Çözüldü CustomHeads ve SimplePets Plugin türkçe messajges

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CustomHeads ve SimplePets Plugin türkçe messajges verebilecek varmıdır?

SimplePets-1.20.4.jar
CustomHeads da 1.20.4 sunucu için plugin
 
CustomHeads ve SimplePets Plugin türkçe messajges verebilecek varmıdır?

SimplePets-1.20.4.jar
CustomHeads da 1.20.4 sunucu için plugin
türkçe ymlleriin birkaç saat içinde yapıp paylaşıcam fakat sormak istiyorum içerisinde lang dosyasında tr.yml mevcut mu?
 
Bu simplepets
##############################################################################
# NOTICE: All the messages in this file can be customized with color codes #
# That includes the HEX color codes added in 1.16 #
# Example HEX color: &#ff0000 = RED #
##############################################################################

# Will replace the {prefix} placeholder
prefix: '&eSimplePets &6>>'

# Message will be sent when the player does not have permission for when a permission is required
no_permission: '{prefix} &cYou do not have permission.'

# This message will only be used if the player does not have any pets unlocked and 'Needs-Pet-Permission-for-GUI' is TRUE
no_pets_unlocked: '{prefix} &cYou do not have any pets unlocked.'
summon:
# Message that will be sent when pets are spawned via '/pet summon all' (Mostly for OPs to show off)
all_pets: '{prefix} &7Successfully summoned {count} pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
pet: '{prefix} &7Successfully summoned the {type} pet!'
# Message that will be sent if a player attempts to spawn more pets than they are allowed.
cant_spawn_more_pets: '{prefix} &cYou can''t spawn any more pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
failed: '{prefix} &cSorry, the {type} pet was unable to be spawned at the moment.'
# Message that will be sent when a pet is spawned via '/pet summon'
pet_type:
# The pet type is missing
missing: '{prefix} &cMissing pet type.'
# The input is not a valid pet (spelling?)
invalid: '{prefix} &cSorry, &7''{arg}'' &cis not a valid pet type.'
# The selected pet is in development for your version of SimplePets
# AKA we are still working on it expect issues
in_development: '{prefix} &cSorry, {type} is currently in-development and not able
to be used.'
# The selected pet is not supported for the servers version
# (Or is missing in the jar file [in case it is modified])
not_registered: '{prefix} &cSorry, {type} is not registered.'
nbt:
# Message that will show before the 'nbt error message'
invalid: '{prefix} &cInvalid nbt has been entered.'
# Message that will be sent when a pet is spawned via '/pet summon'
error: '{prefix} &c{message}'

