Skript Paylaşımı /coin sistemi ile oyun parası ve spawner alın !

  • Konuyu Başlatan Konuyu Başlatan KenanTR
  • Başlangıç tarihi Başlangıç tarihi
  • Görüntüleme 2.310
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KenanTR

Birisi mi Spawnlandı?
Katılım
7 Ocak 2017
Mesajlar
4
Elmaslar
-1
Puan
0
Yaş
25
Öncelikle Arkadaşlar bu skript bana ait değildir.
@IrfanTOPAL adlı arkadaşımız yapmıştır.
izin alarak paylaşmak istedim.

Bu Coin sistemi nedir nasıl çalışır ?
Arkadaşlar skyblock serveri olan arkadaşlarımız için güzel bir skript 640 taş kazarak 2 coin kazanır oyuncu bu coinlerle /coin yazarak menüyü açar ve ya oyun parası yada spawner alabilir.

KOMUTLAR:
/coin ver <oyuncu> <miktar>
/coin (market yani menüyü açar)

NOT: sktriptin çalışması için Skript, Skyquery gereklidir.
sa1.png


sa2.png

sa3.png


BUYRUN SKRİPT :
Kod:
#SkriptBY Irfan TOPAl. http://irfantopal.xyz
Kod:
Kod:
[B][COLOR=#ff0000]options:[/COLOR][/B]
[B][COLOR=#ff0000]    prefix: &4[&eCoin&4] &f[/COLOR][/B]
[B][COLOR=#ff0000]    coin: &e&lCoin[/COLOR][/B]
[B][COLOR=#ff0000]    yetkimsj: &4Yetkiniz Yok.[/COLOR][/B]
[B][COLOR=#ff0000]    {tas}: 0[/COLOR][/B]
[B][COLOR=#ff0000]    yok: &aBunu Almak Icin Yeterli Coininiz yok.[/COLOR][/B]
[B][COLOR=#ff0000]on break of stone:[/COLOR][/B]
[B][COLOR=#ff0000]    add 1 to {tas.%player%}[/COLOR][/B]
[B][COLOR=#ff0000]    stop[/COLOR][/B]
[B][COLOR=#ff0000]    if {tas} is greater than 639:[/COLOR][/B]
[B][COLOR=#ff0000]        add -640 to {tas.%player%}[/COLOR][/B]
[B][COLOR=#ff0000]        give 2 gold nugget named "&e&lCoin" to player[/COLOR][/B]
[B][COLOR=#ff0000]        send "&a2 tane coin kazandın"[/COLOR][/B]
[B][COLOR=#ff0000]        stop[/COLOR][/B]
[B][COLOR=#ff0000]command /coin [<text>] [<text>] [<text>]:[/COLOR][/B]
[B][COLOR=#ff0000]    trigger:[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 2 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 3 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]                    wait 3 tick[/COLOR][/B]
[B][COLOR=#ff0000]                    play raw sound "random.orb" at player with pitch 1 volume 5[/COLOR][/B]
[B][COLOR=#ff0000]                    open chest with 1 rows named "&4&lCoin Bilgi Menusu" to player[/COLOR][/B]
[B][COLOR=#ff0000]                    wait 1 tick[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 0 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 1 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 2 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 3 of player with mob spawner named "&9Coin Ile Spawner" with lore "&6Coin ile spawner almak icin tikla." to close then run [execute player command "/coin spawner"][/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 4 of player with paper named "&9Coin Ile Para"  with lore "&6Coin ile para almak icin tikla." to close then run [execute player command "/coin para"]   [/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 6 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 5 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 7 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 8 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    stop[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 1 is "spawner":[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 2 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 3 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]                        wait 3 tick[/COLOR][/B]
[B][COLOR=#ff0000]                        play raw sound "random.orb" at player with pitch 1 volume 5[/COLOR][/B]
[B][COLOR=#ff0000]                        open chest with 1 rows named "&4&lCoin Ile Spawner" to player[/COLOR][/B]
[B][COLOR=#ff0000]                        wait 1 tick[/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 0 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 1 of player with mob spawner named "&9Iron Golem" with lore "&6500 Coin." to close then run [execute player command "/coin spawner 1"][/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 2 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 3 of player with mob spawner named "&9Iskelet" with lore "&675 Coin." to close then run [execute player command "/coin spawner 2"][/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 4 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 5 of player with mob spawner named "&9Zombi" with lore "&635 Coin." to close then run [execute player command "/coin spawner 3"][/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 6 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 7 of player with mob spawner named "&9Blaze" with lore "&6150 Coin." to close then run [execute player command "/coin spawner 4"][/COLOR][/B]
[B][COLOR=#ff0000]                        format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"][/COLOR][/B]
[B][COLOR=#ff0000]                        stop[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 2 is set:[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 1 is "spawner":[/COLOR][/B]
[B][COLOR=#ff0000]                            [/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "1":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 500 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 500 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "ss give %player% Irongolem"   [/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4IronGolen Spawnerini aldin"                           [/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"[/COLOR][/B]
