Tanıtım Düello Alanında Savaşçıya İhtiyaç Var! | Duels Eklentisi

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Forgean

c'est la vie.
Katılım
21 Ekim 2018
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Minecraft
Forgean

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Forgean#7305

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Duels Eklentisi
Duels eklentisi, faction ve kitpvp sunucuları için optimize edilmiş 1v1 sistemli bir eklentidir. Seçebileceğiniz devasa özellik listesi ile bu eklenti, oyuncuların gerçek becerilerini ortaya çıkarmaya yarayacak ve muhteşem savaşlara imza atmalarına olanak sağlayacak.

Oyun içi komutlar!
Oyuncu komutlarıAdmin komutları
/duel <oyuncu ismi> = Belirlenen oyuncu ismi ile düello atarsınız./duels create <isim> = Belirlediğiniz isim ile düello oluşturur.
/duel <oyuncu ismi> = Seçtiğiniz oyuncu ile düello için bahis koyarsınız./duels set <isim> (1) (2) = Seçtiğiniz arenanın ışınlanma konumunu ayarlar.
/duel accept <oyuncu ismi> = Bir oyuncudan gelen isteği kabul edersiniz./duels delete <isim> = Seçtiğiniz arenayı siler.
/duel deny <oyuncu ismi> = Oyuncudan gelen düello isteğini geri çevirirsiniz./duels info <isim> = Seçtiğiniz arenanın bilgilerini gösterir.
/duel queue = Düello sırasının menüsünü açar./duels toggle <isim> = Seçtiğiniz arenayı etkinleştirir/devre dışı bırakır.
/duel queue <kit> <bahis> = Seçtiğiniz kit ve bahis ile sıraya girersiniz./duels list = Arenaların kitlerin ve sıraların bir listesini gösterir.
/duel stats = Düello istatistiklerine bakabileceğiniz komuttur./duels reset <oyuncu ismi> = Seçtiğiniz oyuncunun istatistiklerini sıfırlar.
/duel stats <oyuncu ismi> = Seçtiğiniz oyuncunun düello istatistiklerine bakarsınız./duels setlobby = Mevcut konumunuzu düello lobisi olarak ayarlar.
/duel toggle = Düello taleplerini almayı etkinleştirir/devre dışı bırakır./duels playsound <isim> = Düello eklentisinin içinde tanımlanmış ise tanımlanan sesi çalar.
/spectate <oyuncu ismi> = Seçtiğiniz oyuncuyu izlersiniz./duels reload = Düello eklentisini yeniden yükler.

Kurulum için ne yapmalıyım?

1- Sunucunuz açık ise durdurun.
2- Eklentiyi yükleyin ve eklentiler klasörüne atın.
3- Sunucunuzu başlatın.


Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.


Kod:
# DO NOT EDIT THIS VALUE!
config-version: 6

# If set to 'true', a notification and a download link will be printed on the console whenever an update is available.
# default: true
check-for-updates: true


# NOTE: The following options will only activate if the message '[Duels] Hooked into <plugin name>!' is displayed on console.
# If the plugin in the following list is enabled on your server but Duels fails to hook into them,
# please contact the developer with the errors displayed on console.
supported-plugins:
  CombatTagPlus:
    # If set to 'true', players will not be able to duel while combat tagged.
    # default: true
    prevent-duel-if-tagged: true

    # If set to 'true', players will be untagged at the end of the duel to prevent teleport being cancelled.
    # default: true
    untag-on-duel-teleport: true
  PvPManager:
    # If set to 'true', players will not be able to duel while combat tagged.
    # default: true
    prevent-duel-if-tagged: true

    # If set to 'true', players will be untagged at the end of the duel to prevent teleport being cancelled.
    # default: true
    untag-on-duel-teleport: true
  CombatLogX:
    # If set to 'true', players will not be able to duel while combat tagged.
    # default: true
    prevent-duel-if-tagged: true

