
- Katılım
- 19 Şubat 2019
- Mesajlar
- 55
- Elmaslar
- 13
- Puanlar
- 13.520
- Yer
- Almanya
- Minecraft
- nontyy
Discord:
_nonty
Kod:
options:
prefix: §x§3§9§a§7§f§c§lʀᴇᴀᴠᴇɴ§f§lᴄʀᴀꜰᴛ &8►
command /yetiver <player>:
trigger:
if sender is console or an op:
send "&r §x§3§9§a§7§f§cYeti Ödülleri" to arg-1
send "&7&m----------------------------" to arg-1
chance of 100%:
give 64 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
send "&c・ &f64 &7adet &fReavenCoin" to arg-1
chance of 100%:
send "&c・ &a$2000" to arg-1
chance of 100%:
execute console command "yetiparçacığı %arg-1%"
execute console command "yetiparçacığı %arg-1%"
send "&c・ &f2 &7adet &fYeti Parçacığı" to arg-1
chance of 10%:
send "&c・ &f16 &7adet &fReavenCoin" to arg-1
give 16 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
chance of 40%:
send "&c・ &f1 &7adet &fYeti Parçacığı" to arg-1
execute console command "yetiparçacığı %arg-1%"
chance of 100%:
give 8 diamond to arg-1
send "&c・ &f8 &7adet &fElmas" to arg-1
chance of 50%:
send "&c・ &f32 &7adet &fToprak" to arg-1
give 32 dirt to arg-1
chance of 10%:
send "&c・ &f8 &7adet &fToprak" to arg-1
give 8 dirt to arg-1
chance of 50%:
send "&c・ &f16 &7adet &fKum" to arg-1
give 16 sand to arg-1
chance of 10%:
send "&c・ &f4 &7adet &fKum" to arg-1
give 4 sand to arg-1
chance of 100%:
send "&7&m----------------------------" to arg-1
chance of 100%:
execute console command "eco give %arg-1% 2000"
command /güvever <player>:
trigger:
if sender is console or an op:
send "&r §x§3§9§a§7§f§cGüve Ödülleri" to arg-1
send "&7&m----------------------------" to arg-1
chance of 100%:
give 4 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
send "&c・ &f6 &7adet &fReavenCoin" to arg-1
chance of 100%:
send "&c・ &a$300" to arg-1
chance of 2%:
execute console command "yetiparçacığı %arg-1%"
send "&c・ &f2 &7adet &fYeti Parçacığı" to arg-1
chance of 10%:
send "&c・ &f1 &7adet &fReavenCoin" to arg-1
give 1 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
chance of 100%:
give 2 diamond to arg-1
send "&c・ &f3 &7adet &fElmas" to arg-1
chance of 5%:
send "&c・ &f1 &7adet &fElmas" to arg-1
give 1 diamond to arg-1
chance of 30%:
send "&c・ &f6 &7adet &fToprak" to arg-1
give 6 dirt to arg-1
chance of 5%:
send "&c・ &f2 &7adet &fToprak" to arg-1
give 2 dirt to arg-1
chance of 30%:
send "&c・ &f2 &7adet &fKum" to arg-1
give 2 sand to arg-1
chance of 100%:
send "&7&m----------------------------" to arg-1
chance of 100%:
execute console command "eco give %arg-1% 300"
command /domuzver <player>:
trigger:
if sender is console or an op:
send "&r §x§3§9§a§7§f§cDomuz Ödülleri" to arg-1
send "&7&m----------------------------" to arg-1
chance of 100%:
give 6 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
send "&c・ &f6 &7adet &fReavenCoin" to arg-1
chance of 100%:
send "&c・ &a$500" to arg-1
chance of 4%:
execute console command "yetiparçacığı %arg-1%"
send "&c・ &f2 &7adet &fYeti Parçacığı" to arg-1
chance of 10%:
send "&c・ &f2 &7adet &fReavenCoin" to arg-1
give 2 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
chance of 100%:
give 3 diamond to arg-1
send "&c・ &f3 &7adet &fElmas" to arg-1
chance of 5%:
send "&c・ &f1 &7adet &fElmas" to arg-1
give 1 diamond to arg-1
chance of 30%:
send "&c・ &f6 &7adet &fToprak" to arg-1
give 6 dirt to arg-1
chance of 5%:
send "&c・ &f2 &7adet &fToprak" to arg-1
give 2 dirt to arg-1
chance of 30%:
send "&c・ &f2 &7adet &fKum" to arg-1
give 2 sand to arg-1
chance of 100%:
send "&7&m----------------------------" to arg-1
chance of 100%:
execute console command "eco give %arg-1% 500"
command /golemver <player>:
trigger:
if sender is console or an op:
send "&r §x§3§9§a§7§f§cGolem Ödülleri" to arg-1
send "&7&m----------------------------" to arg-1
chance of 100%:
give 12 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
send "&c・ &f12 &7adet &fReavenCoin" to arg-1
chance of 100%:
send "&c・ &a$700" to arg-1
chance of 6%:
execute console command "yetiparçacığı %arg-1%"
send "&c・ &f2 &7adet &fYeti Parçacığı" to arg-1
chance of 10%:
send "&c・ &f4 &7adet &fReavenCoin" to arg-1
give 4 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
chance of 100%:
give 4 diamond to arg-1
send "&c・ &f4 &7adet &fElmas" to arg-1
chance of 10%:
send "&c・ &f1 &7adet &fElmas" to arg-1
give 1 diamond to arg-1
chance of 30%:
send "&c・ &f8 &7adet &fToprak" to arg-1
give 8 dirt to arg-1
chance of 7%:
send "&c・ &f2 &7adet &fToprak" to arg-1
give 2 dirt to arg-1
chance of 40%:
send "&c・ &f3 &7adet &fKum" to arg-1
give 3 sand to arg-1
chance of 100%:
send "&7&m----------------------------" to arg-1
chance of 100%:
execute console command "eco give %arg-1% 700"
