Lukcraft55
Fırında Isıttığım İlk Taş
- Katılım
- 2 Şubat 2019
- Mesajlar
- 78
- Elmaslar
- 15
- Puan
- 13.405
- Minecraft
- HazarUcar
Discord:
Hazar#0322
Hazar#0322
Hazar#0322
notpatch
Değerli yorumunuz için teşekkürler, ileride gelliştiriecem bu skripti.Çok başarılı bir skript olmuş ilk skript paylaşımınıza göre. Sizi yüksek yerlerde görmeyi umut ediyorum. Başarılarınızın devamı dileğiyle.
Sizin plugin paketinizi atar mısınız ordakileri yüklim öle denim
Hazar#0322
Eline Sağlık Çok Güzel Skript OlmuşMerhaba, bugün yaptığım ve aynı zamanda forumdaki ilk skript paylaşımım olan banka skriptini tanıtıcam.
Ekli dosyayı görüntüle 74856
Öncelikle Ana Menü
Ekli dosyayı görüntüle 74857
Çek Yazma Özelliği
Banka Menüsünden Çek Yazmaya Tıklayıp Sohbete Çek Yazmak İstediğiniz Miktarı Girdiğinizde Envanterinize Girdiğiniz Miktarda Çek Gelir
Ekli dosyayı görüntüle 74858
Ekli dosyayı görüntüle 74859
Ekli dosyayı görüntüle 74860
Sıralama Özelliği
Ekli dosyayı görüntüle 74861
Banka Hesabına Para Yatırma ve Çekme
Ekli dosyayı görüntüle 74862
Ekli dosyayı görüntüle 74863
Ekli dosyayı görüntüle 74864
Ekli dosyayı görüntüle 74856
Evet arkadaşlar skript bu kadardı çok özellik yok fakat geliştirmeyi düşünüyorum. Havale,Kişiye Özel Çek.
İlk Skript Paylaşımımdı Yazım Hataları İçin Üzgünüm.
JavaScript:variables: {bakiye::%player%} = 0 command /Banka [<text>]: trigger: if arg 1 isn't set: open virtual chest inventory with size 3 named "&eBanka Menüsü" to player wait 1 ticks format gui slot 0 of player with gray glass block named "" with lore "" to close format gui slot 1 of player with gray glass block named "" with lore "" to close format gui slot 2 of player with gray glass block named "" with lore "" to close format gui slot 3 of player with gray glass block named "" with lore "" to close format gui slot 4 of player with gray glass block named "" with lore "" to close format gui slot 5 of player with gray glass block named "" with lore "" to close format gui slot 6 of player with gray glass block named "" with lore "" to close format gui slot 7 of player with gray glass block named "" with lore "" to close format gui slot 8 of player with gray glass block named "" with lore "" to close format gui slot 9 of player with gray glass block named "" with lore "" to close format gui slot 10 of player with gray glass block named "" with lore "" to close format gui slot 11 of player with paper named "&aÇek Yaz" with lore "||&c» &7Sohbete Yazdığın Miktarda Çek Yazıp Envanterinize Verir || &7" to close then execute player command "banka çekyaz" format gui slot 12 of player with gray glass block named "" with lore "" to close format gui slot 13 of player with enchantment_table named "&cBanka İçi İşlemler" with lore "|| &c» &7Para Yatırma ve Para Çekme İşlemleri İçin Girin ||" to close then execute player command "banka biçiişlemler" format gui slot 14 of player with gray glass block named "" with lore "" to close format gui slot 15 of player with book named "&aBanka Sıralaması" with lore "||&c» &7En Çok Parası Olanlar||" to close then execute player command "sıralama" format gui slot 16 of player with gray glass block named "" with lore "" to close format gui slot 17 of player with gray glass block named "" with lore "" to close format gui slot 18 of player with gray glass block named "" with lore "" to close format gui slot 19 of player with gray glass block named "" with lore "" to close format gui slot 20 of player with gray glass block named "" with lore "" to close format gui slot 21 of player with gray glass block named "" with lore "" to close format gui slot 22 of player with gray glass block named "" with lore "" to close format gui slot 23 of player with gray glass block named "" with lore "" to close format