Çözüldü FeatherBord skor ile ilgili falan bişey yazdımızda mesela /is level yazınca anında skor tablosunda göstermior yeni tabloyu oldugu gibi donup kalıor

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xXYigitKingXx

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xXYigitKingXx
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arkadaşlar başlıktada belirttiğim gibi featherboard hata veior nedense yardım edermisiniz lütfen oyunda girdimde bazen ya başkasnın skor tablosunu gösterior ya is level çekince levelini kaydetmior ya sw de 6 kişi varsa 3 dio 4 dio falan yardım pls
FeatherBoarddaki scoreboards dosyasının içindeki default yani normalde kullanılan skor tablosu:

Kod:
# Default FeatherBoard comes with a board called "default". All players have the permission
# featherboard.group.default  (by default) meaning all players should see the scoreboard unless
# the permission is negated.

# Example of the use of settings
# This section is optional
settings:
  # If you quickly want to change the
  # the label color change it here.
  # It replaces $setting_label-color$ throughout the entire config
  label-color: "&e"
  # Show or hide the health
  # This is an example of the script
  show-health: true
  # The priority of the scoreboard. The higher the number -> higher priority
  # Used when having more than one scoreboard assigned
  priority: 10

# Example of pre processing script
# This section is optional
script-pre: |
    if (settings['show-health'] == "true"){
        board.getMeta().setSetting("enable-health","");
    }else{
        board.getMeta().setSetting("enable-health","|disabled|");
    }

# This section is required. Those are your scoreboard lines
lines:
  # Every section here are different lines. The first section will be used as the title
  # the following sections will be used as the lines on the scoreboard (max 15)
  # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  # things simple I will use logical names such as "title", "spacer", "header", ...
  title:
    # Every line has its own frames. The animation will loop through these frames on intervals
    # that you configure below.
    # Put all your frames under 'text:'. You can make as many lines as you want and use
    # placeholders and preset effects.
    # Keep in mind that there is a limit in line width!
    frames:
    # To create cool looking animations you create yourself
    # you can use the graphical tool AnimationCreator
    # https://www.spigotmc.org/resources/animationcreator.6001/
    # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
    # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
    #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
    - ''
    # Interval is the animation interval in TICKS (20 ticks is one second).
    # Every X ticks the animation goes to the next frame (see above)
    # Once all frames are finished it will start over from the first one
    interval: 3
    # If you don't want a static order of the frames and want to show each frame at random
    # you can enable this option.
    random: false
  # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  # These lines (usually a header or footer) are also good for decoration.
  player-label:
    text:
    - ' &6&lOyuncu Bilgileri:'
    interval: 100
    random: false
  player-line1:
    text:
    - '  &b➥&a  Merhaba &3{player}'
    interval: 100
    random: false
    player-line2:
    text:
    - '  &b➥&a  Ping: &c{ping}ms'
    interval: 1
    random: false
  5:
    frames:
    - '  &b➥&a  Yetki: &c{group}'
    random: false
  6:
    frames:
    - '  &b➥&a  Edit Coin: &c{skript:ec::%player%}'
    random: false
  7:
    frames:
    - ''
    random: false
  spacer1:
    text:
    - '  &b➥&a  Öldürme: &7{stat_pkills}'
    interval: 3
    random: false
  news-info:
    text:
    - '  &b➥&a  Ölme: &7{stat_deaths}'
    interval: 3
    random: false
  bakıye:
    text:
    - '  &b➥&a  Bakiye: &7{money}'
  aktif:
    text:
    - '  &b➥&a  Aktif: &b{onlineplayers}'
    interval: 1
    random: false
  saat:
    text:
    - '  &b➥&a  Saat: &7{time}'
    interval: 1
    random: false
  saats:
    text:
    - '  &b➥&a  Ada Leveli: &7{askyblock_island_level}'
    interval: 1
    random: false
  bos3:
    text:
    - ''
    interval: 1
    random: false
  web-site:
    text:
    - '   &bwww.turktim.mc.tc &6| &b/ininal'
    interval: 100
    random: false
Config:

Kod:
# ------------------------------------ #
#
#  FeatherBoard 4
#  Runs like a feather on your server
#  (c) Maxim Van de Wynckel
#
# ------------------------------------ #

# Plugin requirements:
#           (Required) MVdWPlaceholderAPI 2 or higher

# Permissions: To use the action groups give them the permission
#              featherboard.group.<group>
#              Make sure to remove them from the other groups
#              when giving a new permission.

# Variables: These variables can be used in the TEXT section
#            of both the header as the footer.
#           
#            {PLAYER}       - Player name
#            {PLAYERNICK}   - Player nickname
#            {SERVER}       - Server name
#            {PLAYERCOUNT}  - Server player count
#            {BUNGEECOUNT}  - Bungee network player count
#            5000+ more ... see spigot page

# Formatting: These are formatting tags allowing you to format the animations
#             or placeholders.
#
#             Substring: This allows you to split a word (even a placeholder) in lines
#               example: <substring begin=0 end=3>Hello World</substring> = Hel
#               usage: This can be used to split placeholders when creating a typewriter
#                      or to split the colors in a placeholder.
#
#             Scroll: This creates a scrolling animation of the text inside it. It accepts
#                     two arguments (the length and space between scrolls).
#               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
#
#             PLENTY MORE! See spigot page

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# GENERAL PLUGIN SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

## Config version (DO NOT EDIT)
config: 4

## Language file
lang: 'en'

## Debug mode
debug: false

## Log to file
log:
  enabled: true
  # Reset log on startup
  reset: true

## Update checking
update:
 # RECOMMENDED YOU LEAVE THIS TRUE
 # Support for older versions is not provided
  check: true

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# PLUGIN SPECIFIC SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
 
# Toggling allows you to disable the scoreboard
database:
  # If you want the toggle to stay even when your users
  # log off you can enable this. Keep in mind that this requires a
  # MySQL or SQLite database.
  # If you are configuring the plugin for the first time it is advised
  # to stay away from these settings until you managed the scoreboard
  # set up.
  persistent: false
  # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  # with isolation, url, driver, ...
  # Database name
  database: "featherboard"
  # Database username
  username: bukkit
  # Database password
  password: walrus
  # Database driver URL
  # {DIR} will be replaced with the plugin directory
  # {NAME} will be replaced wit the plugin name
  url: jdbc:sqlite:{DIR}{NAME}.db
  # Save interval in ticks
  save-interval: 6000

