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Katılım
9 Temmuz 2017
Mesajlar
433
Elmaslar
72
Puan
0
Minecraft
DestroyerSlayer_

Discord:

Dropex2#3234

Bir Serverim Var OPSkyblock sizce hangi pluginler gereksiz hangi pluginler lag yapar serverı yoran skriptler hangileridir hangilerini silmem gerekir veya ne eklemem gerekir yazarsanız sevinirim :=)
2018-04-12_20.42.50.png
2018-04-12_20.42.50.png

Skriptlerde Bunlar!

Kod:
options:
    prefix: &2&lRütbe &8&l» &7

    lordkomut: /manuadd %player% skylord
    lordoldu: &aBasariyla SkyLord oldun.
    lordolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    lordkullanim: &cKullanım: &3/skylord ol

    kingkomut: /manuadd %player% skyking
    kingoldu: &aBasariyla SkyKing oldun.
    kingolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    kingkullanim: &cKullanım: &3/skyking ol
  
    prokomut: /manuadd %player% skypro
    prooldu: &aBasariyla SkyPro oldun.
    proolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    prokullanim: &cKullanım: &3/skypro ol

    masterkomut: /manuadd %player% skymaster
    masteroldu: &aBasariyla SkyMaster oldun.
    masterolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    masterkullanim: &cKullanım: &3/skymaster ol

    legendkomut: /manuadd %player% skylegend
    legendoldu: &aBasariyla SkyLegend oldun.
    legendolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    legendkullanim: &cKullanım: &3/skylegend ol

    nbnwkomut: /manuadd %player% skynbnw
    nbnwoldu: &aBasariyla SkyNbnw oldun.
    nbnwolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    nbnwkullanim: &cKullanım: &3/skynbnw ol

command /skylord [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skylord.ol":
                execute console command "{@lordkomut}"
                send "{@prefix} {@lordoldu}"
            else:
                send "{@prefix} {@lordolmadi}"
        else:
            send "{@prefix} {@lordkullanim}"

command /skyking [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skyking.ol":
                execute console command "{@kingkomut}"
                send "{@prefix} {@kingoldu}"
            else:
                send "{@prefix} {@kingolmadi}"
        else:
            send "{@prefix} {@kingkullanim}"

command /skypro [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skypro.ol":
                execute console command "{@prokomut}"
                send "{@prefix} {@prooldu}"
            else:
                send "{@prefix} {@proolmadi}"
        else:
            send "{@prefix} {@prokullanim}"          
          
command /skymaster [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skymaster.ol":
                execute console command "{@masterkomut}"
                send "{@prefix} {@masteroldu}"
            else:
                send "{@prefix} {@masterolmadi}"
        else:
            send "{@prefix} {@masterkullanim}"

command /skylegend [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skylegend.ol":
                execute console command "{@legendkomut}"
                send "{@prefix} {@legendoldu}"
            else:
                send "{@prefix} {@legendolmadi}"
        else:
            send "{@prefix} {@legendkullanim}"

command /skynbnw [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skynbnw.ol":
                execute console command "{@nbnwkomut}"
                send "{@prefix} {@nbnwoldu}"
            else:
                send "{@prefix} {@nbnwolmadi}"
        else:
            send "{@prefix} {@nbnwkullanim}"