gui slot 24 of player with gray glass block named "" with lore "" to close format gui slot 25 of player with gray glass block named "" with lore "" to close format gui slot 26 of player with gray glass block named "" with lore "" to close else: if arg 1 is "çekyaz": send player title "&cÇek Yazma" with subtitle "&eÇek Yazmak İstediğiniz Miktarı Girin" for 3 seconds set {miktar::%player%} to true wait 10 seconds if {miktar::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "parayatır": send player title "&cBanka" with subtitle "&ePara Yatırmak İstediğiniz Miktarı Girin" for 3 seconds set {parayatır::%player%} to true wait 10 seconds if {parayatır::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "paraçek": send player title "&cBanka" with subtitle "&ePara Çekmek İstediğiniz Miktarı Girin" for 3 seconds set {paraçek::%player%} to true wait 10 seconds if {paraçek::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "biçiişlemler": open virtual chest inventory with size 3 named "&eBanka Menüsü" to player wait 1 ticks format gui slot 0 of player with gray glass block named "" with lore "" to close format gui slot 1 of player with gray glass block named "" with lore "" to close format gui slot 2 of player with gray glass block named "" with lore "" to close format gui slot 3 of player with gray glass block named "" with lore "" to close format gui slot 4 of player with gray glass block named "" with lore "" to close format gui slot 5 of player with gray glass block named "" with lore "" to close format gui slot 6 of player with gray glass block named "" with lore "" to close format gui slot 7 of player with gray glass block named "" with lore "" to close format gui slot 8 of player with gray glass block named "" with lore "" to close format gui slot 9 of player with gray glass block named "" with lore "" to close format gui slot 10 of player with gray glass block named "" with lore "" to close format gui slot 11 of player with paper named "&aPara Yatır" with lore "||&c» &7Sohbete Yazdığın Miktarda Hesabınıza Bakiye Ekler || &7" to close then execute player command "banka parayatır" format gui slot 12 of player with gray glass block named "" with lore "" to close format gui slot 13 of player with bookshelf named "&cBakiyen" with lore "|| &7» &e%{bakiye::%player%} otherwise 0% &aTL ||" to close format gui slot 14 of player with gray glass block named "" with lore "" to close format gui slot 15 of player with book named "&aPara Çek" with lore "||&c» &7Sohbete Yazdığın Miktarda Hesabınızdan Bakiye Çeker ||" to close then execute player command "banka paraçek" format gui slot 16 of player with gray glass block named "" with lore "" to close format gui slot 17 of player with gray glass block named "" with lore "" to close format gui slot 18 of player with gray glass block named "" with lore "" to close format gui slot 19 of player with gray glass block named "" with lore "" to close format gui slot 20 of player with gray glass block named "" with lore "" to close format gui slot 21 of player with gray glass block named "" with lore "" to close format gui slot 22 of player with gray glass block named "" with lore "" to close format gui slot 23 of player with gray glass block named "" with lore "" to close format gui slot 24 of player with gray glass block named "" with lore "" to close format gui slot 25 of player with gray glass block named "" with lore "" to close format gui slot 26 of player with gray glass block named "" with lore "" to close command /sıralama: trigger: loop {bakiye::*}: add 1 to {_size} if {_low.to.high.list::%loop-value%} is not set: set {_low.to.high.list::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_low.to.high.list::%loop-value-1%.