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Cehennem Yükleniyor - %89
Evet konuyu fazla uzun tutmayacagım skriptde thorun çekici /b ile alınıyor bunu değiştirebilirsiniz sağ tık ile çekici fırlatırsınız bi süre sonra size geri döner sol tık ile uçarsınız shifte basılı tutup sol tık yaparsanız 10 block etrafınızdaki moblara yıldırım atarsınız
hata olabilir pek fazla denemedim
Kod:
on leftclick with diamond axe:
name of tool is "&9Thorun Çekici"
player is sneaking
loop all entities in radius 10 around player:
loop-entity's health > 0
loop-entity isn't "%player%"
damage loop-entity by 3 hearts
strike lightning effect at loop-entity
on rightclick with diamond axe:
name of tool is "&9Thorun Çekici":
set {_t} to player's tool
remove tool from player's tool
spawn armor stand at player's location
set {_armor} to last spawned entity
set spawned entity's tool to diamond axe of protection 3
add "{NoGravity:0}" to nbt of {_armor}
add "{Invisible:1}" to nbt of {_armor}
add "{NoBasePlate:1}" to nbt of {_armor}
add "{ShowArms:1}" to nbt of {_armor}
add "{Pose:{RightArm:[0f,0,5f]}}" to nbt of last spawned entity
set {_1} to location 1 meters above last spawned entity
teleport last spawned entity to {_1}
loop 20 times:
push {_armor} in player's direction with speed 0.3
loop all entities in radius 1 around last spawned entity:
loop-entity's health > 0
loop-entity isn't armor stand
loop-entity isn't "%player%"
damage loop-entity by 10 hearts
strike lightning effect at loop-entity
wait 3 tick
loop 20 times:
loop all entities in radius 1 around last spawned entity:
loop-entity's health > 0
loop-entity isn't armor stand
loop-entity isn't "%player%"
damage loop-entity by 10 hearts
strike lightning effect at loop-entity
push last spawned entity direction from last spawned entity's location to player's location at speed 1
wait 3 tick
kill {_armor}
give {_t} to player
on leftclick with diamond axe:
name of tool is "&9Thorun Çekici":
push player in player's direction with speed 0.5
command /b:
trigger:
give 1 diamond axe named "&9Thorun Çekici" to player