# Message that will be sent when a pet is spawned via '/pet summon'
player_not_online: '{prefix} &c{player} is not online (spelling?)'
remove:
# Message that will be sent when a pet is spawned via '/pet summon'
removed_pet: '{prefix} &7Successfully removed the {type} pet!'
# Message that will be sent when a pet is spawned via '/pet summon'
all_pets: '{prefix} &7Successfully removed {count} pets!'
# Message that will be sent when a pet is spawned via '/pet summon'
not_spawned: '{prefix} &cSorry, {type} is not spawned.'
modify:
# Message contains what the player has set the pets data to
# Set this as an empty string "" to prevent it from being sent
compound: '{prefix} &7NBT compound: &e{compound}'
# Message that will be sent when the compound is applied to the entity
applied: '{prefix} &7Data has been applied to the {type} pet!'
pet-saves:
# Message that will be sent when the player has reached their global limit for any pet type
limit-reached: '{prefix} &cYou have reached your limit for saving pet'
# Message that will be sent when the player has reached their per-pet-type limit
limit-reached-per-type: '{prefix} &cYou have reached your limit for saving {type}
pets'
purchased:
# Message that will be sent when a pet is added to the players purchased list (via '/pets purchased add')
added: '{prefix} &7{type} was added to the purchased pets of &c{player}'
# Message that will be sent when a pet is removed from the players purchased list (via '/pets purchased remove')
removed: '{prefix} &7{type} was removed from the purchased pets of &c{player}'
# Is what is sent before the pets are listed (via '/pets purchased list')
list_prefix: '{prefix} &7Owned Pets: '
rename:
# Message that will be sent when the player is renaming the pet via chat
via_chat: '{prefix} &7Type your pets new name in chat:'
# Message that will be sent when the player canceled renaming the pet
cancel: '{prefix} &cPet renaming has been canceled'
anvil:
# The title for the pet rename Anvil GUI
title: '&#de9790[] &#b35349Rename Pet'
# The name for the NAME_TAG in the Anvil GUI
tag_name: '&#de9790NEW NAME'
sign:
# The text that will be set for the sign
# - One line MUST have {input} to mark what line the player types the pets name
# - Hex colors can NOT be used for this
# - MUST have 4 lines
lines:
- '{input}'
- '&l^^^^^^^^'
- '&9&lPlease Enter'
- '&9&lPet Name'
admin:
regenerate:
# Message will be sent when the pets folder has been reset
pets: '{prefix} &7The Pets folder has been regenerated to the default files.'
# Message will be sent when the inventories folder has been reset
inventories: '{prefix} &7The Inventories folder has been regenerated to the default
files.'
# Message will be sent when the items folder has been reset
items: '{prefix} &7The Items folder has been regenerated to the default files.'
# Message will be sent when the particles folder has been reset
particles: '{prefix} &7The Particles folder has been regenerated to the default
files.'
# Message will be sent when the selected pet file has been reset
pet_type: '{prefix} &7The file for the {type} pet has been reset to the default
file.'
reload:
# Message that will be sent when the main config has been reloaded.
config: '{prefix} &7The plugin configuration has been reloaded!'
# Message that will be sent when the messages config has been reloaded.
messages: '{prefix} &7The plugin''s message configuration has been reloaded!'
# Message that will be sent when the inventories manager has been reloaded.
inventories: '{prefix} &7Items and inventories have been reloaded!'
# Message that will be sent when the particles manager has been reloaded.
particles: '{prefix} &7Particles have been reloaded!'
# Message that will be sent when the pets manager has been reloaded.
pets: '{prefix} &7Pets have been reloaded!'
# Message that will be sent when all plugin elements have been reloaded.
all: '{prefix} &7All plugin elements have been reloaded!'
pet-config:
# The key entered is not in the selected pets json file
unknown-key: '{prefix} &7{key} &cis not a key for the pets json file.'
# The value entered is not a boolean (aka it is not true or false)
invalid-boolean: '{prefix} &7{value} &cis not a valid boolean, please use true/false'
# The value entered is not a valid integer (1,2,3)
invalid-integer: '{prefix} &7{value} &cis not a valid integer.'
# The value entered is not a valid double (0.1, 0.02, 0.003)
invalid-double: '{prefix} &7{value} &cis not a valid double.'
# The key entered is not able to be updated via the command (probably is an array or an object)
unable-to-update: '{prefix} &cUnable to update this key.'
# The key has been updated with the new value
#
# Placeholders:
# {key} - The target key
# {value} - The new value
# {type} - The type of pet selected
value-set: '{prefix} &a{key} &7has been set to &e{value}'
# The key has been reset with the default value
#
# Placeholders:
# {key} - The target key
# {value} - The new value
# {type} - The type of pet selected
value-reset: '{prefix} &a{key} &7has been reset to the default value'

