Skript Paylaşımı OnurCreed Skript Paketi

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Onurcreed

Bir Kömür Göründü Kaptanım!
Katılım
5 Mart 2016
Mesajlar
121
Elmaslar
16
Puan
13.420
Yaş
27
Evet Arkadaslar Skript Paketimi Paylasacagim icinde Efsane SK'lar vardir. Hicbir Hata Yoktur.

EventYap:

PHP:
command /eventyap:
   permission: Event.Admin
   trigger:
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 10 Saniye."
      wait 5 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 5 Saniye."
      wait 1 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 4 Saniye."
      wait 1 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 3 Saniye."
      wait 1 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 2 Saniye."
      wait 1 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapiliyor Son 1 Saniye."
      give 5 264 to all players
      give 5 388 to all players
      give 5 265  to all players
      give 5 266 to all players
      give 5 405 to all players
      give 1 322 to all players
      wait 3 second
      broadcast "&6[&8Duyuru&6] &9&lEvent Yapildi Katildiginiz icin Tesekkurler."

Lig Sistemi [LOL]

PHP:
on first join:
        if {lig.%player%} isn't set:
                set {lig.%player%} to 0
                send "<GOLD>Lige girdin. Kumen Bronz V!"


on death of player:
     attacker is a player:
     if player's world is "hangidunyadacalissin":
          add 1 to {lig.%attacker%}
     if {lig.%attacker%} is greater than 39:
          if {bronz61.%attacker%} isn't set:
               send "<BROWN>Bronz IV'ye yukseldin!" to attacker
               broadcast "<BROWN>%attacker% Bronz IV'ye yukseldi!"
               set {bronz61.%attacker%} to 1
          else:
               send " "
     if {lig.%attacker%} is greater than 59:
          if {bronz51.%attacker%} isn't set:
               send "<BROWN>Bronz III'ye yukseldin!" to attacker
               broadcast "<BROWN>%attacker% Bronz III'ye yukseldi!"
               execute console command "/manuadd %attacker% bronz"
               set {bronz51.%attacker%} to 1
          else:
               send " "