  #Made BY Naim_Bey_HD  NoBlockNW için özel Tasarım
options:
    p: &3&lNo&7&lBlock&3&LNW &e»
    noperm: &3&lNo&7&lBlock&3&LNW &e» &cBu komutu kullanabilmek için yeterli yetkin yok!
on place:
    if player's tool is a white wool:
        if name of player's tool is "&f&lDemir Spawner":
            set {spawner.demir::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aDemir spawner basariyla koyuldu."
    if player's tool is a blue wool:
        if name of player's tool is "&b&lElmas Spawner":
            set {spawner.elmas::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aElmas spawner başarıyla koyuldu."
    if player's tool is a green wool:
        if name of player's tool is "&a&lZümrüt Spawner":
            set {spawner.zümrüt::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &a&lZümrüt Spawner başarıyla koyuldu."
    if player's tool is a yellow wool:
        if name of player's tool is "&6&lAltin Spawner":
            set {spawner.altın::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aAltın spawner başarıyla koyuldu."
on break:
    if {spawner.demir::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.demir::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 white wool named "&f&lDemir Spawner" to player
        send "{@p} &aDemir spawner başarıyla kırıldı."
        stop
    if {spawner.zümrüt::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.zümrüt::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 green wool named "&a&lZümrüt Spawner" to player
        send "{@p} &a&lZümrüt Spawner başarıyla kırıldı."
        stop
    if {spawner.elmas::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.elmas::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 blue wool named "&b&lElmas Spawner" to player
        send "{@p} &aElmas spawner başarıyla kırıldı."
        stop
    if {spawner.altın::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.altın::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 yellow wool named "&6&lAltin Spawner" to player
        send "{@p} &aAltın spawner başarıyla kırıldı."
        stop
every 15 second:
    loop all players:
        loop {spawner.demir::*}:
            drop 1 iron ingot at {spawner.demir::*}
            stop loop
        loop {spawner.zümrüt::*}:
            drop 1 emerald at {spawner.zümrüt::*}
            stop loop
        loop {spawner.elmas::*}:
            drop 1 diamond at {spawner.elmas::*}
            stop loop
        loop {spawner.altın::*}:
            drop 1 gold ingot at {spawner.altın::*}
            stop loop
command /itemsp [<text>] [<text>] [<player>]:
    permission: spawner.admin
    permission message: {@noperm}
    trigger:
        if arg 1 is "ver":
            if arg 2 is "demir":
                if arg 3 is set:
                    give 1 white wool named "&f&lDemir Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya demir spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "elmas":
                if arg 3 is set:
                    give 1 blue wool named "&b&lElmas Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya elmas spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "altin":
                if arg 3 is set:
                    give 1 yellow wool named "&6&lAltin Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya altın spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "zümrüt":
                if arg 3 is set:
                    give 1 green wool named "&a&lZümrüt Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya zümrüt spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
        if arg 1 is "liste":
            send "&6Spawnerlar;"
            send "&b1- &fDemir"
            send "&b2- &bElmas"
            send "&b3- &6Altin"
            send "&b4- &aZümrüt"
        if arg 1 is not set:
            send "&a+&c&m---------[&r &3&lNoBlockNW &r &c&m]---------&a&m+"
            send "&4&k| &b/spawner ver <spawner> <oyuncu> &4&k|"
            send "&4&k| &b/spawner liste &4&k|"
        if arg 1 is not "ver" or "liste":
            send "{@p} &cBilinmeyen komut"

command /setspawn:
    permission: setspawn
    trigger:
        set {spawn} to player's location
        message "&6Spawn ayarlandi."

command /spawn:
    trigger:
        teleport player to {spawn}
        message "&f[ &3No&7Block&3NW &f] &7Spawna Aktarildin."
       
every 120 second:
   execute console command "/mobkill monsters askyblock"       
  
on command "/unregister":
        cancel event
  
on command "/help":
        cancel event
       
on command "/helpop":
        cancel event   
       
on command "/bukkit:me":
        cancel event
       
on command "/bukkit:plugins":
        cancel event
       
on command "/bukkit:help":
        cancel event
       
on command "/?":
        cancel event
       
on command "/bukkit:?":
        cancel event
       
on command "/erepairall":
        cancel event
       
on command "/efix all":
        cancel event
       
on command "/etpahere":
        cancel event
       
on command "/plugins":
        cancel event
       
on command "/etpahere":
        cancel event
       
on command "/etpahere":
        cancel event
       
on first join:
    broadcast "&6&lHosgeldin &b» &3%player% &cServera Ilk Defa Katildi!"       

on first join:
    teleport player to {spawn}

on join:
    teleport player to {spawn}
   
options:
    p2: &3&lNo&7&lBlock&3&lNW &9» &c&lSohbet Şuanda Kapalı , Açılıncaya Kadar Konuşman Engellidir !

command /chat <text>:
    permission: chat.kilit
    trigger:
        if arg 1 is "kapat":
            set {kilitli} to true
            broadcast " "
            broadcast " &3&lNo&7&lBlock&3&lNW &9» &c&lSohbet Kapatildi!"
            broadcast " "
        else:
            if arg 1 is "ac":
                set {kilitli} to false
                broadcast " "
                broadcast " &3&lNo&7&lBlock&3&lNW &9» &a&lSohbet Acildi !"
                broadcast " "

on chat:
    {kilitli} is true:
        if player doesn't have permission "sohbet.konusma":
            cancel event
            send "{@p2}" to player   
           
on place of a bedrock:
    cancel event
   
command /blokcoin:   
    permission: op
    permission message: &cBunu yapmaya yetkin yok !   
    trigger:   
        give a bedrock named "&c&lBlock Coin" to player   

command /editcoin:   
    permission: op
    permission message: &cBunu yapmaya yetkin yok !   
    trigger:   
        give a sunflower named "&7&lEdit Coin" to player
       
command /obsicoin:   
    permission: op
    permission message: &cBunu yapmaya yetkin yok !   
    trigger:   
        give a nether brick named "&8&lObsi Coin" to player       
       
on break a 168:2:
    cancel event
    set block to air
    give 1 168:2 to player       

