Mert#4420
Benim skript değil mi bu :DBu skript belki işine yarıya bilir.Kod:options: p: &aBanka » hesapacmafiyati: 1000 limitbaslangicfiyati: 5000 asgariucret: 2020 function banka(p: player, sayfa: String): if {_sayfa} is "menu": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 1 named "&eBanka / Menü" to {_p} make a gui slot 0 of {_p} with {_p}'s skull named "&a&lBilgilerin" with lore "||&7Bilgilerini görüntülemek için tıkla!" to run function banka({_p}, "bilgiler") make a gui slot 1 of {_p} with 175 named "&a&lBankacılar" with lore "||&7Bankacıları görüntülemek için tıkla!" to run function bankacilar({_p}, 1) make a gui slot 2 of {_p} with 160:11 named "&e" to nothing if {banka::kredicekmismi::%{_p}%} is false: make a gui slot 3 of {_p} with 388 named "&a&lİşlem Yap" with lore "||&7İşlem menüsünü görüntülemek||&7için tıkla!" to run function banka({_p}, "islemmenu") else if {banka::kredicekmismi::%{_p}%} is true: make a gui slot 3 of {_p} with 166 named "&c&l&mKILITLI!" with lore "||&7Kredi çekebilmek için||&7önce Kredi Borcunu öde!" to run function banka({_p}, "krediborcu") if {_sayfa} is "ac": set {_hesapacmafiyati} to "{@hesapacmafiyati}" parsed as integer play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 3 named "&eBanka / Hesap Aç" to {_p} make a gui slot 13 of {_p} with 381 named "&a&lHesap Aç" with lore "||&eBanka'ya hoşgeldin!||&eİşlem yapabilmek için lütfen||&ebir hesap aç!||||&c&lGerekli Şartlar||&c&l&m------------||&81. &7{@hesapacmafiyati} TL" to run using left: if balance of {_p} is bigger than or equal to {_hesapacmafiyati}: execute console command "eco take %{_p}% %{_hesapacmafiyati}%" add {_p} to {bankahesaplari::*} set {banka::hesapacmismi::%{_p}%} to true set {banka::tur::%{_p}%} to "Kişisel" set {banka::kayittarihi::%{_p}%} to "%now%" set {banka::goruntulenmesi::%{_p}%} to 0 set {banka::para::%{_p}%} to 0 set {banka::limit::%{_p}%} to {@limitbaslangicfiyati} set {banka::borc::%{_p}%} to 0 set {banka::kredicekmismi::%{_p}%} to false set {banka::sifreolusturmusmu::%{_p}%} to false send "{@p} &b&lTebrikler, &ebir hesap açtın!" to {_p} broadcast "&9%{_p}%, &7adlı oyuncumuz banka hesabı açtı!" banka({_p}, "sifreolustur") else: send "{@p} &cYeterli paran yok!" to {_p} make a gui slot 18 of {_p} with 262 named "&c&lKapat" to run using left: close {_p}'s inventory if {_sayfa} is "bilgiler": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 6 named "&eBanka / Bilgilerin" to {_p} make a gui slot 0 of {_p} with 160:14 named "&e" to nothing make a gui slot 1 of {_p} with 160:14 named "&e" to nothing make a gui slot 2 of {_p} with 160:14 named "&e" to nothing make a gui slot 3 of {_p} with 160:14 named "&e" to nothing make a gui slot 4 of {_p} with {_p}'s skull named "&a%{_p}%" with lore "&9&m------------------------||||&eBanka Türü||&e&m--------------||&7%{banka::tur::%{_p}%}%||||&eKayıt Tarihi: &7%{banka::kayittarihi::%{_p}%}%||&eBanka Görüntülenmesi: &7%{banka::goruntulenmesi::%{_p}%}%||||&ePara: &c&l%{banka::para::%{_p}%}%||&eLimit: &c&l%{banka::limit::%{_p}%}%" to nothing make a gui slot 5 of {_p} with 160:14 named "&e" to nothing make a gui slot 6 of {_p} with 160:14 named "&e" to nothing make a gui slot 7 of {_p} with 160:14 named "&e" to nothing make a gui slot 8 of {_p} with 160:14 named "&e" to nothing make a gui slot 9 of {_p} with 160:11 named "&e" to nothing make a gui slot 10 of {_p} with 160:11 named "&e" to nothing make a gui slot 11 of {_p} with 160:11 named "&e" to nothing make a gui slot 12 of {_p} with 160:11 named "&e" to nothing make a gui slot 13 of {_p} with 160:11 named "&e" to nothing