Arda Kapacak
Birisi mi Spawnlandı?
- Katılım
- 7 Temmuz 2019
- Mesajlar
- 4
- Elmaslar
- 0
- Puan
- 0
- Yaş
- 25
- Minecraft
- aaa123alfy
#-------------------Kullanım-------------------
#/ZSp [SpawnerTürü] [Kişi] [SpawnerSayısı]
#/Hak [SpawnerTürü] [Kişi] [HakSayısı]
#-------------------Ayarlar--------------------
options:
server: &f&lZ&6&lE&2&lU&b&lS &7&l» #Sunucu İsmi
variables:
{limit::spawner} = true #Spawner Limiti
{dsp::%player%} = 0 #Demir Spawner
{asp::%player%} = 0 #Altın Spawner
{zsp::%player%} = 0 #Zümrüt Spawner
{esp::%player%} = 0 #Elmas Spawner
{dspp::%player%} = 2 #Demir Spawner Limiti
{aspp::%player%} = 0 #Altın Spawner Limiti
{zspp::%player%} = 0 #Zümrüt Spawner Limiti
{espp::%player%} = 0 #Elmas Spawner Limiti
{sp::%player%} = 0 #Toplam Spawner Sayısı
command /zsp [<text>] [<player>] [<number>]:
trigger:
if player has permission "op":
if arg 1 is not set:
send "{@server} &7Kullanım &7/&3ZSp &7[&fDemir&7/&6Altın&7/&bElmas&7/&eEnd&7/&3Sünger&7] [&aIsim&7] [&aAdet&7]" to player
if arg 1 is "demir" or "iron":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% iron_ore %arg-3% name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% iron_ore 1 name:&7Demir_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &fDemir &aSpawner Verildi." to arg-2
send "{@server} &fDemir &aSpawner Verildi." to player
if arg 1 is "altın" or "gold" or "altin":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% gold_ore %arg-3% name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% gold_ore 1 name:&7Altın_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &6Altın &aSpawner Verildi." to arg-2
send "{@server} &6Altın &aSpawner Verildi." to player
if arg 1 is "zümrüt" or "emerald" or "zumrut":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% emerald_ore %arg-3% name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
send "{@server} &2Zümrüt &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% emerald_ore 1 name:&7Zümrüt_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &2Zümrüt &aSpawner Verildi." to arg-2
if arg 1 is "elmas" or "dia" or "diamond":
if arg 2 is not set:
if arg 3 is set:
execute console command "give %player% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %player% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 2 is set:
if arg 3 is set:
execute console command "give %arg-2% diamond_ore %arg-3% name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
if arg 3 is not set:
execute console command "give %arg-2% diamond_ore 1 name:&7Elmas_&aSpawner lore:&b&lZ&6&lSp_&3»_&7Kazma_ile_kırınız"
send "{@server} &bElmas &aSpawner Verildi." to arg-2
send "{@server} &bElmas &aSpawner Verildi." to player
else:
send "{@server} &7Bu komutu kullanamazsın." to player
on place:
if {limit::spawner} is "true":
if name of player's tool is "&7Demir &aSpawner":
if {dsp::%player%} is smaller than or equal to {dspp::%player%}:
set {dsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron ore
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dsp::%player%}
while {dsp1::%location of event-block%::%player%} is set:
drop 1 iron ingot
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış."
if name of player's tool is "&7Altın &aSpawner":
if {asp::%player%} is smaller than or equal to {aspp::%player%}:
set {asp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {asp::%player%}
while {asp1::%location of event-block%::%player%} is set:
drop 1 gold ingot
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Zümrüt &aSpawner":
if {zsp::%player%} is smaller than or equal to {zspp::%player%}:
set {zsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zsp::%player%}
while {zsp1::%location of event-block%::%player%} is set:
drop 1 emerald
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
if name of player's tool is "&7Elmas &aSpawner":
if {esp::%player%} is smaller than or equal to {espp::%player%}:
set {esp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {esp::%player%}
while {esp1::%location of event-block%::%player%} is set:
drop 1 diamond
wait 12 second
else:
cancel event
send "{@server} &7Spawner Koymak İçin Hakkın Kalmamış" to player
else:
if name of player's tool is "&7Demir &aSpawner":
set {dsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to iron ore
send "{@server} &7Spawneri Başarıyla Koydun."
