Skript Paylaşımı Market/Banka Gui Destekli

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Şahin Özkan

Skripter
Premium
Katılım
22 Ağustos 2015
Mesajlar
100
Elmaslar
23
Puan
13.370
Yaş
30
Evet Arkadaşlar Dün Yeni Bir Skript Paylaşmıştım Ve Bugün Onun Yeni Versiyonu İçin Olan Skripti Paylaşıyorum

Not: Bu Skript Silah Skriptinin Yeni Versiyonunda Olacaktir!

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/market - Market Menusunu Acar

/market kur - Marketin Yetkililer İçin Olan Para Hesabını Açar

/banka - Banka Menusunu Acar

/banka cek [Miktar] - Bankadan Para Çekersiniz [Paranız Varsa]

/banka yatir [Miktar] - Bankaya Para Yatırırsınız

/banka market [Miktar] - Market Hesabından Bankanıza Para Yatırsınız

/banka yardim - Komutlar Hakkında Yardım Alırsınız

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marketbak.para

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PHP:
options:
    p: &a&lMarket &f&l> &b
    pe: &a&lMarket &f&l> &c
    b: &e&lBanka &f&l> &b
    be: &e&lBanka &f&l> &c


command /market [<text>]:
    trigger:
        if text-argument is "kur":
            if {Market.kur} isn't set:
                set {Market.kur} to "kurulu"
                set {Marketin.Parasi} to 0
                send "{@p} Market Kuruldu"
            else:
                send "{@pe} Market Zaten Kurulu!"
        if text-argument is not set:
            set {_Market} to 0
            open chest with 3 row named "&9&lMarket" to player
            loop 27 times:
                format slot {_Market} of player with black stained glass pane named "&a&lMarket" to act unstealable
                add 1 to {_Market}
            wait 3 tick
            format slot 0 of player with diamond sword named "&dElmas Kilic" with lore "&b10.000 TL Para Gerektirir" to close then run [execute player command "market eki"]
            if player has permissions "marketbak.para":
                if {Market.kur} is "kurulu":
                    format slot 26 of player with diamond named "&bMarketin Bankadaki Parasi" with lore "&dPara : %{Marketin.Parasi}%" to close then run [execute player command "banka"]
                else:
                    format slot 26 of player with diamond named "&bMarketin Parasi" with lore "&cMarket Kurulu Degil Para Aktarilmiyor !" to act unstealable
            else:
                format slot 26 of player with diamond named "&bParan" with lore "&dPara : %balance of player%" to act unstealable
        if text-argument is "eki":
            if {Market.kur} is "kurulu":
                if balance of player is greater than or equal to 10000:
                    remove 10000 from player's balance
                    add 10000 to {Marketin.Parasi}
                    send "{@p} Marketten Basariyla Elmas Kilic Aldin" to player
                    give 1 diamond sword to player
                else:
                    send "{@pe} Yeteri Kadar Paran Yok" to player
            if {Market.kur} isn't set:
                if balance of player is greater than or equal to 10000:
                    remove 10000 from player's balance
                    send "{@p} Marketten Basariyla Elmas Kilic Aldin" to player
                    give 1 diamond sword to player
                else:
                    send "{@pe} Yeteri Kadar Paran Yok" to player
        if text-argument is not "eki" or "kur" :
            send "{@pe} Bu Skriptin Yeni Guncellestirmesi Gelmedi En Yakin Zamanda Gelecektir!" to player
   