     if {lig.%attacker%} is greater than 79:
          if {bronz41.%attacker%} isn't set:
               send "<BROWN>Bronz II'ye yukseldin!" to attacker
               broadcast "<BROWN>%attacker% Bronz II'ye yukseldi!"
               execute console command "/manuadd %attacker% bronz"
               set {bronz41.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 99:
          if {bronz31.%attacker%} isn't set:
               send "<BROWN>Bronz I'ye yukseldin!" to attacker
               broadcast "<BROWN>%attacker% Bronz I'ye yukseldi!"
               execute console command "/manuadd %attacker% bronz"
               set {bronz31.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 119:
          if {silver61.%attacker%} isn't set:
               send "<GRAY>Gumus V'ye yukseldin!" to attacker
               broadcast "<GRAY>%attacker% Gumus V'ye yukseldi!"
               execute console command "/manuadd %attacker% gumus"
               set {silver61.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 139:
          if {silver51.%attacker%} isn't set:
               send "<GRAY>Gumus IV'ye yukseldin!" to attacker
               broadcast "<GRAY>%attacker% Gumus IV'ye yukseldi!"
               execute console command "/manuadd %attacker% gumus"
               set {silver51.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 159:
          if {silver41.%attacker%} isn't set:
               send "<GRAY>Gumus III'ye yukseldin!" to attacker
               broadcast "<GRAY>%attacker% Gumus III'ye yukseldi!"
               execute console command "/manuadd %attacker% gumus"
               set {silver41.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 179:
          if {silver31.%attacker%} isn't set:
               send "<GRAY>Gumus II'ye yukseldin!" to attacker
               broadcast "<GRAY>%attacker% Gumus II'ye yukseldi!"
               execute console command "/manuadd %attacker% gumus"
               set {silver31.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 199:
          if {silver21.%attacker%} isn't set:
               send "<GRAY>Gumus I'ye yukseldin!" to attacker
               broadcast "<GRAY>%attacker% Gumus I'ye yukseldi!"
               execute console command "/manuadd %attacker% gumus"
               set {silver21.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 219:
          if {gold61.%attacker%} isn't set:
               send "<GOLD>Gold V'ye yukseldin!" to attacker
               broadcast "<GOLD>%attacker% Gold V'ye yukseldi!"
               execute console command "/manuadd %attacker% gold"
               set {gold61.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 259:
          if {gold51.%attacker%} isn't set:
               send "<GOLD>Gold IV'ye yukseldin!" to attacker
               broadcast "<GOLD>%attacker% Gold IV'ye yukseldi!"
               execute console command "/manuadd %attacker% gold"
               set {gold51.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 299:
          if {gold41.%attacker%} isn't set:
               send "<GOLD>Gold III'ye yukseldin!" to attacker
               broadcast "<GOLD>%attacker% Gold III'ye yukseldi!"
               execute console command "/manuadd %attacker% gold"
               set {gold41.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 339:
          if {gold31.%attacker%} isn't set:
               send "<GOLD>Gold II'ye yukseldin!" to attacker
               broadcast "<GOLD>%attacker% Gold II'ye yukseldi!"
               execute console command "/manuadd %attacker% gold"
               set {gold31.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 379:
          if {gold21.%attacker%} isn't set:
               send "<GOLD>Gold I'ye yukseldin!" to attacker
               broadcast "<GOLD>%attacker% Gold I'ye yukseldi!"
               execute console command "/manuadd %attacker% gold"
               set {gold21.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 399:
          if {dia61.%attacker%} isn't set:
               send "<AQUA>Elmas V'ye yukseldin!" to attacker
               broadcast "<AQUA>%attacker% <BOLD>Elmas V'ye yukseldi!"
               execute console command "/manuadd %attacker% elmas"
               set {dia61.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 519:
          if {dia51.%attacker%} isn't set:
               send "<AQUA>Elmas IV'ye yukseldin!" to attacker
               broadcast "<AQUA>%attacker% <BOLD>Elmas IV'ye yukseldi!"
               execute console command "/manuadd %attacker% elmas"
               set {dia51.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 629:
          if {dia41.%attacker%} isn't set:
               send "<AQUA>Elmas III'ye yukseldin!" to attacker
               broadcast "<AQUA>%attacker% <BOLD>Elmas III'ye yukseldi!"
               execute console command "/manuadd %attacker% elmas"
               set {dia41.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 749:
          if {dia31.%attacker%} isn't set:
               send "<AQUA>Elmas II'ye yukseldin!" to attacker
               broadcast "<AQUA>%attacker% <BOLD>Elmas II'ye yukseldi!"
               execute console command "/manuadd %attacker% elmas"
               set {dia31.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 869:
          if {ddia31.%attacker%} isn't set:
               send "<AQUA>Elmas I'ye yukseldin!" to attacker
               broadcast "<AQUA>%attacker% <BOLD>Elmas I'ye yukseldi!"
               execute console command "/manuadd %attacker% elmas"
               set {ddia31.%attacker%} to 1
          else:
               send ""

     if {lig.%attacker%} is greater than 999:
          if {ddia21.%attacker%} isn't set:
               send "<RED><BOLD>Challanger'e yukseldin!" to attacker
               give 1 nether star named "<RED>Profosyonellik Yildizi" to player
               broadcast "<RED>%attacker% <BOLD>Chanllager'e yukseldi!"
               execute console command "/manuadd %attacker% challanger"
               set {ddia21.%attacker%} to 1
          else:
               send ""