# Disabled worlds. Add your world name in this list to disable it.
disabled-worlds:
- 'example_world'

# Scoreboard assigning. The boards can be assigned by various ways.
# default the scoreboards will be assigned by permissions.
# You can have multiple ways of assigning a scoreboard, but
# keep in mind that it uses a "first come first served" principal
# Multiple assign methods is only recommended when using things like
# TIME or WORLD in combination with something else.
#
# PERMISSION         -     Assign scoreboards based on permissions
#                       This is the default setting (since 2014)
#                        featherboard.group.<scoreboard>
#
# GROUP                -    Assign scoreboards based on Vault groups
#                        this means the scoreboard name has to
#                        have the name of your Vault group.
#
# WORLD                -    Assign scoreboards based on the world
#                        the player is in.
#
# TIME              -   Assign the scoreboard based on the day.
#                       "day" for Day and "night" for night.
#
# NONE                -    Do no assign scoreboards and just rely on
#                        manual assigning (triggers, etc...)
#
# LANGUAGE          -   Client language (en,nl,fr) Two letter language code
#
# PLACEHOLDER:*        -    Assign the scoreboard based on a placeholder
#                        this method can be very intensive for certain non cached
#                        placeholders.
#                        It will look for scoreboardname.yml files matching the result
#                        of the placeholder.
#                       Replace "*" with an actual placeholder (ex. "PLACEHOLDER:{isflying}" )
#                        KEEP IN MIND: Fast switching scoreboards is not a good thing.
#
# SPAWN_DISTANCE    -   Assign the scoreboard based on the distance to the world's spawn
#                       Name your scoreboard: "spawn_distance_*" where * is a number
#                       representing the distance. (ex. "spawn_distance_10")
#                       The example would math the scoreboard if you are within 10 blocks
#                       to the spawn.
scoreboard-assigning:
- 'PERMISSION'

# GUI: This is a feature enabling a GUI to select a specific scoreboard
# The GUI will show all scoreboards you have permission to. It is not very
# configurable in the way you can't control the location or order of the scoreboards
# For a more configurable GUI I recommend DeluxeMenus
gui:
  # This is the title of the GUI
  title: "Scoreboards"
  # Size of the GUI (leave to -1 to make it dynamic)
  # Sizes: 9,27,54
  size: -1

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# ADVANCED SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

# Placeholder settings
placeholder:
  # Placeholder update method
  # COMPATIBLE          - Only downloads compatible placeholders.
  # FORCE               - Force download all placeholders.
  # UPDATE_ONLY         - Only update existing downloaded placeholders.
  update-method: "COMPATIBLE"
  # Clear unused placeholders that are not enabled.
  clear-unused: true
  # Config cache only
  # This will only keep placeholders you use in the config
  # This breaks:
  # 1) MVdWPlaceholderAPI hooked plugins that make you use placeholders
  #    in their plugins.
  # 2) Plugins that add custom placeholders to MVdWPlaceholderAPI
  config-cache: false

# Scoreboards file path. This is the folder path containing the .yml files containing
# the scoreboards.
scoreboards-location: "scoreboards"

# Modules file path. This is the folder path containing the JAR files for additional
# placeholder or featherboard modules.
modules-location: "modules"

# Tweaks to increase or tune performance
tweaks:
  # Reset all scoreboard on startup
  # this is similar to manually deleting the scoreboard.dat
  reset-scoreboard-data: false
  # This option does not send scoreboard remove packets
  # to the client on join.
  keep-scoreboard-join: false
  # This option does not send scoreboard remove packets
  # to the client on quit. This can increase performance on servers
  # where players quit a lot (hubs, ...)
  #
  # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  # /data folder
  #
  # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  keep-scoreboard-quit: false
  # Trust or do not trust scoreboard scripts.
  # Normally you leave this to true
  # When disabled scoreboard scripts will be disabled
  trust-scoreboard-scripts: true
  # Some placeholders have a slow process behind them. Meaning they might contact a database
  # and take a while to 'resolve'. This will never cause lag since the placeholders are loaded
  # separate from the sending. But can slow down the animation because it has to wait
  # for the placeholder to be loaded. When having multiple lines like a text that shows
  # the information about the placeholders you put below it, this can cause problems.
  # Enabling this will output a message in the console and ingame to operators
  # saying when a placeholder is causing delays.
  detect-animation-lag: false
  # Putting this to true will SPAM your console with timings report per placeholder/animation
  # refresh. Used for debugging purposes.
  # This requires detect-placeholderdelay to true
  verbose-animation-timings: false
  # Show delay on join. Useful if you wish to let the user
  # enjoy a Title MOTD without having the scoreboard obstructing
  # the view.
  # Please note that there is a static show-delay build in of 5 ticks that you can
  # not change. This is because a lot of data is send in the first moment a player
  # joins.
  show-delay: 0
  # The update speed multiplier can increase the update speed of the scoreboard
  # A normal scoreboard would have a max refresh rate of 20 ticks per second
  # When changing this multiplier you can make this slower or faster.
  # Support for faster multipliers is not provided as it depends on your server
  # hardware if it can handle it.
  # This feature is mostly meant for advanced users that want to create something unique
  # or when stress testing.
  speed-multiplier: 1.0
  # Scoreboard script engine to use
  scoreboard-script-engine: "JavaScript"
  scoreboard-update:
    # Scoreboard update method
    # This is the method used to send the scoreboard.
    # ANTI_FLICKER_V1   - This method works for 1.7-1.13. It will prevent the
    #                     scoreboard lines from jumping.
    #                     This is the only supported method for Cauldron servers.
    #                     Pros:
    #                     - No flickering or jumping lines
    #                     - Fast animations
    #                     - Less packets after the scoreboard is loaded
    #                     - Static line support with ~72 characters
    #                     Cons:
    #                     - This method sends more packets when the scoreboard first loads
    #                     - Maximum of 28 characters with colors
    # ANTI_FLICKER_V2   - This method works for 1.9-1.13. It will prevent the
    #                     scoreboard lines from jumping.
    #                     This method is in BETA
    #                     Pros:
    #                     - No flickering or jumping lines
    #                     - Fast animations
    #                     - Full 68-70 character animations
    #                     Cons:
    #                     - More CPU/RAM usage than V1 due to frame buffer
    #                     - Scoreboards will have a delay of 3 ticks (not really noticeable)
    #                     - Does not work with Team plugins, 'especially' those that use packets
    #
    #
    # SWITCH_LINES      - This method works for 1.7-1.13. It will reset individual
    #                     scoreboard lines that need updating. Causing jumping lines.
    #                     DISCONTINUED - NO LONGER OFFICIALLY SUPPORTED
    # SWITCH_OBJECTIVE  - This method works for 1.9-1.13. It will swap out
    #                     the scoreboard objective. Causing flicker.
    #                     DISCONTINUED - NO LONGER OFFICIALLY SUPPORTED
    method: 'ANTI_FLICKER_V1'
  animation-update:
    # Animation update method
    # This is the method used to update the line animations
    # (Updating the frames, placeholders ,...)
    # EFFICIENT       - Will update the scoreboards using X workers.
    #                   The advantage is that it makes optimal use of the
    #                   processor to update the animations.
    #                   The downside is that some placeholders
    #                   may delay the scoreboard.
    #                   Use this if you have many scoreboards
    # OPTIMAL         - This default option will assign a dedicated worker
    #                   per scoreboard config. Lines are therefor synchronized.
    #                   If you have no idea what the other strategies do, use this
    # SYNCHRONOUS     - This option will update all scoreboard lines of all
    #                   scoreboards in a single worker. Meaning that for many
    #                   boards this can cause delays.
    #                   Use this if you have no more than 2 different scoreboards
    # ASYNCHRONOUS    - This option will create a task for each scoreboard line
    #                   it was default for FeatherBoard 3 and previous versions.
    #                   However it is not really optimized.
    method: 'OPTIMAL'
 
