Çözüldü Level skripti - Sorun

  • Konuyu Başlatan Konuyu Başlatan 2AdamMC
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2AdamMC

Oyunun sonunda her yol, ayrı bir sondur.
Katılım
29 Nisan 2015
Mesajlar
495
Elmaslar
124
Puan
9.810
Yaş
25
Konum
İSTANBUL
Minecraft
Mr_Gokhan

Discord:

Gökhan#5964

Arkadaşlar, Sonraki level için gerekli para yazan yer
göstermiyor

Kod:
variables:
    {paraa::%player%} = 100
    {levelsayı::%player%} = 1

command /level:
    trigger:
        open chest with 2 rows named "&blevel" to player
        wait 1 tick
        format slot 12 of player with 35:5 named "&8» &aLevel Atla &8«" with lore "&aLevel Atlamak İçin Tıklayın" to close then run [execute console command "levelatla %player%"]
        format slot 4 of player with paper named "&8» &blevel &8«" with lore "&6Sonraki Level İçin Gereken para:  ||&f%{paraa::%player%}%" to run [execute player command "level"]
        format slot 14 of player with 35:14 named "&8» &cIptal &8«" with lore "&cMenüyü Kapatmak İçin Tıklayın" to close
command /levelatla <player>:
    permission: level
    permission message: &aLütfen /level Yazarak Level Arttırın
    trigger: 
        if arg-1's money is greater than or equal to {paraa::%arg-1%}:
            remove {paraa::%arg-1%} from arg-1's money
            add 100 to {paraa::%arg-1%}
            add 1 to {levelsayı::%arg-1%}
            execute console command "/manuaddv %arg-1% suffix  &2 [%{levelsayı::%arg-1%}%lvl]"
            send "&aBaşarıyla %{levelsayı::%arg-1%}% level ulaştın." to arg-1
        else:
            send "&cGereken para : %{paraa::%arg-1%}%" to arg-1
pti
 
Buyur:
Kod:
variables:
    {paraa::%player%} = 100
    {levelsayı::%player%} = 1

command /level:
    trigger:
        open chest with 2 rows named "&blevel" to player
        wait 1 tick
        format slot 12 of player with 35:5 named "&8» &aLevel Atla &8«" with lore "&aLevel Atlamak İçin Tıklayın" to close then run [execute console command "levelatla %player%"]
        format slot 4 of player with paper named "&8» &blevel &8«" with lore "&6Sonraki Level İçin Gereken para:  ||&f%{paraa::%player%}%" to run [execute player command "level"]
        format slot 14 of player with 35:14 named "&8» &cIptal &8«" with lore "&cMenüyü Kapatmak İçin Tıklayın" to close
      
command /levelatla <player>:
    permission: level
    permission message: &aLütfen /level Yazarak Level Arttırın
    trigger:
        if arg-1's balance >= {paraa::%arg-1%}:
            remove {paraa::%arg-1%} from arg-1's balance
            add 100 to {paraa::%arg-1%}
            add 1 to {levelsayı::%arg-1%}
            execute console command "/manuaddv %arg-1% suffix  &2 [%{levelsayı::%arg-1%}%lvl]"
            send "&aBaşarıyla %{levelsayı::%arg-1%}% level ulaştın." to arg-1
        else:
            send "&cGereken para : %{paraa::%arg-1%} - arg-1's balance%" to arg-1
Ayrıca skQuery GUİ'si yerine Tuske GUI'si kullanmanı tavsiye ederim.

70806
 
Son düzenleme:
@Alpho320
Bu arada çalışmadı, basıt skriptte bile hata veriyor.
Örnek :
[16:59:46] [Client thread/INFO]: [CHAT] [Skript] Reloading oylama.sk...
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 1 of player with paper named "&8»&e 1.Oylama" with lore "" to close then run [execute player command "1oylama"] (oylama.sk, line 5: format slot 1 of player with paper named "&8»&e 1.Oylama" with lore "" to close then run [execute player command "1oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 2 of player with paper named "&8»&e 2.Oylama" with lore "" to close then run [execute player command "2oylama"] (oylama.sk, line 6: format slot 2 of player with paper named "&8»&e 2.Oylama" with lore "" to close then run [execute player command "2oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 3 of player with paper named "&8»&e 3.Oylama" with lore "" to close then run [execute player command "3oylama"] (oylama.sk, line 7: format slot 3 of player with paper named "&8»&e 3.Oylama" with lore "" to close then run [execute player command "3oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 4 of player with paper named "&8»&e 4.Oylama" with lore "" to close then run [execute player command "4oylama"] (oylama.sk, line 8: format slot 4 of player with paper named "&8»&e 4.Oylama" with lore "" to close then run [execute player command "4oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 5 of player with paper named "&8»&e 5.Oylama" with lore "" to close then run [execute player command "5oylama"] (oylama.sk, line 9: format slot 5 of player with paper named "&8»&e 5.Oylama" with lore "" to close then run [execute player command "5oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 6 of player with paper named "&8»&e 6.Oylama" with lore "" to close then run [execute player command "6oylama"] (oylama.sk, line 10: format slot 6 of player with paper named "&8»&e 6.Oylama" with lore "" to close then run [execute player command "6oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] Can't understand this condition/effect: format slot 7 of player with paper named "&8»&e 7.Oylama" with lore "" to close then run [execute player command "7oylama"] (oylama.sk, line 11: format slot 7 of player with paper named "&8»&e 7.Oylama" with lore "" to close then run [execute player command "7oylama"]')
[16:59:46] [Client thread/INFO]: [CHAT] [Skript] Encountered 7 errors while reloading oylama.sk!

command /oylama:
trigger:
open chest with 1 rows named "&8»&eOylama" to player
wait 1 tick
format slot 1 of player with paper named "&8»&e 1.Oylama" with lore "" to close then run [execute player command "1oylama"]
format slot 2 of player with paper named "&8»&e 2.Oylama" with lore "" to close then run [execute player command "2oylama"]
format slot 3 of player with paper named "&8»&e 3.Oylama" with lore "" to close then run [execute player command "3oylama"]
format slot 4 of player with paper named "&8»&e 4.Oylama" with lore "" to close then run [execute player command "4oylama"]
format slot 5 of player with paper named "&8»&e 5.Oylama" with lore "" to close then run [execute player command "5oylama"]
format slot 6 of player with paper named "&8»&e 6.Oylama" with lore "" to close then run [execute player command "6oylama"]
format slot 7 of player with paper named "&8»&e 7.Oylama" with lore "" to close then run [execute player command "7oylama"]

command /1oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n1.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&ohttps://*/eiVScf"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"


command /2oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n2.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&ohttps://*/R8argt"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"


command /3oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n3.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&o&ohttps://*/BLB1xR"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"



command /4oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n4.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&o&ohttps://*/bnfaMi"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"



command /5oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n5.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&o&ohttps://*/GZ9H8Q"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"



command /6oylama:
trigger:
message "&7&m---------------------------------------------------"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇ &e&l&n6.Oylama&8&l:"
message "&8▇▇▇&e▇▇&8▇▇▇ "
message "&8▇▇▇&e▇▇&8▇▇▇ &f&o&ohttps://*/v5wJAP"
message "&8▇▇▇▇▇▇▇▇"
message "&8▇▇▇&e▇▇&8▇▇▇"
message "&7&m---------------------------------------------------"
 
skQuery güncelle. Ayrıca tuskE menüsü kullan.
 
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