send "{@server} &7Spawneri Kazma İle Kırabilirsin."
add 1 to {dsp::%player%}
while {dsp1::%location of event-block%::%player%} is set:
drop 1 iron ingot
wait 12 second
if name of player's tool is "&7Altın &aSpawner":
set {asp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to gold ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
add 1 to {asp::%player%}
while {asp1::%location of event-block%::%player%} is set:
drop 1 gold ingot
wait 12 second
if name of player's tool is "&7Zümrüt &aSpawner":
set {zsp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to emerald ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {zsp::%player%}
while {zsp1::%location of event-block%::%player%} is set:
drop 1 emerald
wait 12 second
if name of player's tool is "&7Elmas &aSpawner":
set {esp1::%location of event-block%::%player%} to location of event-block
wait 2 tick
set block to diamond ore
send "{@server} &7Spawneri Başarıyla Koydun." to player
send "{@server} &7Spawneri Kazma İle Kırabilirsin." to player
wait 2 tick
add 1 to {esp::%player%}
while {esp1::%location of event-block%::%player%} is set:
drop 1 diamond
wait 12 second
on break:
if {dsp1::%location of event-block%::%player%} is set:
remove 1 from {dsp::%player%}
cancel event
set block to air
clear {dsp1::%location of event-block%::%player%}
remove location of event-block from {dsp1::*}
give 1 iron ore named "&7Demir &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
else:
if player has permission "op":
set block to air
else:
send "{@server} &7Bu spawner senin değil!!" to player
cancel event
stop
if {asp1::%location of event-block%::%player%} is set:
remove 1 from {asp::%player%}
cancel event
set block to air
clear {asp1::%location of event-block%::%player%}
remove location of event-block from {asp1::*}
give 1 gold ore named "&7Altın &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
else:
if player has permission "op":
set block to air
else:
send "{@server} &7Bu spawner senin değil!!" to player
cancel event
stop
if {zsp1::%location of event-block%::%player%} is set:
remove 1 from {zsp::%player%}
cancel event
set block to air
clear {zsp1::%location of event-block%::%player%}
remove location of event-block from {zsp1::*}
give 1 emerald ore named "&7Zümrüt &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
else:
if player has permission "op":
set block to air
else:
send "{@server} &7Bu spawner senin değil!!" to player
cancel event
stop
if {esp1::%location of event-block%::%player%} is set:
remove 1 from {esp::%player%}
cancel event
set block to air
clear {esp1::%location of event-block%::%player%}
remove location of event-block from {esp1::*}
give 1 diamond ore named "&7Elmas &aSpawner" with lore "&b&lZ&6&lSp &3» &7Kazma ile kırınız" to player
send "{@server} &7Spawnerin verildi." to player
else:
if player has permission "op":
set block to air
else:
send "{@server} &7Bu spawner senin değil!!" to player
cancel event
stop
command /Hak [<text>] [<player>] [<number>]:
trigger:
if player has permission "op":
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
if arg 1 is "demir" or "iron":
add arg-3 to {dspp::%arg 2%}
if arg 1 is "altın" or "gold":
add arg-3 to {aspp::%arg 2%}
if arg 1 is "dia" or "diamond" or "elmas":
add arg-3 to {espp::%arg 2%}
if arg 1 is "zümrüt" or "emerald":
add arg-3 to {zspp::%arg 2%}
send "{@server} &a%arg-2% &7adlı kişiye &61 &7adet &3%arg-1% &7Spawner kullanım hakkı verildi"
else:
send "{@server} &cSayı Girmelisin!"
else:
send "{@server} &cIsim Girmelisin!"
else:
send "{@server} &7Kullanım &7/&2Hak &7[&fDemir&7/&6Altın&7/&bElmas&7/&eEnd&7/&3Sünger&7] [&aIsim&7] [&aAdet&7]" to player
else:
send "{@server} &7Bu komutu kullanamazsın." to player
7Twilightx#7777
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!