Kod:
# Default FeatherBoard comes with a board called "default". All players have the permission
# featherboard.group.default  (by default) meaning all players should see the scoreboard unless
# the permission is negated.

# Example of the use of settings
# This section is optional
settings:
  # If you quickly want to change the
  # the label color change it here.
  # It replaces $setting_label-color$ throughout the entire config
  label-color: "&e"
  # Show or hide the health
  # This is an example of the script
  show-health: true
  # The priority of the scoreboard. The higher the number -> higher priority
  # Used when having more than one scoreboard assigned
  priority: 10

# Example of pre processing script
# This section is optional
script-pre: |
    if (settings['show-health'] == "true"){
        board.getMeta().setSetting("enable-health","");
    }else{
        board.getMeta().setSetting("enable-health","|disabled|");
    }

# This section is required. Those are your scoreboard lines
lines:
  # Every section here are different lines. The first section will be used as the title
  # the following sections will be used as the lines on the scoreboard (max 15)
  # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  # things simple I will use logical names such as "title", "spacer", "header", ...
  title:
    # Every line has its own frames. The animation will loop through these frames on intervals
    # that you configure below.
    # Put all your frames under 'text:'. You can make as many lines as you want and use
    # placeholders and preset effects.
    # Keep in mind that there is a limit in line width!
    frames:
    # To create cool looking animations you create yourself
    # you can use the graphical tool AnimationCreator
    # https://www.spigotmc.org/resources/animationcreator.6001/
    # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
    # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
    #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
    - ''
    # Interval is the animation interval in TICKS (20 ticks is one second).
    # Every X ticks the animation goes to the next frame (see above)
    # Once all frames are finished it will start over from the first one
    interval: 3
    # If you don't want a static order of the frames and want to show each frame at random
    # you can enable this option.
    random: false
  # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  # These lines (usually a header or footer) are also good for decoration.
  player-label:
    text:
    - ' &6&lOyuncu Bilgileri:'
    interval: 100
    random: false
  player-line1:
    text:
    - '  &b➥&a  Merhaba &3{player}'
    interval: 100
    random: false
    player-line2:
    text:
    - '  &b➥&a  Ping: &c{ping}ms'
    interval: 1
    random: false
  5:
    frames:
    - '  &b➥&a  Yetki: &c{group}'
    random: false
  6:
    frames:
    - '  &b➥&a  Edit Coin: &c{skript:ec::%player%}'
    random: false
  7:
    frames:
    - ''
    random: false
  spacer1:
    text:
    - '  &b➥&a  Öldürme: &7{stat_pkills}'
    interval: 3
    random: false
  news-info:
    text:
    - '  &b➥&a  Ölme: &7{stat_deaths}'
    interval: 3
    random: false
  bakıye:
    text:
    - '  &b➥&a  Bakiye: &7{balance}'
  aktif:
    text:
    - '  &b➥&a  Aktif: &b{online}'
    interval: 1
    random: false
  saat:
    text:
    - '  &b➥&a  Saat: &7{time}'
    interval: 1
    random: false
  saats:
    text:
    - '  &b➥&a  Ada Leveli: &7%askyblock_level%'
    interval: 1
    random: false
  bos3:
    text:
    - ''
    interval: 1
    random: false
  web-site:
    text:
    - '   &bwww.turktim.mc.tc &6| &b/ininal'
    interval: 100
    random: false

Bazı kısımları düzelttim. Eğer yine olmassa yazın.
 
Kod:
# Default FeatherBoard comes with a board called "default". All players have the permission
# featherboard.group.default  (by default) meaning all players should see the scoreboard unless
# the permission is negated.

# Example of the use of settings
# This section is optional
settings:
  # If you quickly want to change the
  # the label color change it here.
  # It replaces $setting_label-color$ throughout the entire config
  label-color: "&e"
  # Show or hide the health
  # This is an example of the script
  show-health: true
  # The priority of the scoreboard. The higher the number -> higher priority
  # Used when having more than one scoreboard assigned
  priority: 10

# Example of pre processing script
# This section is optional
script-pre: |
    if (settings['show-health'] == "true"){
        board.getMeta().setSetting("enable-health","");
    }else{
        board.getMeta().setSetting("enable-health","|disabled|");
    }

