Doğukan Solak
Odunlara Vur Vur Vur!
- Katılım
- 24 Temmuz 2018
- Mesajlar
- 42
- Elmaslar
- 7
- Puan
- 0
- Yaş
- 26
- Minecraft
- orjinal yok
function vote(p: player, oy: text):
delete {menu::%{_p}%}
add 1 to {vote::%{_oy}%}
send "&7%{_oy}% oyunu verdin!" to {_p}
function menu(p: player):
open virtual chest with size 1 named "&6Bahis Oyna" to {_p}
format gui slot 4 of {_p} with gold ingot named "&7Dolar Eventi" with lore "&7Tıkla ve dolar eventini oyla!" to run function vote({_p}, "dolar")
format gui slot 5 of {_p} with diamond named "&7Euro Eventi" with lore "&7Tıkla ve euro eventini oyla!" to run function vote({_p}, "euro")
format gui slot 6 of {_p} with emerald named "&7Sterlin Eventi" with lore "&7Tıkla ve sterlin eventini oyla!" to run function vote({_p}, "sterlin")
command /oylattır:
permission: sk.admin
permission message: &4Yetkin yok!
trigger:
loop all players:
set {menu::%loop-player%} to true
menu(loop-player)
wait 60 seconds
broadcast "&7Event oyları: Dolar: %{vote::dolar}%, Euro: %{vote::euro}%, Sterlin: %{vote::sterlin}%"
loop {menu::*}:
delete {menu::%loop-value%}
close loop-value's inventory
delete {vote::*}
inventory close:
if {menu::%player%} is set:
cancel event
menu(player)
saol deneyeceğimKod:function vote(p: player, oy: text): delete {menu::%{_p}%} add 1 to {vote::%{_oy}%} send "&7%{_oy}% oyunu verdin!" to {_p} function menu(p: player): open virtual chest with size 1 named "&6Bahis Oyna" to {_p} format gui slot 4 of {_p} with gold ingot named "&7Dolar Eventi" with lore "&7Tıkla ve dolar eventini oyla!" to run function vote({_p}, "dolar") format gui slot 5 of {_p} with diamond named "&7Euro Eventi" with lore "&7Tıkla ve euro eventini oyla!" to run function vote({_p}, "euro") format gui slot 6 of {_p} with emerald named "&7Sterlin Eventi" with lore "&7Tıkla ve sterlin eventini oyla!" to run function vote({_p}, "sterlin") command /oylattır: permission: sk.admin permission message: &4Yetkin yok! trigger: loop all players: set {menu::%loop-player%} to true menu(loop-player) wait 60 seconds broadcast "&7Event oyları: Dolar: %{vote::dolar}%, Euro: %{vote::euro}%, Sterlin: %{vote::sterlin}%" loop {menu::*}: delete {menu::%loop-value%} close loop-value's inventory delete {vote::*} inventory close: if {menu::%player%} is set: cancel event menu(player)
function vote(p: player, oy: text):
delete {menu::%{_p}%}
close {_p}'s inventory
add 1 to {vote::%{_oy}%}
send "&7%{_oy}% oyunu verdin!" to {_p}
function menu(p: player):
open virtual chest with size 1 named "&6Oy Ver" to {_p}
format gui slot 4 of {_p} with gold ingot named "&7Dolar Eventi" with lore "&7Tıkla ve dolar eventini oyla!" to run function vote({_p}, "dolar")
format gui slot 5 of {_p} with diamond named "&7Euro Eventi" with lore "&7Tıkla ve euro eventini oyla!" to run function vote({_p}, "euro")
format gui slot 6 of {_p} with emerald named "&7Sterlin Eventi" with lore "&7Tıkla ve sterlin eventini oyla!" to run function vote({_p}, "sterlin")
command /oylattır:
permission: sk.admin
permission message: &4Yetkin yok!
trigger:
set {vote::dolar} to 0
set {vote::euro} to 0
set {vote::sterlin} to 0
loop all players:
set {menu::%loop-player%} to true
menu(loop-player)
wait 60 seconds
broadcast "&7Event oyları: Dolar: %{vote::dolar}%, Euro: %{vote::euro}%, Sterlin: %{vote::sterlin}%"
loop {menu::*}:
delete {menu::%loop-value%}
close loop-value's inventory
delete {vote::*}
inventory close:
if {menu::%player%} is set:
cancel event
menu(player)
function vote(p: player, oy: text):
delete {menu::%{_p}%}
close {_p}'s inventory
add 1 to {vote::%{_oy}%}
send "&7%{_oy}% oyunu verdin!" to {_p}
function menu(p: player):
open virtual chest with size 1 named "&6Oy Ver" to {_p}
format gui slot 3 of {_p} with gold ingot named "&7Dolar Eventi" with lore "&7Tıkla ve dolar eventini oyla!" to run function vote({_p}, "dolar")
format gui slot 4 of {_p} with diamond named "&7Euro Eventi" with lore "&7Tıkla ve euro eventini oyla!" to run function vote({_p}, "euro")
format gui slot 5 of {_p} with emerald named "&7Sterlin Eventi" with lore "&7Tıkla ve sterlin eventini oyla!" to run function vote({_p}, "sterlin")
command /oylattır:
permission: sk.admin
permission message: &4Yetkin yok!
trigger:
set {vote::dolar} to 0
set {vote::euro} to 0
set {vote::sterlin} to 0
loop all players:
set {menu::%loop-player%} to true
menu(loop-player)
wait 60 seconds
broadcast "&7Event oyları: Dolar: %{vote::dolar}%, Euro: %{vote::euro}%, Sterlin: %{vote::sterlin}%"
loop {menu::*}:
delete {menu::%loop-value%}
close loop-value's inventory
delete {vote::*}
inventory close:
if {menu::%player%} is set:
wait 3 tick
menu(player)
command /oylat:
trigger:
delete {oy1}
delete {oy2}
delete {oy3}
loop all players:
set {oymenu.%loop-player%} to true
open chest with 1 row named "Oyla" to loop-player
format slot 0 of loop-player with iron ingot named "1" to close then run [make player execute command "/oyla 1"]
format slot 1 of loop-player with gold ingot named "2" to close then run [make player execute command "/oyla 2"]
format slot 2 of loop-player with diamond named "3" to close then run [make player execute command "/oyla 3"]
wait 20 seconds
delete {oymenu.%loop-player%}
broadcast "%{kazanan.sayi}% oyla %{kazanan}% kazandı."
command /oyla <int>:
trigger:
if {oymenu.%player%} is set:
if arg 1 is 1:
add 1 to {oy1}
if {kazanan} is not set:
set {kazanan} to "1"
set {kazanan.sayi} to {oy1}
else:
if {oy1} > {kazanan.sayi}:
set {kazanan} to "1"
ser {kazanan.sayi} to {oy1}
else if arg 1 is 2:
add 1 to {oy2}
if {kazanan} is not set:
set {kazanan} to "2"
set {kazanan.sayi} to {oy2}
else:
if {oy2} > {kazanan.sayi}:
set {kazanan} to "2"
ser {kazanan.sayi} to {oy2}
else if arg 1 is 3:
add 1 to {oy3}
if {kazanan} is not set:
set {kazanan} to "3"
set {kazanan.sayi} to {oy3}
else:
if {oy3} > {kazanan.sayi}:
set {kazanan} to "3"
ser {kazanan.sayi} to {oy3}
on inventory close:
if {oymenu.%player%} is set:
cancel event
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!