on break a end stone:
    cancel event
    set block to air
    give 1 end stone to player       

on break a sponge:
    cancel event
    set block to air
    give 1 sponge to player
   
on break a mossy cobblestone:
    cancel event
    set block to air
    give 1 mossy cobblestone to player
   
on break a cobblestone:
    cancel event
    set block to air
    give 1 cobblestone to player
   
on break a gold block:
    cancel event
    set block to air
    give 1 gold block to player
   
on break a iron block:
    cancel event
    set block to air
    give 1 iron block to player   

on break a diamond block:
    cancel event
    set block to air
    give 1 diamond block to player

on break a emerald block:
    cancel event
    set block to air
    give 1 emerald block to player
   
on break a obsidian:
    cancel event
    set block to air
    give 1 obsidian to player   
   
on command "/tpa":
    execute console command "fly %player% off"
   
on command "/warp edit":
    execute console command "fly %player% off"
   
on command "/warp arena":
    execute console command "fly %player% off"   
   
on command "/warp obsi":
    execute console command "fly %player% off"       

command /sus [<text>] [<text>] [<text>]:
    permission: sk.mute.sus
    permission message: &cBu komutu kullanamazsin.
    trigger:
        execute console command "/mute %arg 1% %arg 2%m"
        broadcast " "
        broadcast "&3No&7Block&3NW &c> &6Yetkili &c: &3%player%"
        broadcast "&3No&7Block&3NW &c> &6Susturulan &c: &3%arg 1%"
        broadcast "&3No&7Block&3NW &c> &6Sure &c: &3%arg 2% dk"
        broadcast "&3No&7Block&3NW &c> &6Sebep &c: &c%arg 3%"
        broadcast " "
       
on damage:
    victim is player
    if y-coordinate of victim is below 0:
        cancel event
        teleport victim to {dusuncedogacagimizyer}
        send "&f[&3No&7Block&3NW&f] &c> &7Yere Dustugun İcin Buraya Isinlandin." to victim
        stop

command /dbde:
    permission: dbde.mctr
    permission message: &f[&3No&7Block&3NW&f] &8� &7Bu komut icin gerekli yetkiniz yok.
    trigger:
        set {dusuncedogacagimizyer} to location of player
        message "&f[&3No&7Block&3NW&f] � &7D���nce do�acak yer &aba�ar�yla &7ayarland�."

options:
    prefix: &6&lBilet Oyunu &c> #Oyunun Prefixi Ne Olsn       
command /oyun1:
    permission: sk.admin
    permission message: &cBunu yapmak i�in yetkin yok!
    trigger:
        if {kodlar.%{_kodgecici.%player%}%} is set:
        set {kodlar} to a random integer between 1 and 999999999999
        set {kodlar.%{_kodgecici.%player%}%} to {kodlar}
        set {kodBasladi} to true
        broadcast "&d--------------------------------------------"
        broadcast " "
        broadcast " "
        broadcast " {@prefix} &6Oyun baslamistir, kodu sohbete ilk yazan kazanacaktir!"
        broadcast " {@prefix} &cGecerli Kod: &a%{kodlar}%"
        broadcast " "
        broadcast " "
        broadcast "&d--------------------------------------------"
           
on chat:
    if {kodBasladi} is true:
        if message is "%{kodlar}%":
            wait 5 tick
            broadcast " &d------------------------------------------------------------"           
            broadcast " {@prefix} &4%player% &c&lKelime Oyununu Kazandi!."
            broadcast " &d------------------------------------------------------------"       
            set {kodBasladi} to false
            give a paper named "&3Bilet" to player
           
           
every 20 minute:
    execute console command "oyun1"
    stop

command /herkeseitemver [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            message [&6&lEVENT&8&l]  &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
        else if arg 2 is not set:
            message [&6&lEVENT&8&l]  &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
        else:
            if player has permission "herkeseitemver.admin":
                if arg 3 is not set:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2%"
                    send "[&6&lEVENT&8&l]  &7Yonetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players
                else:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
                    send [&6&lEVENT&8&l]  &7Yonetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players   
                   
               
options:
    command: sure                             
    permission: r.sk                    
    prefix: &8[&b&lSüre&8]
 
variables:
    {second::%player%} = 0
    {minute::%player%} = 0
    {hour::%player%} = 0

every second:
    loop all players:
        add 1 to {second::%loop-player%}
        if {second::%loop-player%} is 60:
            subtract 60 from {second::%loop-player%}
            add 1 to {minute::%loop-player%}
        if {minute::%loop-player%} is 60:
            subtract 60 from {minute::%loop-player%}
            add 1 to {hour::%loop-player%}
     