# This section is required. Those are your scoreboard lines
lines:
  # Every section here are different lines. The first section will be used as the title
  # the following sections will be used as the lines on the scoreboard (max 15)
  # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  # things simple I will use logical names such as "title", "spacer", "header", ...
  title:
    # Every line has its own frames. The animation will loop through these frames on intervals
    # that you configure below.
    # Put all your frames under 'text:'. You can make as many lines as you want and use
    # placeholders and preset effects.
    # Keep in mind that there is a limit in line width!
    frames:
    # To create cool looking animations you create yourself
    # you can use the graphical tool AnimationCreator
    # https://www.spigotmc.org/resources/animationcreator.6001/
    # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
    # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
    #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
    - ''
    # Interval is the animation interval in TICKS (20 ticks is one second).
    # Every X ticks the animation goes to the next frame (see above)
    # Once all frames are finished it will start over from the first one
    interval: 3
    # If you don't want a static order of the frames and want to show each frame at random
    # you can enable this option.
    random: false
  # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  # These lines (usually a header or footer) are also good for decoration.
  player-label:
    text:
    - ' &6&lOyuncu Bilgileri:'
    interval: 100
    random: false
  player-line1:
    text:
    - '  &b➥&a  Merhaba &3{player}'
    interval: 100
    random: false
    player-line2:
    text:
    - '  &b➥&a  Ping: &c{ping}ms'
    interval: 1
    random: false
  5:
    frames:
    - '  &b➥&a  Yetki: &c{group}'
    random: false
  6:
    frames:
    - '  &b➥&a  Edit Coin: &c{skript:ec::%player%}'
    random: false
  7:
    frames:
    - ''
    random: false
  spacer1:
    text:
    - '  &b➥&a  Öldürme: &7{stat_pkills}'
    interval: 3
    random: false
  news-info:
    text:
    - '  &b➥&a  Ölme: &7{stat_deaths}'
    interval: 3
    random: false
  bakıye:
    text:
    - '  &b➥&a  Bakiye: &7{balance}'
  aktif:
    text:
    - '  &b➥&a  Aktif: &b{online}'
    interval: 1
    random: false
  saat:
    text:
    - '  &b➥&a  Saat: &7{time}'
    interval: 1
    random: false
  saats:
    text:
    - '  &b➥&a  Ada Leveli: &7%askyblock_level%'
    interval: 1
    random: false
  bos3:
    text:
    - ''
    interval: 1
    random: false
  web-site:
    text:
    - '   &bwww.turktim.mc.tc &6| &b/ininal'
    interval: 100
    random: false

Bazı kısımları düzelttim. Eğer yine olmassa yazın.
olmadı ya bu sefer ada level yazan yer gitti %akyblock_level% geldi bakiye gitti aktif gitti yine dondu mesela saat falan ilerlemior
 
olmadı ya bu sefer ada level yazan yer gitti %akyblock_level% geldi bakiye gitti aktif gitti
Dostum sen en iyisi Featherboard silip TitleManager indir. Ben sana yaptığım configi atarım olur mu ? TitleManager'de böyle hatalar çıkmaz.
 
Dostum sen en iyisi Featherboard silip TitleManager indir. Ben sana yaptığım configi atarım olur mu ? TitleManager'de böyle hatalar çıkmaz.
tm bende title maganer header ayarlı var ama skor tablosu yok ikisi de olcak demi atacagında tab ile skor tablosu
 
Dostum sen en iyisi Featherboard silip TitleManager indir. Ben sana yaptığım configi atarım olur mu ? TitleManager'de böyle hatalar çıkmaz.
Teşekkürler titlemanageri be
Dostum sen en iyisi Featherboard silip TitleManager indir. Ben sana yaptığım configi atarım olur mu ? TitleManager'de böyle hatalar çıkmaz.
titlemanageri ne zaman verirsin abi bu arada ELMASLARR
 
Eğerki önceden başka bir tablo eklentisi kullandıktan sonra Featherboarda geçtiyseniz "World > Data > scoreboard.dat" dosyasını silmeniz gerekebilir.
 
Teşekkürler titlemanageri be

titlemanageri ne zaman verirsin abi bu arada ELMASLARR
Kod:
############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################

# Config comment style borrowed from the Essentials config.
#
# If you want to use special characters (ASCII, UTF-8 characters) in the config, you need to save the file as UTF-8.
#   - If you don't know how this is done, you can see the guide on the wiki: https://github.com/Puharesource/TitleManager/wiki/Unicode---UTF-8-characters-for-TitleManager
#
# Config errors, such as the plugin not loading or the config resetting can be fixed by ensuring that:
#   - No tabs are present: YAML only allows spaces.
#   - You have escaped all apostrophes or quotes in your text:
#      - If you surround your text with apostrophes like this 'don't', double all of your apostrophes like this: 'don''t'
#      - If you surround your text with quotes like this "Quote: "hello"", switch to apostrophes instead like this 'Quite: "hello"'.
#
# If you've got problems:
#   - Join the Discord server here: https://discord.gg/NwdtW2d
#   - Write a ticket on the Issue Tracker here: https://github.com/Puharesource/TitleManager/issues
#
# 1 second = 20 ticks
#
# For more information check: https://github.com/Puharesource/TitleManager/wiki

############################################################
# +------------------------------------------------------+ #
# |                       General                        | #
# +------------------------------------------------------+ #
############################################################

# Never change this value
config-version: 5

# Toggles debug mode, which prints additional information when the plugin does something.
debug: false

# Toggles whether or not all of the features of TitleManager will be toggled.
using-config: true

# Toggles whether or not all of the BungeeCord functionality will be toggled.
using-bungeecord: false

# (Feature only works on 1.7-1.8 Protocol Hack)
# Toggles whether or not 1.7 players will see actionbar messages when they're holding an item.
legacy-client-support: false

# Toggles whether or not the plugin should warn administrators if there's a new version out.
check-for-updates: true

# The locale used for some of the placeholders.
locale: en-US

############################################################
# +------------------------------------------------------+ #
# |                     Player List                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the header and footer of the player list. (Shown when you hold the TAB key.)

player-list:

  # Toggles this feature.
  enabled: true

  # Sets the header of the player list.
  #
  # Single line format.
  # header: 'My header text'
  #
  # Multiple line format.
  # header:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  # Sets the footer of the player list.
  #
  # Single line format.
  # footer: 'My footer text'
  #
  # Multiple line format.
  # footer:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  footer:
  - '&r'
  - '&1Merhaba, &cIsmin&7: &a%{name} &cRütben&7: &b%{group}'
  - '&3Gecikme: &e%{ping}ms &3Çevrimiçi: &e%{online}&f/&e%{max} &3Kırdığın Kırıktaş: &e%skript_kırıktaşsayı::{player}%'
  - '&r&r'
  - '&dVipBilgi, Blok Seviyeleri, Rütbe nasıl atlanır? ve daha fazlası için &e/bilgi &dyazmalısın.'
############################################################
# +------------------------------------------------------+ #
# |                    Welcome Title                     | #
# +------------------------------------------------------+ #
############################################################

