JuneX
Nerelerdesin Be Zümrüt?
- Katılım
- 12 Ekim 2019
- Mesajlar
- 529
- Elmaslar
- 126
- Puan
- 4.775
- Minecraft
- JuneZX
Kod:
options:
odul.id: iron_ingot
odul.sayi: 16
inek.ad: &dDana
variables:
{sut_lt::*} = 0
{sutevent} = false
{yer_belirle} = false
{countdown::*} = false
{acildi.event} = false
on right click on cow:
if {sutevent} is true:
if "%region at player%" contains "sutevent":
set {sagilim::%player%} to true
if {sagilim::%player%} is true:
cancel event
set action bar of player to "&dSağılıyor..."
wait 1 tick
set action bar of player to "&aSağıldı!"
delete event-entity
set {sagilim::%player%} to false
wait 2 seconds
if display name of event-entity contains "&dDana &aLVL 1":
set {sut_miktar::%player%} to random integer between 1 and 3
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
if display name of event-entity contains "&dDana &aLVL 2":
set {sut_miktar::%player%} to random integer between 3 and 5
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
if display name of event-entity contains "&dDana &aLVL 3":
set {sut_miktar::%player%} to random integer between 4 and 8
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
if display name of event-entity contains "&dDana &aLVL 4":
set {sut_miktar::%player%} to random integer between 6 and 9
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
if display name of event-entity contains "&dDana &aLVL 5":
set {sut_miktar::%player%} to random integer between 8 and 12
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
if display name of event-entity contains "&dDana &aLVL 6":
set {sut_miktar::%player%} to random integer between 12 and 20
add {sut_miktar::%player%} to {sut_lt::%player%}
set action bar of player to "&d%{sut_lt::%player%}% &aLitre &7(&a+%{sut_miktar::%player%}%&7)"
wait 2 seconds
set action bar of player to ""
on any movement:
if {sagilim::%player%} is true:
cancel event
wait 3 seconds
command /sütevent [<text>]:
permission: sutevent.all
trigger:
if arg-1 is "başlat":
if {acildi.event} is false:
if {yer.ayarla} is true:
set {acildi.event} to true
broadcast "&d&lSÜT EVENTI &7> &aSüt eventi başlamıştır! &9/warp süteventi"
broadcast "&d&lSÜT EVENTI &c&lBILGILENDIRME &7> &aEvent süresi &c1 &adakika'dır"
loop 40 times:
chance of 50%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 1"
chance of 25%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 2"
chance of 15%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 3"
chance of 6%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 4"
chance of 3%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 5"
chance of 1%:
wait 5 tick
spawn a cow at location of {location}
set display name of spawned cow to "&dDana &aLVL 6"
set {sutevent} to true
wait 1 minutes
broadcast "&d&lSÜT EVENTI &7> &aEvent bitmiştir. &7İyi oyunlar!"
set {sutevent} to false
set {_maxValue} to 0
loop {sut_lt::*}:
set {_player} to loop-index parsed as offline player
if {sut_lt::%{_player}%} > {_maxValue}:
set {_maxValue} to loop-value
set {_maxPlayer} to {_player}
delete {sut_lt::*}
broadcast "&d&lSÜT EVENTI &7> &eEtkinliğin galibi : &a%{_maxPlayer}%"
give player {@odul.sayi} of {@odul.id} named "&dSüt Eventi &7> &fÖdül"
loop all players:
set {sut_lt::%loop-player%} to 0
wait 5 seconds
set {sut_lt::%loop-player%} to 0
set {acildi.event} to false
else:
send "&c&lHATA &7: &aYer belirlenmemiş! &a/sütevent &dsetspawn/yer-ayarla &a!" to player
else:
send "&c&lHATA &7: &aEvent zaten başlamış, bittikten sonra eventi tekrar yapabilirsin :D."
if arg-1 is "kapat" or "kapa":
if {sutevent} is true:
broadcast "&d&lSÜT EVENTI &7> &aEvent kapatıldı! &7İyi oyunlar!"
set {sutevent} to false
set {acildi.event} to false
else:
send "&cZaten kapalı"
if arg-1 is "setspawn" or "yer-ayarla":
set {location} to location of player
send "&d&lSÜTEVENTI &7> &aSpawn noktası başarıyla belirlendi! &7(%{location}%)" to player
set {yer.ayarla} to true
if arg-1 is "inek-sil" or "sil":
loop all cows:
if loop-cow's name is "&dDana &aLVL 1" or "&dDana &aLVL 2" or "&dDana &aLVL 3" or "&dDana &aLVL 4" or "&dDana &aLVL 5" or "&dDana &aLVL 6":
delete loop-cow
send "&cSilindi!"
if arg-1 is not set:
send "&7&m|------------ &dSüt Eventi &7&m-------------|" to player
send "&7> &c/sütevent başlat &7- &aEventi başlatır." to player
send "&7> &d/sütevent kapat/kapa &7- &aEventi zorla kapatır" to player
send "&7> &d/sütevent sil &7- &aKalan inekleri siler!" to player
send "&7> &d/sütevent yer-ayarla/setspawn &7- &aİneklerin doğacağı yeri belirler." to player
SAHİBİDE 30MAYISTAN BERİ AKTİF DEĞİLMİŞ