IMasiveHD2
"Gücünden şüphe edersen şüphene güç verirsin"
- Katılım
- 1 Temmuz 2017
- Mesajlar
- 441
- Elmaslar
- 70
- Puan
- 9.310
- Konum
- Konya/Selçuklu
- Minecraft
- GizliBaskan
Discord:
String name = "GizliBaskan";#3269
JavaScript:
# The IP to listen to. Use 0.0.0.0 if you wish to listen to all interfaces on your server. (All IP addresses)
# This defaults to the IP you have configured your server to listen on, or 0.0.0.0 if you have not configured this.
host: 0.0.0.0
# Port to listen for new votes on
port: 25565
# All tokens, labeled by the serviceName of each server list.
tokens:
# Default token for all server lists, if another isn't supplied.
default: t0t6jveu0o9lipg6b1dl5di52v
# Setting this option to true will disable handling of Protocol v1 packets. While the old protocol is not secure, this
# option is currently not recommended as most voting sites only support the old protocol at present.
disable-v1-protocol: false
# Configuration section for all vote forwarding to NuVotifier
forwarding:
# Sets whether to set up a remote method for fowarding. Supported methods:
# - none - Does not set up a forwarding method.
# - pluginMessaging - Sets up plugin messaging.
# - proxy - Proxies votes to other NuVotifier servers from this server.
method: none
pluginMessaging:
channel: nuvotifier:votes
#Only send votes to certain servers. If a server is present on excludedServers, then votes will NOT be forwarded
#to them. If excludedServers is not present, votes will be sent to all servers.
# If onlySendToJoinedServer is true and a player is on one of these servers, NuVotifier will process the vote as if the
# player was not on the network at all.
#excludedServers:
#- server1
#- server2
# If uncommented, turns excludedServers into an includedServers, where only servers on the list will be used.
#whitelist: true
# Sets which cache to use if there are no players on the server that the vote is being sent to. Supported caches:
# - none - Votes will simply be lost when no players are present on the server.
# - memory - Votes will be cached in memory when no players are present. When Bungee is restarted, the votes will be lost.
# - file - Votes will be saved to a local file every 3 minutes and on shutdown and reloaded when Bungee is restarted. This is suitable for
# most set ups.
cache: file
# Only sends the vote to the server in which the player is currently joined.
onlySendToJoinedServer: false
#Sets which server to send the vote in the event the player is not online when the vote is cast
#If you do not want the vote forwarded to a fallback, set this value to empty ('')
#ONLY USED IF onlySendToJoinedServer is true!!
joinedServerFallback: 'Hub'
# Defines how quickly to dump votes over a player's connection when offloading a cache in votes per second
dumpRate: 5
# Options for file caching.
file:
name: cached-votes.json
# days before a vote is considered 'dead' - removed from cache with a console warning
cacheTime: 10
# Options for memory caching.
memory:
# days before a vote is considered 'dead' and removed from memory. All votes are removed when the server restarts. -1 signifies no TTL
cacheTime: -1
# Specify servers to proxy votes for.
proxy:
skyblock:
address: *
port: *
token: MyKeyHere
Hub2:
address: *.*.*
port: *
token: AnotherKeyHere
not: 2 farklı makine kullanıyorum, bungeecord başka bir makinede