# Sets the title that is sent to the player when they join the server.

welcome-title:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: Welcome to My Server

  # The subtitle shown.
  subtitle: Hope you enjoy your stay

  # The time it takes for the title to fade into the screen. (In ticks)
  fade-in: 20

  # The time it takes for the title to stay on the screen. (In ticks)
  stay: 40

  # The time it takes for the title to fade out of the screen. (In ticks)
  fade-out: 20

  # The message shown when the player joins the server for the first time.
  first-join:

    # The title shown.
    title: Welcome to My Server

    # The subtitle shown.
    subtitle: This is your first time!

############################################################
# +------------------------------------------------------+ #
# |                  Welcome Actionbar                   | #
# +------------------------------------------------------+ #
############################################################

# Sets the actionbar that is sent to the player when they join the server.

welcome-actionbar:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: MC-TR

  # The message shown when the player joins the server for the first time.
  first-join: OP Skyblock paketi

############################################################
# +------------------------------------------------------+ #
# |                     Placeholders                     | #
# +------------------------------------------------------+ #
############################################################

# Configures anything placeholder related.

placeholders:

  # The format used by the balance placeholder.
  number-format:

    # Toggles this feature.
    enabled: false
    format: '#,###.##'
  date-format: dd/MM/yyyy HH:mm:ss

############################################################
# +------------------------------------------------------+ #
# |                      Scoreboard                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the scoreboard (sidebar) that is sent to the player

scoreboard:

  # Toggles this feature.
  enabled: true
  title: ${shine:[0;2;0][0;25;0][0;25;0][&6&l;&e&l]MC-TR}
  lines:
  - '&r'
  - ' &fIsim: &e%{name}'
  - '&r&r'
  - ' &6Bilgilerin:'
  - ' &fAda Levelin: &b%askyblock_level% '
  - ' &fGecikme: &b%{ping}ms'
  - ' &fRütbe: &b%{group}'
  - ' &fOyun Bakiyen: &b%{balance}'
  - '&r&r&r'
  - ' &6Sunucu Bilgileri:'
  - ' &fÇevrimiçi: &b%{online}'
  - ' &fSunucu: &bOP Skyblock'
  - ' &fSlot Sayısı: 100'
  - '&r&r&r&r'
  - ' &fWebSite: &dwww.MC-TR.com'

############################################################
# +------------------------------------------------------+ #
# |                      Announcer                       | #
# +------------------------------------------------------+ #
############################################################

# Automatically send titles and/or actionbar messages to the players on the server.

announcer:

  # Toggles this feature.
  enabled: false

  # The announcements
  #
  # The format:
  #
  # announcement-name:
  #   interval: 60                        (Seconds, Default: 60)
  #   timings:
  #     fade-in: 20                       (Ticks, Default: 20)
  #     stay: 40                          (Ticks, Default: 40)
  #     fade-out: 20                      (Ticks, Default: 20)
  #   titles:
  #   - 'First title'                     (The title sent)
  #   - 'Second title\nSecond subtitle'   (The next title sent, this time using \n to split the title and subtitle from each other)
  #   actionbar:
  #   - 'First actionbar'                 (The actionbar message sent)
  #   - 'The next actionbar sent'         (The next actionbar message sent)
  announcements:
    my-announcement:
      interval: 60
      timings:
        fade-in: 20
        stay: 40
        fade-out: 20
      titles:
      - '&aThis is the 1st title announcement\n&aThis is the subtitle'
      - '&bThis is the 2nd title announcement\n&bThis is the subtitle'
      actionbar:
      - '&aThis is the 1st actionbar announcement'
      - '&bThis is the 2nd actionbar announcement'

############################################################
# +------------------------------------------------------+ #
# |                       Bandwidth                      | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the bandwidth saving options.

bandwidth:
  # Prevents sending identical packets, lowering bandwidth (but might be more CPU intensive).
  prevent-duplicate-packets: true

  # The tick rate of the player list in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  player-list-ms-per-tick: 50

  # The tick rate of the scoreboard in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  scoreboard-ms-per-tick: 50

############################################################
# +------------------------------------------------------+ #
# |                       Messages                       | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the messages sent to the users.

messages:
  # The message shown when a player doesn't have permission to run a command.
  no-permission: '&cYou do not have permission to run that command!'

  # The messages from the command /tm version
  command-version:
    description: Gives you the current running version of TitleManager
    version: '&aThe server is running %version'

  # The messages from the command /tm reload
  command-reload:
    description: Reloads TitleManager
    reloaded: ''

  # The messages from the command /tm animations
  command-animations:
    description: Displays all loaded animations
    format: '&aLoaded animations (&f%count&a): %animations'
    separator: '&f, &a'

  # The messages from the command /tm scripts
  command-scripts:
    description: Displays all loaded scripts
    format: '&aLoaded scripts (&f%count&a): %scripts'
    separator: '&f, &a'

  # The messages from the command /tm broadcast
  command-broadcast:
    description: Broadcasts a title to the server
    usage: <title>|<title\nsubtitle>
    title-sent: '&aYou have broadcasted the title "&r%title&a".'
    subtitle-sent: '&aYou have broadcasted the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have broadcasted the titles "&r%title&a" "&r%subtitle&a".'

  # The messages from the command /tm abroadcast
  command-abroadcast:
    description: Broadcasts an actionbar title to the server
    usage: <title>
    sent: '&aYou have broadcasted the actionbar title "&r%title&a".'

  # The messages from the command /tm message
  command-message:
    description: Sends a title to the specified player
    usage: <player> <title>|<title\nsubtitle>
    title-sent: '&aYou have sent %player the title "&r%title&a".'
    subtitle-sent: '&aYou have sent %player the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have sent %player the titles "&r%title&a" "&r%subtitle&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm amessage
  command-amessage:
    description: Sends an actionbar title to the specified player
    usage: <player> <title>
    sent: '&aYou have sent %player the actionbar title "&r%title&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm scoreboard
  command-scoreboard:
    description: Toggles the scoreboard on or off.
    usage: toggle
    toggled-on: '&aAçıldı!'
    toggled-off: '&cKapandı!'