command /lighakkinda:
    trigger:
        if player's world is "pvp":
        send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lig oldurulen kisi sayisina gore artar."
        send "<GOLD>[<RED>Lig<GOLD>] <GREEN> /ligim ile hangi ligte oldugunuza bakabilirsiniz."
        send "<GOLD>[<RED>Lig<GOLD>] <GREEN> /lbak <oyuncuismi> ile baskalarinin ligine bakabilirsiniz."
        send "<GOLD>[<RED>Lig<GOLD>] <GREEN> Lutfen illegal kill kasanlari uyariniz. Karsiliginda odul alicaksiniz."
        send "<GOLD>[<RED>Lig<GOLD>] <BROWN> 40 kill - 120 kill = Bronz Lig"
        send "<GOLD>[<RED>Lig<GOLD>] <GRAY> 120 kill - 220 kill = Gumus Lig"
        send "<GOLD>[<RED>Lig<GOLD>] <GOLD> 220 kill - 400 kill = Altin Lig"
        send "<GOLD>[<RED>Lig<GOLD>] <AQUA> 400 kill - 1000 kill = Elmas Lig"
        send "<GOLD>[<RED>Lig<GOLD>] <RED> 1000+ kill = Challanger Lig"
command /oldurmem <player>:
    trigger:
        send "<GOLD>[<RED>Lig<GOLD>}<GREEN>Oldurme sayin : %{lig.%player%}%"
command /lbak <player>:
    trigger:
        if player's world is "pvp":
        wait 1 ticks
        if {lig.%arg 1%} is greater than 999:
            send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <RED><BOLD>Challanger"
        else:
            if {lig.%arg 1%} is greater than 869:
                send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas I"
            else:
                if {lig.%arg 1%} is greater than 749:
                    send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas II"
                else:
                    if {lig.%arg 1%} is greater than 629:
                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas III"
                    else:
                        if {lig.%arg 1%} is greater than 519:
                            send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas IV"
                        else:
                            if {lig.%arg 1%} is greater than 399:
                                send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <AQUA><BOLD>Elmas V"
                            else:
                                if {lig.%arg 1%} is greater than 379:
                                    send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold I"
                                else:
                                    if {lig.%arg 1%} is greater than 339:
                                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold II"
                                    else:
                                        if {lig.%arg 1%} is greater than 299:
                                            send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold III"
                                        else:
                                            if {lig.%arg 1%} is greater than 259:
                                                send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold IV"
                                            else:
                                                if {lig.%arg 1%} is greater than 219:
                                                    send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GOLD><BOLD>Gold V"
                                                else:
                                                    if {lig.%arg 1%} is greater than 199:
                                                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus I"
                                                    else:
                                                        if {lig.%arg 1%} is greater than 179:
                                                            send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus II"
                                                        else:
                                                            if {lig.%arg 1%} is greater than 159:
                                                                send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus III"
                                                            else:
                                                                if {lig.%arg 1%} is greater than 139:
                                                                    send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus IV"
                                                                else:
                                                                    if {lig.%arg 1%} is greater than 119:
                                                                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <GRAY><BOLD>Gumus V"
                                                                    else:
                                                                        if {lig.%arg 1%} is greater than 99:
                                                                            send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz I"
                                                                        else:
                                                                            if {lig.%arg 1%} is greater than 79:
                                                                                send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz II"
                                                                            else:
                                                                                if {lig.%arg 1%} is greater than 59:
                                                                                    send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz III"
                                                                                else:
                                                                                    if {lig.%arg 1%} is greater than 39:
                                                                                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz IV"
                                                                                    else:
                                                                                        send "&6&l[&4&lLig&6&l]&b&l%arg 1% adli kisinin ligi : <BROWN><BOLD>Bronz V"

command /ligkiti:
    trigger:
        if player's world is "pvp":
        open chest with 1 row named "&4&lKitler" to player
        format slot 0 of player with gold ingot named "&6&lGold Lig Kiti" with lore "&aGold liginde olmaniz gerekir." to close then run "goldlig %player%"
        format slot 4 of player with diamond named "<AQUA><BOLD>Elmas Lig Kiti" with lore "&aElmas Liginde olmaniz gerekir." to close then run "elmaslig %player%"
        format slot 8 of player with nether star named "<RED><BOLD>Challanger Kiti" with lore "&aChallanger Liginde olmaniz gerekir." to close then run "Challangerlig %player%"