command /{@command} [<offline player>]:
    permission: {@permission}
    trigger:
        if arg 1 is not set:
            send "{@prefix} &7Oyun Zamanınız %{hour::%player%}% Saat %{minute::%player%}% Dakika"
            stop
        if arg 1 is set:
            if arg 1 is "top":
                loop {hour::*}:
                    add 1 to {_size}
                    if {_low.to.high.list::%loop-value%} is not set:
                        set {_low.to.high.list::%loop-value%} to loop-index
                    else:
                        set {_n} to 0
                        loop {_size} times:
                            set {_n} to {_n}+1
                            {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
                            set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
                            stop loop
                wait 1 tick
                set {_n} to size of {_low.to.high.list::*}
                loop {_low.to.high.list::*}:
                    set {_high.to.low.list::%{_n}%} to loop-value
                    set {_n} to {_n}-1
                wait 1 tick
                message "&m------------&r &6&lOnline &nTop 10&r &m------------"
                loop {_high.to.low.list::*}:
                    add 1 to {_result}
                    send "&b%loop-value%&7: &e%{hour::%loop-value%}% saat"
                    if {_result} is 10:
                        stop
            else:
                if {days.%arg 1%} is not set:
                    set {days.%arg 1%} to 0
                if {hour::%arg 1%} is not set:
                    set {hour::%arg 1%} to 0
                if {minute::%arg 1%} is not set:
                    set {minute::%arg 1%} to 0
                send "{@prefix} &e%arg 1%&7's Oyun Zamanı %{hour::%arg 1%}% Saat %{minute::%arg 1%}% Dakika"

command /suresifirla:
    permisison: {permission}
    permission message: &cBunu yapamazsın!
    trigger:
        delete {second::*}
        delete {minute::*}
        delete {hour::*}
        send "&aBaşarılı" to player

command /adakit:
    trigger:
        {aldi.%player%} isn't set:
            set {aldi.%player%} to true
            give 320 diamond block to player
            give 320 gold block to player
            give 320 emerald block to player
            give 320 iron block to player
            give 5 sponge named "&c&l1k Ada Leveli" to player
            give 10 end stone named "&c&l100 Ada Leveli" to player   
            give 10 168:2 named "&c&l500 Ada Leveli" to player
            give 3 35 named "&f&lDemir Spawner" to player           
            send "&6&lADAKIT &9» &c&lBasariyla Kit alindi."
        else:
            send "&6&lADAKIT &9»  &c&lBu kit bir kereliktir!"


command /eventklasik:
    permission: op
    permission message: &cBunu yapmaya yetkin yok !   
    trigger:   
        loop all players:
        execute console command "sc mute"
        wait 1 second
        execute console command "tm bc &7Klasik Event Basliyor"
        wait 1 second
        execute console command "tm bc &7Son &c30 &7Saniye"
        send "&3&lEvent » &7&lEnvanterinizi Bosaltin" to players
        wait 20 second
        execute console command "tm bc &7Son &c10 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c9 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c8 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c7 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c6 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c5 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c4 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c3 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c2 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c1 &7Saniye"
        wait 2 second
        send "&3&lEvent » &b&lElmas Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 57
        wait 2 second
        send "&3&lEvent » &6&lAltin Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 41
        wait 2 second
        send "&3&lEvent » &f&lDemir Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 42
        wait 2 second
        send "&3&lEvent » &a&lZümrüt Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 133
        wait 2 second
        send "&3&lEvent » &e&lEndStone Bloklar Veriliyor!" to players
        wait 2 second
        give players 5 121
        wait 2 second
        send "&3&lEvent » &9&lPrizmarin Bloklar Veriliyor!" to players
        wait 2 second
        give players 5 168:2
        wait 2 second
        send "&3&lEvent » &e&lEvent Kasa Anahtari Veriliyor" to players
        wait 2 second
        execute console command "crate key all Event 2"
        wait 1 second
        give players 1 65 named "&7Bizi Tercih Ettiginiz Icin Tesekkur Ederiz"
        wait 2 second
        send "&3&lEvent » &6&lEvent Bitmistir Iyi Oyunlar Dileriz" to players
        wait 2 second
        execute console command "sc mute"
 
I
Bir Serverim Var OPSkyblock sizce hangi pluginler gereksiz hangi pluginler lag yapar serverı yoran skriptler hangileridir hangilerini silmem gerekir veya ne eklemem gerekir yazarsanız sevinirim :=)
Ekli dosyayı görüntüle 22185 Ekli dosyayı görüntüle 22185

Skriptlerde Bunlar!