Buyur TitleManager config. Kendine göre düzenleyebilirsin. Yalnız şu işaretlediğim yerleri kesinlikle bozmayın.

aa.PNG
 
Kod:
############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################

# Config comment style borrowed from the Essentials config.
#
# If you want to use special characters (ASCII, UTF-8 characters) in the config, you need to save the file as UTF-8.
#   - If you don't know how this is done, you can see the guide on the wiki: https://github.com/Puharesource/TitleManager/wiki/Unicode---UTF-8-characters-for-TitleManager
#
# Config errors, such as the plugin not loading or the config resetting can be fixed by ensuring that:
#   - No tabs are present: YAML only allows spaces.
#   - You have escaped all apostrophes or quotes in your text:
#      - If you surround your text with apostrophes like this 'don't', double all of your apostrophes like this: 'don''t'
#      - If you surround your text with quotes like this "Quote: "hello"", switch to apostrophes instead like this 'Quite: "hello"'.
#
# If you've got problems:
#   - Join the Discord server here: https://*/NwdtW2d
#   - Write a ticket on the Issue Tracker here: https://github.com/Puharesource/TitleManager/issues
#
# 1 second = 20 ticks
#
# For more information check: https://github.com/Puharesource/TitleManager/wiki

############################################################
# +------------------------------------------------------+ #
# |                       General                        | #
# +------------------------------------------------------+ #
############################################################

# Never change this value
config-version: 5

# Toggles debug mode, which prints additional information when the plugin does something.
debug: false

# Toggles whether or not all of the features of TitleManager will be toggled.
using-config: true

# Toggles whether or not all of the BungeeCord functionality will be toggled.
using-bungeecord: false

# (Feature only works on 1.7-1.8 Protocol Hack)
# Toggles whether or not 1.7 players will see actionbar messages when they're holding an item.
legacy-client-support: false

# Toggles whether or not the plugin should warn administrators if there's a new version out.
check-for-updates: true

# The locale used for some of the placeholders.
locale: en-US

############################################################
# +------------------------------------------------------+ #
# |                     Player List                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the header and footer of the player list. (Shown when you hold the TAB key.)

player-list:

  # Toggles this feature.
  enabled: true

  # Sets the header of the player list.
  #
  # Single line format.
  # header: 'My header text'
  #
  # Multiple line format.
  # header:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  # Sets the footer of the player list.
  #
  # Single line format.
  # footer: 'My footer text'
  #
  # Multiple line format.
  # footer:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  footer:
  - '&r'
  - '&1Merhaba, &cIsmin&7: &a%{name} &cRütben&7: &b%{group}'
  - '&3Gecikme: &e%{ping}ms &3Çevrimiçi: &e%{online}&f/&e%{max} &3Kırdığın Kırıktaş: &e%skript_kırıktaşsayı::{player}%'
  - '&r&r'
  - '&dVipBilgi, Blok Seviyeleri, Rütbe nasıl atlanır? ve daha fazlası için &e/bilgi &dyazmalısın.'
############################################################
# +------------------------------------------------------+ #
# |                    Welcome Title                     | #
# +------------------------------------------------------+ #
############################################################

# Sets the title that is sent to the player when they join the server.

welcome-title:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: Welcome to My Server

  # The subtitle shown.
  subtitle: Hope you enjoy your stay

  # The time it takes for the title to fade into the screen. (In ticks)
  fade-in: 20

  # The time it takes for the title to stay on the screen. (In ticks)
  stay: 40

  # The time it takes for the title to fade out of the screen. (In ticks)
  fade-out: 20

  # The message shown when the player joins the server for the first time.
  first-join:

    # The title shown.
    title: Welcome to My Server

    # The subtitle shown.
    subtitle: This is your first time!

############################################################
# +------------------------------------------------------+ #
# |                  Welcome Actionbar                   | #
# +------------------------------------------------------+ #
############################################################

# Sets the actionbar that is sent to the player when they join the server.

welcome-actionbar:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: MC-TR

  # The message shown when the player joins the server for the first time.
  first-join: OP Skyblock paketi

############################################################
# +------------------------------------------------------+ #
# |                     Placeholders                     | #
# +------------------------------------------------------+ #
############################################################

# Configures anything placeholder related.

placeholders:

  # The format used by the balance placeholder.
  number-format:

    # Toggles this feature.
    enabled: false
    format: '#,###.##'
  date-format: dd/MM/yyyy HH:mm:ss

############################################################
# +------------------------------------------------------+ #
# |                      Scoreboard                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the scoreboard (sidebar) that is sent to the player

scoreboard:

  # Toggles this feature.
  enabled: true
  title: ${shine:[0;2;0][0;25;0][0;25;0][&6&l;&e&l]MC-TR}
  lines:
  - '&r'
  - ' &fIsim: &e%{name}'
  - '&r&r'
  - ' &6Bilgilerin:'
  - ' &fAda Levelin: &b%askyblock_level% '
  - ' &fGecikme: &b%{ping}ms'
  - ' &fRütbe: &b%{group}'
  - ' &fOyun Bakiyen: &b%{balance}'
  - '&r&r&r'
  - ' &6Sunucu Bilgileri:'
  - ' &fÇevrimiçi: &b%{online}'
  - ' &fSunucu: &bOP Skyblock'
  - ' &fSlot Sayısı: 100'
  - '&r&r&r&r'
  - ' &fWebSite: &dwww.MC-TR.com'

############################################################
# +------------------------------------------------------+ #
# |                      Announcer                       | #
# +------------------------------------------------------+ #
############################################################

# Automatically send titles and/or actionbar messages to the players on the server.

announcer:

  # Toggles this feature.
  enabled: false

  # The announcements
  #
  # The format:
  #
  # announcement-name:
  #   interval: 60                        (Seconds, Default: 60)
  #   timings:
  #     fade-in: 20                       (Ticks, Default: 20)
  #     stay: 40                          (Ticks, Default: 40)
  #     fade-out: 20                      (Ticks, Default: 20)
  #   titles:
  #   - 'First title'                     (The title sent)
  #   - 'Second title\nSecond subtitle'   (The next title sent, this time using \n to split the title and subtitle from each other)
  #   actionbar:
  #   - 'First actionbar'                 (The actionbar message sent)
  #   - 'The next actionbar sent'         (The next actionbar message sent)
  announcements:
    my-announcement:
      interval: 60
      timings:
        fade-in: 20
        stay: 40
        fade-out: 20
      titles:
      - '&aThis is the 1st title announcement\n&aThis is the subtitle'
      - '&bThis is the 2nd title announcement\n&bThis is the subtitle'
      actionbar:
      - '&aThis is the 1st actionbar announcement'
      - '&bThis is the 2nd actionbar announcement'

############################################################
# +------------------------------------------------------+ #
# |                       Bandwidth                      | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the bandwidth saving options.

bandwidth:
  # Prevents sending identical packets, lowering bandwidth (but might be more CPU intensive).
  prevent-duplicate-packets: true

  # The tick rate of the player list in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  player-list-ms-per-tick: 50

  # The tick rate of the scoreboard in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  scoreboard-ms-per-tick: 50

############################################################
# +------------------------------------------------------+ #
# |                       Messages                       | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the messages sent to the users.

messages:
  # The message shown when a player doesn't have permission to run a command.
  no-permission: '&cYou do not have permission to run that command!'

