Mega Team
Odunlara Vur Vur Vur!
Herkese Merhaba, Bugün Dün Yapmış Olduğum PvP Sunucular İçin Toplu Skript ' in Bu Sefer SkyBlock Halini Yaptım Gerçekten Süper Oldu, Emeğe Saygı Lütfen Hiç Bir Ücreti Yoktur, Sadece MobKredi Skriptini Coin Menusu gibi Menulu Olmasını İsterseniz Skype = Craft Mega | Skyblock
Bug Bulursanız Skypeden İletin = Craft Mega | Skyblock
Kod:
# Skript SKyblock Sunucular İçin Yapılmıştır Ve TOplu Paket Haldedir !
# Skript Aefe Tok Tarafından Yapılmıştır !
#Giriş Mesajı
on login:
trigger:
broadcast "&b%player% &7Skyblock &bServerine Giriş Yaptı !"
#İlk Gİriş Mesajı
on first login:
trigger:
broadcast "&dYeni Oyuncu = &3%player% &d Hoşgeldin"
# Lord Skripti
# Skriptin Çalışması İçin Askyblock plugini içerisinde bulunan challenges ' de lord görevi olmalı ve #permission rewardda lord.skript yazmalıdır
command /lord:
permission: lord.skript
permission message: &aAdanı 1000 Level Yap ve /c ' deki görevi Tamamla !
trigger:
execute console command "manuadd %player% Lord
broadcast "&6%player% &bAdlı kişi Lord oldu !"
stop
# Aynı şekilde üstteki şeyler burdada olmalı ! (Askyblock Adlı Eklentini İçerisinde bulunlan Challengesde #megalord görevi olmalı premission rewardda megalord.skript yazmalıdır !)
command /megalord:
permission: megalord.skript
permission message: &aAdanı 5000 Level Yap ve /c ' deki görevi Tamamla !
trigger:
execute console command "manuadd %player% megalord"
broadcast "&6%player% &bAdlı Kişi MegaLord Oldu"
#Eğer Renk Kodlarını Bilmiyorsanız :
# &1 Lacivert | &2 Koyu Yteşil | &3 Mavi | &4 Kırmızı | &5 Pembe | &6 Turuncu | &7 Gri | &8 Koyu Gri | &9 Koyu Mavi
# &a Yeşil | &b Açık Mavi | &d Açık Pembe | &k Karışık Yazı | &m Ortadan Çizgili | &n Alttan Çizgili | &o Eğik Yazı | &c Açık Kırmızı
# Kırıştaş Kazınca Envantere Gelmesi !
on break of cobblestone:
set event-block to air
give 3 cobblestone to player
cancel event
# Kırıştaş Kazarken Maden Çıkması ve Coin Çıkması
on break of cobblestone:
chance of 5%:
give 4 diamond to player
send " &aKırıktaş kazarken Elmas çıktı!"
chance of 10%:
give 4 iron ingot to player
send " &aKırıktaş kazarken Demir çıktı!"
chance of 10%:
give 4 gold ingot to player
send " &aKırıktaş kazarken Altın çıktı!"
chance of %2:
give 1 gold nugget named "&6Coin" with lore "&a/coin ' de Harca !" to player
send "Coin Çıkardın /coin !"
