:
if {bronz61.%attacker%} isn't set:
send "<BROWN>Bronz IV'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz IV'ye yukseldi!"
set {bronz61.%attacker%} to 1
else:
send " "
if {lig.%attacker%} is greater than 59:
if {bronz51.%attacker%} isn't set:
send "<BROWN>Bronz III'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz III'ye yukseldi!"
execute console command "/manuadd %attacker% bronz"
set {bronz51.%attacker%} to 1
else:
send " "
if {lig.%attacker%} is greater than 79:
if {bronz41.%attacker%} isn't set:
send "<BROWN>Bronz II'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz II'ye yukseldi!"
execute console command "/manuadd %attacker% bronz"
set {bronz41.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 99:
if {bronz31.%attacker%} isn't set:
send "<BROWN>Bronz I'ye yukseldin!" to attacker
broadcast "<BROWN>%attacker% Bronz I'ye yukseldi!"
execute console command "/manuadd %attacker% bronz"
set {bronz31.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 119:
if {silver61.%attacker%} isn't set:
send "<GRAY>Gumus V'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus V'ye yukseldi!"
execute console command "/manuadd %attacker% gumus"
set {silver61.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 139:
if {silver51.%attacker%} isn't set:
send "<GRAY>Gumus IV'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus IV'ye yukseldi!"
execute console command "/manuadd %attacker% gumus"
set {silver51.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 159:
if {silver41.%attacker%} isn't set:
send "<GRAY>Gumus III'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus III'ye yukseldi!"
execute console command "/manuadd %attacker% gumus"
set {silver41.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 179:
if {silver31.%attacker%} isn't set:
send "<GRAY>Gumus II'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus II'ye yukseldi!"
execute console command "/manuadd %attacker% gumus"
set {silver31.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 199:
if {silver21.%attacker%} isn't set:
send "<GRAY>Gumus I'ye yukseldin!" to attacker
broadcast "<GRAY>%attacker% Gumus I'ye yukseldi!"
execute console command "/manuadd %attacker% gumus"
set {silver21.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 219:
if {gold61.%attacker%} isn't set:
send "<GOLD>Gold V'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold V'ye yukseldi!"
execute console command "/manuadd %attacker% gold"
set {gold61.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 259:
if {gold51.%attacker%} isn't set:
send "<GOLD>Gold IV'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold IV'ye yukseldi!"
execute console command "/manuadd %attacker% gold"
set {gold51.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 299:
if {gold41.%attacker%} isn't set:
send "<GOLD>Gold III'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold III'ye yukseldi!"
execute console command "/manuadd %attacker% gold"
set {gold41.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 339:
if {gold31.%attacker%} isn't set:
send "<GOLD>Gold II'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold II'ye yukseldi!"
execute console command "/manuadd %attacker% gold"
set {gold31.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 379:
if {gold21.%attacker%} isn't set:
send "<GOLD>Gold I'ye yukseldin!" to attacker
broadcast "<GOLD>%attacker% Gold I'ye yukseldi!"
execute console command "/manuadd %attacker% gold"
set {gold21.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 399:
if {dia61.%attacker%} isn't set:
send "<AQUA>Elmas V'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas V'ye yukseldi!"
execute console command "/manuadd %attacker% elmas"
set {dia61.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 519:
if {dia51.%attacker%} isn't set:
send "<AQUA>Elmas IV'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas IV'ye yukseldi!"
execute console command "/manuadd %attacker% elmas"
set {dia51.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 629:
if {dia41.%attacker%} isn't set:
send "<AQUA>Elmas III'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas III'ye yukseldi!"
execute console command "/manuadd %attacker% elmas"
set {dia41.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 749:
if {dia31.%attacker%} isn't set:
send "<AQUA>Elmas II'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas II'ye yukseldi!"
execute console command "/manuadd %attacker% elmas"
set {dia31.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 869:
if {ddia31.%attacker%} isn't set:
send "<AQUA>Elmas I'ye yukseldin!" to attacker
broadcast "<AQUA>%attacker% <BOLD>Elmas I'ye yukseldi!"
execute console command "/manuadd %attacker% elmas"
set {ddia31.%attacker%} to 1
else:
send ""
if {lig.%attacker%} is greater than 999:
if {ddia21.%attacker%} isn't set:
send "<RED><BOLD>Challanger'e yukseldin!" to attacker
give 1 nether star named "<RED>Profosyonellik Yildizi" to player
broadcast "<RED>%attacker% <BOLD>Chanllager'e yukseldi!"
execute console command "/manuadd %attacker% challanger"
set {ddia21.%attacker%} to 1
else:
send ""
command /lighakkinda:
trigger:
if player's world is "pvp":
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lig oldurulen kisi sayisina gore artar."