command /goldlig <player>:
    executable by: console
    trigger:
        if {lig.%arg 1%} is greater than 219:
            if {goldlig.%arg 1%} is greater than 0:
                send "&4Bu kit gunde 1 alinabilir." to arg 1
            else:
                give arg 20 264
                set {goldlig.%arg 1%} to 1
                wait 24 hours
                set {goldlig.%arg 1%} to 0
        else:
            send "&4Bu kiti almak icin en az Gold V liginde olmalisiniz!" to arg 1

command /elmaslig <player>:
    executable by: console
    trigger:
        if {lig.%arg 1%} is greater than 399:
            if {elmaslig.%arg 1%} is greater than 0:
                send "&4Bu kit gunde 1 alinabilir." to arg 1
            else:
                give arg 40 264
                set {elmaslig.%arg 1%} to 1
                wait 24 hours
                set {elmaslig.%arg 1%} to 0
        else:
            send "&4Bu kiti almak icin en az Elmas V liginde olmalisiniz!" to arg 1

command /Challangerlig <player>:
    executable by: console
    trigger:
        if {lig.%arg 1%} is greater than 999:
            if {Challangerlig.%arg 1%} is greater than 0:
                send "&4Bu kit 2 gunde 1 alinabilir." to arg 1
            else:
                give arg 60 264
                set {Challangerlig.%arg 1%} to 1
                wait 24 hours
                set {Challangerlig.%arg 1%} to 0
        else:
            send "&4Bu kiti almak icin en az Challanger liginde olmalisiniz!" to arg 1


every 10 minute:
           chance of 40%:
                      broadcast "&6&l[&4&lLig&6&l]&b/ligim ile liginize bakabilirsiniz."
           else:
                      chance of 40%:
                                 broadcast "&6&l[&4&lLig&6&l]&b/lighakkinda ile ligler hakkinda bilgi edinebilirsiniz."
                      else:
                      chance of 50%:
                                 broadcast "&6&l[&4&lLig&6&l]&b/lbak ile baskalarinin oldurme sayisina bakabilirsiniz."
                      else:
                      broadcast "&6&l[&4&lLig&6&l]&bBu sistem Lig sisteminin son version'udur. Skript'i 5 TL'ye satin almak istiyorsaniz skype = ionurmarleyjri."


command /ligim:
    trigger:
        if player's world is "pvp":
        wait 1 ticks
        if {lig.%player%} is greater than 999:
            send "&6&l[&4&lLig&6&l]&b&lLiginiz : <RED><BOLD>Challanger"
        else:
            if {lig.%player%} is greater than 869:
                send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas I"
            else:
                if {lig.%player%} is greater than 749:
                    send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas II"
                else:
                    if {lig.%player%} is greater than 629:
                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas III"
                    else:
                        if {lig.%player%} is greater than 519:
                            send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas IV"
                        else:
                            if {lig.%player%} is greater than 399:
                                send "&6&l[&4&lLig&6&l]&b&lLiginiz : <AQUA><BOLD>Elmas V"
                            else:
                                if {lig.%player%} is greater than 379:
                                    send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold I"
                                else:
                                    if {lig.%player%} is greater than 339:
                                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold II"
                                    else:
                                        if {lig.%player%} is greater than 299:
                                            send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold III"
                                        else:
                                            if {lig.%player%} is greater than 259:
                                                send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold IV"
                                            else:
                                                if {lig.%player%} is greater than 219:
                                                    send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GOLD><BOLD>Gold V"
                                                else:
                                                    if {lig.%player%} is greater than 199:
                                                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus I"
                                                    else:
                                                        if {lig.%player%} is greater than 179:
                                                            send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus II"
                                                        else:
                                                            if {lig.%player%} is greater than 159:
                                                                send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus III"
                                                            else:
                                                                if {lig.%player%} is greater than 139:
                                                                    send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus IV"
                                                                else:
                                                                    if {lig.%player%} is greater than 119:
                                                                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <GRAY><BOLD>Gumus V"
                                                                    else:
                                                                        if {lig.%player%} is greater than 99:
                                                                            send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz I"
                                                                        else:
                                                                            if {lig.%player%} is greater than 79:
                                                                                send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz II"
                                                                            else:
                                                                                if {lig.%player%} is greater than 59:
                                                                                    send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz III"
                                                                                else:
                                                                                    if {lig.%player%} is greater than 39:
                                                                                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz IV"
                                                                                    else:
                                                                                        send "&6&l[&4&lLig&6&l]&b&lLiginiz : <BROWN><BOLD>Bronz V"
Gelismiş Sohbet:

