MST | MegaSkriptTeam | SkyBlock Sunucular İçin Toplu Skript

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Mega Team

Odunlara Vur Vur Vur!
Katılım
7 Ağustos 2016
Mesajlar
25
Elmaslar
28
Puan
13.220
Yaş
21
Konum
İstanbul
Minecraft
eksen4
Herkese Merhaba, Bugün Dün Yapmış Olduğum PvP Sunucular İçin Toplu Skript ' in Bu Sefer SkyBlock Halini Yaptım Gerçekten Süper Oldu, Emeğe Saygı Lütfen Hiç Bir Ücreti Yoktur, Sadece MobKredi Skriptini Coin Menusu gibi Menulu Olmasını İsterseniz Skype = Craft Mega | Skyblock

Kod:
# Skript SKyblock Sunucular İçin Yapılmıştır Ve TOplu Paket Haldedir !

# Skript Aefe Tok Tarafından Yapılmıştır !

#Giriş Mesajı

on login:
    trigger:
        broadcast "&b%player% &7Skyblock &bServerine Giriş Yaptı !"
#İlk Gİriş Mesajı
on first login:
    trigger:
        broadcast "&dYeni Oyuncu = &3%player% &d Hoşgeldin"


# Lord Skripti
# Skriptin Çalışması İçin Askyblock plugini içerisinde bulunan challenges ' de lord görevi olmalı ve #permission rewardda lord.skript yazmalıdır
command /lord:
    permission: lord.skript
    permission message: &aAdanı 1000 Level Yap ve /c ' deki görevi Tamamla !
    trigger:
        execute console command "manuadd %player% Lord
        broadcast "&6%player% &bAdlı kişi Lord oldu !"
        stop

# Aynı şekilde üstteki şeyler burdada olmalı ! (Askyblock Adlı Eklentini İçerisinde bulunlan Challengesde #megalord görevi olmalı premission rewardda megalord.skript yazmalıdır !)

command /megalord:   
    permission: megalord.skript
    permission message: &aAdanı 5000 Level Yap ve /c ' deki görevi Tamamla !
    trigger:
        execute console command "manuadd %player% megalord"
        broadcast "&6%player% &bAdlı Kişi MegaLord Oldu"

#Eğer Renk Kodlarını Bilmiyorsanız :
# &1 Lacivert | &2 Koyu Yteşil | &3 Mavi | &4 Kırmızı | &5 Pembe | &6 Turuncu | &7 Gri | &8 Koyu Gri | &9 Koyu Mavi
# &a Yeşil | &b Açık Mavi | &d Açık Pembe | &k Karışık Yazı | &m Ortadan Çizgili | &n Alttan Çizgili | &o Eğik Yazı | &c Açık Kırmızı


# Kırıştaş Kazınca Envantere Gelmesi !
on break of cobblestone:
    set event-block to air
    give 3 cobblestone to player
    cancel event

# Kırıştaş Kazarken Maden Çıkması ve Coin Çıkması

on break of cobblestone:
    chance of 5%:
        give 4 diamond to player
        send "  &aKırıktaş kazarken Elmas çıktı!"
    chance of 10%:
        give 4 iron ingot to player
        send "  &aKırıktaş kazarken Demir çıktı!"
    chance of 10%:
        give 4 gold ingot to player
        send "  &aKırıktaş kazarken Altın çıktı!"
    chance of %2:
        give 1 gold nugget named "&6Coin" with lore "&a/coin ' de Harca !" to player
        send "Coin Çıkardın /coin !"

 #/coin


command /coin [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    wait 3 tick
                    open chest with 2 rows named "&2&lCoin  Menusu" to player
                    wait 1 tick
                    format slot 0 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 1 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 2 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 3 of player with mob spawner named "&9Coin ile Spawner" with lore "&6Coin ile spawner almak icin tikla." to close then run [execute player command "/coin spawner"]
                    format slot 4 of player with paper named "&9Coin ile Para"  with lore "&6Coin ile para almak icin tikla." to close then run [execute player command "/coin para"]   
                    format slot 6 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 5 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 7 of player with iron block named "&6Coin Bilgi" to be unstealable
                    format slot 8 of player with iron block named "&6Coin Bilgi" to be unstealable
                    stop
        if arg 1 is set:
            if arg 1 is "spawner":
                if arg 2 is not set:
                    if arg 3 is not set:
                        wait 3 tick
                        play raw sound "random.orb" at player with pitch 1 volume 5
                        open chest with 1 rows named "&4&lCoin Ile Spawner" to player
                        wait 1 tick
                        format slot 0 of player with black glass named "&a" to be unstealable
                        format slot 1 of player with mob spawner named "&9Iron Golem" with lore "&620 Coin." to close then run [execute player command "/coin spawner 1"]
                        format slot 2 of player with black glass named "&a" to be unstealable
                        format slot 3 of player with mob spawner named "&9Iskelet" with lore "&610 Coin." to close then run [execute player command "/coin spawner 2"]
                        format slot 4 of player with black glass named "&a" to be unstealable
                        format slot 5 of player with mob spawner named "&9Zombi" with lore "&610 Coin." to close then run [execute player command "/coin spawner 3"]
                        format slot 6 of player with black glass named "&a" to be unstealable
                        format slot 7 of player with mob spawner named "&9Blaze" with lore "&615 Coin." to close then run [execute player command "/coin spawner 4"]
                        format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
                        stop
        if arg 1 is set:
            if arg 2 is set:
                if arg 1 is "spawner":
                            
