Skript Paylaşımı Atm (Banka) Skripti !

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Aytugg

Bir Kömür Göründü Kaptanım!
Katılım
8 Ocak 2017
Mesajlar
103
Elmaslar
1
Puan
0
Yaş
30
/ATM komutu ile Banka Hesabına Giriş Yapınız. tek komut /ATM dir. :) Bazı Yerleri Alıntıdır!
Kod:
options:
        Prefix: &6ATM>
variables:
        {bank.%player%} = 0
command /atm:
        trigger:
                wait 2 tick
                open chest with 2 rows named "&nATM" to player
                wait 2 tick
                format slot 0 of player with 1 of gold ingot named "&e100TL" with lore "&6100 TL Yatır" to run "100 %player%"
                format slot 1 of player with 1 of gold ingot named "&e1000TL" with lore "&61.000TL Yatır" to run "1000 %player%"
                format slot 2 of player with 1 of gold ingot named "&e10000TL" with lore "&610.000TL Yatır" to run "10000 %player%"
                format slot 3 of player with 1 of gold ingot named "&e100000TL" with lore "&6100.000TL Yatır" to run "100000 %player%"
                format slot 4 of player with 1 of gold ingot named "&e100000TL" with lore "&61.000.000TL Yatır" to run "1000000 %player%"
                format slot 5 of player with 1 of black stained glass named " " to run "2 %player%"
                format slot 6 of player with 1 of purple dye named "&aBankadaki Paran: %{bank.%player%}%" to run "2 %player%" 
                format slot 7 of player with 1 of black stained glass named " " to run "2 %player%"
                format slot 8 of player with 1 of red wool named "&4Atmyi Kapat" to close
                format slot 9 of player with 1 of iron ingot named "&a100TL" with lore "&2100TL Çek" to run "100a %player%"
                format slot 10 of player with 1 of iron ingot named "&a1000TL" with lore "&21.000TL Çek" to run "1000a %player%"
                format slot 11 of player with 1 of iron ingot named "&a10000TL" with lore "&210.000 TL Çek" to run "10000a %player%"
                format slot 12 of player with 1 of iron ingot named "&a100000TL" with lore "&2100.000 TL Çek" to run "100000a %player%"
                format slot 13 of player with 1 of iron ingot named "&a1000000TL" with lore "&21.000.000 TL Çek" to run "1000000a %player%"
                format slot 14 of player with 1 of black stained glass named " " to run "2 %player%"
                format slot 15 of player with 1 of magenta dye named "&bSahip olduğun Miktar:: %player's balance% " to run "2 %player%"
                format slot 16 of player with 1 of black stained glass named " " to run "2 %player%"
                format slot 17 of player with 1 of red wool named "&4Atmyi Kapat" to close
command /100 [<player>]:
        executable by: console
        trigger:
                if player-arg's money is greater or equal to 100:
                        remove 100 from player-arg's balance
                        wait 1 tick
                        add 100 to {bank.%player-arg%}
                        play raw sound "note.pling" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatıracak kadar paran yok" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
 
command /1000 [<player>]:
        executable by: console
        trigger:
                if player-arg's money is greater or equal to 1000:
                        remove 1000 from player-arg's balance
                        wait 1 tick
                        add 1000 to {bank.%player-arg%}
                        play raw sound "note.pling" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatıracak kadar paran yok" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                      
command /10000 [<player>]:
        executable by: console
        trigger:
                if player-arg's money is greater or equal to 10000:
                        remove 10000 from player-arg's balance
                        wait 1 tick
                        add 10000 to {bank.%player-arg%}
                        play raw sound "note.pling" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatıracak kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                      
command /100000 [<player>]:
        executable by: console
        trigger:
                if player-arg's money is greater or equal to 100000:
                        remove 100000 from player-arg's balance
                        wait 1 tick
                        add 100000 to {bank.%player-arg%}
                        play raw sound "note.pling" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatıracak kadar paran yok" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
command /1000000 [<player>]:
        executable by: console
        trigger:
                if player-arg's money is greater or equal to 1000000:
                        remove 1000000 from player-arg's balance
                        wait 1 tick
                        add 1000000 to {bank.%player-arg%}
                        play raw sound "note.pling" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatıracak kadar paran yok" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
 
command /100a [<player>]:
        executable by: console
        trigger:
                if {bank.%player-arg%} is greater than or equal to 100:
                        remove 100 from {bank.%player-arg%}
                        wait 1 tick
                        add 100 to player-arg's balance
                        play raw sound "note.snare" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatılı bu kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "bank"
                      