#/coin
command /coin [<text>] [<text>] [<text>]:
trigger:
if arg 1 is not set:
if arg 2 is not set:
if arg 3 is not set:
wait 3 tick
open chest with 2 rows named "&2&lCoin Menusu" to player
wait 1 tick
format slot 0 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 1 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 2 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 3 of player with mob spawner named "&9Coin ile Spawner" with lore "&6Coin ile spawner almak icin tikla." to close then run [execute player command "/coin spawner"]
format slot 4 of player with paper named "&9Coin ile Para" with lore "&6Coin ile para almak icin tikla." to close then run [execute player command "/coin para"]
format slot 6 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 5 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 7 of player with iron block named "&6Coin Bilgi" to be unstealable
format slot 8 of player with iron block named "&6Coin Bilgi" to be unstealable
stop
if arg 1 is set:
if arg 1 is "spawner":
if arg 2 is not set:
if arg 3 is not set:
wait 3 tick
play raw sound "random.orb" at player with pitch 1 volume 5
open chest with 1 rows named "&4&lCoin Ile Spawner" to player
wait 1 tick
format slot 0 of player with black glass named "&a" to be unstealable
format slot 1 of player with mob spawner named "&9Iron Golem" with lore "&620 Coin." to close then run [execute player command "/coin spawner 1"]
format slot 2 of player with black glass named "&a" to be unstealable
format slot 3 of player with mob spawner named "&9Iskelet" with lore "&610 Coin." to close then run [execute player command "/coin spawner 2"]
format slot 4 of player with black glass named "&a" to be unstealable
format slot 5 of player with mob spawner named "&9Zombi" with lore "&610 Coin." to close then run [execute player command "/coin spawner 3"]
format slot 6 of player with black glass named "&a" to be unstealable
format slot 7 of player with mob spawner named "&9Blaze" with lore "&615 Coin." to close then run [execute player command "/coin spawner 4"]
format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
stop
if arg 1 is set:
if arg 2 is set:
if arg 1 is "spawner":
if arg 2 is "1":
if player have 21 gold nugget named "{@coin}":
remove 20 gold nugget named "{@coin}" from player
execute console command "ss give %player% Irongolem"
send "&4IronGolen Spawnerini aldin"
stop
else:
send "{@yok}"
if arg 2 is "2":
if player have 11 gold nugget named "{@coin}":
remove 10 gold nugget named "{@coin}" from player
execute console command "ss give %player% skeleton"
send "&4Iskelet Spawnerini aldin"
stop
else:
send "{@yok}"
if arg 2 is "3":
if player have 11 gold nugget named "{@coin}":
remove 10 gold nugget named "{@coin}" from player
execute console command "ss give %player% zombie"
send "&4Zombie Spawnerini aldin"
stop
else:
send "{@yok}"
if arg 2 is "4":
if player have 16 gold nugget named "{@coin}":
remove 15 gold nugget named "{@coin}" from player
execute console command "ss give %player% blaze"
send "&4Blaze Spawnerini aldin"
stop
else:
send "{@yok}"
if arg 1 is set:
if arg 1 is "para":
if arg 2 is not set:
wait 3 tick
play raw sound "random.orb" at player with pitch 1 volume 5
open chest with 1 rows named "&4&lCoin Ile Para" to player
wait 1 tick
format slot 0 of player with black glass named "" to close then run [execute player command "/coin"]
format slot 2 of player with gold ingot named "&9100K Para" with lore "&62 Coin." to close then run [execute player command "/coin para 1"]
format slot 1 of player with black glass named "&a" to be unstealable
format slot 4 of player with gold ingot named "&9200K Para" with lore "&64 Coin." to close then run [execute player command "/coin para 2"]
format slot 3 of player with black glass named "&a" to be unstealable
format slot 6 of player with gold ingot named "&9300K Para" with lore "&66 Coin." to close then run [execute player command "/coin para 3"]
format slot 5 of player with black glass named "&a" to be unstealable
format slot 7 of player with black glass named "&a" to be unstealable
format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
stop
if arg 1 is set:
if arg 2 is set:
if arg 1 is "para":
if arg 2 is "1":
if player have 3 gold nugget named "{@coin}":
remove 2 gold nugget named "{@coin}" from player
execute console command "money give %player% 100000"
send "&42 Coin 100k Paraya Cevirildi"
else:
send "{@yok}"
stop
if arg 2 is "2":
if player have 5 gold nugget named "{@coin}":
remove 4 gold nugget named "{@coin}" from player
execute console command "money give %player% 200000"
send "&44 Coin 200k Paraya Cevirildi"
stop
else:
send "{@yok}"
if arg 2 is "3":
if player have 7 gold nugget named "{@coin}":
remove 6 gold nugget named "{@coin}" from player
execute console command "money give %player% 300000"
send "&46 Coin 300 Paraya Cevirildi"
stop
else:
send "{@yok}"
# Zombi Ölünce MobKredi Çıkması
# İstek Üzerine Menülü Yapabilirim skype : Craft Mega | Skyblock
on death of zombie:
drop 1 paper named "&6&lMob&c&lKredi" with lore "&b/warp koylutakas" at location of skeleton
Bug Bulursanız Skypeden İletin = Craft Mega | Skyblock