Gelişmiş OtoSell

  • Konuyu Başlatan Konuyu Başlatan Kimsesiz
  • Başlangıç tarihi Başlangıç tarihi
  • Görüntüleme 733
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

Kimsesiz

"Hiç" Olmak "Herkes" olmaktan daha onurlu!
Katılım
23 Ağustos 2016
Mesajlar
322
Elmaslar
80
Puan
13.720
Konum
İstanbul / Nişantaşı
X4jmgo.png

Madenler
GzgaJy.png

Maden Cevherleri
aEamAR.png

Odun Bölümü
PMAmdv.png

Arkadaşlar Elinde Böyle Satma Skripti Olan varmı şimdiden teşşekkürler paylaşırsa sevinirim
 
Buyrunuz:
Kod:
options:
    prefix: &6&lTurkey&f&lCraft &8» #Yazının başını ayarlar.
    lapisadet: 64 #Kaç tanede oto olarak satılacağını ayarlar.
    lapisfiyat: 10000 #Oto olarak ne kadara satılacağını ayarlar.
    lapisblockfiyat: 640000 #Oto olarak ne kadara satılacağını ayarlar.
    elmasadet: 64 #Kaç tanede oto olarak satılacağını ayarlar.
    elmasfiyat: 64000 #Oto olarak ne kadara satılacağını ayarlar.
    elmasblockfiyat: 760000    #Oto olarak ne kadara satılacağını ayarlar.
    demiradet: 64 #Kaç tanede oto olarak satılacağını ayarlar.
    demirfiyat: 32000 #Oto olarak ne kadara satılacağını ayarlar.
    demirblockfiyat: 380000 #Oto olarak ne kadara satılacağını ayarlar.
    altinadet: 64 #Kaç tanede oto olarak satılacağını ayarlar.
    altinfiyat: 45000 #Oto olarak ne kadara satılacağını ayarlar.
    altinblockfiyat: 600000 #Oto olarak ne kadara satılacağını ayarlar.
    zumrutadet: 64 #Kaç tanede oto olarak satılacağını ayarlar.
    zumrutfiyat: 57500 #Oto olarak ne kadara satılacağını ayarlar.
    zumrutblockfiyat: 725000 #Oto olarak ne kadara satılacağını ayarlar.
on first login:
    set {lapis.%player%} to true
    set {elmas.%player%} to true
    set {demir.%player%} to true
    set {altin.%player%} to true
    set {zumrut.%player%} to true
    wait 2 seconds
    send "{@prefix} &e&lSunucuya ilk defa giriş yaptığınız için bütün oto-satışlar aktif edildi!"

command /otolapis:
    trigger:
        if {lapis.%player%} is false:
            send "&eOtomatik lapis satışı aktif edildi." to player
            set {lapis.%player%} to true
        else:
            send "&eOtomatik lapis satışı de-aktif edildi." to player
            set {lapis.%player%} to false
           
on break 21 or 56 or 14 or 15 or 129:
    if {lapis.%player%} is true:
        if player has {@lapisadet} lapis lazuli:
            remove {@lapisadet} lapis lazuli from player
            send " {@Prefix} &c{@lapisadet} &eTane lapisi &c{@lapisfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@lapisfiyati}"
            stop
on break 21 or 56 or 14 or 15 or 129 or 57 or 22 or 133 or 41 or 42:
    if {lapis.%player%} is true:
        if player has {@lapisadet} 22:
            remove {@lapisadet} 22 from player
            send " {@Prefix} &c{@lapisadet} &eTane lapis bloğunu &c{@lapisblockfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@lapisblockfiyat}"
            stop

command /otoelmas:
    trigger:
        if {elmas.%player%} is false:
            send "&bOto Elmas Satma Aktif" to player
            set {elmas.%player%} to true
        else:
            send "&bOto Elmas Satma Deaktif" to player
            set {elmas.%player%} to false
           
on break 21 or 56 or 14 or 15 or 129:
    if {elmas.%player%} is true:
        if player has {@elmasadet} diamond:
            remove {@elmasadet} diamond from player
            send " {@Prefix} &c{@elmasadet} &eTane demiri &c{@elmasfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@elmasfiyat}"
            stop
on break 21 or 56 or 14 or 15 or 129 or 57 or 22 or 133 or 41 or 42:
    if {elmas.%player%} is true:
        if player has {@elmasadet} diamond block:
            remove {@elmasadet} diamond block from player
            send " {@Prefix} &c{@lapisadet} &eTane demir bloğunu &c{@elmasblockfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@elmasblockfiyat}"
            stop

command /otodemir:
    trigger:
        if {demir.%player%} is false:
            send "&bOto Demir Satma Aktif" to player
            set {demir.%player%} to true
        else:
            send "&bOto Demir Satma Deaktif" to player
            set {demir.%player%} to false
           