command /1000a [<player>]:
        executable by: console
        trigger:
                if {bank.%player-arg%} is greater than or equal to 1000:
                        remove 1000 from {bank.%player-arg%}
                        wait 1 tick
                        add 1000 to player-arg's balance
                        play raw sound "note.snare" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatılı bu kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                      
command /10000a [<player>]:
        executable by: console
        trigger:
                if {atm.%player-arg%} is greater than or equal to 10000:
                        remove 10000 from {atm.%player-arg%}
                        wait 1 tick
                        add 10000 to player-arg's balance
                        play raw sound "note.snare" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatılı bu kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                      
command /100000a [<player>]:
        executable by: console
        trigger:
                if {bank.%player-arg%} is greater than or equal to 100000:
                        remove 100000 from {bank.%player-arg%}
                        wait 1 tick
                        add 100000 to player-arg's balance
                        play raw sound "note.snare" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatılı bu kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
command /1000000a [<player>]:
        executable by: console
        trigger:
                if {bank.%player-arg%} is greater than or equal to 1000000:
                        remove 1000000 from {bank.%player-arg%}
                        wait 1 tick
                        add 1000000 to player-arg's balance
                        play raw sound "note.snare" at player-arg with pitch 1 volume 5
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
                else:
                        send "{@Prefix} &cYatılı bu kadar paran yok!" to player-arg
                        play raw sound "note.bass" at player-arg with pitch 1 volume 20
                        wait 1 tick
                        close player-arg's inventory
                        execute player-arg command "atm"
command /2 [<player>]:
        executable by: console
        trigger:
                close player-arg's inventory
                execute player-arg command "atm"
              
on sign change:
        player has permission "bank.admin"
        line 1 is "[ATM]"
        set line 1 to "&0[&4&lBANKA&0]"
        set line 2 to "&6&lTikla!"
        stop
on right click on sign:
        if line 1 of clicked block is "&0[&4&lBANKA&0]":
                execute player command "atm"
                play raw sound "tile.piston.in" at player with pitch 1 volume 20
                stop
 
Daha gelişmişi bulunmaktadır , ama sizinki de güzel olmuş tebrikler
Benim Değildir.
PHP:
options:
    prefix: &9&l[ &eATM &9&l] &c&l»&r&e
    banka: &9&l[ &eBankacı &9&l] &c&l»&r&e
   
variables:
    {banka.para.%player%} = 0
#basınç plası-------------------------------------   
on sign change:
    line 2 is "&4[Arena]":
        if player isn't op:
            cancel event
on rightclick on sign:
    if line 2 of the clicked block is "&4&l[ATM]":
        if player has permission "atm.oyuncu":
            if {banka.acmis.%player%} is set:
                wait 3 tick
                open chest with 3 rows named "&6&lATM" to player
                wait 2 tick
                format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 10 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 12 of player with emerald named "&6Para Çek" to close then run [execute player command "/paracek951357"]
                format slot 11 of player with diamond named "&6&lBankanızdaki Para" with lore "&c => &9%{banka.para.%player%}% TL" to be unstealable
                format slot 14 of player with gold ingot named "&6Para Yatır" to close then run [execute player command "/parayatır951357"]
                format slot 13 of player with iron ingot named "&9Para Yolla" to close then run [execute player command "/parayolla951357"]
                format slot 15 of player with magma cream named "&c&lÇıkış" to close
                format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 16 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
                format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
                stop
            else:
                send "{@prefix} Atm'ye hoşgeldiniz. İşlem yapmak için banka hesabı açın." to player
        else:
            send "perm yok aga" to player
command /atm:
    trigger:
        if player has permission "atm.vip":
            execute player command "/atm951banka357"
command /atm951banka357:
    trigger:
        if {banka.acmis.%player%} is set:
            wait 3 tick
            open chest with 3 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 12 of player with emerald named "&6Para Çek" to close then run [execute player command "/paracek951357"]
            format slot 11 of player with diamond named "&6&lBankanızdaki Para" with lore "&c => &9%{banka.para.%player%}% TL" to be unstealable
            format slot 14 of player with gold ingot named "&6Para Yatır" to close then run [execute player command "/parayatır951357"]
            format slot 13 of player with iron ingot named "&9Para Yolla" to close then run [execute player command "/parayolla951357"]
            format slot 15 of player with magma cream named "&c&lÇıkış" to close
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 16 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
        else:
            send "{@prefix} Atm'ye hoşgeldiniz. İşlem yapmak için banka hesabı açın." to player
       