PHP:
command /grasysohbet:
aliases: /gs, /grasysohbet
permission:grasy.sohbet
permission message: Yetkin yok :p
trigger:
  send "&7=========[ &6Grasy Sohbet &7]========="
  send "&4* &7Sohbeti kapatmak icin: &a/sohbeti &e<ac/kapat> &a<sebep>"
  send "&4* &7Sohbeti silmek icin: &a/sohbetsil"
  send "&4* &7Sohbetini silmek icin: &a/sohbetimisil"


command /sohbeti [<text>] [<text>]:
usage: &6/sohbet &e<ac/kapat> &e<sebep>
permission: sohbeti.kapat
trigger:
  set {sohbetkapat} to true
  if arg-1 is "kapat":
   if arg-2 is set:
    broadcast "&7=========[ &cSohbet Kapatildi &7]========="
    broadcast " "
    broadcast "    &7Yetkili &e%player% &7sohbeti kapatti."
    broadcast "    &7Sohbetin kapatilma sebebi: &c%arg 2%"
    broadcast " "
    broadcast "&7=========[ &cSohbet Kapatildi &7]========="
   else:
    broadcast "&7=========[ &cSohbet Kapatildi &7]========="
    broadcast " "
    broadcast "    &7Yetkili &e%player% &7sohbeti kapatti."
    broadcast " "
    broadcast "&7=========[ &cSohbet Kapatildi &7]========="
  if arg-1 is "ac" or "ac":
   delete {sohbetkapat}
   broadcast "&7=========[ &aSohbet Acildi &7]========="
   broadcast " "
   broadcast "    &7Yetkili &e%player% &7sohbeti acti."
   broadcast "    &7Artik konusabilirsiniz."
   broadcast " "
   broadcast "&7=========[ &aSohbet Acildi &7]========="

on chat:
if {sohbetkapat} is true:
  if player has permission "sohbet.izin":
   stop
  else:
   cancel event
   message "GrasySohbet &4Sohbet suan kapalidir."

Efsane Stats Skripti:

PHP:
options:
    p: &8[&3GrasyPvP&8]
    pr: &cYou Don't Have this Permission&8!
    p3: &8[&3GrasyPvP&8]
    s: &8[&3GrasyPvP&8]
    prefix: &8[&3GrasyPvP&8]
  
on death of player:
    execute console command "/havaifisekfirlat %attacker%"
    add 1 to {kill.%attacker%}
    add 1 to {death.%victim%}
    if player is in "pvp":
        send "{@p} &7You have been killed by &r%attacker's display name% &c&l%attacker's health% &4&l❤" to victim
        send "{@p} &7You have killed &r%victim's display name%" to attacker
variables:
    {kill.%player%} = 0
    {death.%player%} = 0
  
on first join:
    add 100 to {bounty.%player%}
    set {vipApplication.%player%} to "&4Not Found Application"
    set {vipdescription.%player%} to "&f"  
    set {Application.%player%} to "&4Not Found Description"
    set {Description.%player%} to "&f"
    set {firstlogin.%player%} to "&a%now%"
  
on join:
    set {Stats.RealName.%player%} to "%colored player's prefix%%player%"
    set {StatsIP.%player%} to "&b%player's ip%"
    set {Stats.OnlineMode.%player%} to "&aOnline"
    set {Stats.Lastlogin.%player%} to "&a%now%"
    set {Isim.%player%} to "%player's display name%"
    if {Rank.%player%} is not set:
        set {Rank.%player%} to "&2Regular"
    if {uuid::%player%} is not set:
        set {uuid::%player%} to player's uuid
    if {Color.%player%} is not set:
        set {Color.%player%} to "&f"