[B][COLOR=#ff0000]                            [/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "2":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 75 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 75 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "ss give %player% skeleton"   [/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4Iskelet Spawnerini aldin"                           [/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"                           [/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "3":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 35 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 35 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "ss give %player% zombie"[/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4Zombie Spawnerini aldin"[/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"                           [/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "4":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 150 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 150 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "ss give %player% blaze"   [/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4Blaze Spawnerini aldin"                           [/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"                                                       [/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 1 is "para":[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 2 is not set:[/COLOR][/B]
[B][COLOR=#ff0000]                    wait 3 tick[/COLOR][/B]
[B][COLOR=#ff0000]                    play raw sound "random.orb" at player with pitch 1 volume 5[/COLOR][/B]
[B][COLOR=#ff0000]                    open chest with 1 rows named "&4&lCoin Ile Para" to player[/COLOR][/B]
[B][COLOR=#ff0000]                    wait 1 tick[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 0 of player with black glass named "" to close then run [execute player command "/coin"][/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 2 of player with gold ingot named "&9100K Para" with lore "&660 Coin." to close then run [execute player command "/coin para 1"][/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 1 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 4 of player with gold ingot named "&9200K Para" with lore "&6120 Coin." to close then run [execute player command "/coin para 2"][/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 3 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 6 of player with gold ingot named "&9300K Para" with lore "&6240 Coin." to close then run [execute player command "/coin para 3"][/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 5 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 7 of player with black glass named "&a" to be unstealable[/COLOR][/B]
[B][COLOR=#ff0000]                    format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"][/COLOR][/B]
[B][COLOR=#ff0000]                    stop[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 2 is set:[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 1 is "para":[/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "1":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 60 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 60 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "money give %player% 100000"[/COLOR][/B]
[B][COLOR=#ff0000]                            send "&460 Coin 100k Paraya Cevirildi"[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"[/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "2":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 120 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 120 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "money give %player% 200000"[/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4120 Coin 200k Paraya Cevirildi"[/COLOR][/B]
[B][COLOR=#ff0000]                            stop[/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"                           [/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is "3":[/COLOR][/B]
[B][COLOR=#ff0000]                        if player have 240 gold nugget named "{@coin}":[/COLOR][/B]
[B][COLOR=#ff0000]                            remove 240 gold nugget named "{@coin}" from player[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "money give %player% 300000"[/COLOR][/B]
[B][COLOR=#ff0000]                            send "&4240 Coin 300 Paraya Cevirildi"[/COLOR][/B]
[B][COLOR=#ff0000]                            stop   [/COLOR][/B]
[B][COLOR=#ff0000]                        else:[/COLOR][/B]
[B][COLOR=#ff0000]                            send "{@yok}"                           [/COLOR][/B]
[B][COLOR=#ff0000]        if player has permission "coin.al":[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]                if arg 1 is "ver":[/COLOR][/B]
[B][COLOR=#ff0000]                    if arg 2 is set:[/COLOR][/B]
[B][COLOR=#ff0000]                        if arg 3 is set:[/COLOR][/B]
[B][COLOR=#ff0000]                            execute console command "give %arg 2% gold_nugget %arg 3% 0 {display:{Name:{@coin}}}"[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 1 is "bilgi":[/COLOR][/B]
[B][COLOR=#ff0000]                send "&b&l----------Coin----------"[/COLOR][/B]
[B][COLOR=#ff0000]                send "&e/coin &dCoin Menusu"[/COLOR][/B]
[B][COLOR=#ff0000]                send "&dCoin ile VIP, Spawner ve Para Alabilirsin"[/COLOR][/B]
[B][COLOR=#ff0000]                send "&dSkripti <red>irfii01 &dYapmistir"[/COLOR][/B]
[B][COLOR=#ff0000]                send "&b&l----------Coin----------"[/COLOR][/B]
[B][COLOR=#ff0000]        if arg 1 is set:[/COLOR][/B]
[B][COLOR=#ff0000]            if arg 1 is "al":[/COLOR][/B]
[B][COLOR=#ff0000]                if {kullanimhakki.%player%} isn't set:[/COLOR][/B]
[B][COLOR=#ff0000]                    set {kullanimhakki.%player%} to true[/COLOR][/B]
[B][COLOR=#ff0000]                    give 32 gold nugget named "&e&lCoin" to player[/COLOR][/B]
[B][COLOR=#ff0000]                else:[/COLOR][/B]
[B][COLOR=#ff0000]                    send "&4Zaten Hediyeni Almissin"[/COLOR][/B]
[B][COLOR=#ff0000]                    stop[/COLOR][/B]
[B][COLOR=#ff0000]                    [/COLOR][/B]
[B][COLOR=#ff0000]                [/COLOR][/B]
[B][COLOR=#ff0000][/COLOR][/B]


HASTEBİN İSTEYENLER İÇİN :
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
 
Son düzenleme:
Skrayfall gerekli olduğunu düşünmüyorum "skquery" gerek sadece koda baktığıma göre.
 
Skriptte bir hata olduğu için yenisini veriyorum:
hastebin:
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

kod:
Kod:
#SkriptBY Irfan TOPAl. http://irfantopal.xyz
options:
   prefix: &4[&eCoin&4] &f
    coin: &e&lCoin
    yetkimsj: &4Yetkiniz Yok.
    {tas}: 0
    yok: &aBunu Almak Icin Yeterli Coininiz yok.
on break of stone:
    add 1 to {tas.%player%}
    stop
    if {tas.%player%} is greater than 639:
        add -640 to {tas.%player%}
        give 2 gold nugget named "&e&lCoin" to player
        send "&a2 tane coin kazandın"
        stop
command /coin [<text>] [<text>] [<text>]:
    trigger:
        if arg 1 is not set:
            if arg 2 is not set:
                if arg 3 is not set:
                    wait 3 tick
                    play raw sound "random.orb" at player with pitch 1 volume 5
                    open chest with 1 rows named "&4&lCoin Bilgi Menusu" to player
                    wait 1 tick
                    format slot 0 of player with black glass named "&a" to be unstealable
                    format slot 1 of player with black glass named "&a" to be unstealable
                    format slot 2 of player with black glass named "&a" to be unstealable
                    format slot 3 of player with mob spawner named "&9Coin Ile Spawner" with lore "&6Coin ile spawner almak icin tikla." to close then run [execute player command "/coin spawner"]
                    format slot 4 of player with paper named "&9Coin Ile Para"  with lore "&6Coin ile para almak icin tikla." to close then run [execute player command "/coin para"]   
                    format slot 6 of player with black glass named "&a" to be unstealable
                    format slot 5 of player with black glass named "&a" to be unstealable
                    format slot 7 of player with black glass named "&a" to be unstealable
                    format slot 8 of player with black glass named "&a" to be unstealable
                    stop
        if arg 1 is set:
            if arg 1 is "spawner":
                if arg 2 is not set:
                    if arg 3 is not set:
                        wait 3 tick
                        play raw sound "random.orb" at player with pitch 1 volume 5
                        open chest with 1 rows named "&4&lCoin Ile Spawner" to player
                        wait 1 tick
                        format slot 0 of player with black glass named "&a" to be unstealable
                        format slot 1 of player with mob spawner named "&9Iron Golem" with lore "&6500 Coin." to close then run [execute player command "/coin spawner 1"]
                        format slot 2 of player with black glass named "&a" to be unstealable
                        format slot 3 of player with mob spawner named "&9Iskelet" with lore "&675 Coin." to close then run [execute player command "/coin spawner 2"]
                        format slot 4 of player with black glass named "&a" to be unstealable
                        format slot 5 of player with mob spawner named "&9Zombi" with lore "&635 Coin." to close then run [execute player command "/coin spawner 3"]
                        format slot 6 of player with black glass named "&a" to be unstealable
                        format slot 7 of player with mob spawner named "&9Blaze" with lore "&6150 Coin." to close then run [execute player command "/coin spawner 4"]
                        format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
                        stop
        if arg 1 is set:
            if arg 2 is set:
                if arg 1 is "spawner":
                           
                    if arg 2 is "1":
                        if player have 500 gold nugget named "{@coin}":
                            remove 500 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% Irongolem"   
                            send "&4IronGolen Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"
                           
                    if arg 2 is "2":
                        if player have 75 gold nugget named "{@coin}":
                            remove 75 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% skeleton"   
                            send "&4Iskelet Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "3":
                        if player have 35 gold nugget named "{@coin}":
                            remove 35 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% zombie"
                            send "&4Zombie Spawnerini aldin"
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "4":
                        if player have 150 gold nugget named "{@coin}":
                            remove 150 gold nugget named "{@coin}" from player
                            execute console command "ss give %player% blaze"   
                            send "&4Blaze Spawnerini aldin"                           
                            stop
                        else:
                            send "{@yok}"                                                       
        if arg 1 is set:
            if arg 1 is "para":
                if arg 2 is not set:
                    wait 3 tick
                    play raw sound "random.orb" at player with pitch 1 volume 5
                    open chest with 1 rows named "&4&lCoin Ile Para" to player
                    wait 1 tick
                    format slot 0 of player with black glass named "" to close then run [execute player command "/coin"]
                    format slot 2 of player with gold ingot named "&9100K Para" with lore "&660 Coin." to close then run [execute player command "/coin para 1"]
                    format slot 1 of player with black glass named "&a" to be unstealable
                    format slot 4 of player with gold ingot named "&9200K Para" with lore "&6120 Coin." to close then run [execute player command "/coin para 2"]
                    format slot 3 of player with black glass named "&a" to be unstealable
                    format slot 6 of player with gold ingot named "&9300K Para" with lore "&6240 Coin." to close then run [execute player command "/coin para 3"]
                    format slot 5 of player with black glass named "&a" to be unstealable
                    format slot 7 of player with black glass named "&a" to be unstealable
                    format slot 8 of player with cobweb named "&aGeri" to close then run [execute player command "/coin"]
                    stop
        if arg 1 is set:
            if arg 2 is set:
                if arg 1 is "para":
                    if arg 2 is "1":
                        if player have 60 gold nugget named "{@coin}":
                            remove 60 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 100000"
                            send "&460 Coin 100k Paraya Cevirildi"
                        else:
                            send "{@yok}"
                            stop
                    if arg 2 is "2":
                        if player have 120 gold nugget named "{@coin}":
                            remove 120 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 200000"
                            send "&4120 Coin 200k Paraya Cevirildi"
                            stop
                        else:
                            send "{@yok}"                           
                    if arg 2 is "3":
                        if player have 240 gold nugget named "{@coin}":
                            remove 240 gold nugget named "{@coin}" from player
                            execute console command "money give %player% 300000"
                            send "&4240 Coin 300 Paraya Cevirildi"
                            stop   
                        else:
                            send "{@yok}"                           
        if player has permission "coin.al":
            if arg 1 is set:
                if arg 1 is "ver":
                    if arg 2 is set:
                        if arg 3 is set:
                            execute console command "give %arg 2% gold_nugget %arg 3% 0 {display:{Name:{@coin}}}"
        if arg 1 is set:
            if arg 1 is "bilgi":
                send "&b&l----------Coin----------"
                send "&e/coin &dCoin Menusu"
                send "&dCoin ile VIP, Spawner ve Para Alabilirsin"
                send "&dSkripti <red>irfii01 &dYapmistir"
                send "&b&l----------Coin----------"
        if arg 1 is set:
            if arg 1 is "al":
                if {kullanimhakki.%player%} isn't set:
                    set {kullanimhakki.%player%} to true
                    give 32 gold nugget named "&e&lCoin" to player
                else:
                    send "&4Zaten Hediyeni Almissin"
                    stop
 
Güzel bir skript en yakın zamanda sunucumda kullanacağım
 
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