RahmanBabba07
Birisi mi Spawnlandı?
- Katılım
- 28 Ağustos 2019
- Mesajlar
- 4
- Elmaslar
- 2
- Puan
- 0
- Yaş
- 22
- Minecraft
- RahmanBabba07
Discord:
Kadir#8273
Kadir#8273
on join:
delete {cs.%player%}
on quit:
delete {cs.%player%}
command /akg:
permission: op.fedai
trigger:
if {cs.%player%} is not set:
set {cs.%player%} to true
send "&8&l» &7KomutOkuma &8&l« &aAktif!"
else:
delete {cs.%player%}
send "&8&l» &7KomutOkuma &8&l« &cDeaktif!"
on command:
if sender is player:
if command contains "login" or "register":
stop
player has permission "fedai.op":
stop
else:
loop all players:
if {cs.%loop-player%} is true:
if command contains "msg" or "tell" or "message" or "m":
send "&8&l» &7KomutOkuma &8&l« &a%player% &f&l» &2/%complete command%" to loop-player
Minezoid#4994
variables:
{socialspyprefix} = "&7[&cSocialSpy&7]"
{socialspy::%player%} = false
on command:
if executor is a player:
set {_command} to command
set {_args} to arguments
if {_args} is not set:
loop all players:
if loop-player has permission "command.spy":
if {socialspy::%loop-player%} is true:
send "%{socialspyprefix}% &f%executor% &7: &6/%{_command}%" to loop-player
else:
loop all players:
if loop-player has permission "command.spy":
if {socialspy::%loop-player%} is true:
send "%{socialspyprefix}% &f%executor% &7: &6/%{_command}% %{_args}%"
command /socialspy:
permission: socialspy.use
trigger:
if {socialspy::%player%} is false:
set {socialspy::%player%} to true
send "%{socialspyprefix}% &aSocialSpy aktif."
else if {socialspy::%player%} is true:
set {socialspy::%player%} to false
send "%{socialspyprefix}% &aSocialSpy Kapalı."
Kadir#8273
Kadir#8273
Kadir#8273
tamamdır bunu denedim oldu teşekkürlerKod:variables: {socialspyprefix} = "&7[&cSocialSpy&7]" {socialspy::%player%} = false on command: if executor is a player: set {_command} to command set {_args} to arguments if {_args} is not set: loop all players: if loop-player has permission "command.spy": if {socialspy::%loop-player%} is true: send "%{socialspyprefix}% &f%executor% &7: &6/%{_command}%" to loop-player else: loop all players: if loop-player has permission "command.spy": if {socialspy::%loop-player%} is true: send "%{socialspyprefix}% &f%executor% &7: &6/%{_command}% %{_args}%" command /socialspy: permission: socialspy.use trigger: if {socialspy::%player%} is false: set {socialspy::%player%} to true send "%{socialspyprefix}% &aSocialSpy aktif." else if {socialspy::%player%} is true: set {socialspy::%player%} to false send "%{socialspyprefix}% &aSocialSpy Kapalı."
Minezoid#4994
tamamdır bunu denedim oldu teşekkürler
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!