on quit:
    set {Stats.OnlineMode.%player%} to "&cOffline"
    set {Stats.Lastlogout.%player%} to "&c%now%"
    if {uuid::%player%} is not set:
        set {uuid::%player%} to player's uuid
    remove invisibility from player
    if {goto.%player%} is set:
        execute player command "/sw"
  
command /istatistik [<text>]:
    usage:   /istatistik set,yazarak statsiniza Bakabilirsiniz
    aliases: /it, /is
    trigger:
        if arg 1 is not set:
            send "&8&m-----[&r %player's display name% &8&m]-----"
            send "&6Kills&8: &a%{Kill.%player%}%"
            send "&6Deaths&8: &c%{Death.%player%}%"
            send "&6LastLogIn&8: &r%{Stats.Lastlogin.%player%}%"
            send "&6LastLogOut&8: &r%{Stats.Lastlogout.%player%}%"
            send "&6Online Check&8: &r%{Stats.OnlineMode.%player%}%"
            send "&6Rank&8: &r%{Rank.%player%}%"
            if player has the permission "stats.panel":
                send "&8&m-----[&r &c&lAdmin Panel &8&m]-----"
                send "&7Player's Real Name&8: &r%{Stats.RealName.%player%}%"
                send "&7Player's IP&8: &e%{StatsIP.%player%}%"
                send "&7UUID Player&8: &e%{uuid::%player%}%"
        else:
            send "&8&m-----[&r %{Isim.%arg 1%}% &8&m]-----"
            send "&6Kills&8: &a%{Kill.%arg 1%}%"
            send "&6Deaths&8: &c%{Death.%arg 1%}%"
            send "&6LastLogIn&8: &r%{Stats.Lastlogin.%arg 1%}%"
            send "&6LastLogOut&8: &r%{Stats.Lastlogout.%arg 1%}%"
            send "&6Online Check&8: &r%{Stats.OnlineMode.%arg 1%}%"
            send "&6Rank&8: &4%{Rank.%player%}%"
            if player has the permission "stats.panel":
                send "&8&m-----[&r &c&lAdmin Panel &8&m]-----"
                send "&7Player's Real Name&8: &r%{Stats.RealName.%arg 1%}%"
                send "&7Player's IP&8: &e%{StatsIP.%arg 1%}%"
                send "&7UUID Player&8: &e%{uuid::%arg 1%}%"
                  
command /statsreset [<text>]:
    permission: stats.panel
    trigger:
        arg 1 is not set:
            send "{@p} &7/statsreset &8[&aplayer name&8]"
        else:
            set {kill.%arg 1%} to 0
            set {death.%arg 1%} to 0
            send "{@p} &c%arg 1%&7'in statsi sifirlanmistir&8!"
          
on damage:
    if projectile is an arrow:
        wait 2 tick
        send "{@prefix} &r%victim's display name% &7is now at &c%victim's health%&4❤" to attacker
      
command /havaifisekfirlat <player>:
    trigger:
        loop 1 times:
            set {_loc.%player%} to location of arg-1
            launch star firework colored gray at {_loc.%player%} timed 1
            wait 1 second

Ozel Cubuklar ve. Ozel PvP Admin ve Oyuncular Arasi.

PHP:
command /kickcubugu:
    permission: kickcubugu.al
    permission message: &4Kick Cubugunu almak icin iznin Yok!
    trigger:
        give a stick named "&2Kick Cubugu" to player
on damage:
    if victim is player:
        if attacker is holding a stick named "&2Kick Cubugu":
            kick victim
            send "&6%victim% Oyundan Atildi" to attacker
command /killcubugu:
    permission: killcubugu.al
    permission message: &4Kill Cubugunu almak icin iznin Yok!
    trigger:
        give a stick named "&4Kill Cubugu" to player
on damage:
    if victim is player:
        if attacker is holding a stick named "&4Kill Cubugu":
            kill victim
            send "&6%victim% Olduruldu!" to attacker
command /dondurmacubugu:
    permission: dondurmacubugu.al
    permission message: &bDondurma Cubugunu almak icin iznin Yok!
    trigger:
        give a stick named "&bDondurma Cubugu" to player
on damage:
    if victim is player:
        if attacker is holding a stick named "&bDondurma Cubugu":
            apply slowness 666 to victim for 10 seconds
            send "&6%victim% Donduruldu" to attacker