    # If set to 'true', players will be untagged at the end of the duel to prevent teleport being cancelled.
    # default: true
    untag-on-duel-teleport: true
  Essentials:
    # If set to 'true', players in vanish will be automatically unvanished at the start of a duel.
    # default: true
    auto-unvanish: true

    # If set to 'true', players will not be able to use '/back' to teleport back to the arena after dying in a duel.
    # default: true
    set-back-location: true
  mcMMO:
    # If set to 'true', usage of mcMMO skills and abilities will be prohibited while in a duel.
    # default: true
    disable-skills-in-duel: true
  FactionsUUID:
    # If set to 'true', players will experience no power loss when they die in a duel.
    # default: true
    no-power-loss-in-duel: true
  Factions:
    # If set to 'true', players will experience no power loss when they die in a duel.
    # default: true
    no-power-loss-in-duel: true
  WorldGuard:
    duelzone:
      # If set to 'true', players will be able to use duel only in the regions listed below.
      # default: false
      enabled: false

      # List of regions to allow dueling.
      regions: [spawn, lobby]
  MyPet:
    # If set to 'true', player's pet will despawn when entering a duel.
    # default: false
    despawn-pet-in-duel: false
  BountyHunters:
    # If set to 'true', player will not lose bounty even if they die in a duel.
    # default: true
    prevent-bounty-loss-in-duel: true
  SimpleClans:
    # If set to 'true', player will not be added a death when they die in a duel.
    # default: true
    prevent-add-death-in-duel: true
  LeaderHeads:
    wins:
      menu:
        # Menu title for the leaderboard 'duelsre-wins'.
        # default: 'Duel Wins'
        title: 'Duel Wins'
        # Menu open command for the leaderboard 'duelsre-wins'.
        # default: 'openwins'
        open-command: 'openwins'
    losses:
      menu:
        # Menu title for the leaderboard 'duelsre-losses'.
        # default: 'Duel Losses'
        title: 'Duel Losses'
        # Menu open command for the leaderboard 'duelsre-losses'.
        # default: 'openlosses'
        open-command: 'openlosses'


request:
  # If set to 'true', players will be forced to have a cleared inventory in order to send or accept a duel request.
  # default: false
  requires-cleared-inventory: false

  # If set to 'true', players in creative mode will be prohibited from dueling.
  # default: false
  prevent-creative-mode: false

  arena-selecting:
    # If set to 'true', players will be able to choose an arena they wish to fight in through a GUI.
    # default: true
    enabled: true

    # If set to 'true', players without the permission 'duels.use.arena-select' will not be able to select an arena.
    # default: false
    use-permission: false

  item-betting:
    # If set to 'true', players will be able to choose to enable or disable item betting in the Setting GUI.
    # default: true
    enabled: true

    # If set to 'true', players without the permission 'duels.use.item-betting' will not be able to enable item betting.
    # default: false
    use-permission: false

  money-betting:
    # If set to 'true', players will be able to bet money on their duel by using the command '/duel [player] [bet amount]'.
    # default: true
    enabled: true

    # If set to 'true', players without the permission 'duels.use.money-betting' will not be able to bet money on their duel.
    # default: false
    use-permission: false

  # Request expiration, in seconds.
  # default: 30
  expiration: 30


duel:
  use-own-inventory:
    # If set to 'true', player's own inventory will be used in a duel instead of kits.
    # NOTE: If this option is enabled, Kit Selector will be inaccessible in the Setting GUI.
    # default: false
    enabled: false

    # If set to 'true', players will keep their inventory items on death.
    # default: false
    keep-items: false

  match:
    # The max duration of a match, in minutes. Setting it to -1 will allow players to fight for as long as they like.
    # default: -1
    max-duration: -1

    start-commands:
      # If set to 'true', the commands listed below will run FOR EACH player at the start of a match.
      # default: false
      enabled: false

      # Available placeholders:
      # %player% - Name of the player entering the match
      commands:
      - 'broadcast %player% is entering a duel!'

