Mahmut36
Birisi mi Spawnlandı?
- Katılım
- 21 Mayıs 2020
- Mesajlar
- 7
- Elmaslar
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- Yaş
- 25
- Minecraft
- Mahmut36
Discord:
Mahmut36
Rich (BB code):
on load:
load yaml "plugins/SkyBlockCoin/data.yml" as "data"
function itemAl(p: player, item: item, fiyat: integer):
set {_x} to yaml value "CRCoin.%{_p}%" from "data"
set {_coin} to "%{_x}%" parsed as integer
if {_coin} >= {_fiyat}:
set yaml value "CRCoin.%{_p}%" from "data" to "%{_coin} - {_fiyat}%"
send "&3Coin &8» &eBaşarıyla satın aldınız &a%{_coin} - {_fiyat}% ⛃ &eCL kaldı." to {_p}
if {_p} has space for {_item}:
give {_item} to {_p}
else:
drop {_item} at {_p}'s location
send "&cDikkat! &7Envanterinizde, yeterli yer olmadığı için eşyanız &l&cyere düştü!" to {_p}
else:
send "&3Coin &8» &eBu eşyayı almak için &a%{_fiyat} - {_coin}% ⛃ &eCL dağa lazım." to {_p}
command /kazmaal1:
trigger:
set {_fiyat} to 5000
set {_item} to diamond pickaxe of efficiency 10 and fortune 4 and unbreaking 4 named "&3Edit Kazma &8(&c1&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 10|| &7● &eKırılmazlık 4|| &7● &eServet 4||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal2:
trigger:
set {_fiyat} to 10000
set {_item} to diamond pickaxe of efficiency 12 and fortune 4 and unbreaking 4 named "&3Edit Kazma &8(&c2&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 12|| &7● &eKırılmazlık 4|| &7● &eServet 4||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal3:
trigger:
set {_fiyat} to 15000
set {_item} to diamond pickaxe of efficiency 14 and fortune 5 and unbreaking 5 named "&3Edit Kazma &8(&c3&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 14|| &7● &eKırılmazlık 5|| &7● &eServet 5||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal4:
trigger:
set {_fiyat} to 20000
set {_item} to diamond pickaxe of efficiency 16 and fortune 5 and unbreaking 5 named "&3Edit Kazma &8(&c4&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 16|| &7● &eKırılmazlık 5|| &7● &eServet 5||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal5:
trigger:
set {_fiyat} to 25000
set {_item} to diamond pickaxe of efficiency 18 and fortune 6 and unbreaking 6 named "&3Edit Kazma &8(&c5&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 18|| &7● &eKırılmazlık 6|| &7● &eServet 6||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal6:
trigger:
set {_fiyat} to 40000
set {_item} to diamond pickaxe of efficiency 20 and fortune 7 and unbreaking 7 named "&3Edit Kazma &8(&c6&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 20|| &7● &eKırılmazlık 7|| &7● &eServet 7||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /kazmaal7:
trigger:
set {_fiyat} to 60000
set {_item} to diamond pickaxe of efficiency 22 and fortune 7 and unbreaking 7 named "&3Edit Kazma &8(&c7&8)" with lore "|| &6Özellikleri:|| &7● &eVerimlilik 22|| &7● &eKırılmazlık 7|| &7● &eServet 7||||&a&nCLMARKET'Den Alabilirsiniz."
itemAl(player, {_item}, {_fiyat})
command /spal1:
trigger:
set {_fiyat} to 15000
set {_item} to 52 named "&fDemir &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal2:
trigger:
set {_fiyat} to 75000
set {_item} to 52 named "&fDemir Blok &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal3:
trigger:
set {_fiyat} to 25000
set {_item} to 52 named "&eAltın &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal4:
trigger:
set {_fiyat} to 125000
set {_item} to 52 named "&eAltın Blok &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal5:
trigger:
set {_fiyat} to 45000
set {_item} to 52 named "&bElmas &eSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal6:
trigger:
set {_fiyat} to 250000
set {_item} to 52 named "&bElmas Blok &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal7:
trigger:
set {_fiyat} to 70000
set {_item} to 52 named "&2Zumrut &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal8:
trigger:
set {_fiyat} to 400000
set {_item} to 52 named "&2Zumrut Blok &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /spal9:
trigger:
set {_fiyat} to 3000000
set {_item} to 52 named "&eSunger &8- &aSpawner"
itemAl(player, {_item}, {_fiyat})
command /anahtaral1:
trigger:
set {_fiyat} to 3000
set {_item} to 131 named "&aVIP Kasa Anahtarı" with lore "&eKutuya sağ tıkla ve aç."