                    if arg 2 is "1":
                        if player have 21 gold nugget named "{@coin}":
                            remove 20 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% Irongolem"   
                            send "&4IronGolen Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"
                            
                    if arg 2 is "2":
                        if player have 11 gold nugget named "{@coin}":
                            remove 10 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% skeleton"   
                            send "&4Iskelet Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "3":
                        if player have 11 gold nugget named "{@coin}":
                            remove 10 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% zombie"
                            send "&4Zombie Spawnerini aldin"
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "4":
                        if player have 16 gold nugget named "{@coin}":
                            remove 15 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% blaze"   
                            send "&4Blaze Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"                                                       
        if arg 1 is set:
            if arg 1 is "para":
                if arg 2 is not set:
                    wait 3 tick
                    play raw sound "random.orb" at player with pitch 1 volume 5
                    open chest with 1 rows named "&4&lCoin Ile Para" to player
                    wait 1 tick
                    format slot 0 of player with black glass named "" to close then run [execute player command "/coin"]
                    format slot 2 of player with gold ingot named "&9100K Para" with lore "&62 Coin." to close then run [execute player command "/coin para 1"]
                    format slot 1 of player with black glass named "&a" to be unstealable
                    format slot 4 of player with gold ingot named "&9200K Para" with lore "&64 Coin." to close then run [execute player command "/coin para 2"]
                    format slot 3 of player with black glass named "&a" to be unstealable
                    format slot 6 of player with gold ingot named "&9300K Para" with lore "&66 Coin." to close then run [execute player command "/coin para 3"]
                    format slot 5 of player with black glass named "&a" to be unstealable
                    format slot 7 of player with black glass named "&a" to be unstealable
                    format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
                    stop
        if arg 1 is set:
            if arg 2 is set:
                if arg 1 is "para":
                    if arg 2 is "1":
                        if player have 3 gold nugget named "{@coin}":
                            remove 2 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 100000"
                            send "&42 Coin 100k Paraya Cevirildi"
                        else:
                            send "{@yok}"
                            stop
                    if arg 2 is "2":
                        if player have 5 gold nugget named "{@coin}":
                            remove 4 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 200000"
                            send "&44 Coin 200k Paraya Cevirildi"
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "3":
                        if player have 7 gold nugget named "{@coin}":
                            remove 6 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 300000"
                            send "&46 Coin 300 Paraya Cevirildi"
                            stop   
                        else:
                            send "{@yok}"

# Zombi Ölünce MobKredi Çıkması
# İstek Üzerine Menülü Yapabilirim skype : Craft Mega | Skyblock

on death of zombie:
    drop 1 paper named "&6&lMob&c&lKredi" with lore "&b/warp koylutakas" at location of skeleton

Bug Bulursanız Skypeden İletin = Craft Mega | Skyblock
 
Yarısı gereksiz skylord koyumuşşun eywallah azcık skript bilgisi bile olan skyking yapabilir megalord nedir :P burası türkiye adamlar bir kırıktaş farmı yapar zengin olur.
 
Yarısı gereksiz skylord koyumuşşun eywallah azcık skript bilgisi bile olan skyking yapabilir megalord nedir :p burası türkiye adamlar bir kırıktaş farmı yapar zengin olur.
alıntıya benzemesin diye öyle yaptım ?[DOUBLEPOST=1497265012,1497264981][/DOUBLEPOST]
Yarısı gereksiz skylord koyumuşşun eywallah azcık skript bilgisi bile olan skyking yapabilir megalord nedir :p burası türkiye adamlar bir kırıktaş farmı yapar zengin olur.
alıntıya benzemesin diye öyle yaptım ?
 
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