Kod:
options:
    prefix: &2&lRütbe &8&l» &7

    lordkomut: /manuadd %player% skylord
    lordoldu: &aBasariyla SkyLord oldun.
    lordolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    lordkullanim: &cKullanım: &3/skylord ol

    kingkomut: /manuadd %player% skyking
    kingoldu: &aBasariyla SkyKing oldun.
    kingolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    kingkullanim: &cKullanım: &3/skyking ol
 
    prokomut: /manuadd %player% skypro
    prooldu: &aBasariyla SkyPro oldun.
    proolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    prokullanim: &cKullanım: &3/skypro ol

    masterkomut: /manuadd %player% skymaster
    masteroldu: &aBasariyla SkyMaster oldun.
    masterolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    masterkullanim: &cKullanım: &3/skymaster ol

    legendkomut: /manuadd %player% skylegend
    legendoldu: &aBasariyla SkyLegend oldun.
    legendolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    legendkullanim: &cKullanım: &3/skylegend ol

    nbnwkomut: /manuadd %player% skynbnw
    nbnwoldu: &aBasariyla SkyNbnw oldun.
    nbnwolmadi: &cTüm Görevleri Tamamla Daha Sonra Tekrar Dene!
    nbnwkullanim: &cKullanım: &3/skynbnw ol

command /skylord [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skylord.ol":
                execute console command "{@lordkomut}"
                send "{@prefix} {@lordoldu}"
            else:
                send "{@prefix} {@lordolmadi}"
        else:
            send "{@prefix} {@lordkullanim}"

command /skyking [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skyking.ol":
                execute console command "{@kingkomut}"
                send "{@prefix} {@kingoldu}"
            else:
                send "{@prefix} {@kingolmadi}"
        else:
            send "{@prefix} {@kingkullanim}"

command /skypro [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skypro.ol":
                execute console command "{@prokomut}"
                send "{@prefix} {@prooldu}"
            else:
                send "{@prefix} {@proolmadi}"
        else:
            send "{@prefix} {@prokullanim}"         
         
command /skymaster [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skymaster.ol":
                execute console command "{@masterkomut}"
                send "{@prefix} {@masteroldu}"
            else:
                send "{@prefix} {@masterolmadi}"
        else:
            send "{@prefix} {@masterkullanim}"

command /skylegend [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skylegend.ol":
                execute console command "{@legendkomut}"
                send "{@prefix} {@legendoldu}"
            else:
                send "{@prefix} {@legendolmadi}"
        else:
            send "{@prefix} {@legendkullanim}"

command /skynbnw [<text>]:
    trigger:
        if arg 1 is "ol":
            player has permission "skynbnw.ol":
                execute console command "{@nbnwkomut}"
                send "{@prefix} {@nbnwoldu}"
            else:
                send "{@prefix} {@nbnwolmadi}"
        else:
            send "{@prefix} {@nbnwkullanim}"

  #Made BY Naim_Bey_HD  NoBlockNW için özel Tasarım
options:
    p: &3&lNo&7&lBlock&3&LNW &e»
    noperm: &3&lNo&7&lBlock&3&LNW &e» &cBu komutu kullanabilmek için yeterli yetkin yok!
on place:
    if player's tool is a white wool:
        if name of player's tool is "&f&lDemir Spawner":
            set {spawner.demir::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aDemir spawner basariyla koyuldu."
    if player's tool is a blue wool:
        if name of player's tool is "&b&lElmas Spawner":
            set {spawner.elmas::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aElmas spawner başarıyla koyuldu."
    if player's tool is a green wool:
        if name of player's tool is "&a&lZümrüt Spawner":
            set {spawner.zümrüt::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &a&lZümrüt Spawner başarıyla koyuldu."
    if player's tool is a yellow wool:
        if name of player's tool is "&6&lAltin Spawner":
            set {spawner.altın::%event-block's location%} to location of event-block
            set {_flame.%location of event-block%} to event-location
            send "{@p} &aAltın spawner başarıyla koyuldu."
on break:
    if {spawner.demir::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.demir::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 white wool named "&f&lDemir Spawner" to player
        send "{@p} &aDemir spawner başarıyla kırıldı."
        stop
    if {spawner.zümrüt::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.zümrüt::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 green wool named "&a&lZümrüt Spawner" to player
        send "{@p} &a&lZümrüt Spawner başarıyla kırıldı."
        stop
    if {spawner.elmas::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.elmas::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 blue wool named "&b&lElmas Spawner" to player
        send "{@p} &aElmas spawner başarıyla kırıldı."
        stop
    if {spawner.altın::%event-block's location%} is set:
        cancel event
        set block to air
        delete {spawner.altın::%event-block's location%}
        set {_flame.%location of event-block%} to event-location
        give 1 yellow wool named "&6&lAltin Spawner" to player
        send "{@p} &aAltın spawner başarıyla kırıldı."
        stop
every 15 second:
    loop all players:
        loop {spawner.demir::*}:
            drop 1 iron ingot at {spawner.demir::*}
            stop loop
        loop {spawner.zümrüt::*}:
            drop 1 emerald at {spawner.zümrüt::*}
            stop loop
        loop {spawner.elmas::*}:
            drop 1 diamond at {spawner.elmas::*}
            stop loop
        loop {spawner.altın::*}:
            drop 1 gold ingot at {spawner.altın::*}
            stop loop
command /itemsp [<text>] [<text>] [<player>]:
    permission: spawner.admin
    permission message: {@noperm}
    trigger:
        if arg 1 is "ver":
            if arg 2 is "demir":
                if arg 3 is set:
                    give 1 white wool named "&f&lDemir Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya demir spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "elmas":
                if arg 3 is set:
                    give 1 blue wool named "&b&lElmas Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya elmas spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "altin":
                if arg 3 is set:
                    give 1 yellow wool named "&6&lAltin Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya altın spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
            if arg 2 is "zümrüt":
                if arg 3 is set:
                    give 1 green wool named "&a&lZümrüt Spawner" to arg-3
                    send "{@p} &b%arg 3% &c&lAdli oyuncuya zümrüt spawner verildi."
                else:
                    send "{@p} &cOyuncu ismi girmelisin."
        if arg 1 is "liste":
            send "&6Spawnerlar;"
            send "&b1- &fDemir"
            send "&b2- &bElmas"
            send "&b3- &6Altin"
            send "&b4- &aZümrüt"
        if arg 1 is not set:
            send "&a+&c&m---------[&r &3&lNoBlockNW &r &c&m]---------&a&m+"
            send "&4&k| &b/spawner ver <spawner> <oyuncu> &4&k|"
            send "&4&k| &b/spawner liste &4&k|"
        if arg 1 is not "ver" or "liste":
            send "{@p} &cBilinmeyen komut"