#bankaci NPC--------------------------------------

on rightclick on entity:
    if target entity's display name is "&6&lBankacı":
        if {banka.acmis.%player%} is set:
            cancel event
            wait 3 tick
            open chest with 1 rows named "&6&lBanka İşlemleri" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
        else:
            cancel event
            wait 3 tick
            open chest with 1 rows named "&6&lBanka İşlemleri" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&6." to be unstealable
            format slot 4 of player with diamond named "&6&lBanka Hesabı Aç" to close then run [execute player command "/hesapac951357"]
            format slot 5 of player with Black Stained Glass Pane named "&c" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
           
#hesapac-----------------------------

command /hesapac951357:
    trigger:
        if {banka.acmis.%player%} isn't set:
            if player's balance is greater than or equal to 5:
                set {banka.acmis.%player%} to "1"
                execute console command "/eco take %player% 5"
                add player to {isimler.parayolla::*}
                send "{@banka} Başarıyla banka hesabı açtınız." to player
            else:
                send "{@banka} Yetersiz bakiye." to player
        else:
            send "{@banka} Daha önce banka hesabı açmışsınız." to player
           
#parayolla-------------------------

command /parayolla951357:
    trigger:
        if {banka.acmis.%player%} is set:
            if {player.acik.%player%} isn't set:
                set {player.acik.%player%} to "1"
                send "{@prefix} Para göndermek istediğiniz kişiyi sohbetten yazın." to player
on chat:
    if {player.acik.%player%} is set:
        cancel event
        delete {player.acik.%player%}
        loop all players:
            if message is loop-player:
                execute player command "/parayolla9513572 %message%"
            else:
                delete {player.acik.%player%}
command /parayolla9513572 [<text>]:
    trigger:
        if arg-1 is set:
            wait 3 tick
            open chest with 4 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with diamond named "&950 Tl" with lore "&e1 Tl Havale ücreti" to close then run [execute player command "/gonder50951357 %arg-1%"]
            format slot 11 of player with diamond named "&9100 Tl" with lore "&e2 Tl Havale ücreti"  to close then run [execute player command "/gonder100951357 %arg-1%"]
            format slot 12 of player with diamond named "&9200 Tl" with lore "&e4 Tl Havale ücreti"  to close then run [execute player command "/gonder200951357 %arg-1%"]
            format slot 13 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 14 of player with diamond named "&9500 Tl" with lore "&e10 Tl Havale ücreti"  to close then run [execute player command "/gonder500951357 %arg-1%"]
            format slot 15 of player with diamond named "&91000 Tl" with lore "&e20 Tl Havale ücreti"  to close then run [execute player command "/gonder1000951357 %arg-1%"]
            format slot 16 of player with diamond named "&92000 Tl" with lore "&e40 Tl Havale ücreti"  to close then run [execute player command "/gonder2000951357 %arg-1%"]
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 27 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 28 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 29 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 30 of player with 160:4 named "&e&l&nGeri Dön" to close then run [execute player command "/atm951banka357"]
            format slot 31 of player with magma cream named "&4&lKapat" to close
            format slot 32 of player with 160:4 named "&c&l&mİleri" to be unstealable
            format slot 33 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 34 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 35 of player with Black Stained Glass Pane named "&9" to be unstealable
        else:
            send "{@prefix} Online bir oyuncu ismi yazın." to player
#parayollama-------------
command /gonder50951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 51:
                subtract 51 from {banka.para.%player%}
                add 50 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 50 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 50 TL gönderdi." to arg-1
                execute player command "/atm951banka357"
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player
           
command /gonder100951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 102:
                subtract 102 from {banka.para.%player%}
                add 100 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 100 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 100 TL gönderdi." to arg-1
                execute player command "/atm951banka357"   
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player
           
command /gonder200951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 204:
                subtract 204 from {banka.para.%player%}
                add 200 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 200 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 200 TL gönderdi." to arg-1
                execute player command "/atm951banka357"   
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player
   
command /gonder500951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 510:
                subtract 510 from {banka.para.%player%}
                add 500 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 500 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 500 TL gönderdi." to arg-1
                execute player command "/atm951banka357"   
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player
   
command /gonder1000951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 1020:
                subtract 1020 from {banka.para.%player%}
                add 1000 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 1000 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 1000 TL gönderdi." to arg-1
                execute player command "/atm951banka357"   
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player