Ozel PvP:

PHP:
command /ospawn1:
    permission : skript.ospawn1
    permission message: &4&lSie!
    trigger:
        set {tspawn1} to location of player
        message "&6Basariyla ospawn1 alanini belirledin" to player

command /ospawn2:
    permission : skript.ospawn2
    trigger:
        set {tspawn2} to location of player
        message "&6Basariyla ospawn1 alanini belirledin" to player
      
command /pvp <player> <player>:
    permission: skript.pvpkapistir
    permission message: &4&lYetkin Yok!
    trigger:
        execute console command "/heal %arg 1%"
        execute console command "/heal %arg 2%"
        broadcast "&e&l%arg 1% &a&lOzelPvP &e&l%arg 2%"
        teleport the arg 1 to {tspawn1}
        teleport the arg 2 to {tspawn2}

Yere Flint And Steel ile Sag Tiklaninca 4 Sn Sonra Atesleri Silme:

PHP:
on place of a fire:
    wait 4 seconds
    set block to air

MCSG'deki Fns Skripti:

PHP:
on ignition:
    repair tool by -20

Bilmeyen Yoktur Ama Kombo Skripti:

PHP:
on death of player:
    if attacker is a player:
        add 1 to {kombo.%attacker%}


on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 2:
            message "&a&l>>> &4&lDOUBLE KILL!" to attacker

on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 3:
            message "&a&l>>> &4&lTRIPLE KILL!" to attacker

on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 4:
            message "&a&l>>> &4&lQUADRA KILL!" to attacker
      
on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 5:
            message "&a&l>>> &4&lPENTA KILL!" to attacker
      
on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 6:
            message "&a&l>>> &4&lHEXA KILL!" to attacker

on death of player:
    if attacker is a player:
        if {kombo.%attacker%} is 7:
            message "&a&l>>>&4&lLegendarY KilL??!" to attacker
      
on join:
    if {kombo.%player%} is bigger than 1:
        set {kombo.%player%} to 0
        wait 1 second
        message "&4&l[&b&lKombo&4&l] &a&lKombon Girip Ciktigin Icin Silindi."

Oyuncuyu Kac Canla Oldurdugunu Chatta Gosteren Skript.

PHP:
On Death Of Player:
        If attacker is a player:
                If projectile is an arrow:
                        message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➼ &6&l%victim%" to player
                        message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➼ &6&l%victim%" to attacker
                        Stop Trigger
                Else:
                        If tool of attacker is air:
                                message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l☞ &6&l%victim%" to player
                                message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l☞ &6&l%victim%" to attacker                              
                                Stop Trigger
                        Else:
                                message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➡ &6&l%victim%" to player
                                message "&9&l>>> &8&l%attacker% &c&l%health of attacker% &c&l❤ &4&l➡ &6&l%victim%" to attacker
                                Stop Trigger

Crash Skripti Efsane Troll UnioAntiCrash Engellemiyor:

PHP:
command /crash [<player>]:
    permission: crash.admin
    trigger:
        send "İ" to arg player
        if arg 1 is not set:
            send " &6===========================" to player
            send " " to player
            send " &cGrasyPvP Crash Skripti." to player
            send " &bKullanim /crash OYUNCU." to player
            send " " to player
            send " &6===========================" to player
 
Çoğu Gereksiz Ve [Ç]alıntı Lütfen Kendi Skriptlerinizi Yazınız Örneğin Pl Paketi İsmi OnurCreed Crash Skriptinde GrasyPvP Yazıyor.

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