command /setspawn:
    permission: setspawn
    trigger:
        set {spawn} to player's location
        message "&6Spawn ayarlandi."

command /spawn:
    trigger:
        teleport player to {spawn}
        message "&f[ &3No&7Block&3NW &f] &7Spawna Aktarildin."
      
every 120 second:
   execute console command "/mobkill monsters askyblock"      
 
on command "/unregister":
        cancel event
 
on command "/help":
        cancel event
      
on command "/helpop":
        cancel event  
      
on command "/bukkit:me":
        cancel event
      
on command "/bukkit:plugins":
        cancel event
      
on command "/bukkit:help":
        cancel event
      
on command "/?":
        cancel event
      
on command "/bukkit:?":
        cancel event
      
on command "/erepairall":
        cancel event
      
on command "/efix all":
        cancel event
      
on command "/etpahere":
        cancel event
      
on command "/plugins":
        cancel event
      
on command "/etpahere":
        cancel event
      
on command "/etpahere":
        cancel event
      
on first join:
    broadcast "&6&lHosgeldin &b» &3%player% &cServera Ilk Defa Katildi!"      

on first join:
    teleport player to {spawn}

on join:
    teleport player to {spawn}
  
options:
    p2: &3&lNo&7&lBlock&3&lNW &9» &c&lSohbet Şuanda Kapalı , Açılıncaya Kadar Konuşman Engellidir !

command /chat <text>:
    permission: chat.kilit
    trigger:
        if arg 1 is "kapat":
            set {kilitli} to true
            broadcast " "
            broadcast " &3&lNo&7&lBlock&3&lNW &9» &c&lSohbet Kapatildi!"
            broadcast " "
        else:
            if arg 1 is "ac":
                set {kilitli} to false
                broadcast " "
                broadcast " &3&lNo&7&lBlock&3&lNW &9» &a&lSohbet Acildi !"
                broadcast " "

on chat:
    {kilitli} is true:
        if player doesn't have permission "sohbet.konusma":
            cancel event
            send "{@p2}" to player  
          
on place of a bedrock:
    cancel event
  
command /blokcoin:  
    permission: op
    permission message: &cBunu yapmaya yetkin yok !  
    trigger:  
        give a bedrock named "&c&lBlock Coin" to player  

command /editcoin:  
    permission: op
    permission message: &cBunu yapmaya yetkin yok !  
    trigger:  
        give a sunflower named "&7&lEdit Coin" to player
      
command /obsicoin:  
    permission: op
    permission message: &cBunu yapmaya yetkin yok !  
    trigger:  
        give a nether brick named "&8&lObsi Coin" to player      
      
on break a 168:2:
    cancel event
    set block to air
    give 1 168:2 to player      

on break a end stone:
    cancel event
    set block to air
    give 1 end stone to player      