Buda CustomHeads
# - Language File : en_EN -
DEFINITION: 'English'
NO_PERMISSION: "&f &cYou don't have Permission to use this Command!"
# General Messages
LANG_YES: 'Yes'
LANG_NO: 'No'
CONFIRM_NOTHINGFOUND: '&f &eConfirm: &7Nothing found to confirm right now'
COMMAND_USAGE: '&cUsage: &7{COMMAND}'
LINK: '&7Link'
LANGUAGE:
CHANGE_CHANGING: '&eLanguage: &7Loading Language from &a{LANGUAGE}.yml'
CHANGE_SUCCESSFUL: '&eLanguage: &7Language has been set to &a{LANGUAGE}'
CHANGE_ALREADY_USED: '&eLanguage: &7Language already used. Try /heads reload to reload the Language'
CHANGE_FAILED: '&eLanguage: &7Failed to set Language... Restoring Language used before'
REDOWNLOAD_FAILED_WAIT: '&eLanguage: &7Please wait before you redownload the Language again'
REDOWNLOAD_BACKING_UP: '&eLanguage: &7Backing up old Files...'
REDOWNLOAD_BACKUP_FAILED: '&eLanguage: &7Failed to backup Files'
REDOWNLOAD_DOWNLOADING: '&eLanguage: &7Downloading Language Files...'
REDOWNLOAD_DONE: '&eLanguage: &7Done'
DOWNLOAD_FETCHING: '&7Fetching Data'
DOWNLOAD_FETCHFAILED: '&cFailed to Fetch Data'
DOWNLOAD_SUCCESSFUL: '&eLanguage: Successfully downloaded &e{LANGUAGE}'
DOWNLOAD_TITLE: '&aDownloadable Languages'
RELOAD:
CONFIG: '&f &eReload: &7Reloading Configs...'
HISTORY: '&eReload: &7Reloading History...'
LANGUAGE: '&eReload: &7Reloading Language...'
FAILED: '&eReload: &cSomething went wrong while reloading... Check your Log for more info'
SUCCESSFUL: '&eReload: &aConfigs reloaded'
HELP_GET_COMMAND: '&7Click me to get Command'
SAVED_HEADS_TITLE: "{PLAYER}'s saved Heads"
PUT_ON_HEAD: '&7Your Head is now &r{NAME}'
NO_PERMISSION_TO_VIEW:
- "&cYou don't have Permission"
- "&cto view this"
ECONOMY:
PRICE: '&7Price: &e{PRICE}'
PRICE_FORMAT: '{PRICE}{CURRENCY}'
FREE: Free
BOUGHT: '&7Unlocked'
BUY_PROMPT: '&eRight Click to Buy'
BUY_CONFIRM: '&7Buy &9{ITEM} &7for &9{PRICE}?'
BUY_SUCCESSFUL: '&eHeadShop: &7Successfully bought {ITEM}'
BUY_FAILED: '&eHeadShop: &7Transaction failed: {REASON}'
# History Messages
HISTORY_DISABLED: '&eHistory: &cHistory is disabled by the Config'
HISTORY_INVALID_PLAYER: "&eHistory: &cInvalid Player '{PLAYER}'"
HISTORY_NO_VIEW_PERMISSION: '&eHistory: &cYou cannot show this Players History'
# Firework Messages
CANNOT_PLACE_IN_BLOCK: '&eFirework: &cCannot place Firework in an Block'
CANNOT_PLACE_IN_AIR: '&eFirework: &cCannot place Firework in the Air'
ALREADY_IN_USE: '&eFirework: &cYou have already activated one Firework. Wait before you reuse it'
STARTING: '&eFirework: &aStarting some Fireworks'
# Search
INVALID_INPUT: "&eSearch: &cInvalid Input: '{SEARCH}'"
CHANGE_SEARCH_STRING: Change me to search
SEARCH_LORE:
- '&7Change the Text to something you want'
- '&7to search and click the item in the'
- '&7Output to search'
TO_LONG_INPUT: '&eSearch: &cPlease use an Text that is shorter than 16'
SEARCHING: "&eSearch: &7Searching for '&r{SEARCH}&7'"
LOCKED: '(Locked)'
CYCLE_ARRANGEMENT:
PREFIX: '&7Arrangement: &e'
DEFAULT: 'Default'
ALPHABETICAL: 'Alphabetically'
COLOR: 'Color'
