EfeByc21
skript falan
- Katılım
- 10 Ağustos 2017
- Mesajlar
- 460
- Elmaslar
- 159
- Puan
- 9.270
- Yaş
- 25
- Konum
- İzmir
- Minecraft
- EfeByc
- https://www.facebook.com/efeboyaci21
Discord:
Efe#0754
Efe#0754
TheLudoBile#3485
Ekli dosyayı görüntüle 91588
Ekli dosyayı görüntüle 91591
/kutu ayarla
End portal çerçevesi bloğuna bakarak bu komutu uygulamalısınız.
Tekrar yazarak normal bir bloğa dönüştürebilirsiniz.
Kod:options: item1: diamond block #item: Hangi eşyanın kullanılacağı tanımlanır. İngilizce ve telafuza uygun yazmalısınız. sayı1: 32 #Sayı: Hangi itemin hangi sayıda verileceği item2: emerald block #İsim: Hangi itemin görünüş olarak isminin ne olacağı sayı2: 32 item3: gold block sayı3: 32 item4: iron block sayı4: 32 item5: diamond sayı5: 32 item6: emerald sayı6: 32 item7: iron ingot sayı7: 32 isim1: &b&lElmas Blok isim2: &b&lZümrüt Blok isim3: &b&lAltın Blok isim4: &b&lDemir Blok isim5: &b&lElmas isim6: &b&lZümrüt isim7: &b&lDemir on rightclick: event-block is end portal frame: {kutu::%location of targeted block%} is set: send title "&aKutu açılıyor" to player for 0.3 seconds drawRings particle "redstone", RGB 80, 255, 255, center {kutuu}, id "%player%", rainbowMode true, randomRotation true, animated false, radius 1, ringCount 4, ringDensity 10, visibleRange 32, pulseDelay 2 wait 30 tick spawn an armor stand at {kutuu} set {_a} to spawned armor stand add "{NoBasePlate:1,NoGravity:1b,Invisible:1b}" to nbt of {_a} stopEffect id "%player%" chance of 15%: give {@sayı1} {@item1} to player set helmet of {_a} to {@item1} create holo with line "{@isim1}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı2} {@item2} to player set helmet of {_a} to {@item2} create holo with line "{@isim2}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı3} {@item3} to player set helmet of {_a} to {@item3} create holo with line "{@isim3}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı4} {@item4} to player set helmet of {_a} to {@item4} create holo with line "{@isim4}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı5} {@item5} to player set helmet of {_a} to {@item5} create holo with line "{@isim5}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı6} {@item6} to player set helmet of {_a} to {@item6} create holo with line "{@isim6}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı7} {@item7} to player set helmet of {_a} to {@item7} create holo with line "{@isim7}" at location 1 meters above and store in {_test} wait 50 tick delete holo {_test} kill {_a} on leftclick: event-block is end portal frame: {kutu::%location of targeted block%} is set: open virtual chest with size 1 named "Kutu" to player make gui slot 1 of player with {@item1} named "{@isim1}" to close make gui slot 2 of player with {@item2} named "{@isim2}" to close make gui slot 3 of player with {@item3} named "{@isim3}" to close make gui slot 4 of player with {@item4} named "{@isim4}" to close make gui slot 5 of player with {@item5} named "{@isim5}" to close make gui slot 6 of player with {@item6} named "{@isim6}" to close make gui slot 7 of player with {@item7} named "{@isim7}" to close make gui slot 0,8 of player with black stained glass pane named "-" to close on break: event-block is end portal frame: {kutu::%location of targeted block%} is set: if player has permission "op": stop else: cancel event command /kutu [<text>]: trigger: if arg-1 is "ayarla": targeted block is end portal frame: {kutu::%location of targeted block%} is not set: set {kutu::%location of targeted block%} to location of targeted block set {kutuu} to location of targeted block send "&6Kutuya çevrildi." else: delete {kutu::%location of targeted block%} delete {kutuu} send "&6Normal bloğa çevrildi."
Gerekli addonlar:
Tuske
SkHolo
SkNbeet
SkDragon
SkRayFall (emin değilim)
Bilinçli olarak fonksiyon kullanılmamıştır çünkü tüm skript
versiyonlarına hitap etmesini istedim ancak yakında function kullanılmış halde de çıkaracağım.
