Kola
Dı Koka-Kola
/Kontorbak -
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
/KontorYolla OyuncuIsmi Miktar - Başka Bi Oyuncuya Kontör Yollar
/Kontoradmin al/ver OyuncuIsmi Miktar - Oyuncudan Kontör Alıp Verirsiniz
kontor.admin yetkisi /Kontoradmin al/ver OyuncuIsmi Miktar komutu için gereklidir
KOD:
Kod:
# Kontor Skript By:Sahin
# Version: V0.1 BETA
# New Version: V1
on first join:
set {kontor.%player%} to 50
on chat:
if {kontor.%player%} is greater than 0:
remove 1 from {kontor.%player%}
else:
message "&cYeterli Kontorun Olmadiginde Konusamiyorsun!"
cancel event
command /kontorbak:
trigger:
send "&bKontor Miktarin &c» &a%{kontor.%player%}%" to player
command /kontor <text>:
trigger:
if arg 1 is "menu":
open chest with 3 row named "&c&lKontorun &3%{kontor.%player%}%" to player
format slot 11 of player with paper named "&b50 Kontor" with lore "&a50 Kontor 50K" to close then run [execute player command "/kontor 50"]
format slot 13 of player with paper named "&b100 Kontor" with lore "&a100 Kontor 100K" to close then run [execute player command "/kontor 100"]
format slot 15 of player with paper named "&b150 Kontor" with lore "&a150 Kontor 150K" to close then run [execute player command "/kontor 150"]
if arg 1 is "50":
if balance of player is greater than 49999:
remove 50000 from player's balance
add 50 to {kontor.%player%}
message "&aKontor Satin Aldin"
else:
message "&cYeterli Paran Yok"
if arg 1 is "100":
if balance of player is greater than 99999:
remove 100000 from player's balance
add 100 to {kontor.%player%}
message "&aKontor Satin Aldin"
else:
message "&cYeterli Paran Yok"
if arg 1 is "150":
if balance of player is greater than 149999:
remove 150000 from player's balance
add 150 to {kontor.%player%}
message "&aKontor Satin Aldin"
else:
message "&cYeterli Paran Yok"
command /kontoryolla <player> <number>:
trigger:
if arg 1 is set:
if arg 2 is set:
add arg 2 to {kontor.%arg 1%}
remove arg 2 from {kontor.%player%}
send "&c%arg 1% &aAdli Kisiye &c%arg 2% &aKontor Yolladin" to player
send "&c%player% &aAdli Kisi Sana &c%arg 2% &aKontor Yolladi" to arg 1
else:
message "&cOyuncu Ismi Veya Rakam Yazmak Zorundasin!"
command /telmesaj <player> <text>:
trigger:
if arg 1 is not "SizinNickiniz":
if {kontor.%player%} is greater than 4:
send "&b[&aBen&b->&c%arg 1%] &6%arg 2%" to player
send "&b[&c%player%&b->&aBen] &6%arg 2%" to arg 1
remove 5 from {kontor.%player%}
else:
message "&cYeterli Kontorun Yok!"
if arg 1 is "SizinNickiniz":
if {kontor.%player%} is greater than 9:
send "&b[&aBen&b->&c%arg 1%] &6%arg 2%" to player
send "&b[&c%player%&b->&aBen] &6%arg 2%" to arg 1
remove 10 from {kontor.%player%}
else:
message "&cYetkiliyle Konusmak Icin Yeterli Kontorun Yok!"
command /kontoradmin <text> <player> <number>:
usage: &b/kontoradmin <al/ver> <oyuncu ismi> <kredi miktari>
permission: kontor.admin
permission message: &cSadece Yetkililer Kullanabilir!
trigger:
if arg 1 is "ver":
if arg 2 is set:
if arg 3 is set:
add arg 3 to {kontor.%arg 2%}
send "&c%arg 2% &aAdli Kisiye &c%arg 3% &aKontor Verdin" to player
else:
if arg 1 is "al":
if arg 2 is set:
if arg 3 is set:
if {kontor.%arg 2%} is greater than arg 3:
send "&c%arg 2% &aAdli Kisiden &c%arg 3% &aKontor Sildin" to player
remove arg 3 from {kontor.%arg 2%}
else:
if {kontor.%arg 2%} is arg 3:
send "&c%arg 2% &aAdli Kisiden &c%arg 3% &aKontor Sildin" to player
remove arg 3 from {kontor.%arg 2%}
else:
send "&c&lOyuncuda Yeteri Miktarda Kontor Yok!" to player
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