make a gui slot 14 of {_p} with 160:11 named "&e" to nothing make a gui slot 15 of {_p} with 160:11 named "&e" to nothing make a gui slot 16 of {_p} with 160:11 named "&e" to nothing make a gui slot 17 of {_p} with 160:11 named "&e" to nothing make a gui slot 18 of {_p} with 160:5 named "&e" to nothing make a gui slot 26 of {_p} with 160:5 named "&e" to nothing make a gui slot 27 of {_p} with 160:5 named "&e" to nothing make a gui slot 29 of {_p} with 160 named "&e" to nothing make a gui slot 31 of {_p} with 152 named "&eHesabı Kapat" with lore "||&7Hesabı kalıcı olarak kapatmak için tıkla!" to run using left: if {banka::kredicekmismi::%{_p}%} is false: open virtual chest inventory with size 1 named "&eBanka / Hesabı Sil" to {_p} make a gui slot 3 of {_p} with 159:11 named "&aONAYLA" with lore "||&eHesabındaki paran silinecek!" to run using left: remove {_p} from {bankahesaplari::*} delete {banka::hesapacmismi::%{_p}%} close {_p}'s inventory send "{@p} &aHesabını başarıyla sildin!" to {_p} make a gui slot 5 of {_p} with 159:14 named "&cVAZGEÇ" to run function banka({_p}, "menu") else: send "{@p} &cKredi Borcunu öde!" to {_p} make a gui slot 32 of {_p} with 160 named "&e" to nothing make a gui slot 33 of {_p} with 160 named "&e" to nothing make a gui slot 35 of {_p} with 160:5 named "&e" to nothing make a gui slot 36 of {_p} with 160:5 named "&e" to nothing make a gui slot 44 of {_p} with 160:5 named "&e" to nothing make a gui slot 46 of {_p} with 160:5 named "&e" to nothing make a gui slot 47 of {_p} with 160:5 named "&e" to nothing make a gui slot 48 of {_p} with 160:5 named "&e" to nothing make a gui slot 49 of {_p} with 160:5 named "&e" to nothing make a gui slot 50 of {_p} with 160:5 named "&e" to nothing make a gui slot 51 of {_p} with 160:5 named "&e" to nothing make a gui slot 52 of {_p} with 160:5 named "&e" to nothing make a gui slot 53 of {_p} with 160:5 named "&e" to nothing make a gui slot 30 of {_p} with 160 named "&e" to nothing make a gui slot 19 of {_p} with 160:4 named "&e" to nothing make a gui slot 20 of {_p} with 160:4 named "&e" to nothing make a gui slot 21 of {_p} with 160:4 named "&e" to nothing make a gui slot 22 of {_p} with 160:4 named "&e" to nothing make a gui slot 23 of {_p} with 160:4 named "&e" to nothing make a gui slot 24 of {_p} with 160:4 named "&e" to nothing make a gui slot 25 of {_p} with 160:4 named "&e" to nothing make a gui slot 28 of {_p} with 160:4 named "&e" to nothing make a gui slot 34 of {_p} with 160:4 named "&e" to nothing make a gui slot 37 of {_p} with 160:4 named "&e" to nothing make a gui slot 38 of {_p} with 160:4 named "&e" to nothing make a gui slot 39 of {_p} with 160:4 named "&e" to nothing make a gui slot 40 of {_p} with 160:4 named "&e" to nothing make a gui slot 41 of {_p} with 160:4 named "&e" to nothing make a gui slot 42 of {_p} with 160:4 named "&e" to nothing make a gui slot 43 of {_p} with 160:4 named "&e" to nothing make a gui slot 45 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "menu") if {_sayfa} is "islemmenu": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 1 named "&eBanka / İşlem Menüsü" to {_p} make a gui slot 0 of {_p} with 351:10 named "&aKredi Çek" with lore "||&7Borç Kredi çekmek||&7için tıkla!" to run function banka({_p}, "kredicek") make a gui slot 1 of {_p} with 351:9 named "&aPara Çek" with lore "||&7Hesabından para çekmek||&7için tıkla!" to run function banka({_p}, "paracek") make a gui slot 2 of {_p} with 351:8 named "&aPara Yatır" with lore "||&7Hesabına para yatırmak||&7için tıkla!" to run function banka({_p}, "parayatir") make a gui