Efe#0754
teşekkürlergüzel, mantıklı olmuş. bana skdragon kullanma konusunda ilham verdi :D
Fenish#6646
Ekli dosyayı görüntüle 91588
Ekli dosyayı görüntüle 91591
/kutu ayarla
End portal çerçevesi bloğuna bakarak bu komutu uygulamalısınız.
Tekrar yazarak normal bir bloğa dönüştürebilirsiniz.
Kod:options: item1: diamond block #item: Hangi eşyanın kullanılacağı tanımlanır. İngilizce ve telafuza uygun yazmalısınız. sayı1: 32 #Sayı: Hangi itemin hangi sayıda verileceği item2: emerald block #İsim: Hangi itemin görünüş olarak isminin ne olacağı sayı2: 32 item3: gold block sayı3: 32 item4: iron block sayı4: 32 item5: diamond sayı5: 32 item6: emerald sayı6: 32 item7: iron ingot sayı7: 32 isim1: &b&lElmas Blok isim2: &b&lZümrüt Blok isim3: &b&lAltın Blok isim4: &b&lDemir Blok isim5: &b&lElmas isim6: &b&lZümrüt isim7: &b&lDemir on rightclick: event-block is end portal frame: {kutu::%location of targeted block%} is set: send title "&aKutu açılıyor" to player for 0.3 seconds drawRings particle "redstone", RGB 80, 255, 255, center {kutuu}, id "%player%", rainbowMode true, randomRotation true, animated false, radius 1, ringCount 4, ringDensity 10, visibleRange 32, pulseDelay 2 wait 30 tick spawn an armor stand at {kutuu} set {_a} to spawned armor stand add "{NoBasePlate:1,NoGravity:1b,Invisible:1b}" to nbt of {_a} stopEffect id "%player%" chance of 15%: give {@sayı1} {@item1} to player set helmet of {_a} to {@item1} create holo with line "{@isim1}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı2} {@item2} to player set helmet of {_a} to {@item2} create holo with line "{@isim2}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı3} {@item3} to player set helmet of {_a} to {@item3} create holo with line "{@isim3}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı4} {@item4} to player set helmet of {_a} to {@item4} create holo with line "{@isim4}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı5} {@item5} to player set helmet of {_a} to {@item5} create holo with line "{@isim5}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı6} {@item6} to player set helmet of {_a} to {@item6} create holo with line "{@isim6}" at location 1 meters above and store in {_test} else: chance of 15%: give {@sayı7} {@item7} to player set helmet of {_a} to {@item7} create holo with line "{@isim7}" at location 1 meters above and store in {_test} wait 50 tick delete holo {_test} kill {_a} on leftclick: event-block is end portal frame: {kutu::%location of targeted block%} is set: open virtual chest with size 1 named "Kutu" to player make gui slot 1 of player with {@item1} named "{@isim1}" to close make gui slot 2 of player with {@item2} named "{@isim2}" to close make gui slot 3 of player with {@item3} named "{@isim3}" to close make gui slot 4 of player with {@item4} named "{@isim4}" to close make gui slot 5 of player with {@item5} named "{@isim5}" to close make gui slot 6 of player with {@item6} named "{@isim6}" to close make gui slot 7 of player with {@item7} named "{@isim7}" to close make gui slot 0,8 of player with black stained glass pane named "-" to close on break: event-block is end portal frame: {kutu::%location of targeted block%} is set: if player has permission "op": stop else: cancel event command /kutu [<text>]: trigger: if arg-1 is "ayarla": targeted block is end portal frame: {kutu::%location of targeted block%} is not set: set {kutu::%location of targeted block%} to location of targeted block set {kutuu} to location of targeted block send "&6Kutuya çevrildi." else: delete {kutu::%location of targeted block%} delete {kutuu} send "&6Normal bloğa çevrildi."
Gerekli addonlar:
Tuske
SkHolo
SkNbeet
SkDragon
SkRayFall (emin değilim)
Bilinçli olarak fonksiyon kullanılmamıştır çünkü tüm skript
versiyonlarına hitap etmesini istedim ancak yakında function kullanılmış halde de çıkaracağım.
Efe#0754
Kendini çok yormuşsun hata bulmak için ancak o üstünde çıkan item değil ve skholo da daha işlevsel sknbeetin hologramını katlar.- Sk-holo kullanmak gereksiz.
- Emin değilsen neden gerekli addonlar diyorsun ?
- Nbt Özelliği ile hologram oluşturabilirsin.
- Hologramı itemin üstünde oluşturabilirsin.
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!