    end-commands:
      # If set to 'true', the commands listed below will run at the end of a match.
      # default: false
      enabled: false

      # Available placeholders:
      # %winner% - Name of the winner of the match
      # %loser% - Name of the loser of the match
      commands:
      - 'give %winner% diamond 1'
      - 'give %loser% dirt 1'

  projectile-hit-message:
    # If set to 'true', a message from lang.yml will be sent to the shooter of the projectile.
    # default: true
    enabled: true

    # Projectile types to display the message.
    types: [ARROW, TIPPED_ARROW, SPECTRAL_ARROW, TRIDENT]

  # If set to 'true', players in duel will not be able to open any kind of inventories except their own.
  # default: true
  prevent-inventory-open: true

  # If set to 'true', the empty bottle will be automatically removed when a potion is consumed.
  # NOTE: Only active for players in a duel!
  # default: true
  remove-empty-bottle: true

  # If set to 'true', players will not be able to teleport to players in duel.
  # NOTE: This was implemented to patch an exploit regarding the '/tpa' command. Bypass permission - duels.teleport.bypass
  # default: true
  prevent-teleport-to-match-players: true

  # If set to 'true', players in the same faction/team/gang/party will be able to attack each other if they are in a duel.
  # default: true
  force-allow-combat: true

  # If set to 'true', players will be required to stay in the position where they have sent or accepted the request in order for the duel to start.
  # default: false
  cancel-if-moved: false

  # If set to 'true', players will be teleported to the location where they were before the duel instead of duel lobby.
  # default: false
  teleport-to-last-location: false

  # Seconds to wait before teleporting the winner after the duel.
  # default: 5
  teleport-delay: 5

  # If set to 'true', a firework will spawn at the winner's location when a duel ends.
  # default: true
  spawn-firework: true

  # If set to 'true', the duel end message will be sent only to the players in duel & spectators of the duel.
  # default: false
  arena-only-end-message: false

  # If set to 'true', players will be sent a clickable message that displays the inventories at the end of a duel.
  # default: true
  display-inventories: true

  # If set to 'true', players in duel will not be able to drop items.
  # default: false
  prevent-item-drop: false

  # If set to 'true', players in duel will not be able to pickup items on the ground.
  # default: true
  prevent-item-pickup: true

  limit-teleportation:
    # If set to 'true', teleportation while in duel will be limited to the distance specified below.
    # NOTE: Teleportation caused by an enderpearl is excluded from prevention.
    # default: true
    enabled: true

    # The max distance players can teleport while in a duel. '-1' to prevent all teleportation.
    # NOTE: If players are getting stuck, try increasing this value.
    # default: 5.0
    distance-allowed: 5.0

  # If set to 'true', only commands listed in 'whitelisted-commands' will be usable while in a duel.
  # default: false
  block-all-commands: false

  # List of commands to allow while in a duel.
  # NOTE: Only active if 'block-all-commands' is enabled!
  whitelisted-commands:
    - 'msg'
    - 'r'
    - 'w'
    - 'pm'
    - 'reply'
    - 'tell'
    - 'whisper'
    - 'list'
    - 'ban'
    - 'kick'
    - 'mute'
    - 'tempban'