itemAl(player, {_item}, {_fiyat})
command /anahtaral2:
trigger:
set {_fiyat} to 4000
set {_item} to 131 named "&aMega Kasa Anahtarı" with lore "&eKutuya sağ tıkla ve aç."
itemAl(player, {_item}, {_fiyat})
command /anahtaral3:
trigger:
set {_fiyat} to 5000
set {_item} to 131 named "&aUltra Kasa Anahtarı" with lore "&eKutuya sağ tıkla ve aç."
itemAl(player, {_item}, {_fiyat})
command /anahtaral4:
trigger:
set {_fiyat} to 6000
set {_item} to 131 named "&aUltimate Kasa Anahtarı" with lore "&eKutuya sağ tıkla ve aç."
itemAl(player, {_item}, {_fiyat})
command /anahtaral5:
trigger:
set {_fiyat} to 7000
set {_item} to 131 named "&aLegendery Kasa Anahtarı" with lore "&eKutuya sağ tıkla ve aç."
itemAl(player, {_item}, {_fiyat})
on unload:
save yaml "data"
on join:
if yaml path "CRCoin.%player%" in "data" has value:
else:
set yaml value "CRCoin.%player%" from "data" to "0"
if yaml path "CRState.%player%" in "data" has value:
else:
set yaml value "CRState.%player%" from "data" to "1"
if {cr::%player%} is set:
if {cr::%player%} is less than now:
set yaml value "CRState.%player%" from "data" to "1"
send "&7Dikkat! hızlandırmanızın süresi dolmuştur"
on break:
set {_x} to yaml value "CRCoin.%player%" from "data"
set {_coin} to "%{_x}%" parsed as integer
set {_x} to yaml value "CRState.%player%" from "data"
set {_state} to "%{_x}%" parsed as integer
if event-block is mossy cobblestone:
set yaml value "CRCoin.%player%" from "data" to "%{_coin} + (3 * {_state})%"
else if block is obsidian:
set yaml value "CRCoin.%player%" from "data" to "%{_coin} + (9 * {_state})%"
command /cl [<text>]:
trigger:
if arg-1 is "süre":
set {_x} to yaml value "CRState.%player%" from "data"
set {_state} to "%{_x}%" parsed as integer
if {_state} is 1:
send "&7Aktif bir hızlandırmaya sahip değilsin!"
else:
send "&3Coin &8» &eŞuanda &a%{_state}%X &ehızlandırmaya sahipsin bitiş tariği &a%{cr::%player%}%&e."
else:
set {_coin} to yaml value "CRCoin.%player%" from "data"
send "&3Coin &8» &eHesabınızdaki SkyBlock Coin: &6%{_coin}% &a⛃"
command /cladmin <text> <text> <player> <integer>:
permission: cladmin
usage: cladmin <set> <coin|state> <isim> <değer>
trigger:
if arg-1 is "set":
if arg-2 is "coin":
set yaml value "CRCoin.%arg-3%" from "data" to "%arg-4%"
else if arg-2 is "state":
set yaml value "CRState.%arg-3%" from "data" to "%arg-4%"
set {cr::%arg-3%} to 30 days later
else if arg-1 is "add":
if arg-2 is "coin":
set {_x} to yaml value "CRCoin.%arg-3%" from "data"
set {_coin} to "%{_x}%" parsed as integer
set yaml value "CRCoin.%arg-3%" from "data" to "%{_coin} + arg-4%"
Bu scriptte ne gibi problem olabilir? /cl komudunu uyguladığımda kazanılan coin miktarını göstermiyor.