variables:
{gorev.lapis.%player%} = 0
options:
prefix: &2&lGOREV &6&l>
command /gorevnpc [<text>]:
permission: sk.npc
permission message: &cBunu yapmak için yetkin yok.
trigger:
if arg 1 is "joni" or "Joni Sins" or "sins":
spawn 1 iron golem at location of player
set name of spawned iron golem to "&e&lJoni Sins"
set maximum health of last spawned iron golem to 999999
set health of last spawned iron golem to 999999
set last spawned iron golem's walking speed to -1
send " {@prefix} &aGörev npc'si başarıyla canlandırıldı!"
if arg 1 is not set:
send " {@prefix} &cNPC ismi giriniz."
on rightclick on iron golem:
iron golem's name is "&e&lJoni Sins":
open chest with 2 rows named "&cGörev Listesi" to player
wait 1 tick
format slot 0 of player with diamond named "&6&l1.Görev" with lore "&2Amaç: &9100 tane lapis kaz ve getir." to close then run [make player execute "287gorevler lapis1"]
command /287gorevler [<text>]:
trigger:
if arg 1 is "lapis1":
if {gorev.bitti.1.%player%} is not set:
if {gorev.lapis.%player%} is greater than or equal to 100:
if player has 100 lapis lazuli:
remove 100 lapis lazuli from player
give 8 diamond to player
set {gorev.bitti.1.%player%} to true
send " {@prefix} &aGörevi başarıyla tamamladınız."
else:
send " {@prefix} &cEnvanterinizde &a100 &ctane lapis yok."
else:
send " {@prefix} &cYeteri kadar lapis kazmamışsınız."
send " {@prefix} &9Ne kadar kazdıgınızı görmek için &4/goster &9yazın."
else:
send " {@prefix} &cBu görevi zaten yapmışsınız."
command /goster:
trigger:
send " "
send " {@prefix} &bŞuana kadar &4%{gorev.lapis.%player%}% &blapis kazmışsınız."
send " "
on break of lapis ore:
add 1 to {gorev.lapis.%player%}