slot 4 of {_p} with 335 named "&aMaaş Al" with lore "||&7Maaşını almak||&7için tıkla!" to run function banka({_p}, "maasal") make a gui slot 8 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "menu") if {_sayfa} is "kredicek": play raw sound "note.pling" at {_p} with pitch 3 volume 10 open virtual chest inventory with size 3 named "&eBanka / Kredi Çek" to {_p} make a gui slot 13 of {_p} with 421 named "&eKredi Çek" with lore "||&7Limit: &c%{banka::limit::%{_p}%}%||||&aKredi çekmek için tıkla!" to run using left: set {kredicekiyor::%{_p}%} to true delete {paracekiyor::%{_p}%} delete {parayatiriyor::%{_p}%} send "{@p} &cLimit: &a%{banka::limit::%{_p}%}%" to {_p} send "{@p} &eLütfen sohbete Kredi fiyatını yaz!" to {_p} close {_p}'s inventory make a gui slot 18 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "islemmenu") if {_sayfa} is "paracek": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 3 named "&eBanka / Para Çek" to {_p} make a gui slot 13 of {_p} with 421 named "&ePara Çek" with lore "||&7Bakiye: &c%{banka::para::%{_p}%}%||||&aPara çekmek için tıkla!" to run using left: set {paracekiyor::%{_p}%} to true delete {kredicekiyor::%{_p}%} delete {parayatiriyor::%{_p}%} send "{@p} &cBakiye: &a%{banka::para::%{_p}%}%" to {_p} send "{@p} &eLütfen sohbete Para fiyatını yaz!" to {_p} close {_p}'s inventory make a gui slot 18 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "islemmenu") if {_sayfa} is "parayatir": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 3 named "&eBanka / Para Yatır" to {_p} make a gui slot 13 of {_p} with 421 named "&ePara Yatır" with lore "||&7Bakiye: &c%{banka::para::%{_p}%}%||||&aPara yatırmak için tıkla!" to run using left: set {parayatiriyor::%{_p}%} to true delete {kredicekiyor::%{_p}%} delete {paracekiyor::%{_p}%} send "{@p} &cBakiye: &a%{banka::para::%{_p}%}%" to {_p} send "{@p} &eLütfen sohbete Para fiyatını yaz!" to {_p} close {_p}'s inventory make a gui slot 18 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "islemmenu") if {_sayfa} is "maasal": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 3 named "&eBanka / Maaş Al" to {_p} make a gui slot 13 of {_p} with 69 named "&eMaaş Al" with lore "||&a&m------||||&8Asgari Ücret: &7{@asgariucret}||||&eMaaşını almak için tıkla!" to run using left: set {_zaman} to difference between {maas::beklemesuresi::%{_p}%} and now if {maas::beklemesuresi::%{_p}%} is not set: set {maas::beklemesuresi::%{_p}%} to now execute console command "eco give %{_p}% {@asgariucret}" send "{@p} &eMaaşını çektin!" to {_p} banka({_p}, "maasal") else: if {maas::beklemesuresi::%{_p}%} was less than 24 hours ago: send "{@p} &cMaaşını 24 saatte bir alabilirsin!" to {_p} send "{@p} &eKalan süre: &a%difference between {_zaman} and 24 hours%" to {_p} else: set {maas::beklemesuresi::%{_p}%} to now execute console command "eco give %{_p}% {@asgariucret}" send "{@p} &eMaaşını çektin!" to {_p} banka({_p}, "maasal") make a gui slot 18 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "islemmenu") if {_sayfa} is "krediborcu": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 3 named "&eBanka / Kredi Borcu" to {_p} make a gui slot 13 of {_p} with 77 named "%{banka::borc::%{_p}%}%" with lore "||&eKredi Borcunu||&eödemek için tıkla!" to run using left: if balance of {_p} is bigger than or equal to {banka::borc::%{_p}%}: set {_yenilimitbelirle} to name of slot 13 of {_p}'s current inventory parsed as integer set {_yenilimit} to "%{_yenilimitbelirle} / 2%" parsed as integer execute console command "eco take %{_p}% %{banka::borc::%{_p}%}%" add {_yenilimit} to {banka::limit::%{_p}%} set {banka::borc::%{_p}%} to 0 set {banka::kredicekmismi::%{_p}%} to false send "{@p} &eKredi Borcunu başarıyla ödedin!" to {_p} close {_p}'s inventory else: send "{@p} &cBorcu ödemek için yeterli paran yok!" to {_p} make a gui slot 18 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function banka({_p}, "menu") if {_sayfa} is "sifreolustur": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 6 named "&eBanka / Şifre Oluştur" to {_p} format gui slot 11 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifrebirarttir") with "left" click format gui slot 11 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifrebirazalt") with "right" click format gui slot 12 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifreikiarttir") with "left" click format gui slot 12 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifreikiazalt") with "right" click format gui slot 13 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifreucarttir") with "left" click format gui slot 13 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifreucazalt") with "right" click format gui slot 14 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifredortarttir") with "left" click format gui slot 14 of {_p} with 339 named "0" to run function sifreolustur({_p}, "sifredortazalt") with "right" click format gui slot 31 of {_p} with 76 named "&aSıfırla" to run function sifreolustur({_p}, "sifresifirla") with "left" click make a gui slot 30 of {_p} with 145 named "&aŞifreyi Oluştur" with lore "||&eYeni Şifreni||&eonaylamak için tıkla!" to run using left: set {_sifre1} to name of slot 11 of {_p}'s current inventory parsed as integer set {_sifre2} to name of slot 12 of {_p}'s current inventory parsed as integer set {_sifre3} to name of slot 13 of {_p}'s current inventory parsed as integer set {_sifre4} to name of slot 14 of {_p}'s current inventory parsed as integer if {_sifre1} and {_sifre2} and {_sifre3} and {_sifre4} is bigger than 0: if {_sifre1} and {_sifre2} and {_sifre3} and {_sifre4} is smaller than 10: set {banka::sifreolusturmusmu::%{_p}%} to true set {banka::girisyapmismi::%{_p}%} to true set {banka::sifre::%{_p}%} to "%{_sifre1}%%{_sifre2}%%{_sifre3}%%{_sifre4}%" banka({_p}, "menu") send "{@p} &eYeni Şifren oluşturuldu &a%{_sifre1}%%{_sifre2}%%{_sifre3}%%{_sifre4}%" to {_p} wait 1 tick add {para:%{_p}%} to {banka::para::%{_p}%} set {para:%{_p}%} to 0 else: send "{@p} &cGirdiğin şifre 10'dan küçük olmalı!" to {_p} else: send "{@p} &cGirdiğin şifre 0'dan büyük olmalı!" to {_p} if {_sayfa} is "girisyap": play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 6 named "&eBanka / Giriş Yap" to {_p} format gui slot 11 of {_p} with 339 named "0" to run function girisyap({_p}, "sifrebirarttir") with "left" click format gui slot 11 of {_p} with 339 named "0" to run function girisyap({_p}, "sifrebirazalt") with "right" click format gui slot 12 of {_p} with 339 named "0" to run function girisyap({_p}, "sifreikiarttir") with "left" click format gui slot 12 of {_p} with 339 named "0" to run function girisyap({_p}, "sifreikiazalt") with "right" click format gui slot 13 of {_p} with 339 named "0" to run function girisyap({_p}, "sifreucarttir") with "left" click format gui slot 13 of {_p} with 339 named "0" to run function girisyap({_p}, "sifreucazalt") with "right" click format gui slot 14 of {_p} with 339 named "0" to run function girisyap({_p}, "sifredortarttir") with "left" click format gui slot 14 of {_p} with 339 named "0" to run function girisyap({_p}, "sifredortazalt") with "right" click format gui slot 31 of {_p} with 76 named "&aSıfırla" to run function girisyap({_p}, "sifresifirla") with "left" click make a gui slot 30 of {_p} with 145 named "&aGiriş Yap" with lore "||&eHesabına Giriş||&eyapmak için tıkla!" to run using left: set {_sifre1} to name of slot 11 of {_p}'s current inventory parsed as integer set {_sifre2} to name of slot 12 of {_p}'s current inventory parsed as integer set {_sifre3} to name of slot 13 of {_p}'s current inventory parsed as integer set {_sifre4} to name of slot 14 of {_p}'s current inventory parsed as integer set {_sifre} to "%{_sifre1}%%{_sifre2}%%{_sifre3}%%{_sifre4}%" if {_sifre1} and {_sifre2} and {_sifre3} and {_sifre4} is bigger than 0: if {_sifre1} and {_sifre2} and {_sifre3} and {_sifre4} is smaller than 10: if {_sifre} = {banka::sifre::%{_p}%}: set {banka::girisyapmismi::%{_p}%} to true banka({_p}, "menu") send "{@p} &eŞifre Doğru! Hesabına başarıyla giriş yaptın." to {_p} else: send "{@p} &cGirdiğin şifre yanlış!" to {_p} else: send "{@p} &cGirdiğin şifre 10'dan küçük olmalı!" to {_p} else: send "{@p} &cGirdiğin şifre 0'dan büyük olmalı!" to {_p} function sifreolustur(p: Player, tiklamaturu: String): set {_sifre1} to name of slot 11 of {_p}'s current inventory parsed as number set {_sifre2} to name of slot 12 of {_p}'s current inventory parsed as number set {_sifre3} to name of slot 13 of {_p}'s current inventory parsed as number set {_sifre4} to name of slot 14 of {_p}'s current inventory parsed as number if {_tiklamaturu} is "sifrebirarttir": add 1 to {_sifre1} else if {_tiklamaturu} is "sifrebirazalt": remove 1 from {_sifre1} else if {_tiklamaturu} is "sifreikiarttir": add 1 to {_sifre2} else if {_tiklamaturu} is "sifreikiazalt": remove 1 from {_sifre2} else if {_tiklamaturu} is "sifreucarttir": add 1 to {_sifre3} else if {_tiklamaturu} is "sifreucazalt": remove 1 from {_sifre3} else if {_tiklamaturu} is "sifredortarttir": add 1 to {_sifre4} else if {_tiklamaturu} is "sifredortazalt": remove 1 from {_sifre4} else if {_tiklamaturu} is "sifresifirla": set {_sifre1} to 0 set {_sifre2} to 0 set {_sifre3} to 0 set {_sifre4} to 0 set name of slot 11 of {_p}'s current inventory to "%{_sifre1}%" set name of slot 12 of {_p}'s current inventory to "%{_sifre2}%" set name of slot 13 of {_p}'s current inventory to "%{_sifre3}%" set name of slot 14 of {_p}'s current inventory to "%{_sifre4}%" function girisyap(p: Player, tiklamaturu: String): set {_sifre1} to name of slot 11 of {_p}'s current inventory parsed as number set {_sifre2} to name of slot 12 of {_p}'s current inventory parsed as number set {_sifre3} to name of slot 13 of {_p}'s current inventory parsed as number set {_sifre4} to name of slot 14 of {_p}'s current inventory parsed as number if {_tiklamaturu} is "sifrebirarttir": add 1 to {_sifre1} else if {_tiklamaturu} is "sifrebirazalt": remove 1 from {_sifre1} else if {_tiklamaturu} is "sifreikiarttir": add 1 to {_sifre2} else if {_tiklamaturu} is "sifreikiazalt": remove 1 from {_sifre2} else if {_tiklamaturu} is "sifreucarttir": add 1 to {_sifre3} else if {_tiklamaturu} is "sifreucazalt": remove 1 from {_sifre3} else if {_tiklamaturu} is "sifredortarttir": add 1 to {_sifre4} else if {_tiklamaturu} is "sifredortazalt": remove 1 from {_sifre4} else if {_tiklamaturu} is "sifresifirla": set {_sifre1} to 0 set {_sifre2} to 0 set {_sifre3} to 0 set {_sifre4} to 0 set name of slot 11 of {_p}'s current inventory to "%{_sifre1}%" set name of slot 12 of {_p}'s current inventory to "%{_sifre2}%" set name of slot 13 of {_p}'s current inventory to "%{_sifre3}%" set name of slot 14 of {_p}'s current inventory to "%{_sifre4}%" function