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> /ligim ile hangi ligte oldugunuza bakabilirsiniz."
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> /lbak <oyuncuismi> ile baskalarinin ligine bakabilirsiniz."
send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lutfen illegal kill kasanlari uyariniz. Karsiliginda odul alicaksiniz."
send "<GOLD>[<RED>Lig<GOLD>] <BROWN> 40 kill - 120 kill = Bronz Lig"
send "<GOLD>[<RED>Lig<GOLD>] <GRAY> 120 kill - 220 kill = Gumus Lig"
send "<GOLD>[<RED>Lig<GOLD>] <GOLD> 220 kill - 400 kill = Altin Lig"
send "<GOLD>[<RED>Lig<GOLD>] <AQUA> 400 kill - 1000 kill = Elmas Lig"
send "<GOLD>[<RED>Lig<GOLD>] <RED> 1000+ kill = Challanger Lig"
command /oldurmem <player>:
trigger:
send "<GOLD>[<RED>Lig<GOLD>}<GREEN>Oldurme sayin : %{lig.%player%}%"
command /lbak <player>:
trigger:
if player's world is "pvp":
wait 1 ticks
if {lig.%arg 1%} is greater than 999:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <RED><BOLD>Challanger"
else:
if {lig.%arg 1%} is greater than 869:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas I"
else:
if {lig.%arg 1%} is greater than 749:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas II"
else:
if {lig.%arg 1%} is greater than 629:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas III"
else:
if {lig.%arg 1%} is greater than 519:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas IV"
else:
if {lig.%arg 1%} is greater than 399:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas V"
else:
if {lig.%arg 1%} is greater than 379:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold I"
else:
if {lig.%arg 1%} is greater than 339:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold II"
else:
if {lig.%arg 1%} is greater than 299:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold III"
else:
if {lig.%arg 1%} is greater than 259:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold IV"
else:
if {lig.%arg 1%} is greater than 219:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold V"
else:
if {lig.%arg 1%} is greater than 199:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus I"
else:
if {lig.%arg 1%} is greater than 179:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus II"
else:
if {lig.%arg 1%} is greater than 159:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus III"
else:
if {lig.%arg 1%} is greater than 139:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus IV"
else:
if {lig.%arg 1%} is greater than 119:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus V"
else:
if {lig.%arg 1%} is greater than 99:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz I"
else:
if {lig.%arg 1%} is greater than 79:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz II"
else:
if {lig.%arg 1%} is greater than 59:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz III"
else:
if {lig.%arg 1%} is greater than 39:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz IV"
else:
send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz V"
command /ligkiti:
trigger:
if player's world is "pvp":
open chest with 1 row named "&4&lKitler" to player
format slot 0 of player with gold ingot named "&6&lGold Lig Kiti" with lore "&aGold liginde olmaniz gerekir." to close then run "goldlig %player%"
format slot 4 of player with diamond named "<AQUA><BOLD>Elmas Lig Kiti" with lore "&aElmas Liginde olmaniz gerekir." to close then run "elmaslig %player%"
format slot 8 of player with nether star named "<RED><BOLD>Challanger Kiti" with lore "&aChallanger Liginde olmaniz gerekir." to close then run "Challangerlig %player%"
command /goldlig <player>:
executable by: console
trigger:
if {lig.%arg 1%} is greater than 219:
if {goldlig.%arg 1%} is greater than 0:
send "&4Bu kit gunde 1 alinabilir." to arg 1
else:
give arg 20 264
set {goldlig.%arg 1%} to 1
wait 24 hours
set {goldlig.%arg 1%} to 0
else:
send "&4Bu kiti almak icin en az Gold V liginde olmalisiniz!" to arg 1
command /elmaslig <player>:
executable by: console
trigger:
if {lig.%arg 1%} is greater than 399:
if {elmaslig.%arg 1%} is greater than 0:
send "&4Bu kit gunde 1 alinabilir." to arg 1
else:
give arg 40 264
set {elmaslig.%arg 1%} to 1
wait 24 hours
set {elmaslig.%arg 1%} to 0
else:
send "&4Bu kiti almak icin en az Elmas V liginde olmalisiniz!" to arg 1
command /Challangerlig <player>:
executable by: console
trigger:
if {lig.%arg 1%} is greater than 999:
if {Challangerlig.%arg 1%} is greater than 0:
send "&4Bu kit 2 gunde 1 alinabilir." to arg 1
else:
give arg 60 264
set {Challangerlig.%arg 1%} to 1
wait 24 hours
set {Challangerlig.%arg 1%} to 0
else:
send "&4Bu kiti almak icin en az Challanger liginde olmalisiniz!" to arg 1
every 10 minute:
chance of 40%:
broadcast "&6&l[&4&lLig&6&l]&b/ligim ile liginize bakabilirsiniz."