  # List of commands to block while in a duel.
  # NOTE: Only active if 'block-all-commands' is disabled!
  blacklisted-commands:
  - 'heal'
  - 'eheal'
  - 'essentials:heal'
  - 'essentials:eheal'
  - 'kit'
  - 'ekit'
  - 'kits'
  - 'ekits'
  - 'essentials:kit'
  - 'essentials:ekit'
  - 'essentials:kits'
  - 'essentials:ekits'
  - 'enderchest'
  - 'echest'
  - 'eechest'
  - 'eenderchest'
  - 'endersee'
  - 'eendersee'
  - 'ec'
  - 'eec'
  - 'essentials:enderchest'
  - 'essentials:echest'
  - 'essentials:eechest'
  - 'essentials:eenderchest'
  - 'essentials:endersee'
  - 'essentials:eendersee'
  - 'essentials:ec'
  - 'essentials:eec'
  - 'tpaccept'
  - 'etpaccept'
  - 'tpyes'
  - 'etpyes'
  - 'essentials:tpaccept'
  - 'essentials:etpaccept'
  - 'essentials:tpyes'
  - 'essentials:etpyes'
  - 'tpahere'
  - 'etpahere'
  - 'essentials:tpahere'
  - 'essentials:etpahere'
  - 'back'
  - 'eback'
  - 'return'
  - 'ereturn'
  - 'essentials:back'
  - 'essentials:eback'
  - 'essentials:return'
  - 'essentials:ereturn'
  - 'sethome'
  - 'esethome'
  - 'createhome'
  - 'ecreatehome'
  - 'essentials:sethome'
  - 'essentials:esethome'
  - 'essentials:createhome'
  - 'essentials:ecreatehome'
  - 'spawn'
  - 'espawn'
  - 'essentials:spawn'
  - 'essentials:espawn'
  - 'vault'
  - 'chest'
  - 'pv'
  - 'playervaults'
  - 'playervaults:vault'
  - 'playervaults:chest'
  - 'playervaults:pv'
  - 'playervaults:playervaults'


rating:
  # If set to 'true', player's rating will change after match based on their opponent.
  # default: true
  enabled: true

  # "The K factor is a measure of how strong a match will impact the players’ ratings."
  # Source: https://metinmediamath.wordpress.com/2013/11/27/how-to-calculate-the-elo-rating-including-example/
  # default: 32
  k-factor: 32

  # The default rating for all kits.
  # default: 1400
  default-rating: 1400

  # If set to 'true', only matches started through the queue sign system will modify the rating of the players.
  # default: false
  queue-matches-only: false


spectate:
  # If set to 'true', players will be required to have a cleared inventory in order to start spectating.
  # default: false
  requires-cleared-inventory: false

  # List of commands to allow while spectating.
  whitelisted-commands:
    - 'msg'
    - 'r'
    - 'w'
    - 'pm'
    - 'reply'
    - 'tell'
    - 'whisper'
    - 'list'
    - 'ban'
    - 'kick'
    - 'mute'
    - 'tempban'


countdown:
  # If set to 'true', a countdown will occur for the length of the messages list.
  # default: true
  enabled: true

  # Available placeholders:
  # %opponent% - Name of the opponent of the match
  # %opponent_rating% - Rating of the opponent
  # %kit% - Name of the kit used in this match. If players are using their own inventory, it will display 'none'
  messages:
    - '&7Starting in &f5 &7seconds!'
    - '&7Starting in &f4 &7seconds!'
    - '&7Starting in &f3 &7seconds!'
    - '&7Starting in &f2 &7seconds!'
    - '&7Starting in &f1 &7second!'
    - '&7Now in a match against &f%opponent%&7(&a%opponent_rating%&7) with kit &3%kit%'

  # Titles to display along with the countdown. Must have the same size as the countdown list size.
  # NOTE: Titles will only display on 1.8 or above!
  titles:
    - '&f&l5'
    - '&f&l4'
    - '&e&l3'
    - '&6&l2'
    - '&c&l1'
    - '&a&lGO!'

  prevent:
    # If set to 'true', movements will be cancelled while the countdown is ongoing.
    # default: true
    movement: true

    # If set to 'true', shooting projectiles (such as arrows/snowballs) will be blocked while the countdown is ongoing.
    # default: true
    launch-projectile: true

    # If set to 'true', attacking players will be prohibited while the countdown is ongoing.
    # default: true
    pvp: true


stats:
  # If set to 'true', ratings of a player will be displayed when the command '/duel stats' is executed.
  # default: true
  display-ratings: true

  # If set to 'true', past matches of a player will be displayed when the command '/duel stats' is executed.
  # default: true
  display-past-matches: true