%{_n}%} is not set set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_low.to.high.list::*} loop {_low.to.high.list::*}: set {_high.to.low.list::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick open virtual chest with size 4 named "En çok parası olanlar" to player make gui slot 32 of player with fire charge named "&aYenile" with lore "&7Sayfayı yenilemek için tıklayın" to close then run player command "sıralama" make gui slot 30 of player with book named "&aSenin Bakiyen" with lore "&7Bakiyen: &f%{bakiye::%player%}%" to nothing loop {_high.to.low.list::*}: add 1 to {_result} make gui slot ({_result}-1) of player with skull of ("%loop-value%" parsed as offline player) named "&f%{_result}% &e%loop-value% &c%{bakiye::%loop-value%}% TL" to nothing if {_result} is 26: stop on chat: if {miktar::%player%} is true: set {_n} to message parsed as number if player's balance is bigger than or equal to {_n}: remove {_n} from player's balance give 1 paper named "&c%{_n}% &eTL" with lore "&cYazan &7» &e%player%" to player send player title "&cÇek Yazma" with subtitle "&aÇek Başarıyla Yazıldı" for 1 seconds send "<ttp:&eTekrar Çek Yazmak Için Tıkla :><cmd:/banka çekyaz>&c» Tekrar Çek Yaz<reset>" to player delete {miktar::%player%} cancel event else: send "&cHATA &7» Yeterli Miktarda Paran Yok" delete {miktar::%player%} cancel event stop # if {parayatır::%player%} is true: set {_p} to message parsed as number if player's balance is bigger than or equal to {_p}: remove {_p} from player's balance send player title "&cBanka" with subtitle "&aPara Yatırma İşlemi Başarılı" for 1 seconds add {_p} to {bakiye::%player%} delete {parayatır::%player%} cancel event else: send "&cHATA &7» &7Yeterli Miktarda Paran Yok" cancel event stop # if {paraçek::%player%} is true: set {_c} to message parsed as number if {bakiye::%player%} is bigger than or equal to {_c}: add {_c} to player's balance send player title "&cBanka" with subtitle "&aPara Çekme İşlemi Başarılı" for 1 seconds remove {_c} from {bakiye::%player%} delete {paraçek::%player%} cancel event else: send "&cHATA &7» &7Hesabında Yeterli Miktarda Para Yok" delete {paraçek::%player%} cancel event stop # on rightclick with paper: if "%the name of the tool of the player%" contains "&eTL": set {_cek} to name of player's held item replace all " &eTL" with "" in {_cek} replace all "&e" with "" in {_cek} remove 1 of player's tool from player's inventory add {_cek} to player's balance send player title "&cÇek Bozdurma Başarılı" for 2 seconds
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.ve Herhangi bir ekonomi plugini Desteği GerektirirDeğerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
notpatch
Yorumun için teşekkürler, yakında geliştiricem.
Forum içerisinde her ay mutlaka istenilen bir Skript idi. Bu yapımınızdan dolayı sizi tebrik ediyorum. Bu arada muazzam olmuş. Kodlamana sağlık :)
BlackKpoT#3087
Hocam json.sk yükledim, Tuske yükledim, Skrayfall yükledim, SkQuery yükledim ama 60 tane error geldi.Merhaba, bugün yaptığım ve aynı zamanda forumdaki ilk skript paylaşımım olan banka skriptini tanıtıcam.
Ekli dosyayı görüntüle 74856
Öncelikle Ana Menü
Ekli dosyayı görüntüle 74857
Çek Yazma Özelliği
Banka Menüsünden Çek Yazmaya Tıklayıp Sohbete Çek Yazmak İstediğiniz Miktarı Girdiğinizde Envanterinize Girdiğiniz Miktarda Çek Gelir
Ekli dosyayı görüntüle 74858
Ekli dosyayı görüntüle 74859
Ekli dosyayı görüntüle 74860
Sıralama Özelliği
Ekli dosyayı görüntüle 74861
Banka Hesabına Para Yatırma ve Çekme
Ekli dosyayı görüntüle 74862
Ekli dosyayı görüntüle 74863
Ekli dosyayı görüntüle 74864
Ekli dosyayı görüntüle 74856
Evet arkadaşlar skript bu kadardı çok özellik yok fakat geliştirmeyi düşünüyorum. Havale,Kişiye Özel Çek.
İlk Skript Paylaşımımdı Yazım Hataları İçin Üzgünüm.