else:
chance of 40%:
broadcast "&6&l[&4&lLig&6&l]&b/lighakkinda ile ligler hakkinda bilgi edinebilirsiniz."
else:
chance of 50%:
broadcast "&6&l[&4&lLig&6&l]&b/lbak ile baskalarinin oldurme sayisina bakabilirsiniz."
else:
broadcast "&6&l[&4&lLig&6&l]&bBu sistem Lig sisteminin son version'udur. Skript'i 5 TL'ye satin almak istiyorsaniz skype = ionurmarleyjri."
command /ligim:
trigger:
if player's world is "pvp":
wait 1 ticks
if {lig.%player%} is greater than 999:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <RED><BOLD>Challanger"
else:
if {lig.%player%} is greater than 869:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas I"
else:
if {lig.%player%} is greater than 749:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas II"
else:
if {lig.%player%} is greater than 629:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas III"
else:
if {lig.%player%} is greater than 519:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas IV"
else:
if {lig.%player%} is greater than 399:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas V"
else:
if {lig.%player%} is greater than 379:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold I"
else:
if {lig.%player%} is greater than 339:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold II"
else:
if {lig.%player%} is greater than 299:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold III"
else:
if {lig.%player%} is greater than 259:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold IV"
else:
if {lig.%player%} is greater than 219:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold V"
else:
if {lig.%player%} is greater than 199:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus I"
else:
if {lig.%player%} is greater than 179:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus II"
else:
if {lig.%player%} is greater than 159:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus III"
else:
if {lig.%player%} is greater than 139:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus IV"
else:
if {lig.%player%} is greater than 119:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus V"
else:
if {lig.%player%} is greater than 99:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz I"
else:
if {lig.%player%} is greater than 79:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz II"
else:
if {lig.%player%} is greater than 59:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz III"
else:
if {lig.%player%} is greater than 39:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz IV"
else:
send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz V"
PHP:
command /grasysohbet:
aliases: /gs, /grasysohbet
permission:grasy.sohbet
permission message: Yetkin yok :p
trigger:
send "&7=========[ &6Grasy Sohbet &7]========="
send "&4* &7Sohbeti kapatmak icin: &a/sohbeti &e<ac/kapat> &a<sebep>"
send "&4* &7Sohbeti silmek icin: &a/sohbetsil"
send "&4* &7Sohbetini silmek icin: &a/sohbetimisil"
command /sohbeti [<text>] [<text>]:
usage: &6/sohbet &e<ac/kapat> &e<sebep>
permission: sohbeti.kapat
trigger:
set {sohbetkapat} to true
if arg-1 is "kapat":
if arg-2 is set:
broadcast "&7=========[ &cSohbet Kapatildi &7]========="
broadcast " "
broadcast " &7Yetkili &e%player% &7sohbeti kapatti."
broadcast " &7Sohbetin kapatilma sebebi: &c%arg 2%"
broadcast " "
broadcast "&7=========[ &cSohbet Kapatildi &7]========="
else:
broadcast "&7=========[ &cSohbet Kapatildi &7]========="
broadcast " "
broadcast " &7Yetkili &e%player% &7sohbeti kapatti."
broadcast " "
broadcast "&7=========[ &cSohbet Kapatildi &7]========="
if arg-1 is "ac" or "ac":
delete {sohbetkapat}
broadcast "&7=========[ &aSohbet Acildi &7]========="
broadcast " "
broadcast " &7Yetkili &e%player% &7sohbeti acti."
broadcast " &7Artik konusabilirsiniz."
broadcast " "
broadcast "&7=========[ &aSohbet Acildi &7]========="
on chat:
if {sohbetkapat} is true:
if player has permission "sohbet.izin":
stop
else:
cancel event
message "GrasySohbet &4Sohbet suan kapalidir."