bankaprofil(p: player, o: String): set {_oyuncu} to {_o} parsed as player play raw sound "note.pling" at {_p} with pitch 1 volume 10 open virtual chest inventory with size 6 named "&eProfil / %{_o}%" to {_p} make gui slot 13 of {_p} with {_oyuncu}'s skull named "&a%{_o}%" with lore "&9&m------------------------||||&eBanka Türü||&e&m--------------||&7%{banka::tur::%{_o}%}%||||&eKayıt Tarihi: &7%{banka::kayittarihi::%{_o}%}%||&eBanka Görüntülenmesi: &7%{banka::goruntulenmesi::%{_o}%}%" to nothing make a gui slot 45 of {_p} with 262 named "&c&l<- Önceki Sayfa" to run function bankacilar({_p}, 1) function bankacilar(p: player , i: number): play raw sound "note.pling" at {_p} with pitch 1 volume 10 set {_bankacisayisi} to size of {bankahesaplari::*} set {_sayfa::maksimum} to {_i} * ((6 - 1) * 9) set {_sayfa::minimum} to ({_i} - 1) * ((6 - 1) * 9) set {_sayfa::bankacilar} to 0 set {_sayfa::miktar} to 0 set {_sayfa::sayi} to {_i} set {_sayfalar} to size of {bankahesaplari::*} / ((6 - 1) * 9) set {_sayfalar} to "%{_sayfalar}%" set {_sayfalar::*} to {_sayfalar} split at "." set {_sayfa::toplam} to {_sayfalar::1} if {_sayfalar::2} is set: set {_sayfa::toplam} to {_sayfa::toplam} parsed as an integer add 1 to {_sayfa::toplam} if inventory name of {_p}'s current inventory does not contain "&0Tüm Bankacıların Listesi": open virtual chest with size 6 named "&0Tüm Bankacıların Listesi %{_sayfa::sayi}%/%{_sayfa::toplam}%" to {_p} else: loop (6 * 9) times: set slot (loop-number - 1) of {_p}'s current inventory to air set inventory name of {_p}'s current inventory to "&0Tüm Bankacıların Listesi %{_sayfa::sayi}%/%{_sayfa::toplam}%" if {_sayfa::sayi} is greater than 1: make gui slot (6 * 9 - 9) of {_p} with 262 named "&eÖnceki Sayfa" to run using left: if {_sayfalar::1} parsed as an integer is greater than 1: set {_sayi} to "%{_sayfalar::1} parsed as an integer - 1%" bankacilar({_p}, {_sayi}) else: bankacilar({_p}, 1) set slot (6 * 9 - 8) of {_p}'s current inventory to 160:14 named "&7" set slot (6 * 9 - 7) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 6) of {_p}'s current inventory to 160:15 named "&7" make gui slot (6 * 9 - 5) of {_p} with 385 named "&eSayfayı Yenile" to run using left: bankacilar({_p}, 1) set slot (6 * 9 - 4) of {_p}'s current inventory to 340 named "&eTüm Bankacıların Sayısı" with lore "&7Bankacılar &8» &c%{_bankacisayisi}%" set slot (6 * 9 - 3) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 2) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 1) of {_p}'s current inventory to 160:14 named "&7" else: make gui slot (6 * 9 - 9) of {_p} with 262 named "&eÖnceki Sayfa" to run using left: if {_sayfa::sayi} is greater than 1: make gui slot (6 * 9 - 9) of {_p} with 385 named "&eÖnceki Sayfa" to run using left: if {_sayfalar::1} parsed as an integer is greater than 1: set {_sayi} to "%{_sayfalar::1} parsed as an integer - 1%" bankacilar({_p}, {_sayi}) else: bankacilar({_p}, 1) set slot (6 * 9 - 8) of {_p}'s current inventory to 160:14 named "&7" set slot (6 * 9 - 7) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 6) of {_p}'s current inventory to 160:15 named "&7" make gui slot (6 * 9 - 5) of {_p} with 385 named "&eSayfayı Yenile" to run using left: bankacilar({_p}, 1) set slot (6 * 9 - 4) of {_p}'s current inventory to 340 named "&eTüm Bankacıların Sayısı" with lore "&7Bankacılar &8» &c%{_bankacisayisi}%" set slot (6 * 9 - 3) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 2) of {_p}'s current inventory to 160:15 named "&7" set slot (6 * 9 - 1) of {_p}'s current inventory to 160:14 named "&7" loop {bankahesaplari::*}: if {_sayfa::bankacilar} is less than {_sayfa::maksimum}: if {_sayfa::miktar} is greater than or equal to {_sayfa::minimum}: set {_Bankacı} to "%loop-value%" make gui slot {_sayfa::bankacilar} of {_p} with loop-value's skull named "&e%loop-value%" to run using left: if {banka::goruntuleme::%{_p}%::%{_Bankacı}%} is not set: set {banka::goruntuleme::%{_p}%::%{_Bankacı}%} to true add 1 to {banka::goruntulenmesi::%{_Bankacı}%} bankaprofil({_p}, "%{_Bankacı}%") add 1 to {_sayfa::bankacilar} add 1 to {_sayfa::miktar} if {_sayfa::sayi} is less than {_sayfa::toplam}: make gui slot (6 * 9 - 1) of {_p} with 262 named "&eSonraki Sayfa" to run using left: set {_sayi2} to "%{_sayfalar::1} parsed as an integer + 1%" bankacilar({_p}, {_sayi2}) if {_sayfa::miktar} is 0: open virtual chest with size 1 named "&0Mevcut Bankacı Sayısı: &a%{_sayfa::miktar}%" to {_p} set slot 0 of {_p}'s current inventory to 160:15 named "&7" set slot 1 of {_p}'s current inventory to 160:15 named "&7" set slot 2 of {_p}'s current inventory to 160:15 named "&7" set slot 3 of {_p}'s current inventory to 160:15 named "&7" set slot 4 of {_p}'s current inventory to 340 named "&eHenüz Bankacı bulunmamakta" set slot 5 of {_p}'s current inventory to 160:15 named "&7" set slot 6 of {_p}'s current inventory to 160:15 named "&7" set slot 7 of {_p}'s current inventory to 160:15 named "&7" set slot 8 of {_p}'s current inventory to 160:15 named "&7" on inventory click: if inventory name of player's current inventory contains "&0Mevcut Bankacı Sayısı: ": cancel event if inventory name of player's current inventory contains "&0Tüm Bankacıların Listesi": cancel event set {_sayfa} to "%inventory name of player's current inventory%" replace all "&0Tüm Bankacıların Listesi " in {_sayfa} with "" set {_sayfalar::*} to {_sayfa} split at "/" command /banka: trigger: if {banka::hesapacmismi::%player%} is not set: banka(player, "ac") else: if {banka::sifreolusturmusmu::%player%} is true: if {banka::girisyapmismi::%player%} is true: banka(player, "menu") else: banka(player, "girisyap") else: banka(player, "sifreolustur") command /bankasifirla [<player>]: aliases: bs permission: bs.admin trigger: if arg 1 is not set: send "{@p} &e/bankasifirla &f<oyuncu>" to player if arg 1 is set: if arg 1 is online: set {banka::goruntulenmesi::%arg 1%} to 0 set {banka::para::%arg 1%} to 0 set {banka::limit::%arg 1%} to {@limitbaslangicfiyati} set {banka::borc::%arg 1%} to 0 set {banka::kredicekmismi::%arg 1%} to false send "{@p} &e%arg 1%, &7oyuncusunun bilgileri sıfırlandı!" to player else: send "{@p} &cOyuncu aktif değil!" to player on quit: set {banka::girisyapmismi::%player%} to false delete {kredicekiyor::%player%} delete {paracekiyor::%player%} delete {parayatiriyor::%player%} command /cek [<player>] [<integer>]: trigger: if arg 1 is not set: send "{@p} &e/cek &f<oyuncu> <fiyat>" to player if arg 1 is set: if arg 1 = player: send "{@p} &cKendine çek yazamazsın!" to player else: if arg 1 is online: if arg 2 is set: set {_arg2} to "%arg 2%" parsed as integer if balance of player is bigger than or equal to {_arg2}: execute console command "eco take %player% %{_arg2}%" set {_ceksahibi} to arg 1 set {_cekfiyati} to "%arg 2%" parsed as integer give 1 339 named "%{_cekfiyati}% TL &eÇek" with lore "||&a&m------||||&8Çeki Yazan: &7%player%||&8Çekin Sahibi: &7%{_ceksahibi}%||||&7Çeki bozdurmak için tıkla!" to player else: send "{@p} &cYeterli paran yok!" to player else: send "{@p} &e/cek &f<oyuncu> <fiyat>" to player else: send "{@p} &cOyuncu aktif değil!" to player on rightclick with a 339: if lore of player's