  # The messages from the command /tm version
  command-version:
    description: Gives you the current running version of TitleManager
    version: '&aThe server is running %version'

  # The messages from the command /tm reload
  command-reload:
    description: Reloads TitleManager
    reloaded: ''

  # The messages from the command /tm animations
  command-animations:
    description: Displays all loaded animations
    format: '&aLoaded animations (&f%count&a): %animations'
    separator: '&f, &a'

  # The messages from the command /tm scripts
  command-scripts:
    description: Displays all loaded scripts
    format: '&aLoaded scripts (&f%count&a): %scripts'
    separator: '&f, &a'

  # The messages from the command /tm broadcast
  command-broadcast:
    description: Broadcasts a title to the server
    usage: <title>|<title\nsubtitle>
    title-sent: '&aYou have broadcasted the title "&r%title&a".'
    subtitle-sent: '&aYou have broadcasted the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have broadcasted the titles "&r%title&a" "&r%subtitle&a".'

  # The messages from the command /tm abroadcast
  command-abroadcast:
    description: Broadcasts an actionbar title to the server
    usage: <title>
    sent: '&aYou have broadcasted the actionbar title "&r%title&a".'

  # The messages from the command /tm message
  command-message:
    description: Sends a title to the specified player
    usage: <player> <title>|<title\nsubtitle>
    title-sent: '&aYou have sent %player the title "&r%title&a".'
    subtitle-sent: '&aYou have sent %player the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have sent %player the titles "&r%title&a" "&r%subtitle&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm amessage
  command-amessage:
    description: Sends an actionbar title to the specified player
    usage: <player> <title>
    sent: '&aYou have sent %player the actionbar title "&r%title&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm scoreboard
  command-scoreboard:
    description: Toggles the scoreboard on or off.
    usage: toggle
    toggled-on: '&aAçıldı!'
    toggled-off: '&cKapandı!'

Buyur TitleManager config. Kendine göre düzenleyebilirsin. Yalnız şu işaretlediğim yerleri kesinlikle bozmayın.

Ekli dosyayı görüntüle 88816
tşk hemen deniyeceğim
 
Kod:
############################################################
# +------------------------------------------------------+ #
# |                       Notes                          | #
# +------------------------------------------------------+ #
############################################################

# Config comment style borrowed from the Essentials config.
#
# If you want to use special characters (ASCII, UTF-8 characters) in the config, you need to save the file as UTF-8.
#   - If you don't know how this is done, you can see the guide on the wiki: https://github.com/Puharesource/TitleManager/wiki/Unicode---UTF-8-characters-for-TitleManager
#
# Config errors, such as the plugin not loading or the config resetting can be fixed by ensuring that:
#   - No tabs are present: YAML only allows spaces.
#   - You have escaped all apostrophes or quotes in your text:
#      - If you surround your text with apostrophes like this 'don't', double all of your apostrophes like this: 'don''t'
#      - If you surround your text with quotes like this "Quote: "hello"", switch to apostrophes instead like this 'Quite: "hello"'.
#
# If you've got problems:
#   - Join the Discord server here: https://*/NwdtW2d
#   - Write a ticket on the Issue Tracker here: https://github.com/Puharesource/TitleManager/issues
#
# 1 second = 20 ticks
#
# For more information check: https://github.com/Puharesource/TitleManager/wiki

############################################################
# +------------------------------------------------------+ #
# |                       General                        | #
# +------------------------------------------------------+ #
############################################################

# Never change this value
config-version: 5

# Toggles debug mode, which prints additional information when the plugin does something.
debug: false

# Toggles whether or not all of the features of TitleManager will be toggled.
using-config: true

# Toggles whether or not all of the BungeeCord functionality will be toggled.
using-bungeecord: false

# (Feature only works on 1.7-1.8 Protocol Hack)
# Toggles whether or not 1.7 players will see actionbar messages when they're holding an item.
legacy-client-support: false

# Toggles whether or not the plugin should warn administrators if there's a new version out.
check-for-updates: true

# The locale used for some of the placeholders.
locale: en-US

############################################################
# +------------------------------------------------------+ #
# |                     Player List                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the header and footer of the player list. (Shown when you hold the TAB key.)

player-list:

  # Toggles this feature.
  enabled: true

  # Sets the header of the player list.
  #
  # Single line format.
  # header: 'My header text'
  #
  # Multiple line format.
  # header:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  # Sets the footer of the player list.
  #
  # Single line format.
  # footer: 'My footer text'
  #
  # Multiple line format.
  # footer:
  # - 'My first line'
  # - 'My second line'
  # - 'My third line'
  footer:
  - '&r'
  - '&1Merhaba, &cIsmin&7: &a%{name} &cRütben&7: &b%{group}'
  - '&3Gecikme: &e%{ping}ms &3Çevrimiçi: &e%{online}&f/&e%{max} &3Kırdığın Kırıktaş: &e%skript_kırıktaşsayı::{player}%'
  - '&r&r'
  - '&dVipBilgi, Blok Seviyeleri, Rütbe nasıl atlanır? ve daha fazlası için &e/bilgi &dyazmalısın.'
############################################################
# +------------------------------------------------------+ #
# |                    Welcome Title                     | #
# +------------------------------------------------------+ #
############################################################

# Sets the title that is sent to the player when they join the server.

welcome-title:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: Welcome to My Server

  # The subtitle shown.
  subtitle: Hope you enjoy your stay

  # The time it takes for the title to fade into the screen. (In ticks)
  fade-in: 20

  # The time it takes for the title to stay on the screen. (In ticks)
  stay: 40

  # The time it takes for the title to fade out of the screen. (In ticks)
  fade-out: 20

  # The message shown when the player joins the server for the first time.
  first-join:

    # The title shown.
    title: Welcome to My Server

    # The subtitle shown.
    subtitle: This is your first time!

############################################################
# +------------------------------------------------------+ #
# |                  Welcome Actionbar                   | #
# +------------------------------------------------------+ #
############################################################