command /gonder2000951357 <player>:
    trigger:
        if {banka.acmis.%arg-1%} is set:
            if {banka.para.%player%} is greater than or equal to 2040:
                subtract 2040 from {banka.para.%player%}
                add 2000 to {banka.para.%arg-1%}
                send "{@prefix} %arg-1% Adlı kişiye 2000 TL gönderdiniz." to player
                send "{@prefix} %player% Adlı kişi, bankanıza 2000 TL gönderdi." to arg-1
                execute player command "/atm951banka357"   
            else:
                send "{@prefix} Bankanda yeterli para yok." to player
        else:
            send "{@prefix} %arg-1% Adlı kişinin banka hesabı yok!!" to player
#parayatır----------------------------

command /parayatır951357:
    trigger:
        if {banka.acmis.%player%} is set:
            wait 3 tick
            open chest with 4 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with diamond named "&95 Tl" to close then run [execute player command "/5 yatir951357"]
            format slot 11 of player with diamond named "&910 Tl" to close then run [execute player command "/10 yatir951357"]
            format slot 12 of player with diamond named "&920 Tl" to close then run [execute player command "/20 yatir951357"]
            format slot 13 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 14 of player with diamond named "&950 Tl" to close then run [execute player command "/50 yatir951357"]
            format slot 15 of player with diamond named "&9100 Tl" to close then run [execute player command "/100 yatir951357"]
            format slot 16 of player with diamond named "&9200 Tl" to close then run [execute player command "/200 yatir951357"]
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 27 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 28 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 29 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 30 of player with 160:4 named "&e&l&nGeri Dön" to close then run [execute player command "/atm951banka357"]
            format slot 31 of player with magma cream named "&4&lKapat" to close
            format slot 32 of player with 160:4 named "&e&l&nİleri" to close then run [execute player command "/parayatır9513572"]
            format slot 33 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 34 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 35 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
command /parayatır9513572:
    trigger:
        if {banka.acmis.%player%} is set:
            wait 3 tick
            open chest with 4 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 13 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 11 of player with diamond named "&91000 Tl" to close then run [execute player command "/1000 yatir951357"]
            format slot 12 of player with diamond named "&92000 Tl" to close then run [execute player command "/2000 yatir951357"]
            format slot 14 of player with diamond named "&95000 Tl" to close then run [execute player command "/5000 yatir951357"]
            format slot 15 of player with 57 named "&9Tüm Paranı Yatır" to close then run [execute player command "/hepsi yatir951357"]
            format slot 16 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 27 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 28 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 29 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 30 of player with 160:4 named "&e&l&nGeri Dön" to close then run [execute player command "/parayatır951357"]
            format slot 31 of player with magma cream named "&4&lKapat" to close
            format slot 32 of player with 160:4 named "&c&l&mİleri" to be unstealable
            format slot 33 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 34 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 35 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
       
#para çek------------------------------------

command /paracek951357:
    trigger:
        if {banka.acmis.%player%} is set:
            wait 3 tick
            open chest with 4 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with diamond named "&95 Tl" to close then run [execute player command "/5 cek951357"]
            format slot 11 of player with diamond named "&910 Tl" to close then run [execute player command "/10 cek951357"]
            format slot 12 of player with diamond named "&920 Tl" to close then run [execute player command "/20 cek951357"]
            format slot 13 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 14 of player with diamond named "&950 Tl" to close then run [execute player command "/50 cek951357"]
            format slot 15 of player with diamond named "&9100 Tl" to close then run [execute player command "/100 cek951357"]
            format slot 16 of player with diamond named "&9200 Tl" to close then run [execute player command "/200 cek951357"]
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 27 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 28 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 29 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 30 of player with 160:4 named "&e&l&nGeri Dön" to close then run [execute player command "/atm951banka357"]
            format slot 31 of player with magma cream named "&4&lKapat" to close
            format slot 32 of player with 160:4 named "&e&l&nİleri" to close then run [execute player command "/paracek9513572"]
            format slot 33 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 34 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 35 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
command /paracek9513572:   
    trigger:
        if {banka.acmis.%player%} is set:
            wait 3 tick
            open chest with 4 rows named "&6&lATM" to player
            wait 2 tick
            format slot 0 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 1 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 2 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 3 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 13 of player with emerald named "&cBankadaki Paran => %{banka.para.%player%}%" to be unstealable
            format slot 5 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 6 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 7 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 8 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 9 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 10 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 4 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 11 of player with diamond named "&91000 Tl" to close then run [execute player command "/1000 cek951357"]
            format slot 12 of player with diamond named "&92000 Tl" to close then run [execute player command "/2000 cek951357"]
            format slot 14 of player with diamond named "&95000 Tl" to close then run [execute player command "/5000 cek951357"]
            format slot 15 of player with 57 named "&9Tüm Paranı Çek" to close then run [execute player command "/hepsi cek951357"]
            format slot 16 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 17 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 18 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 19 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 20 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 21 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 22 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 23 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 24 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 25 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 26 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 27 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 28 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 29 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 30 of player with 160:4 named "&e&l&nGeri Dön" to close then run [execute player command "/paracek951357"]
            format slot 31 of player with magma cream named "&4&lKapat" to close
            format slot 32 of player with 160:4 named "&c&l&mİleri" to be unstealable
            format slot 33 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 34 of player with Black Stained Glass Pane named "&9" to be unstealable
            format slot 35 of player with Black Stained Glass Pane named "&9" to be unstealable
            stop
#para çekme kod---------------------------
command /1000 <text>:
    trigger:
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 1000:
                subtract 1000 from {banka.para.%player%}
                execute console command "/eco give %player% 1000"
                send "{@prefix} 1000 TL Para çektiniz." to player
                execute player command "/paracek9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
        if arg-1 is "yatir951357":
            if player's balance is greater than or equal to 1000:
                execute console command "/eco take %player% 1000"
                add 1000 to {banka.para.%player%}
                send "{@prefix} 1000 TL Para yatırdınız." to player
                execute player command "/parayatır9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
command /hepsi <text>:
    trigger:
        if arg-1 is "yatir951357":
            if player's balance is greater than or equal to 1:
                add player's balance to {banka.para.%player%}
                execute console command "/eco set %player% 0"
                send "{@prefix} Tüm paranızı yatırdınız." to player
                execute player command "/parayatır9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 1:
                set {_bal.eski.%player%} to player's balance
                execute console command "/eco give %player% %{banka.para.%player%}%"
                subtract {banka.para.%player%} from {banka.para.%player%}
                send "{@prefix} Tüm paranızı çektiniz." to player
                execute player command "/paracek9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
               