Efsane Stats Skripti:
PHP:
options:
p: &8[&3GrasyPvP&8]
pr: &cYou Don't Have this Permission&8!
p3: &8[&3GrasyPvP&8]
s: &8[&3GrasyPvP&8]
prefix: &8[&3GrasyPvP&8]
on death of player:
execute console command "/havaifisekfirlat %attacker%"
add 1 to {kill.%attacker%}
add 1 to {death.%victim%}
if player is in "pvp":
send "{@p} &7You have been killed by &r%attacker's display name% &c&l%attacker's health% &4&l❤" to victim
send "{@p} &7You have killed &r%victim's display name%" to attacker
variables:
{kill.%player%} = 0
{death.%player%} = 0
on first join:
add 100 to {bounty.%player%}
set {vipApplication.%player%} to "&4Not Found Application"
set {vipdescription.%player%} to "&f"
set {Application.%player%} to "&4Not Found Description"
set {Description.%player%} to "&f"
set {firstlogin.%player%} to "&a%now%"
on join:
set {Stats.RealName.%player%} to "%colored player's prefix%%player%"
set {StatsIP.%player%} to "&b%player's ip%"
set {Stats.OnlineMode.%player%} to "&aOnline"
set {Stats.Lastlogin.%player%} to "&a%now%"
set {Isim.%player%} to "%player's display name%"
if {Rank.%player%} is not set:
set {Rank.%player%} to "&2Regular"
if {uuid::%player%} is not set:
set {uuid::%player%} to player's uuid
if {Color.%player%} is not set:
set {Color.%player%} to "&f"
on quit:
set {Stats.OnlineMode.%player%} to "&cOffline"
set {Stats.Lastlogout.%player%} to "&c%now%"
if {uuid::%player%} is not set:
set {uuid::%player%} to player's uuid
remove invisibility from player
if {goto.%player%} is set:
execute player command "/sw"
command /istatistik [<text>]:
usage: /istatistik set,yazarak statsiniza Bakabilirsiniz
aliases: /it, /is
trigger:
if arg 1 is not set:
send "&8&m-----[&r %player's display name% &8&m]-----"
send "&6Kills&8: &a%{Kill.%player%}%"
send "&6Deaths&8: &c%{Death.%player%}%"
send "&6LastLogIn&8: &r%{Stats.Lastlogin.%player%}%"
send "&6LastLogOut&8: &r%{Stats.Lastlogout.%player%}%"
send "&6Online Check&8: &r%{Stats.OnlineMode.%player%}%"
send "&6Rank&8: &r%{Rank.%player%}%"
if player has the permission "stats.panel":
send "&8&m-----[&r &c&lAdmin Panel &8&m]-----"
send "&7Player's Real Name&8: &r%{Stats.RealName.%player%}%"
send "&7Player's IP&8: &e%{StatsIP.%player%}%"
send "&7UUID Player&8: &e%{uuid::%player%}%"
else:
send "&8&m-----[&r %{Isim.%arg 1%}% &8&m]-----"
send "&6Kills&8: &a%{Kill.%arg 1%}%"
send "&6Deaths&8: &c%{Death.%arg 1%}%"
send "&6LastLogIn&8: &r%{Stats.Lastlogin.%arg 1%}%"
send "&6LastLogOut&8: &r%{Stats.Lastlogout.%arg 1%}%"
send "&6Online Check&8: &r%{Stats.OnlineMode.%arg 1%}%"
send "&6Rank&8: &4%{Rank.%player%}%"
if player has the permission "stats.panel":
send "&8&m-----[&r &c&lAdmin Panel &8&m]-----"
send "&7Player's Real Name&8: &r%{Stats.RealName.%arg 1%}%"
send "&7Player's IP&8: &e%{StatsIP.%arg 1%}%"
send "&7UUID Player&8: &e%{uuid::%arg 1%}%"
command /statsreset [<text>]:
permission: stats.panel
trigger:
arg 1 is not set:
send "{@p} &7/statsreset &8[&aplayer name&8]"
else:
set {kill.%arg 1%} to 0
set {death.%arg 1%} to 0
send "{@p} &c%arg 1%&7'in statsi sifirlanmistir&8!"
on damage:
if projectile is an arrow:
wait 2 tick
send "{@prefix} &r%victim's display name% &7is now at &c%victim's health%&4❤" to attacker
command /havaifisekfirlat <player>:
trigger:
loop 1 times:
set {_loc.%player%} to location of arg-1
launch star firework colored gray at {_loc.%player%} timed 1
wait 1 second
Ozel Cubuklar ve. Ozel PvP Admin ve Oyuncular Arasi.