# Sets the actionbar that is sent to the player when they join the server.

welcome-actionbar:

  # Toggles this feature.
  enabled: false

  # The title displayed at the very top of the scoreboard
  # WARNING! (1.12 or below ONLY) The title must consist of 32 or less characters (this includes color codes)
  title: MC-TR

  # The message shown when the player joins the server for the first time.
  first-join: OP Skyblock paketi

############################################################
# +------------------------------------------------------+ #
# |                     Placeholders                     | #
# +------------------------------------------------------+ #
############################################################

# Configures anything placeholder related.

placeholders:

  # The format used by the balance placeholder.
  number-format:

    # Toggles this feature.
    enabled: false
    format: '#,###.##'
  date-format: dd/MM/yyyy HH:mm:ss

############################################################
# +------------------------------------------------------+ #
# |                      Scoreboard                      | #
# +------------------------------------------------------+ #
############################################################

# Sets the scoreboard (sidebar) that is sent to the player

scoreboard:

  # Toggles this feature.
  enabled: true
  title: ${shine:[0;2;0][0;25;0][0;25;0][&6&l;&e&l]MC-TR}
  lines:
  - '&r'
  - ' &fIsim: &e%{name}'
  - '&r&r'
  - ' &6Bilgilerin:'
  - ' &fAda Levelin: &b%askyblock_level% '
  - ' &fGecikme: &b%{ping}ms'
  - ' &fRütbe: &b%{group}'
  - ' &fOyun Bakiyen: &b%{balance}'
  - '&r&r&r'
  - ' &6Sunucu Bilgileri:'
  - ' &fÇevrimiçi: &b%{online}'
  - ' &fSunucu: &bOP Skyblock'
  - ' &fSlot Sayısı: 100'
  - '&r&r&r&r'
  - ' &fWebSite: &dwww.MC-TR.com'

############################################################
# +------------------------------------------------------+ #
# |                      Announcer                       | #
# +------------------------------------------------------+ #
############################################################

# Automatically send titles and/or actionbar messages to the players on the server.

announcer:

  # Toggles this feature.
  enabled: false

  # The announcements
  #
  # The format:
  #
  # announcement-name:
  #   interval: 60                        (Seconds, Default: 60)
  #   timings:
  #     fade-in: 20                       (Ticks, Default: 20)
  #     stay: 40                          (Ticks, Default: 40)
  #     fade-out: 20                      (Ticks, Default: 20)
  #   titles:
  #   - 'First title'                     (The title sent)
  #   - 'Second title\nSecond subtitle'   (The next title sent, this time using \n to split the title and subtitle from each other)
  #   actionbar:
  #   - 'First actionbar'                 (The actionbar message sent)
  #   - 'The next actionbar sent'         (The next actionbar message sent)
  announcements:
    my-announcement:
      interval: 60
      timings:
        fade-in: 20
        stay: 40
        fade-out: 20
      titles:
      - '&aThis is the 1st title announcement\n&aThis is the subtitle'
      - '&bThis is the 2nd title announcement\n&bThis is the subtitle'
      actionbar:
      - '&aThis is the 1st actionbar announcement'
      - '&bThis is the 2nd actionbar announcement'

############################################################
# +------------------------------------------------------+ #
# |                       Bandwidth                      | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the bandwidth saving options.

bandwidth:
  # Prevents sending identical packets, lowering bandwidth (but might be more CPU intensive).
  prevent-duplicate-packets: true

  # The tick rate of the player list in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  player-list-ms-per-tick: 50

  # The tick rate of the scoreboard in milliseconds. (Lower = More bandwidth & CPU usage, Higher = Less bandwidth & CPU usage)
  scoreboard-ms-per-tick: 50

############################################################
# +------------------------------------------------------+ #
# |                       Messages                       | #
# +------------------------------------------------------+ #
############################################################

# Configures all of the messages sent to the users.

messages:
  # The message shown when a player doesn't have permission to run a command.
  no-permission: '&cYou do not have permission to run that command!'

  # The messages from the command /tm version
  command-version:
    description: Gives you the current running version of TitleManager
    version: '&aThe server is running %version'

  # The messages from the command /tm reload
  command-reload:
    description: Reloads TitleManager
    reloaded: ''

  # The messages from the command /tm animations
  command-animations:
    description: Displays all loaded animations
    format: '&aLoaded animations (&f%count&a): %animations'
    separator: '&f, &a'

  # The messages from the command /tm scripts
  command-scripts:
    description: Displays all loaded scripts
    format: '&aLoaded scripts (&f%count&a): %scripts'
    separator: '&f, &a'

  # The messages from the command /tm broadcast
  command-broadcast:
    description: Broadcasts a title to the server
    usage: <title>|<title\nsubtitle>
    title-sent: '&aYou have broadcasted the title "&r%title&a".'
    subtitle-sent: '&aYou have broadcasted the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have broadcasted the titles "&r%title&a" "&r%subtitle&a".'

  # The messages from the command /tm abroadcast
  command-abroadcast:
    description: Broadcasts an actionbar title to the server
    usage: <title>
    sent: '&aYou have broadcasted the actionbar title "&r%title&a".'

  # The messages from the command /tm message
  command-message:
    description: Sends a title to the specified player
    usage: <player> <title>|<title\nsubtitle>
    title-sent: '&aYou have sent %player the title "&r%title&a".'
    subtitle-sent: '&aYou have sent %player the subtitle "&r%subtitle&a".'
    both-sent: '&aYou have sent %player the titles "&r%title&a" "&r%subtitle&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm amessage
  command-amessage:
    description: Sends an actionbar title to the specified player
    usage: <player> <title>
    sent: '&aYou have sent %player the actionbar title "&r%title&a".'
    invalid-player: '&c%player is not a valid player.'

  # The messages from the command /tm scoreboard
  command-scoreboard:
    description: Toggles the scoreboard on or off.
    usage: toggle
    toggled-on: '&aAçıldı!'
    toggled-off: '&cKapandı!'

Buyur TitleManager config. Kendine göre düzenleyebilirsin. Yalnız şu işaretlediğim yerleri kesinlikle bozmayın.

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