place of gold block:
if player's tool's name is "&6Altın Blok":
add location of event-block to {altinblok::*}
send "&bBlok yerleştirildi!"
leftclick on gold block:
loop {altinblok::*}:
if loop-value is event-location:
remove event-location from {altinblok::*}
cancel event
set event-block to air
if chance of 10%:
add 100 to player's balance
send "&6Altın bloku kırarak &3100Tl &6kazandın." to player
else if chance of 15%:
add 50 to player's balance
send "&6Altın bloku kırarak &350Tl &6kazandın." to player
else if chance of 15%:
add 10 to player's balance
send "&6Altın bloku kırarak &310Tl &6kazandın." to player
else if chance of 5%:
add 1000 to player's balance
send "&6Altın bloku kırarak &31000Tl &6kazandın." to player
command /altinpara:
trigger:
give a gold block named "&6Altın Blok" to player