JavaScript:variables: {bakiye::%player%} = 0 command /Banka [<text>]: trigger: if arg 1 isn't set: open virtual chest inventory with size 3 named "&eBanka Menüsü" to player wait 1 ticks format gui slot 0 of player with gray glass block named "" with lore "" to close format gui slot 1 of player with gray glass block named "" with lore "" to close format gui slot 2 of player with gray glass block named "" with lore "" to close format gui slot 3 of player with gray glass block named "" with lore "" to close format gui slot 4 of player with gray glass block named "" with lore "" to close format gui slot 5 of player with gray glass block named "" with lore "" to close format gui slot 6 of player with gray glass block named "" with lore "" to close format gui slot 7 of player with gray glass block named "" with lore "" to close format gui slot 8 of player with gray glass block named "" with lore "" to close format gui slot 9 of player with gray glass block named "" with lore "" to close format gui slot 10 of player with gray glass block named "" with lore "" to close format gui slot 11 of player with paper named "&aÇek Yaz" with lore "||&c» &7Sohbete Yazdığın Miktarda Çek Yazıp Envanterinize Verir || &7" to close then execute player command "banka çekyaz" format gui slot 12 of player with gray glass block named "" with lore "" to close format gui slot 13 of player with enchantment_table named "&cBanka İçi İşlemler" with lore "|| &c» &7Para Yatırma ve Para Çekme İşlemleri İçin Girin ||" to close then execute player command "banka biçiişlemler" format gui slot 14 of player with gray glass block named "" with lore "" to close format gui slot 15 of player with book named "&aBanka Sıralaması" with lore "||&c» &7En Çok Parası Olanlar||" to close then execute player command "sıralama" format gui slot 16 of player with gray glass block named "" with lore "" to close format gui slot 17 of player with gray glass block named "" with lore "" to close format gui slot 18 of player with gray glass block named "" with lore "" to close format gui slot 19 of player with gray glass block named "" with lore "" to close format gui slot 20 of player with gray glass block named "" with lore "" to close format gui slot 21 of player with gray glass block named "" with lore "" to close format gui slot 22 of player with gray glass block named "" with lore "" to close format gui slot 23 of player with gray glass block named "" with lore "" to close format gui slot 24 of player with gray glass block named "" with lore "" to close format gui slot 25 of player with gray glass block named "" with lore "" to close format gui slot 26 of player with gray glass block named "" with lore "" to close else: if arg 1 is "çekyaz": send player title "&cÇek Yazma" with subtitle "&eÇek Yazmak İstediğiniz Miktarı Girin" for 3 seconds set {miktar::%player%} to true wait 10 seconds if {miktar::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "parayatır": send player title "&cBanka" with subtitle "&ePara Yatırmak İstediğiniz Miktarı Girin" for 3 seconds set {parayatır::%player%} to true wait 10 seconds if {parayatır::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "paraçek": send player title "&cBanka" with subtitle "&ePara Çekmek İstediğiniz Miktarı Girin" for 3 seconds set {paraçek::%player%} to true wait 10 seconds if {paraçek::%player%} is true: send player title "&cZaman Aşımı" with subtitle "&eMiktarı Daha Hızlı Girin" for 3 seconds if arg 1 is "biçiişlemler": open virtual chest inventory with size 3 named "&eBanka Menüsü" to player wait 1 ticks format gui slot 0 of player with gray glass block named "" with lore "" to close format gui slot 1 of player with gray glass block named "" with lore "" to close format gui slot 2 of player with gray glass block named "" with lore "" to close format gui slot 3 of player with gray glass block named "" with lore "" to close format gui slot 4 of player with gray glass block named "" with lore "" to close format gui slot 5 of player with gray glass block named "" with lore "" to close format gui slot 6 of player with gray glass block named "" with lore "" to close format gui slot 7 of player with gray glass block named "" with lore "" to close format gui slot 8 of player with gray glass block named "" with lore "" to close format gui slot 9 of player with gray glass block named "" with lore "" to close format gui slot 10 of player with gray glass block named "" with lore "" to close format gui slot 11 of player with paper named "&aPara Yatır" with lore "||&c» &7Sohbete Yazdığın Miktarda Hesabınıza Bakiye Ekler || &7" to close then execute player command "banka parayatır" format gui slot 12 of player with gray glass block named "" with lore "" to close format gui slot 13 of player with bookshelf named "&cBakiyen" with lore "|| &7» &e%{bakiye::%player%} otherwise 0% &aTL ||" to close format gui slot 14 of player with gray glass block named "" with lore "" to close format gui slot 15 of player with book named "&aPara Çek" with lore "||&c» &7Sohbete Yazdığın Miktarda Hesabınızdan Bakiye Çeker ||" to close then execute player command "banka paraçek" format gui slot 16 of player with gray glass block named "" with lore "" to close format gui slot 17 of player with gray glass block named "" with lore "" to close format gui slot 18 of player with gray glass block named "" with lore "" to close format gui slot 19 of player with gray glass block named "" with lore "" to close format gui slot 20 of player with gray glass block named "" with lore "" to close format gui slot 21 of player with gray glass block named "" with lore "" to close format gui slot 22 of player with gray glass block named "" with lore "" to close format gui slot 23 of player with gray glass block named "" with lore "" to close format gui slot 24 of player with gray glass block named "" with lore "" to close format gui slot 25 of player with gray glass block named "" with lore "" to close format gui slot 26 of player with gray glass block named "" with lore "" to close command /sıralama: trigger: loop {bakiye::*}: add 1 to {_size} if {_low.to.high.list::%loop-value%} is not set: set {_low.to.high.list::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_low.to.high.list::%loop-value-1%.%{_n}%} is not set set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_low.to.high.list::*} loop {_low.to.high.list::*}: set {_high.to.low.list::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick open virtual chest with size 4 named "En çok parası olanlar" to player make gui slot 32 of player with fire charge named "&aYenile" with lore "&7Sayfayı yenilemek için tıklayın" to close then run player command "sıralama" make gui slot 30 of player with book named "&aSenin Bakiyen" with lore "&7Bakiyen: &f%{bakiye::%player%}%" to nothing loop {_high.to.low.list::*}: add 1 to {_result} make gui slot ({_result}-1) of player with skull of ("%loop-value%" parsed as offline player) named "&f%{_result}% &e%loop-value% &c%{bakiye::%loop-value%}% TL" to nothing if {_result} is 26: stop on chat: if {miktar::%player%} is true: set {_n} to message parsed as number if player's balance is bigger than or equal to {_n}: remove {_n} from player's balance give 1 paper named "&c%{_n}% &eTL" with lore "&cYazan &7» &e%player%" to player send player title "&cÇek Yazma" with subtitle "&aÇek Başarıyla Yazıldı" for 1 seconds send "<ttp:&eTekrar Çek Yazmak Için Tıkla :><cmd:/banka çekyaz>&c» Tekrar Çek Yaz<reset>" to player delete {miktar::%player%} cancel event else: send "&cHATA &7» Yeterli Miktarda Paran Yok" delete {miktar::%player%} cancel event stop # if {parayatır::%player%} is true: set {_p} to message parsed as number if player's balance is bigger than or equal to {_p}: remove {_p} from player's balance send player title "&cBanka" with subtitle "&aPara Yatırma İşlemi Başarılı" for 1 seconds add {_p} to {bakiye::%player%} delete {parayatır::%player%} cancel event else: send "&cHATA &7» &7Yeterli Miktarda Paran Yok" cancel event stop # if {paraçek::%player%} is true: set {_c} to message parsed as number if {bakiye::%player%} is bigger than or equal to {_c}: add {_c} to player's balance send player title "&cBanka" with subtitle "&aPara Çekme İşlemi Başarılı" for 1 seconds remove {_c} from {bakiye::%player%} delete {paraçek::%player%} cancel event else: send "&cHATA &7» &7Hesabında Yeterli Miktarda Para Yok" delete {paraçek::%player%} cancel event stop # on rightclick with paper: if "%the name of the tool of the player%" contains "&eTL": set {_cek} to name of player's held item replace all " &eTL" with "" in {_cek} replace all "&e" with "" in {_cek} remove 1 of player's tool from player's inventory add {_cek} to player's balance send player title "&cÇek Bozdurma Başarılı" for 2 seconds
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.ve Herhangi bir ekonomi plugini Desteği GerektirirDeğerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
BlackKpoT#3087
Son sürüm.Sanırsam, Tuske Eklentinizde Sorun Var.
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!