# Title will be shorted to 32 Characters in 1.8
# Also can be shorted by Putting {short} between
SEARCH_TITLE: '&aSearch &8: &a{RESULTS} Result(s)'
LOADING: Loading
NO_RESULTS: '&cNo Results found!'
NO_RESULTS_TRY_AGAIN: '&cTry again'
PAGE_GENERAL_PREFIX: '&cPage'
# Categories Command
CATEGORIES:
BASE_COMMAND:
HEADER: '&eCurrently loaded Categories'
HOVERINFO_CATEGORY:
- '&7ID: &e{ID}'
- '&7Permission: &e{PERMISSION}'
- '&7Used: &e{USED}'
HOVERINFO_SUBCATEGORY:
- '&7ID: &e{ID}'
- '&7Used: &e{USED}'
REMOVE:
NOTFOUND: '&eRemove: &7There is no such Category with the ID: &c{ID}'
INUSE: '&eRemove: &7Cannot remove &c{CATEGORY} &7while its being used'
FAILED: '&eRemove: &cCould not remove Category'
SUCCESSFUL: '&eRemove: &a{CATEGORY} &7(&e{ID}&7) has been removed!'
DELETE:
CATEGORY:
NOTFOUND: '&eDelete: &7There is no such Category with the ID: &c{ID}'
INUSE: '&eRemove: &7Cannot remove &c{CATEGORY} &7while its being used'
CONFIRM: '&eDelete: &7Please enter /heads confirm if you are sure that you want to §cdelete &7{CATEGORY} (Command will be available for 15 seconds){nl}&cDeletion cannot be undone!'
FAILED: '&eDelete: &cCould not delete Category'
SUCCESSFUL: '&eDelete: &a{CATEGORY} &7(&e{ID}&7) has been deleted!'
SUBCATEGORY:
NOTFOUND: '&eDelete: &7There is no such Subcategory with the ID: &c{ID}'
INUSE: '&eRemove: &7Cannot remove &c{CATEGORY} &7while its being used'
CONFIRM: '&eDelete: &7Please enter /heads confirm if you are sure that you want to §cdelete &7{CATEGORY} (Command will be available for 15 seconds){nl}&cDeletion cannot be undone!'
FAILED: '&eDelete: &cCould not delete Subcategory'
SUCCESSFUL: '&eDelete: &a{CATEGORY} &7(&e{ID}&7) has been deleted!'
IMPORT:
NOCATEGORYFOLDER: '&eImport: &7Could not find &cCategory Directory'
BASE_COMMAND:
NOFILES: '&eImport: &7No Files found to import'
LIST: '&bAvailable Files for Import'
LIST_FORMAT: ' &e{FILE}'
CLICKTOIMPORT: '&7Click here to import this File'
SUCCESSFUL: '&eImport: &7Successfully imported Category from &b{FILE}'
DUBLICATE_CATEGORY: '&eImport: &7Theres already an Category with the ID {ID}'
DUBLICATE_SUBCATEGORY: '&eImport: &7Theres an dublicate Subcategory in {FILE}'
ERROR: '&eImport: &7An Error occoured while reading {FILE}'
INVALID_FILE: '&eImport: &7Invalid &cCategory File'
FILENOTFOUND: '&eImport: &7Could not find &c{FILE}'
FONTS:
GENERAL_NOTFOUND: '&eFonts: &c{FONT} &7cannot be found'
CREATE_ALREADYEXISTS: '&eFonts: &c{FONT} &7already exists'
CREATE_SUCCESSFUL: '&eFonts: &a{FONT} &7has been created'
REMOVE_SUCCESSFUL: '&eFonts: &b{FONT} &7has been removed'
REMOVE_FAILED: '&eFonts: &7Failed to remove &c{FONT}'
NOFONTS: '&eFonts: &7No available Fonts found'
LIST_HEADER: '&eAvailable Fonts'
LIST: '&e{FILE} - Has {CHARACTERS} Characters'
EDIT_TITLE: '&bEditing {FONT}'
EDIT_ADDCHARACTER: '&aAdd Character'
EDIT_REMOVECHARACTER: '&cRemove Character'
EDIT_REMOVECHARACTER_INFO:
- '&7Click to toggle'
- '&7Shift + Left Click to remove'
- '&7selected Characters'
EDIT_ADDCHARACTER_SUCCESSFUL: "&eFonts: &7Added &b{CHARACTER}"
