Çözüldü Kazma Bugu

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Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...
Kod:
# LAPIS

on break of lapis ore:
    cancel event
    set event-block to air
    damage tool by 1
    if tool of player is any pickaxe of silk touch:
        give 1 lapis ore to player
    else:
        give random integer between 4 and 8 of lapis to player
        wait 3 tick
        set {xp} to random number between 2 and 5
        loop {xp} times:
            give 1 xp to player
        wait 3 tick
        if tool of player is any pickaxe of fortune 1:
            chance of 25%:
                give 2 lapis to player
        else if tool of player is any pickaxe of fortune 2:
            chance of 25%:
                give random integer between 2 and 3 of lapis to player
        else if tool of player is any pickaxe of fortune 3:
            chance of 25%:
                give random integer between 2 and 4 of lapis to player
        else if tool of player is any pickaxe of fortune 4:
            chance of 25%:
                give random integer between 3 and 5 of lapis to player
        else if tool of player is any pickaxe of fortune 5:
            chance of 25%:
                give random integer between 4 and 6 of lapis to player
        else if tool of player is any pickaxe of fortune 6:
            chance of 25%:
                give random integer between 5 and 7 of lapis to player
        else if tool of player is any pickaxe of fortune 7:
            chance of 25%:
                give random integer between 6 and 8 of lapis to player
        else if tool of player is any pickaxe of fortune 8:
            chance of 25%:
                give random integer between 7 and 9 of lapis to player
        else if tool of player is any pickaxe of fortune 9:
            chance of 25%:
                give random integer between 8 and 10 of lapis to player
        else if tool of player is any pickaxe of fortune 10:
            chance of 25%:
                give random integer between 9 and 11 of lapis to player
        else if tool of player is any pickaxe of fortune 11:
            chance of 25%:
                give random integer between 10 and 12 of lapis to player
        else if tool of player is any pickaxe of fortune 12:
            chance of 25%:
                give random integer between 11 and 13 of lapis to player
        else if tool of player is any pickaxe of fortune 13:
            chance of 25%:
                give random integer between 12 and 14 of lapis to player
        else if tool of player is any pickaxe of fortune 14:
            chance of 25%:
                give random integer between 13 and 15 of lapis to player
        else if tool of player is any pickaxe of fortune 15:
            chance of 25%:
                give random integer between 14 and 16 of lapis to player
        else if tool of player is any pickaxe of fortune 16:
            chance of 25%:
                give random integer between 15 and 17 of lapis to player
        else if tool of player is any pickaxe of fortune 17:
            chance of 25%:
                give random integer between 16 and 18 of lapis to player
        else if tool of player is any pickaxe of fortune 18:
            chance of 25%:
                give random integer between 17 and 19 of lapis to player
        else if tool of player is any pickaxe of fortune 19:
            chance of 25%:
                give random integer between 18 and 20 of lapis to player
        else if tool of player is any pickaxe of fortune 20:
            chance of 25%:
                give random integer between 19 and 21 of lapis to player
        else if tool of player is any pickaxe of fortune 21:
            chance of 25%:
                give random integer between 20 and 22 of lapis to player
        else if tool of player is any pickaxe of fortune 22:
            chance of 25%:
                give random integer between 21 and 23 of lapis to player
        else if tool of player is any pickaxe of fortune 23:
            chance of 25%:
                give random integer between 22 and 24 of lapis to player
        else if tool of player is any pickaxe of fortune 24:
            chance of 25%:
                give random integer between 23 and 25 of lapis to player
        else if tool of player is any pickaxe of fortune 25:
            chance of 25%:
                give random integer between 24 and 26 of lapis to player
        else if tool of player is any pickaxe of fortune 26:
            chance of 25%:
                give random integer between 25 and 27 of lapis to player
        else if tool of player is any pickaxe of fortune 27:
            chance of 25%:
                give random integer between 26 and 28 of lapis to player
        else if tool of player is any pickaxe of fortune 28:
            chance of 25%:
                give random integer between 27 and 29 of lapis to player
        else if tool of player is any pickaxe of fortune 29:
            chance of 25%:
                give random integer between 28 and 30 of lapis to player
        else if tool of player is any pickaxe of fortune 30:
            chance of 25%:
                give random integer between 29 and 31 of lapis to player
        else if tool of player is any pickaxe of fortune 32:
            chance of 25%:
                give random integer between 31 and 33 of lapis to player
        else if tool of player is any pickaxe of fortune 35:
            chance of 25%:
                give random integer between 34 and 36 of lapis to player
        else if tool of player is any pickaxe of fortune 38:
            chance of 25%:
                give random integer between 37 and 39 of lapis to player
        else if tool of player is any pickaxe of fortune 42:
            chance of 25%:
                give random integer between 41 and 43 of lapis to player
        else if tool of player is any pickaxe of fortune 45:
            chance of 25%:
                give random integer between 44 and 46 of lapis to player
        else if tool of player is any pickaxe of fortune 50:
            chance of 25%:
                give random integer between 54 and 56 of lapis to player
        else if tool of player is any pickaxe of fortune 55:
            chance of 25%:
                give random integer between 64 and 66 of lapis to player
        else if tool of player is any pickaxe of fortune 60:
            chance of 25%:
                give random integer between 74 and 76 of lapis to player
        else if tool of player is any pickaxe of fortune 70:
            chance of 25%:
                give random integer between 94 and 96 of lapis to player
        else if tool of player is any pickaxe of fortune 75:
            chance of 25%:
                give random integer between 104 and 106 of lapis to player
        else if tool of player is any pickaxe of fortune 80:
            chance of 25%:
                give random integer between 114 and 116 of lapis to player
        else if tool of player is any pickaxe of fortune 90:
            chance of 25%:
                give random integer between 134 and 136 of lapis to player
        else if tool of player is any pickaxe of fortune 95:
            chance of 25%:
                give random integer between 144 and 146 of lapis to player
        else if tool of player is any pickaxe of fortune 100:
            chance of 25%:
                give random integer between 154 and 156 of lapis to player
        else if tool of player is any pickaxe of fortune 110:
            chance of 25%:
                give random integer between 174 and 176 of lapis to player  
        else if tool of player is any pickaxe of fortune 115:
            chance of 25%:
                give random integer between 184 and 186 of lapis to player
        else if tool of player is any pickaxe of fortune 120:
            chance of 25%:
                give random integer between 194 and 196 of lapis to player
        else if tool of player is any pickaxe of fortune 130:
            chance of 25%:
                give random integer between 214 and 216 of lapis to player
        else if tool of player is any pickaxe of fortune 135:
            chance of 25%:
                give random integer between 224 and 226 of lapis to player
        else if tool of player is any pickaxe of fortune 140:
            chance of 25%:
                give random integer between 234 and 236 of lapis to player
        else if tool of player is any pickaxe of fortune 125:
            chance of 25%:
                give random integer between 204 and 206 of lapis to player  
        else if tool of player is any pickaxe of fortune 150:
            chance of 25%:
                give random integer between 254 and 256 of lapis to player
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