  # Max amount of matches to display & store in the userdata file.
  # default: 5
  matches-to-display: 5


top:
  # /duel top update interval, in minutes.
  # default: 5
  update-interval: 5

  # Type and identifier of the data displayed in /duel top [wins|losses|kit].
  displayed-replacers:
    wins:
      type: 'Wins'
      identifier: 'wins'
    losses:
      type: 'Losses'
      identifier: 'losses'
    kit:
      type: '%kit%'
      identifier: 'rating'


guis:
  kit-selector:
    # Amount of rows to display in one page of the kit selector GUI.
    # NOTE: Must be between 1 - 5!
    # default: 2
    rows: 2

    # Item used to fill empty spaces in the kit selector GUI.
    space-filler-item:
      type: STAINED_GLASS_PANE
      data: 0
  arena-selector:
    # Amount of rows to display in one page of the arena selector GUI.
    # NOTE: Must be between 1 - 5!
    # default: 3
    rows: 3

    # Item used to fill empty spaces in the arena selector GUI.
    space-filler-item:
      type: STAINED_GLASS_PANE
      data: 0
  settings:
    # Item used to fill empty spaces in the settings GUI.
    space-filler-item:
      type: STAINED_GLASS_PANE
      data: 0
  queues:
    # Amount of rows to display in one page of the queues GUI.
    # NOTE: Must be between 1 - 5!
    # default: 2
    rows: 2

    # Item used to fill empty spaces in the queues GUI.
    space-filler-item:
      type: STAINED_GLASS_PANE
      data: 0

    # If set to 'true', the type of the queue's displayed item will be its kit's displayed item type.
    # default: true
    inherit-kit-item-type: true


soup:
  # If set to 'true', arenas with their name starting with 'soup arena' will have soup consuming enabled.
  # default: true
  enabled: true

  # This is the value an arena's name must start with in order to have soup consuming enabled.
  # default: 'soup arena'
  arena-name-starting-with: 'soup arena'

  # Amount of hearts to regenerate on soup consume.
  # default: 3.5
  hearts-to-regen: 3.5


# List of sound types:
# 1.7.x - 1.8.x: https://jd.bukkit.org/org/bukkit/Sound.html
# 1.9.x - 1.12.2+: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
sounds:
  # Remove this sound if your server version is above 1.8!
  countdown-ongoing-sound-1-8:
    type: NOTE_PIANO
    pitch: 0.95
    volume: 1.0
    trigger-messages:
    - '&7Starting in &f5 &7seconds!'
    - '&7Starting in &f4 &7seconds!'
    - '&7Starting in &f3 &7seconds!'
    - '&7Starting in &f2 &7seconds!'
    - '&7Starting in &f1 &7second!'
  # Remove this sound if your server version is 1.8 or lower!
  countdown-ongoing-sound-1-9:
    type: BLOCK_NOTE_PLING
    pitch: 0.95
    volume: 1.0
    trigger-messages:
    - '&7Starting in &f5 &7seconds!'
    - '&7Starting in &f4 &7seconds!'
    - '&7Starting in &f3 &7seconds!'
    - '&7Starting in &f2 &7seconds!'
    - '&7Starting in &f1 &7second!'
  # Remove this sound if your server version is above 1.8!
  countdown-end-sound-1-8:
    type: NOTE_PIANO
    pitch: 1.9
    volume: 1.0
    trigger-messages:
    - '&7Now in a match against &f%opponent%&7(&a%opponent_rating%&7) with kit &3%kit%'
  # Remove this sound if your server version is 1.8 or lower!
  countdown-end-sound-1-9:
    type: BLOCK_NOTE_PLING
    pitch: 1.9
    volume: 1.0
    trigger-messages:
    - '&7Now in a match against &f%opponent%&7(&a%opponent_rating%&7) with kit &3%kit%'
 
Çok güzel anlatım olmuş. Yararlı ve kullanışlı eklenti.
 
Güzel ve bilgilendirici bir konu olmuş teşekkürler..
 
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