on break a sponge:
    cancel event
    set block to air
    give 1 sponge to player
  
on break a mossy cobblestone:
    cancel event
    set block to air
    give 1 mossy cobblestone to player
  
on break a cobblestone:
    cancel event
    set block to air
    give 1 cobblestone to player
  
on break a gold block:
    cancel event
    set block to air
    give 1 gold block to player
  
on break a iron block:
    cancel event
    set block to air
    give 1 iron block to player  

on break a diamond block:
    cancel event
    set block to air
    give 1 diamond block to player

on break a emerald block:
    cancel event
    set block to air
    give 1 emerald block to player
  
on break a obsidian:
    cancel event
    set block to air
    give 1 obsidian to player  
  
on command "/tpa":
    execute console command "fly %player% off"
  
on command "/warp edit":
    execute console command "fly %player% off"
  
on command "/warp arena":
    execute console command "fly %player% off"  
  
on command "/warp obsi":
    execute console command "fly %player% off"      

command /sus [<text>] [<text>] [<text>]:
    permission: sk.mute.sus
    permission message: &cBu komutu kullanamazsin.
    trigger:
        execute console command "/mute %arg 1% %arg 2%m"
        broadcast " "
        broadcast "&3No&7Block&3NW &c> &6Yetkili &c: &3%player%"
        broadcast "&3No&7Block&3NW &c> &6Susturulan &c: &3%arg 1%"
        broadcast "&3No&7Block&3NW &c> &6Sure &c: &3%arg 2% dk"
        broadcast "&3No&7Block&3NW &c> &6Sebep &c: &c%arg 3%"
        broadcast " "
      
on damage:
    victim is player
    if y-coordinate of victim is below 0:
        cancel event
        teleport victim to {dusuncedogacagimizyer}
        send "&f[&3No&7Block&3NW&f] &c> &7Yere Dustugun İcin Buraya Isinlandin." to victim
        stop

command /dbde:
    permission: dbde.mctr
    permission message: &f[&3No&7Block&3NW&f] &8� &7Bu komut icin gerekli yetkiniz yok.
    trigger:
        set {dusuncedogacagimizyer} to location of player
        message "&f[&3No&7Block&3NW&f] � &7D���nce do�acak yer &aba�ar�yla &7ayarland�."

options:
    prefix: &6&lBilet Oyunu &c> #Oyunun Prefixi Ne Olsn      
command /oyun1:
    permission: sk.admin
    permission message: &cBunu yapmak i�in yetkin yok!
    trigger:
        if {kodlar.%{_kodgecici.%player%}%} is set:
        set {kodlar} to a random integer between 1 and 999999999999
        set {kodlar.%{_kodgecici.%player%}%} to {kodlar}
        set {kodBasladi} to true
        broadcast "&d--------------------------------------------"
        broadcast " "
        broadcast " "
        broadcast " {@prefix} &6Oyun baslamistir, kodu sohbete ilk yazan kazanacaktir!"
        broadcast " {@prefix} &cGecerli Kod: &a%{kodlar}%"
        broadcast " "
        broadcast " "
        broadcast "&d--------------------------------------------"
          
on chat:
    if {kodBasladi} is true:
        if message is "%{kodlar}%":
            wait 5 tick
            broadcast " &d------------------------------------------------------------"          
            broadcast " {@prefix} &4%player% &c&lKelime Oyununu Kazandi!."
            broadcast " &d------------------------------------------------------------"      
            set {kodBasladi} to false
            give a paper named "&3Bilet" to player
          
          
every 20 minute:
    execute console command "oyun1"
    stop

command /herkeseitemver [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            message [&6&lEVENT&8&l]  &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
        else if arg 2 is not set:
            message [&6&lEVENT&8&l]  &7Bu komutu kullanabilmek için gerekli yetkiniz yok."
        else:
            if player has permission "herkeseitemver.admin":
                if arg 3 is not set:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2%"
                    send "[&6&lEVENT&8&l]  &7Yonetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players
                else:
                    loop all players:
                        execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
                    send [&6&lEVENT&8&l]  &7Yonetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players  
                  
              
options:
    command: sure                            
    permission: r.sk                   
    prefix: &8[&b&lSüre&8]
 
variables:
    {second::%player%} = 0
    {minute::%player%} = 0
    {hour::%player%} = 0

every second:
    loop all players:
        add 1 to {second::%loop-player%}
        if {second::%loop-player%} is 60:
            subtract 60 from {second::%loop-player%}
            add 1 to {minute::%loop-player%}
        if {minute::%loop-player%} is 60:
            subtract 60 from {minute::%loop-player%}
            add 1 to {hour::%loop-player%}
    