held item contains "&8Çekin Sahibi: &7%player%": play raw sound "note.pling" at player with pitch 2 volume 10 lore of player's tool contains "&7Çeki bozdurmak için tıkla!" set {_miktar} to name of tool replace all " TL &eÇek" with "" in {_miktar} set {_miktar} to name of tool parsed as integer remove 1 of player's tool from player execute console command "eco give %player% %{_miktar}%" send "{@p} &eÇek bozduruldu!" to player else: send "{@p} &cÇekin sahibi sen değilsin!" to player on chat: if {kredicekiyor::%player%} is set: cancel event if message is "iptal": delete {kredicekiyor::%player%} send "{@p} &cKredi çekimi iptal edildi!" to player banka(player, "kredicek") else: set {_fiyat} to "%message%" parsed as integer set {_enazkredifiyati} to "%{banka::limit::%player%} / 2%" parsed as integer set {_borc} to "%{_fiyat} * 2%" parsed as integer if {_fiyat} is bigger than 0: if {_fiyat} is bigger than {_enazkredifiyati}: if {_fiyat} is smaller than {banka::limit::%player%}+1: delete {kredicekiyor::%player%} set {banka::borc::%player%} to {_borc} set {banka::kredicekmismi::%player%} to true execute console command "eco give %player% %{_fiyat}%" send "{@p} &eBankadan &2%{_fiyat}% TL &ekredi çektin!" to player banka(player, "menu") else: send "{@p} &cGirdiğin fiyat Limiti aşıyor!" to player else: send "{@p} &cGirdiğin fiyat &2%{_enazkredifiyati}% TL&c'den fazla olmalı!" to player else: send "{@p} &cGirdiğin fiyat 0 TL'den fazla olmalı!" to player if {paracekiyor::%player%} is set: cancel event if message is "iptal": delete {paracekiyor::%player%} send "{@p} &cPara çekimi iptal edildi!" to player banka(player, "paracek") else: set {_fiyat} to "%message%" parsed as integer if {_fiyat} is bigger than 0: if {_fiyat} is smaller than {banka::para::%player%}+1: delete {paracekiyor::%player%} remove {_fiyat} from {banka::para::%player%} execute console command "eco give %player% %{_fiyat}%" send "{@p} &eHesabından &2%{_fiyat}% TL &epara çektin!" to player banka(player, "paracek") else: send "{@p} &cGirdiğin fiyat Limit'i aşıyor!" to player else: send "{@p} &cGirdiğin fiyat 0 TL'den fazla olmalı!" to player if {parayatiriyor::%player%} is set: cancel event if message is "iptal": delete {parayatiriyor::%player%} send "{@p} &cPara yatırımı iptal edildi!" to player banka(player, "parayatir") else: set {_fiyat} to "%message%" parsed as integer if {_fiyat} is bigger than 0: if balance of player is bigger than or equal to {_fiyat}: delete {parayatiriyor::%player%} add {_fiyat} to {banka::para::%player%} execute console command "eco take %player% %{_fiyat}%" send "{@p} &eHesabına &2%{_fiyat}% TL &epara yatırdın!" to player banka(player, "parayatir") else: send "{@p} &cGirdiğin fiyat Paran'ı aşıyor!" to player else: send "{@p} &cGirdiğin fiyat 0 TL'den fazla olmalı!" to player
teşekkürler güzel bir skripte benziyor ama biraz uzun bide maaş gui vb. şeylerde var oyüzden yüklemedim ellerine sağlık harikaBenim skript değil mi bu :D
Gönderi otomatik olarak birleştirildi:
Benimkini kullanabilirsin herşey var içinde
Thiccenings#0351
Sizin skriptiniz olduğunu bilmiyordum başka kaynaklardan buldum :DBenim skript değil mi bu :D
Gönderi otomatik olarak birleştirildi:
Benimkini kullanabilirsin herşey var içinde faiz maiz vs. konum silindi ondan herkeste yok
Mert#4420
Kaynağın linkini atarmısın discorddan merak ettim :DSizin skriptiniz olduğunu bilmiyordum başka kaynaklardan buldum :D
kardeşim ne başarılı açıklar mısın istek bu malesef reportlamak zorundayımBaşarılı
Gönderi otomatik olarak birleştirildi:
Başarılı
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!