command /banka [<text>] [<number>]:
    trigger:
        if text-argument is "ac":
            if number-argument isn't set:
                if {banka.hazir.%player%} isn't set:
                    set {banka.hazir.%player%} to "kurulu"
                    set {banka.%player%} to 0
                    send "{@b} Banka Hesabiniz Acildi Hayirli Olsun Gule Gule Kullanin!" to player
                else:
                    send "{@be} Zaten Banka Hesabinizi Acmissiniz!" to player
            else:
                send "{@be} Fazladan Satir Girdiniz!" to player
        if text-argument isn't set:
            if number-argument isn't set:
                if {banka.hazir.%player%} is "kurulu":
                    open chest with 3 row named "&c&lBanka" to player
                    format slot 4 of player with diamond block named "&dParan : %balance of player%" with lore "&bBankadaki Paran : %{banka.%player%}%" to act unstealable
                    format slot 10 of player with emerald block named "&8&lBankaya Para Yatir" with lore "&710000 TL Yatir" to close then run [execute player command "banka yatir 10000"]
                    format slot 12 of player with emerald block named "&8&lBankaya Para Yatir" with lore "&7100000 TL Yatir" to close then run [execute player command "banka yatir 100000"]
                    format slot 14 of player with emerald block named "&8&lBankadan Para Cek" with lore "&710000 TL Yatir" to close then run [execute player command "banka cek 10000"]
                    format slot 16 of player with emerald block named "&8&lBankadan Para Cek" with lore "&7100000 TL Yatir" to close then run [execute player command "banka cek 10000"]
                    format slot 22 of player with diamond block named "&dParan : %balance of player%" with lore "&bBankadaki Paran : %{banka.%player%}%" to act unstealable
                else:
                    set {_Banka} to 0
                    open chest with 1 row named "&c&lBanka" to player
                    loop 9 times:
                        format slot {_Banka} of player with red stained glass pane named "&cBanka Hesabi Bulunamadi!" to act unstealable
                        add 1 to {_Banka}
        if text-argument is "Yatir":
            if number-argument is set:
                if {banka.hazir.%player%} is "kurulu":
                    if balance of player is greater than or equal to number-argument:
                        remove number-argument from player's balance
                        add number-argument to {banka.%player%}
                        send "{@b} Banka Hesabiniza %number-argument% Tl Para Aktardiniz !" to player
                    else:
                        send "{@be} Banka Hesabiniza %number-argument% Tl Yatirmak Icin Cebinizde %number-argument% Tl Olmasi Lazim" to player
                else:
                    send "{@be} Banka Hesabiniz Yok!" to player
            else:
                send "{@be} Miktar Girmeniz Gerekiyor!" to player
        if text-argument is "Cek":
            if number-argument is set:
                if {banka.hazir.%player%} is "kurulu":
                    if {banka.%player%} is greater than or equal to number-argument:
                        remove number-argument from {banka.%player%}
                        add number-argument to player's balance
                        send "{@b} Banka Hesabinizdan %number-argument% Tl Para Cektiniz !" to player
                    else:
                        send "{@be} Banka Hesabinizdan Para Cekmek Icin Hesabinizda %number-argument% Tl Olmasi Lazim" to player
                else:
                    send "{@be} Banka Hesabiniz Yok!" to player
            else:
                send "{@be} Miktar Girmeniz Gerekiyor!" to player
        if text-argument is "Market":
            if number-argument is set:
                if {banka.hazir.%player%} is "kurulu":
                    if {Market.kur} is "kurulu":
                        if player has permissions "marketbak.para":
                            if {Marketin.Parasi} is greater than or equal to number-argument:
                                remove number-argument from {Marketin.Parasi}
                                add number-argument to {banka.%player%}
                                send "{@b} Market Hesabindan Banka Hesabiniza %number-argument% Tl Aktarildi" to player
                                loop all players:
                                    if loop-player has permissions "marketbak.para":
                                        send "{@p} Marketten %player% Adli Kisi Banka Hesabina %number-argument% Tl Ekledi Simdiki Market Parasi %{Marketin.Parasi}%" to loop-player
                            else:
                                send "{@be} Markette %number-argument% Tl Paraniz Yok" to player
                                loop all players:
                                    if loop-player has permissions "marketbak.para":
                                        send "{@pe} Marketten %player% Adli Kisi Para Cekmeye Calisti Markette Yeteri Kadar Para Olmadigi Icin Cekemedi!" to loop-player
                        else:
                            send "{@pe} Yetkin Yok!" to player
                    else:
                        send "{@pe} Market Kurulu Degil Para Yukleyemiyor!" to player
                else:
                    send "{@be} Banka Hesabiniz Yok!" to player
            else:
                send "{@be} Miktar Girmeniz Gerekiyor!" to player
        if text-argument is not "Cek" or "Yatir" or "Market" or "ac" or "yardim":
            send "{@be} Bu Skriptin Yeni Guncellestirmesi Gelmedi En Yakin Zamanda Gelecektir!" to player
        if text-argument is "yardim":
            send "{@b} Banka Skript &f- &a&lBy/Sahin" to player
            send "" to player
            send "&c&l* &7/banka - Banka Menusunu Acar" to player
            send "&c&l* &7/banka cek [Miktar] - Bankadan Para Cekersiniz [Paraniz Varsa]" to player
            send "&c&l* &7/banka yatir [Miktar] - Bankaya Para Yatirirsiniz" to player
            send "&c&l* &7/banka yardim - Bu Yer Tekrar Gelir" to player
            if player has permissions "marketbak.para":
                send "&c&l* &7/banka market - Market Hesabindan Bankaniza Para Yatirsiniz" to player
            send "" to player
            send "{@b} Banka Skript &f- &a&lBy/Sahin" to player

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