command /{@command} [<offline player>]:
    permission: {@permission}
    trigger:
        if arg 1 is not set:
            send "{@prefix} &7Oyun Zamanınız %{hour::%player%}% Saat %{minute::%player%}% Dakika"
            stop
        if arg 1 is set:
            if arg 1 is "top":
                loop {hour::*}:
                    add 1 to {_size}
                    if {_low.to.high.list::%loop-value%} is not set:
                        set {_low.to.high.list::%loop-value%} to loop-index
                    else:
                        set {_n} to 0
                        loop {_size} times:
                            set {_n} to {_n}+1
                            {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
                            set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
                            stop loop
                wait 1 tick
                set {_n} to size of {_low.to.high.list::*}
                loop {_low.to.high.list::*}:
                    set {_high.to.low.list::%{_n}%} to loop-value
                    set {_n} to {_n}-1
                wait 1 tick
                message "&m------------&r &6&lOnline &nTop 10&r &m------------"
                loop {_high.to.low.list::*}:
                    add 1 to {_result}
                    send "&b%loop-value%&7: &e%{hour::%loop-value%}% saat"
                    if {_result} is 10:
                        stop
            else:
                if {days.%arg 1%} is not set:
                    set {days.%arg 1%} to 0
                if {hour::%arg 1%} is not set:
                    set {hour::%arg 1%} to 0
                if {minute::%arg 1%} is not set:
                    set {minute::%arg 1%} to 0
                send "{@prefix} &e%arg 1%&7's Oyun Zamanı %{hour::%arg 1%}% Saat %{minute::%arg 1%}% Dakika"

command /suresifirla:
    permisison: {permission}
    permission message: &cBunu yapamazsın!
    trigger:
        delete {second::*}
        delete {minute::*}
        delete {hour::*}
        send "&aBaşarılı" to player

command /adakit:
    trigger:
        {aldi.%player%} isn't set:
            set {aldi.%player%} to true
            give 320 diamond block to player
            give 320 gold block to player
            give 320 emerald block to player
            give 320 iron block to player
            give 5 sponge named "&c&l1k Ada Leveli" to player
            give 10 end stone named "&c&l100 Ada Leveli" to player  
            give 10 168:2 named "&c&l500 Ada Leveli" to player
            give 3 35 named "&f&lDemir Spawner" to player          
            send "&6&lADAKIT &9» &c&lBasariyla Kit alindi."
        else:
            send "&6&lADAKIT &9»  &c&lBu kit bir kereliktir!"


command /eventklasik:
    permission: op
    permission message: &cBunu yapmaya yetkin yok !  
    trigger:  
        loop all players:
        execute console command "sc mute"
        wait 1 second
        execute console command "tm bc &7Klasik Event Basliyor"
        wait 1 second
        execute console command "tm bc &7Son &c30 &7Saniye"
        send "&3&lEvent » &7&lEnvanterinizi Bosaltin" to players
        wait 20 second
        execute console command "tm bc &7Son &c10 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c9 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c8 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c7 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c6 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c5 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c4 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c3 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c2 &7Saniye"
        wait 1.5 second
        execute console command "tm bc &7Son &c1 &7Saniye"
        wait 2 second
        send "&3&lEvent » &b&lElmas Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 57
        wait 2 second
        send "&3&lEvent » &6&lAltin Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 41
        wait 2 second
        send "&3&lEvent » &f&lDemir Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 42
        wait 2 second
        send "&3&lEvent » &a&lZümrüt Bloklar Veriliyor!" to players
        wait 2 second
        give players 192 133
        wait 2 second
        send "&3&lEvent » &e&lEndStone Bloklar Veriliyor!" to players
        wait 2 second
        give players 5 121
        wait 2 second
        send "&3&lEvent » &9&lPrizmarin Bloklar Veriliyor!" to players
        wait 2 second
        give players 5 168:2
        wait 2 second
        send "&3&lEvent » &e&lEvent Kasa Anahtari Veriliyor" to players
        wait 2 second
        execute console command "crate key all Event 2"
        wait 1 second
        give players 1 65 named "&7Bizi Tercih Ettiginiz Icin Tesekkur Ederiz"
        wait 2 second
        send "&3&lEvent » &6&lEvent Bitmistir Iyi Oyunlar Dileriz" to players
        wait 2 second
        execute console command "sc mute"
IP AT BAKIYIM SUNUCUYA
 
Panelden en fazla lag yapan eklentilere bakabiliyordun galiba. Arastirmani oneririm.

SM-A720F cihazımdan Tapatalk kullanılarak gönderildi
 
Eğer TPS düşüşü yaşıyosan PaperSpigot kullanabilirsin optimizasyon konusunda daha iyidir.
 
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