command menü:
trigger:
set {_menü} to chest inventory with 3 rows named "Menü"
set slot numbers between 0 and 9 of {_menü} to stone named "&eAlınabilir Taş"
set slot 10 of {_menü} to diamond sword named "&bElmas Kılıç" with lore "&eAlınamaz"
set slot 17 of {_menü} to compass named "&eÖlüm Pusulası" with lore "&7Tıkladığında intihar edersin&8!"
open {_menü} to player
inventory click:
event-inventory's name = "Menü"
cancel event if event-slot's index = 10
kill player if event-slot's index = 17