       
command /2000 <text>:
    trigger:
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 2000:
                subtract 2000 from {banka.para.%player%}
                execute console command "/eco give %player% 2000"
                send "{@prefix} 2000 TL Para çektiniz." to player
                execute player command "/paracek9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
        if arg-1 is "yatir951357":
            if player's balance is greater than or equal to 2000:
                execute console command "/eco take %player% 2000"
                add 2000 to {banka.para.%player%}
                send "{@prefix} 2000 TL Para yatırdınız." to player
                execute player command "/parayatır9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
               
command /5000 <text>:
    trigger:
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 5000:
                subtract 5000 from {banka.para.%player%}
                execute console command "/eco give %player% 5000"
                send "{@prefix} 5000 TL Para çektiniz." to player
                execute player command "/paracek9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
        if arg-1 is "yatir951357":
            if player's balance is greater than or equal to 5000:
                execute console command "/eco take %player% 5000"
                add 5000 to {banka.para.%player%}
                send "{@prefix} 5000 TL Para yatırdınız." to player
                execute player command "/parayatır9513572"
            else:
                send "{@prefix} Yetersiz bakiye." to player
command /5 <text>:
    trigger:
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 5:
                subtract 5 from {banka.para.%player%}
                execute console command "/eco give %player% 5"
                send "{@prefix} 5 TL Para çektiniz." to player
                execute player command "/paracek951357"
            else:
                send "{@prefix} Yetersiz bakiye." to player
        if arg-1 is "yatir951357":
            if player's balance is greater than or equal to 5:
                execute console command "/eco take %player% 5"
                add 5 to {banka.para.%player%}
                send "{@prefix} 5 TL Para yatırdınız." to player
                execute player command "/parayatır951357"
            else:
                send "{@prefix} Yetersiz bakiye." to player
command /10 <text>:
    trigger:
        if arg-1 is "cek951357":
            if {banka.para.%player%} is greater than or equal to 10:
                subtract 10 from {banka.para.%player%}
                execute console command "/eco give %player% 10"
 
La bunlari nasi yaziyonuz ._.
Bende istiyom
 
açıkcası güzel olmuş :) benim skriptin üstüne para gönderme özelliği eklemem mümkünmüdür benimkinin üstüne eklenmiş halini atablirmisiniz ?
 
Benim attığım skripti kullanınız :)
 
Ama kendi kimin üzerinden editlermsiniz ? açıkcası kendi skriptlerimikendim yazmayı severim.
 
Skriptin çok hoşuma gitti. Daha güzel şeyler yapabilirsin.
 
banka hesabı nasıl açılıyor
 
Güzel Skript Eline Sağlık, İyi Forumlar :)
 
Başarılı bir skript iyi forumlar
 
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