Öncelikle Herkese Merhaba;
Kendim Editleyip Geliştirmiş Olduğum Yağmur Oylama Skriptini Sizlere Gösterceğim
Biraz Acemiyim :D
Resimler Çok Acemiyim Resimleri Kötü Kesmiş Olabilirim;
Kendim Editleyip Geliştirmiş Olduğum Yağmur Oylama Skriptini Sizlere Gösterceğim
Biraz Acemiyim :D
Kod:
on weather change:
is raining in "ASkyBlock":
set {yoylama} to true
loop all players:
set {yoy.%loop-player%} to true
broadcast " &c---[&3Sunucu&6Adı&c]---"
broadcast " &aYağmur yağdığı için yağmur oylaması başlatıldı."
broadcast " &aYağmurun Oylaması İçin /yagmur Yazınız."
broadcast " &aSaniye sonra oylama bitecek &6> &6[30] <"
play raw sound "mob.guardian.curse" at players with pitch 1 volume 25
wait 25 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[5] <"
wait 1 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[4] <"
wait 1 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[3] <"
wait 1 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[2] <"
wait 1 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[1] <"
wait 1 second
execute console command "tm broadcast &cSaniye sonra oylama bitecek\n&6> &6[0] <"
wait 1 second
execute console command "tm broadcast &aOylama Bitmiştir."
wait 1 second
if {yevett} is greater than {yhayirr}:
set weather to sunny
play raw sound "mob.chicken.plop" at players with pitch 1 volume 25
broadcast "&3Sunucu&6Adı &8» &8Hava durumu &6güneşli &8olarak karar verilmiştir!"
if {yhayirr} is greater than {yevett}:
play raw sound "mob.chicken.plop" at players with pitch 1 volume 25
broadcast "&3Sunucu&6Adı &8» &7Hava durumu &7yağmurlu &8olarak karar verilmiştir!"
set {yoylama} to false
set {yevett} to 0
set {yhayirr} to 0
command /yevet:
trigger:
if {yoylama} is true:
if {yoy.%player%} is true:
add 1 to {yevett}
send "&cYağmur Oylaması &7» &aEvet &8: &7%{yevett}% &cHayır &8: &7%{yhayirr}%" to player
set {yoy.%player%} to false
else:
execute console command "tm msg %player% &6Yağmur!\n&cZaten Oy Kullandın Dostum&8."
if {yoylama} is false:
execute console command "tm msg %player% &6Yağmur!\n&6Şuan Bir Yağmur Oylaması Yok&8."
command /yhayir:
trigger:
if {yoylama} is true:
if {yoy.%player%} is true:
add 1 to {yhayirr}
send "&cYağmur Oylaması &7» &aEvet &8: &7%{yevett}% &cHayır &8: &7%{yhayirr}%" to player
set {yoy.%player%} to false
else:
execute console command "tm msg %player% &6Yağmur!\n&cZaten Oy Kullandın Dostum&8."
if {yoylama} is false:
execute console command "tm msg %player% &6Yağmur!\n&6Şuan Bir Yağmur Oylaması Yok&8."
command /yagmur:
trigger:
open chest with 2 rows named "&8&l» &d&lYağmur Menüsü &8&l«" to player
wait 1 tick
format slot 0 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 1 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 2 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 3 of player with Sugar named "&aYağmurun Durması İçin Tıkla!" to close then run [execute player command "yevet"]
format slot 4 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 5 of player with RedStone named "&cYağmurun Devam Etmesi İçin Tıkla!" to close then run [execute player command "yhayir"]
format slot 6 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 7 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 8 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 9 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 10 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 11 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 12 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 13 of player with Book And Quill named "&eOylama Durumu &8» &aEvet &8: &7%{yevett}% &cHayır &8: &7%{yhayirr}%" to close then run [execute player command "wrgwejkrtuıdsgfıydsrfuysdfgydsgflısdtgfıgsdıgf"]
format slot 14 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 15 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 16 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
format slot 17 of player with Red Stained Glass Pane named "&8&l» &8[&3Sunucu&6Adı&8] &8&l«" to close
stop
command /wrgwejkrtuıdsgfıydsrfuysdfgydsgflısdtgfıgsdıgf:
permission: yagmur.msg
trigger:
execute console command "tm msg %player% &6Yağmur!\n&cYanlış Yer Dostum&8!"
Son düzenleme: