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FazoHan

Fırında Isıttığım İlk Taş
Katılım
17 Aralık 2024
Mesajlar
78
Elmaslar
5
Puan
410
Yaş
26
Konum
Türkiye
Minecraft
FazoHan

Discord:

faz0_1453

Towny sunucumda geik çiftçi V6 plugini indirdim ama çiftçi pluginin de otomatik toplama işlemini ben çiftçiden açmama rağmen yapılmıyor
 
konsola bir hata vs düşürüyor mu latest logu mclogsa yükleyip atar mısın ? ayrıca çiftçide toplama işini zaten otomatik yapıyor olmalı açıp kapatıcağın bir ayarı yok diye biliyorum
 
Konsol da sadece bu oluyor
[16:41:12] [Server thread/INFO]: FARMER
[16:41:12] [Server thread/INFO]: Developed by Geik
[16:41:12] [Server thread/INFO]: Contributors [Geik, Amowny, WaterArchery, hyperion, rudde, mehmet-27, Khontrom, weesli]
[16:41:12] [Server thread/INFO]: Discord:
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

[16:41:12] [Server thread/INFO]: Web:
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

[16:41:12] [Server thread/INFO]: [Farmer] AutoHarvest closed.
[16:41:12] [Server thread/INFO]: [Farmer] AutoSeller closed.
[16:41:12] [Server thread/INFO]: [Farmer] Geyser closed.
[16:41:12] [Server thread/INFO]: [Farmer] Production closed.
[16:41:12] [Server thread/INFO]: [Farmer] SpawnerKiller closed.
[16:41:12] [Server thread/INFO]: [Farmer] Voucher enabled.


Daha ilk açtığım server ondan dolayı bilgim bu konuda biraz az, geik çiftçi pluginin çalışması için gereken pluginleri yükledim diye hatırlıyorum ancak gene de emin olamadım rica etsem pluginlerin adını ya da linkini verebilir misiniz
 
konsola bir hata vs düşürüyor mu latest logu mclogsa yükleyip atar mısın ? ayrıca çiftçide toplama işini zaten otomatik yapıyor olmalı açıp kapatıcağın bir ayarı yok diye biliyorum
yukarıda ki mesaj hocam
 
hangi modüllerin kapalı hangilerinin aktif olduğunu gösteriyor o uyarı bir hata yok oyun içinden çiftçi alması gerekiyor oyuncunun çiftçi alındığında artık claim veya towny arazisi herneyse otomatik olarak aktif olur
 
hangi modüllerin kapalı hangilerinin aktif olduğunu gösteriyor o uyarı bir hata yok oyun içinden çiftçi alması gerekiyor oyuncunun çiftçi alındığında artık claim veya towny arazisi herneyse otomatik olarak aktif olur
Hocam zaten o çiftçinin aktif olma şeysi herhangi bir hata yok yani terminal de ama oyuna girip kendi kasabamda çiftçiyi açınca ve bir yerde havuç tarlası yapınca ne kadar beklersem bekleyeyim havuçlar büyüse de çiftçiye gitmiyor satmak için, en sonunda tamamen büyümüş oluyorlar ama çiftçiye gene gitmiyorlar, çiftçi toplaması da açık gösteriyor ama toplama yapmıyor sorun o
 
Farmer v6 kullanmadım fakat AutoHarvest modülün kapalı olduğu için büyüyen havucu hasat etmiyor muhtemelen.
 
otomatik hasat desen daha iyi anlaşılırdı toplama demişsin ben itemleri çekmiyor çiftçi sandım. modüllerden autoharvesti açtıysan ve toplamıyorsa toplamasını istediğin ürünleri yazmamış olabilirsin
# Available harvests: WHEAT, CARROT, POTATO, PUMPKIN, MELON, BEETROOT, NETHER_WART, SUGAR_CANE, COCOA_BEANS
items:
- WHEAT
- CARROT
- POTATO
- PUMPKIN
böyle bi kısım var
 
bunları ayarladıktan sonra gene olmuyorsa geikin discord sunucusuna gelerek yardım alabilirsin
 
Bahsettiğiniz şey bir hata değildir. Config kısmına gelip otomatik olarak toplamasını/hasat etmesini isteğiniz sebzeleri ayarlamanız gerekiyor. Ayrıca bu ayar kapalı ise false olan yeri true yapmanız durumunda otomatik olarak işlem yapacaktır.
 
otomatik hasat desen daha iyi anlaşılırdı toplama demişsin ben itemleri çekmiyor çiftçi sandım. modüllerden autoharvesti açtıysan ve toplamıyorsa toplamasını istediğin ürünleri yazmamış olabilirsin
# Available harvests: WHEAT, CARROT, POTATO, PUMPKIN, MELON, BEETROOT, NETHER_WART, SUGAR_CANE, COCOA_BEANS
items:
- WHEAT
- CARROT
- POTATO
- PUMPKIN
böyle bi kısım var
Hocam sağ olun şimdi neden çalışmadığını anladım da config.yml de direk olarak items diye bir kısım yok bu açtığım ilk server de ondan acemiyim biraz tam olarak nereye yazmam gerekiyor bunları

# Main settings
settings:
# Language of plugin
lang: en
# if you want to give farmer with economy leave it true
buy-farmer: true
# price of farmer necessary if buyFarmer is true
farmer-price: 1000.0
# crates farmer automatically (If plugin supports) also bypass money requirement
auto-create-farmer: true
# you can give farmer.user.<amount> perm to owner of farmer
default-max-farmer-user: 3
# auto or vault, royaleconomy, playerpoints, gringotts, elementalgems
economy: auto
# farmer ignore collecting if item dropped by player
ignore-player-drop: false
# Allowed worlds. You can also use worlds like 'island_*' to allow all worlds that contains 'island_' prefix.
allowed-worlds:
- ASkyBlock
- Island
- SuperiorWorld
- bskyblock_world
- island_normal_world
- IridiumSkyblock
- island_*
- world
# Unlocks * character for world name seeker feature
allowed-worlds-star-char-feature: false
# Default role which will be assigned to joined player (Options: COOP - MEMBER)
default-join-role: COOP
# Tax settings
tax:
# default rate of tax
rate: 20.0
# is tax amount will be deposit to a account
deposit: false
# if deposit settings true then deposits the tax to this user
deposit-user: Geyik
gui:
# Layout for gui placement
# m -> Management Panel item
# g -> Item Group element item
# p -> Previous Page item
# n -> Next Page item
# h -> Help item
farmer-layout:
- ' m '
- ' ggggggg '
- ' ggggggg '
- ' ggggggg '
- ' ggggggg '
- p h n
# Layout for gui placement
# t -> taking situation icon
# l -> level up icon
# u -> user management icon
manage-layout:
- ' m '
- ' t l u '
- ' '
# Layout for gui placement
# b -> buy farmer icon
buy-farmer-layout:
- ' '
- ' b '
- ' '
# Layout for gui placement
# u -> User head
# a -> Add user icon
# p -> Previous Page item
# n -> Next Page item
# h -> Help item
users-layout:
- ' h '
- uuuuuuuuu
- uuuuuuuuu
- p a n
# Layout for gui placement
# l -> Left click icon
# r -> Right click icon
# s -> Shift Right click icon
geyser-layout:
- ' '
- ' l r s '
- ' '
# Layout for gui placement
# s -> AutoSell
# k -> SpwanerKiller
# h -> AutoHarvest
module-layout:
- ' '
- ' s k h '
- ' '
global-items:
filler-item:
use-filler: true
material: GRAY_STAINED_GLASS_PANE
model-data: 0
has-glow: false
next-page:
material: ARROW
model-data: 0
has-glow: false
previous-page:
material: ARROW
model-data: 0
has-glow: false
farmer-gui-items:
manage:
material: ewogICJ0aW1lc3RhbXAiIDogMTYyMDM5NzA2MjE1MSwKICAicHJvZmlsZUlkIiA6ICI0ZGI2MWRkOTM0Mzk0M2M0YjhhOTZiNDQwMWM3MDM1MCIsCiAgInByb2ZpbGVOYW1lIiA6ICJiZWVyYmVsbHltYW4iLAogICJzaWduYXR1cmVSZXF1aXJlZCIgOiB0cnVlLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2MyZTgxOTkwNmViMTc5NDM5YjhkZDU1NTExMzJlNTRlYjQ3MTczZTBmNDU4ODYxYWQyYThjOTM3OTE4Mzg5MSIKICAgIH0KICB9Cn0=
model-data: 0
has-glow: false
help:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjE2Y2M1NzU1Y2RkMjYwZjdiNGI1YzFhMWYxZjNiZDMxODUxZmMxZDk4Yjc0NDM3YjJmYjRiZDZlYjhkMiJ9fX0=
model-data: 0
has-glow: false
manage-gui-items:
upgrade-next:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZjNmVjM2I3NTM1NGI0OTIyMmE4OWM2NjNjNGFjYWQ1MjY0ZmI5NzdjYWUyNmYwYjU0ODNhNTk5YzQ2NCJ9fX0=
model-data: 0
has-glow: false
max-level:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWQ3OGNjMzkxYWZmYjgwYjJiMzVlYjczNjRmZjc2MmQzODQyNGMwN2U3MjRiOTkzOTZkZWU5MjFmYmJjOWNmIn19fQ==
model-data: 0
has-glow: false
close-farmer:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDVjNmRjMmJiZjUxYzM2Y2ZjNzcxNDU4NWE2YTU2ODNlZjJiMTRkNDdkOGZmNzE0NjU0YTg5M2Y1ZGE2MjIifX19
model-data: 0
has-glow: false
users:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjg1NDA2MGFhNTc3NmI3MzY2OGM4OTg2NTkwOWQxMmQwNjIyNDgzZTYwMGI2NDZmOTBjMTg2YzY1Yjc1ZmY0NSJ9fX0=
model-data: 0
has-glow: false
modules:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlZmM4NmRiOTIyMTdjNWEzODk2NzJiMjgyNDI3NWU3YTIwNmQ3ZWMwZjJjN2U0Y2E0ODNjNmUxN2M5ZjZkNSJ9fX0=
model-data: 0
has-glow: false
buy-gui-items:
buy-item:
material: ewogICJ0aW1lc3RhbXAiIDogMTYyMDM5NzA2MjE1MSwKICAicHJvZmlsZUlkIiA6ICI0ZGI2MWRkOTM0Mzk0M2M0YjhhOTZiNDQwMWM3MDM1MCIsCiAgInByb2ZpbGVOYW1lIiA6ICJiZWVyYmVsbHltYW4iLAogICJzaWduYXR1cmVSZXF1aXJlZCIgOiB0cnVlLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2MyZTgxOTkwNmViMTc5NDM5YjhkZDU1NTExMzJlNTRlYjQ3MTczZTBmNDU4ODYxYWQyYThjOTM3OTE4Mzg5MSIKICAgIH0KICB9Cn0=
model-data: 0
has-glow: false
users-gui-items:
add-user:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjA1NmJjMTI0NGZjZmY5OTM0NGYxMmFiYTQyYWMyM2ZlZTZlZjZlMzM1MWQyN2QyNzNjMTU3MjUzMWYifX19
model-data: 0
has-glow: false
help:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjE2Y2M1NzU1Y2RkMjYwZjdiNGI1YzFhMWYxZjNiZDMxODUxZmMxZDk4Yjc0NDM3YjJmYjRiZDZlYjhkMiJ9fX0=
model-data: 0
has-glow: false
geyser-gui-items:
left-click:
material: DIAMOND
model-data: 0
has-glow: false
right-click:
material: DIAMOND
model-data: 0
has-glow: false
shift-right-click:
material: DIAMOND
model-data: 0
has-glow: false
# If you don't know about database settings
# please don't change here. Leave it SQLite
database:
database-type: SQLite
host: localhost
port: '3306'
table-name: farmer_db
user-name: farmer
password: supersecretpassword
 
Hocam sağ olun şimdi neden çalışmadığını anladım da config.yml de direk olarak items diye bir kısım yok bu açtığım ilk server de ondan acemiyim biraz tam olarak nereye yazmam gerekiyor bunları

# Main settings
settings:
# Language of plugin
lang: en
# if you want to give farmer with economy leave it true
buy-farmer: true
# price of farmer necessary if buyFarmer is true
farmer-price: 1000.0
# crates farmer automatically (If plugin supports) also bypass money requirement
auto-create-farmer: true
# you can give farmer.user.<amount> perm to owner of farmer
default-max-farmer-user: 3
# auto or vault, royaleconomy, playerpoints, gringotts, elementalgems
economy: auto
# farmer ignore collecting if item dropped by player
ignore-player-drop: false
# Allowed worlds. You can also use worlds like 'island_*' to allow all worlds that contains 'island_' prefix.
allowed-worlds:
- ASkyBlock
- Island
- SuperiorWorld
- bskyblock_world
- island_normal_world
- IridiumSkyblock
- island_*
- world
# Unlocks * character for world name seeker feature
allowed-worlds-star-char-feature: false
# Default role which will be assigned to joined player (Options: COOP - MEMBER)
default-join-role: COOP
# Tax settings
tax:
# default rate of tax
rate: 20.0
# is tax amount will be deposit to a account
deposit: false
# if deposit settings true then deposits the tax to this user
deposit-user: Geyik
gui:
# Layout for gui placement
# m -> Management Panel item
# g -> Item Group element item
# p -> Previous Page item
# n -> Next Page item
# h -> Help item
farmer-layout:
- ' m '
- ' ggggggg '
- ' ggggggg '
- ' ggggggg '
- ' ggggggg '
- p h n
# Layout for gui placement
# t -> taking situation icon
# l -> level up icon
# u -> user management icon
manage-layout:
- ' m '
- ' t l u '
- ' '
# Layout for gui placement
# b -> buy farmer icon
buy-farmer-layout:
- ' '
- ' b '
- ' '
# Layout for gui placement
# u -> User head
# a -> Add user icon
# p -> Previous Page item
# n -> Next Page item
# h -> Help item
users-layout:
- ' h '
- uuuuuuuuu
- uuuuuuuuu
- p a n
# Layout for gui placement
# l -> Left click icon
# r -> Right click icon
# s -> Shift Right click icon
geyser-layout:
- ' '
- ' l r s '
- ' '
# Layout for gui placement
# s -> AutoSell
# k -> SpwanerKiller
# h -> AutoHarvest
module-layout:
- ' '
- ' s k h '
- ' '
global-items:
filler-item:
use-filler: true
material: GRAY_STAINED_GLASS_PANE
model-data: 0
has-glow: false
next-page:
material: ARROW
model-data: 0
has-glow: false
previous-page:
material: ARROW
model-data: 0
has-glow: false
farmer-gui-items:
manage:
material: ewogICJ0aW1lc3RhbXAiIDogMTYyMDM5NzA2MjE1MSwKICAicHJvZmlsZUlkIiA6ICI0ZGI2MWRkOTM0Mzk0M2M0YjhhOTZiNDQwMWM3MDM1MCIsCiAgInByb2ZpbGVOYW1lIiA6ICJiZWVyYmVsbHltYW4iLAogICJzaWduYXR1cmVSZXF1aXJlZCIgOiB0cnVlLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2MyZTgxOTkwNmViMTc5NDM5YjhkZDU1NTExMzJlNTRlYjQ3MTczZTBmNDU4ODYxYWQyYThjOTM3OTE4Mzg5MSIKICAgIH0KICB9Cn0=
model-data: 0
has-glow: false
help:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjE2Y2M1NzU1Y2RkMjYwZjdiNGI1YzFhMWYxZjNiZDMxODUxZmMxZDk4Yjc0NDM3YjJmYjRiZDZlYjhkMiJ9fX0=
model-data: 0
has-glow: false
manage-gui-items:
upgrade-next:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWZjNmVjM2I3NTM1NGI0OTIyMmE4OWM2NjNjNGFjYWQ1MjY0ZmI5NzdjYWUyNmYwYjU0ODNhNTk5YzQ2NCJ9fX0=
model-data: 0
has-glow: false
max-level:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWQ3OGNjMzkxYWZmYjgwYjJiMzVlYjczNjRmZjc2MmQzODQyNGMwN2U3MjRiOTkzOTZkZWU5MjFmYmJjOWNmIn19fQ==
model-data: 0
has-glow: false
close-farmer:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDVjNmRjMmJiZjUxYzM2Y2ZjNzcxNDU4NWE2YTU2ODNlZjJiMTRkNDdkOGZmNzE0NjU0YTg5M2Y1ZGE2MjIifX19
model-data: 0
has-glow: false
users:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjg1NDA2MGFhNTc3NmI3MzY2OGM4OTg2NTkwOWQxMmQwNjIyNDgzZTYwMGI2NDZmOTBjMTg2YzY1Yjc1ZmY0NSJ9fX0=
model-data: 0
has-glow: false
modules:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZTZlZmM4NmRiOTIyMTdjNWEzODk2NzJiMjgyNDI3NWU3YTIwNmQ3ZWMwZjJjN2U0Y2E0ODNjNmUxN2M5ZjZkNSJ9fX0=
model-data: 0
has-glow: false
buy-gui-items:
buy-item:
material: ewogICJ0aW1lc3RhbXAiIDogMTYyMDM5NzA2MjE1MSwKICAicHJvZmlsZUlkIiA6ICI0ZGI2MWRkOTM0Mzk0M2M0YjhhOTZiNDQwMWM3MDM1MCIsCiAgInByb2ZpbGVOYW1lIiA6ICJiZWVyYmVsbHltYW4iLAogICJzaWduYXR1cmVSZXF1aXJlZCIgOiB0cnVlLAogICJ0ZXh0dXJlcyIgOiB7CiAgICAiU0tJTiIgOiB7CiAgICAgICJ1cmwiIDogImh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2MyZTgxOTkwNmViMTc5NDM5YjhkZDU1NTExMzJlNTRlYjQ3MTczZTBmNDU4ODYxYWQyYThjOTM3OTE4Mzg5MSIKICAgIH0KICB9Cn0=
model-data: 0
has-glow: false
users-gui-items:
add-user:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjA1NmJjMTI0NGZjZmY5OTM0NGYxMmFiYTQyYWMyM2ZlZTZlZjZlMzM1MWQyN2QyNzNjMTU3MjUzMWYifX19
model-data: 0
has-glow: false
help:
material: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjE2Y2M1NzU1Y2RkMjYwZjdiNGI1YzFhMWYxZjNiZDMxODUxZmMxZDk4Yjc0NDM3YjJmYjRiZDZlYjhkMiJ9fX0=
model-data: 0
has-glow: false
geyser-gui-items:
left-click:
material: DIAMOND
model-data: 0
has-glow: false
right-click:
material: DIAMOND
model-data: 0
has-glow: false
shift-right-click:
material: DIAMOND
model-data: 0
has-glow: false
# If you don't know about database settings
# please don't change here. Leave it SQLite
database:
database-type: SQLite
host: localhost
port: '3306'
table-name: farmer_db
user-name: farmer
password: supersecretpassword
rica ederim, modules.yml den ayarlayabilirsin configde değil auto harvesti bul onun en altında dediğim yer sorunun çözüldüyse bi elmas bırakırsan sevinirim ayrıca :)
 
rica ederim, modules.yml den ayarlayabilirsin configde değil auto harvesti bul onun en altında dediğim yer sorunun çözüldüyse bi elmas bırakırsan sevinirim ayrıca :)
şey ben yaptım ama çalışmadı hala otomatik hasat vermiyor modules.yml dosyası da şu nerede yanlış yapmışım ki:


# Voucher Module
Voucher:
# if you don't want to use voucher system
# which is place farmer with a voucher only console
# and players with farmer.admin permission can give voucher.
# you can disable buy feature and give farmer with command
status: true
# if you want to use voucher system with override method
# you can enable this setting. it will override voucher to farmer
# which replace farmer level same as voucher level when voucher level
# is higher than farmer level.
useWhenFarmerExist: false
# if you want to give voucher when farmer removed
# you can enable this setting. it will give voucher to player
giveVoucherWhenRemove: false
# Auto Harvest Module
AutoHarvest:
# auto harvest crops addon harvest crops automatically
# if you want this module to be enabled, you can set this to true
status: true
# if you want to make a little difficult to players, you can set this to true
# also it can do 1 check for each crop can impact performance small amount, but it can be a problem if you have a lot of crops
# if you set this to true, the crops will be harvested only if the piston is top direction of the crops
# if you set this to false, the crops will be harvested immediately even there is no piston
requirePiston: false
# this setting required requirePiston to be true to work
# recommended to set this to false if you have performance issues. (does 5 block check for each crop)
# if you set this to false, the crops will be harvested only if the piston is top direction of the crops
# if you set this to true, the crops will be harvested if the piston in any direction of the crops
checkAllDirections: false
# Harvest crops without farmer
withoutFarmer: false
# when stock is full, the crops cannot drop to ground
# recommended to set this to false if you have performance issues. (does 5 block check for each crop)
# if you set this to false, the crops will grow even if the stock is full.
# and the crops will be harvested and dropped on the ground.
checkStock: true
# default value of autoharvest module
defaultStatus: false
# there is perm for use this module default: autoharvest.harvest
customPerm: farmer.autoharvest
# write the crops you want to harvest here
# *IMPORTANT* Write only base item of crops. for example, if you want to harvest wheat, you must write WHEAT here
# if you want to harvest all crops, you must write all items here (*if you remove this setting, it can cause errors*)
# also you must write the crop names same as items.yml items.
# Available harvests: WHEAT, CARROT, POTATO, PUMPKIN, MELON, BEETROOT, NETHER_WART, SUGAR_CANE, COCOA_BEANS
items:
- WHEAT
- CARROT
- POTATO
- PUMPKIN
# Geyser Module
Geyser:
# if you want to use geyser module
# set feature to true.
status: false
# Sell-all Args
sellAllCommands:
- all
- whole
- hepsi
# Spawner Killer Module
SpawnerKiller:
# if you want to use spawner killer system
# set feature to true.
# and players with farmer.admin permission can give spawner killer.
# you can disable buy feature and give farmer with command
status: false
# if you want to kill mobs without farmer set it false
requireFarmer: true
# cook foods on spawner drop
cookFoods: true
# remove mob can't see mob only spawn item.
removeMob: true
# default status for spawner killer when farmer place
# if set true, farmer will be enable spawner killer by default
# if set false, farmer will be disable spawner killer by default
defaultStatus: true
# custom perm for spawner killer status changer
customPerm: farmer.spawnerkiller
# set whitelist mobs for spawner killer
# if you want to kill only whitelist mobs, set mode to whitelist
# if you want to kill all mobs except blacklist mobs, set mode to blacklist
mode: blacklist
# You can add remove blacklist section
# if you want to remove mobs from blacklist
whitelist:
- VILLAGER
# You can add remove blacklist section
# if you want to remove mobs from blacklist
blacklist:
- VILLAGER
# Production Module
Production:
# if you don't want to calculate
# average production on farmer items
# set it to false
status: false
# if you want to kill mobs without farmer set it false
reCalculate: 15
# if you want to calculate average production
# write the items you want to calculate
# write the items in the items.yml file with same name
# you can also remove this section, and it will calculate all items in the items.yml file
items: []
# Auto Seller Module
AutoSeller:
# if you want to enable it, set this to true
# this setting will enable the auto-seller
# and players with farmer.admin permission can give auto seller.
# you can disable buy feature and give farmer with command
status: false
# if you want to enable the auto-seller for all players, set this to true
# if you want to enable the auto-seller for specific players, set this to false (perm-check)
# which replace farmer level same as auto seller level when auto seller level
# is higher than farmer level.
defaultStatus: false
# custom perm only used if defaultStatus is false
# only players with this perm will be able to use the auto-seller
customPerm: farmer.autoseller
# all the items that will be sold by the auto-seller
# you can add as many items as you want
# the items must be same as the ones in the items.yml of the Farmer
# you can also remove this section for enable it to all items
items: []
 
şey ben yaptım ama çalışmadı hala otomatik hasat vermiyor modules.yml dosyası da şu nerede yanlış yapmışım ki:


# Voucher Module
Voucher:
# if you don't want to use voucher system
# which is place farmer with a voucher only console
# and players with farmer.admin permission can give voucher.
# you can disable buy feature and give farmer with command
status: true
# if you want to use voucher system with override method
# you can enable this setting. it will override voucher to farmer
# which replace farmer level same as voucher level when voucher level
# is higher than farmer level.
useWhenFarmerExist: false
# if you want to give voucher when farmer removed
# you can enable this setting. it will give voucher to player
giveVoucherWhenRemove: false
# Auto Harvest Module
AutoHarvest:
# auto harvest crops addon harvest crops automatically
# if you want this module to be enabled, you can set this to true
status: true
# if you want to make a little difficult to players, you can set this to true
# also it can do 1 check for each crop can impact performance small amount, but it can be a problem if you have a lot of crops
# if you set this to true, the crops will be harvested only if the piston is top direction of the crops
# if you set this to false, the crops will be harvested immediately even there is no piston
requirePiston: false
# this setting required requirePiston to be true to work
# recommended to set this to false if you have performance issues. (does 5 block check for each crop)
# if you set this to false, the crops will be harvested only if the piston is top direction of the crops
# if you set this to true, the crops will be harvested if the piston in any direction of the crops
checkAllDirections: false
# Harvest crops without farmer
withoutFarmer: false
# when stock is full, the crops cannot drop to ground
# recommended to set this to false if you have performance issues. (does 5 block check for each crop)
# if you set this to false, the crops will grow even if the stock is full.
# and the crops will be harvested and dropped on the ground.
checkStock: true
# default value of autoharvest module
defaultStatus: false
# there is perm for use this module default: autoharvest.harvest
customPerm: farmer.autoharvest
# write the crops you want to harvest here
# *IMPORTANT* Write only base item of crops. for example, if you want to harvest wheat, you must write WHEAT here
# if you want to harvest all crops, you must write all items here (*if you remove this setting, it can cause errors*)
# also you must write the crop names same as items.yml items.
# Available harvests: WHEAT, CARROT, POTATO, PUMPKIN, MELON, BEETROOT, NETHER_WART, SUGAR_CANE, COCOA_BEANS
items:
- WHEAT
- CARROT
- POTATO
- PUMPKIN
# Geyser Module
Geyser:
# if you want to use geyser module
# set feature to true.
status: false
# Sell-all Args
sellAllCommands:
- all
- whole
- hepsi
# Spawner Killer Module
SpawnerKiller:
# if you want to use spawner killer system
# set feature to true.
# and players with farmer.admin permission can give spawner killer.
# you can disable buy feature and give farmer with command
status: false
# if you want to kill mobs without farmer set it false
requireFarmer: true
# cook foods on spawner drop
cookFoods: true
# remove mob can't see mob only spawn item.
removeMob: true
# default status for spawner killer when farmer place
# if set true, farmer will be enable spawner killer by default
# if set false, farmer will be disable spawner killer by default
defaultStatus: true
# custom perm for spawner killer status changer
customPerm: farmer.spawnerkiller
# set whitelist mobs for spawner killer
# if you want to kill only whitelist mobs, set mode to whitelist
# if you want to kill all mobs except blacklist mobs, set mode to blacklist
mode: blacklist
# You can add remove blacklist section
# if you want to remove mobs from blacklist
whitelist:
- VILLAGER
# You can add remove blacklist section
# if you want to remove mobs from blacklist
blacklist:
- VILLAGER
# Production Module
Production:
# if you don't want to calculate
# average production on farmer items
# set it to false
status: false
# if you want to kill mobs without farmer set it false
reCalculate: 15
# if you want to calculate average production
# write the items you want to calculate
# write the items in the items.yml file with same name
# you can also remove this section, and it will calculate all items in the items.yml file
items: []
# Auto Seller Module
AutoSeller:
# if you want to enable it, set this to true
# this setting will enable the auto-seller
# and players with farmer.admin permission can give auto seller.
# you can disable buy feature and give farmer with command
status: false
# if you want to enable the auto-seller for all players, set this to true
# if you want to enable the auto-seller for specific players, set this to false (perm-check)
# which replace farmer level same as auto seller level when auto seller level
# is higher than farmer level.
defaultStatus: false
# custom perm only used if defaultStatus is false
# only players with this perm will be able to use the auto-seller
customPerm: farmer.autoseller
# all the items that will be sold by the auto-seller
# you can add as many items as you want
# the items must be same as the ones in the items.yml of the Farmer
# you can also remove this section for enable it to all items
items: []
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