PHP:
command /kickcubugu:
permission: kickcubugu.al
permission message: &4Kick Cubugunu almak icin iznin Yok!
trigger:
give a stick named "&2Kick Cubugu" to player
on damage:
if victim is player:
if attacker is holding a stick named "&2Kick Cubugu":
kick victim
send "&6%victim% Oyundan Atildi" to attacker
command /killcubugu:
permission: killcubugu.al
permission message: &4Kill Cubugunu almak icin iznin Yok!
trigger:
give a stick named "&4Kill Cubugu" to player
on damage:
if victim is player:
if attacker is holding a stick named "&4Kill Cubugu":
kill victim
send "&6%victim% Olduruldu!" to attacker
command /dondurmacubugu:
permission: dondurmacubugu.al
permission message: &bDondurma Cubugunu almak icin iznin Yok!
trigger:
give a stick named "&bDondurma Cubugu" to player
on damage:
if victim is player:
if attacker is holding a stick named "&bDondurma Cubugu":
apply slowness 666 to victim for 10 seconds
send "&6%victim% Donduruldu" to attacker
Ozel PvP:
PHP:
command /ospawn1:
permission : skript.ospawn1
permission message: &4&lSie!
trigger:
set {tspawn1} to location of player
message "&6Basariyla ospawn1 alanini belirledin" to player
command /ospawn2:
permission : skript.ospawn2
trigger:
set {tspawn2} to location of player
message "&6Basariyla ospawn1 alanini belirledin" to player
command /pvp <player> <player>:
permission: skript.pvpkapistir
permission message: &4&lYetkin Yok!
trigger:
execute console command "/heal %arg 1%"
execute console command "/heal %arg 2%"
broadcast "&e&l%arg 1% &a&lOzelPvP &e&l%arg 2%"
teleport the arg 1 to {tspawn1}
teleport the arg 2 to {tspawn2}
Yere Flint And Steel ile Sag Tiklaninca 4 Sn Sonra Atesleri Silme:
PHP:
on place of a fire:
wait 4 seconds
set block to air
MCSG'deki Fns Skripti:
PHP:
on ignition:
repair tool by -20
Bilmeyen Yoktur Ama Kombo Skripti:
PHP:
on death of player:
if attacker is a player:
add 1 to {kombo.%attacker%}
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 2:
message "&a&l>>> &4&lDOUBLE KILL!" to attacker
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 3:
message "&a&l>>> &4&lTRIPLE KILL!" to attacker
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 4:
message "&a&l>>> &4&lQUADRA KILL!" to attacker
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 5:
message "&a&l>>> &4&lPENTA KILL!" to attacker
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 6:
message "&a&l>>> &4&lHEXA KILL!" to attacker
on death of player:
if attacker is a player:
if {kombo.%attacker%} is 7:
message "&a&l>>>&4&lLegendarY KilL??!" to attacker
on join:
if {kombo.%player%} is bigger than 1:
set {kombo.%player%} to 0
wait 1 second
message "&4&l[&b&lKombo&4&l] &a&lKombon Girip Ciktigin Icin Silindi."
Oyuncuyu Kac Canla Oldurdugunu Chatta Gosteren Skript.
PHP:
On Death Of Player:
If attacker is a player:
If projectile is an arrow:
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➼ &6&l%victim%" to player
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➼ &6&l%victim%" to attacker
Stop Trigger
Else:
If tool of attacker is air:
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l☞ &6&l%victim%" to player
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l☞ &6&l%victim%" to attacker
Stop Trigger
Else:
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➡ &6&l%victim%" to player
message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➡ &6&l%victim%" to attacker
Stop Trigger
Crash Skripti Efsane Troll UnioAntiCrash Engellemiyor:
PHP:
command /crash [<player>]:
permission: crash.admin
trigger:
send "İ" to arg player
if arg 1 is not set:
send " &6===========================" to player
send " " to player
send " &cGrasyPvP Crash Skripti." to player
send " &bKullanim /crash OYUNCU." to player
send " " to player
send " &6===========================" to player