command /ayıver <player>:
trigger:
if sender is console or an op:
send "&r §x§3§9§a§7§f§cAyı Ödülleri" to arg-1
send "&7&m----------------------------" to arg-1
chance of 100%:
give 16 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
send "&c・ &f16 &7adet &fReavenCoin" to arg-1
chance of 100%:
send "&c・ &a$1000" to arg-1
chance of 7%:
execute console command "yetiparçacığı %arg-1%"
send "&c・ &f2 &7adet &fYeti Parçacığı" to arg-1
chance of 8%:
send "&c・ &f16 &7adet &fReavenCoin" to arg-1
give 16 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to arg-1
chance of 100%:
give 4 diamond to arg-1
send "&c・ &f4 &7adet &fElmas" to arg-1
chance of 10%:
send "&c・ &f1 &7adet &fElmas" to arg-1
give 1 diamond to arg-1
chance of 40%:
send "&c・ &f10 &7adet &fToprak" to arg-1
give 10 dirt to arg-1
chance of 7%:
send "&c・ &f2 &7adet &fToprak" to arg-1
give 2 dirt to arg-1
chance of 40%:
send "&c・ &f4 &7adet &fKum" to arg-1
give 4 sand to arg-1
chance of 100%:
send "&7&m----------------------------" to arg-1
chance of 100%:
execute console command "eco give %arg-1% 1000"
on break of cobblestone:
chance of 2%:
give 1 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to player
send "{@prefix} &fKırıktaş &7kırarak %%2 şans ile 1 &7adet &fReavenCoin &7kazandınız." to player
on death of zombie or skeleton or witch or baby zombie or blaze or guardian:
chance of 2%:
give 1 gold nugget named "§x§3§9§a§7§f§cRC &7(&fReavenCoin&7)" with lore "&f/warp köylütakas &7yazarak kullanabilirsin." to attacker
send "{@prefix} &fYaratık &7öldürerek %%2 şans ile 1 &7adet &fReavenCoin &7kazandınız." to attacker
command /yetiparçacığı <player>:
trigger:
if sender is console or an op:
give 1 of skull of "Yeti" parsed as offline player named "§x§3§9§a§7§f§cYP &7(&fYeti Parçacığı&7)" with lore "&fSağ tıklarsan &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ &7elde edersin" to arg-1
stop
# ------------------------------------------------------ Yeti Market ---------------------------------------------------------- #
on rightclick with a player head:
if tool's name is "§x§3§9§a§7§f§cYP &7(&fYeti Parçacığı&7)":
cancel event
on rightclick with a player head:
if tool's name is "§x§3§9§a§7§f§cYP &7(&fYeti Parçacığı&7)":
remove 1 of player's tool from player's inventory
add 1 to {kredi::%player%}
send "{@prefix} &f1 &7adet &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ &7hesabınıza geçirildi. &8(/yetimarket)"
#-------------------------------------------------- Yeti Kredi Eşyaları --------------------------------------------------#
options:
MCTR: 14 #buradaki 14 sayısını değiştirerek fiyatları ayarlayabilirsiniz.
MCTR2: 15 #burada eşyanın isminin ne olduğu önemli değil.
on join:
if {kredi::%player%} is not set:
set {kredi::%player%} to 0
command /ilkitemal:
trigger:
if {kredi::%player%} is greater than or equal to {@MCTR}: #buradaki @MCTR yazısını üstte options kısmından yaptığınız metin olarak değiştirebilirsiniz.
give 1 dirt to player
execute console command "ap sendtitle %player% 1 1 1 '<color:##39a7fc>ʏᴇᴛɪ' '<color:green>Başarıyla Satın Alındı'" #buradaki eklenti AnnouncerPlus eklentisi, linkini aşşağıya bıraktım
remove {@MCTR} from {kredi::%player%}
else:
execute console command "ap sendtitle %player% 1 1 1 '<color:##39a7fc>ʏᴇᴛɪ' '<color:red>Yetersiz Bakiye'" #buradaki eklenti AnnouncerPlus eklentisi, linkini aşşağıya bıraktım
command /yetikredisiekle <player> <number>:
trigger:
if sender is console or an op:
add arg-2 to {kredi::%arg-1%}
send "{@prefix} &f%arg-1% &7adlı oyuncuya &f%arg-2% &lʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ &7gönderildi" to player
send "{@prefix} &7Hesabınıza &a%arg-2% &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ, &c%player% &7adlı yetkili tarafından gönderildi." to arg-1
command /yetikredisigönder <player> <number>:
trigger:
if arg-2 is smaller than or equal to 0:
stop
if {kredi::%player%} is greater than or equal to arg-2:
add arg-2 to {kredi::%arg-1%}
remove arg-2 from {kredi::%player%}
send "{@prefix} &f%arg-1% &7adlı oyuncuya &f%arg-2% &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ &7gönderildi" to player
send "{@prefix} &7Hesabınıza &a%arg-2% &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ, &c%player% &7adlı oyuncu tarafından gönderildi." to arg-1
else:
execute console command "ap sendtitle %player% 1 1 1 '<color:##39a7fc>ʏᴇᴛɪ' '<color:red>Yetersiz Bakiye'"
command /yetikredim:
trigger:
send "§x§3§9§a§7§f§c§lʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ &8► &a%{kredi::%player%}% &fʏᴇᴛɪ ᴋʀᴇᴅɪꜱɪ" to player
stop
Değerli ziyaretçimiz, içeriği görebilmek için
şimdi giriş yapın veya kayıt olun.
Discord : _nonty