EDIT_ADDCHARACTER_FAILED: "&eFonts: &7Cannot add &c{CHARACTER}"
EDIT_SELECTED: "&bSelected &7- &b{CHARACTER}"
EDIT_REMOVECHARCATER_CONFIRM: '&cDelete these Characters?'
EDIT_REMOVECHARCATER_FAILED: "&eFonts: &7Could not remove &c{CHARACTER}"
EDIT_REMOVECHARCATER_SUCCESSFUL: '&eFonts: &7Successfully removed &b{CHARACTERS} &7Characters'
EDIT_REMOVECHARCATER_PREINFO: '&cThe Following Characters will be removed'
EDIT_ADDCHARACTER_TITLE: '&eDragNDrop Character Adder &7: &e{FONT}'
EDIT_ADD_DROPPER_TOGGLE: '&bForce Add Characters: &b{MODE}'
EDIT_ADD_DROPPER_NAME: '&bDrop your Characters here!'
EDIT_ADD_DROPPER_LORE:
- '&7To add something take the Head'
- '&7with your Texture and name it'
- '&7after the Character you want to add.'
- '&7Then Switch it with this item'
- '&eYou can use BLANK for an Space Character'
EDIT_SAVENEXIT: '&aSave Changes & Exit'
EDIT_SAVE_SUCCESSFUL: '&eFonts: &a{FONT} &7has been saved and updated'
# More
UNDO_INVALID_INPUT: "&eUndo: &7Invalid Input &c'{TIMES}'"
UNDO_SUCCESSFUL: '&eUndo: &7Undo successful &7{TIMES}'
UNDO_NOTHING_LEFT: '&eUndo: &7Nothing left to undo'
GET_HEAD_NAME: '&rHead from {PLAYER}'
GET_INVALID: "&eGet: &7Invalid Playername: &c'{PLAYER}'"
SAVE_GET_TEXTURE: '&eSave: &7Getting Texture...'
SAVE_OWN_SUCCESSFUL: '&eSave: &7Your Head has been added as &b{NAME}.'
SAVE_OWN_FAILED: '&eSave: &cFailed to save Head!'
SAVE_UNAVIABLE: '&eSave: &cAdding Custom Texture from Heads is currently disabled!'
SAVE_NOT_CUSTOM_TEXTURE: '&eSave: &cThats not an Head with Custom Texture!'
SAVE_SUCCESSFUL: '&eSave: &b{NAME} &7has been added'
SAVE_ALREADY_EXIST: '&eSave: &c{NAME} already exists'
SAVE_NOT_SKULL: '&eSave: &cThats not an Player Head'
REMOVE_SUCCESSFUL: '&eSave: &7The Head &r{NAME} &7has been removed'
REMOVE_FAILED: "&eSave: &7This Head doesn't exist"
REMOVE_CONFIRMATION: '&cDelete {HEAD}?'
WRITE_NOFONT: "&eWrite: &cThis Font doesn't exist"
WRITE_TO_LONG: '&eWrite: &cYour Text can not be longer than 40 Characters'
WRITE_WRITING: '&eWrite: &7Writing &b{TEXT}'
# Buttons
BACK_GENERAL: '&cBack'
BACK_TO_PREVIOUS: '&7Back to Previous Menu'
NEXT_PAGE: '&cNext Page'
PREVIOUS_PAGE: '&cPreveous Page'
# History
HISTORY_INV_TITLE: '&aHistory of {PLAYER}'
HISTORY_SEARCHHISTORY_ACTIVE: '&aSearch History'
HISTORY_SEARCHHISTORY: '&7Search History'
HISTORY_GETHISTORY_ACTIVE: '&aGet History'
HISTORY_GETHISTORY: '&7Get History'
HISTORY_NO_HISTORY_LORE:
- "&cThis Player doesn't"
- '&chave an History'
HISTORY_SEARCHHISTORY_LORE:
- '&7Right Click to Search'
- '&7for this'
HISTORY_GET_LORE:
- '&7Right Click to Copy'
- '&7Head to Inventory'
# Extra
ITEM_NAMES:
YOUR_HEAD: '&eYour Head'
COLLECTION: '&aMy Collection &7{SIZE}'
HELP: '&aHelp'
HELP_LORE:
- '&7Shows you all the Commands'
INFO: '&aInfo'
INFO_LORE:
- '&7Shift + Right Click'
- '&7to apply Skull to Helmet'
- '&7Slot'
SEARCH: Search
SEARCH_LORE:
- '&7Search for an Head'
- '&7in the Database'
FIND_MORE: '&3Find more'
FIND_MORE_LORE:
- '&7Click me to get the Link'
 
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