on break 21 or 56 or 14 or 15 or 129:
    if {demir.%player%} is true:
        if player has {@demiradet} iron ingot:
            remove {@demiradet} iron ingot from player
            send " {@Prefix} &c{@demiradet} &eTane demiri &c{@demirfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@demirfiyat}"
            stop
on break 21 or 56 or 14 or 15 or 129 or 57 or 22 or 133 or 41 or 42:
    if {demir.%player%} is true:
        if player has {@demiradet} iron block:
            remove {@demiradet} iron block from player
            send " {@Prefix} &c{@demiradet} &eTane demir bloğunu &c{@demirblockfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@demirblockfiyat}"
            stop

command /otoaltın:
    trigger:
        if {altin.%player%} is false:
            send "&bOto Altin Satma Aktif" to player
            set {altin.%player%} to true
        else:
            send "&bOto Altin Satma Deaktif" to player
            set {altin.%player%} to false
           
on break 21 or 56 or 14 or 15 or 129:
    if {altin.%player%} is true:
        if player has {@altinadet} gold ingot:
            remove {@altinadet} gold ingot from player
            send " {@Prefix} &c{@altinadet} &eTane altını &c{@altinfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@altinfiyat}"
            stop
on break 21 or 56 or 14 or 15 or 129 or 57 or 22 or 133 or 41 or 42:
    if {altin.%player%} is true:
        if player has {@altinadet} gold block:
            remove {@altinadet} gold block from player
            send " {@Prefix} &c{@altinadet} &eTane altın bloğunu &c{@altinblockfiyat}TL &ekarşılığında sattın!" to player
            execute console command "/eco give %player% {@altinblockfiyat}"
            stop

command /otozümrüt:
    trigger:
        if {zumrut.%player%} is false:
            send "&bOto Zumrut Satma Aktif" to player
            set {zumrut.%player%} to true
        else:
            send "&bOto Zumrut Satma Deaktif" to player
            set {zumrut.%player%} to false
           
on break 21 or 56 or 14 or 15 or 129:
    if {zumrut.%player%} is true:
        if player has {@zumrutadet} emerald:
            remove {@zumrutadet} emerald from player
            send " {@Prefix} &c{@zumrutadet} &eTane zümrütü &c{@zumrutfiyat}TL &ekarşılığında sattın!"
            execute console command "/eco give %player% {@zumrutfiyat}"
            stop
           
on break 21 or 56 or 14 or 15 or 129 or 57 or 22 or 133 or 41 or 42:
    if {zumrut.%player%} is true:
        if player has {@zumrutadet} emerald block:
            remove {@zumrutadet} emerald block from player
            send " {@Prefix} &c{@zumrutadet} &eTane zümrüt bloğunu &c{@zumrutblockfiyat}TL &ekarşılığında sattın!"
            execute console command "/eco give %player% {@zumrutblockfiyat}"
            stop

command /otosat:
    trigger:
        open chest with 3 rows named "&m&b----&c]{@prefix}&m&c[&b----" to player
        if {lapis.%player%} is true:
            format slot 9 of player with lapis lazuli named "&6&lOto Lapis Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&c&lDurum: &aAçık" to close then run "otolapis"
        if {lapis.%player%} is false:
            format slot 9 of player with lapis lazuli named "&6&lOto Lapis Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&a&lDurum: &cKapalı" to close then run "otolapis"
           
        if {elmas.%player%} is true:
            format slot 11 of player with diamond named "&6&lOto Elmas Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&c&lDurum: &aAçık" to close then run "otoelmas"
        if {elmas.%player%} is false:
            format slot 11 of player with diamond named "&6&lOto Elmas Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&a&lDurum: &cKapalı" to close then run "otoelmas"
           
        if {demir.%player%} is true:
            format slot 13 of player with iron ingot named "&6&lOto Demir Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&c&lDurum: &aAçık" to close then run "otodemir"
        if {demir.%player%} is false:
            format slot 13 of player with iron ingot named "&6&lOto Demir Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&a&lDurum: &cKapalı" to close then run "otodemir"
           
        if {altin.%player%} is true:
            format slot 15 of player with gold ingot named "&6&lOto Altın Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&c&lDurum: &aAçık" to close then run "otoaltın"
        if {altin.%player%} is false:
            format slot 15 of player with gold ingot named "&6&lOto Altın Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&a&lDurum: &cKapalı" to close then run "otoaltın"
           
        if {zumrut.%player%} is true:
            format slot 17 of player with emerald named "&6&lOto Zümrüt Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&c&lDurum: &aAçık" to close then run "otozümrüt"
        if {zumrut.%player%} is false:
            format slot 17 of player with emerald named "&6&lOto Zümrüt Satışı" with lore "&3&lHem Blok Halini Hemde Ham Halini Satar ||&a&lDurum: &cKapalı" to close then run "otozümrüt"
           
        format slot 0 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 1 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 2 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 3 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 4 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 5 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 6 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 7 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 8 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 10 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 12 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 14 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 16 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 18 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 19 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 20 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 21 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 22 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 23 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 24 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 25 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
        format slot 26 of player with white stained glass pane of unbreaking 1, named " " with lore "" to close then run "otosat"
 
Durum
Üzgünüz bu konu cevaplar için kapatılmıştır...

Hala Discord sunucumuza katılmadın mı?

Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!

Şimdi Katıl
Üst