Çözüldü ASkyblock Blockvalues ISTEK

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oyna.sunolia.network
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Merhaba Dostlar
Elinizde default orjinal ada blok levelleri olan (blockvalues.yml) si olan paylaşabilir mi
 
Kod:
# This file lists the values for various blocks that are used to calculate the
# island level. Level = total of all blocks in island boundary / 100.

# Underwater block multiplier
# If blocks are below sea-level, they can have a higher value. e.g. 2x
# Promotes under-water development if there is a sea. Value can be fractional.

underwater: 0.0

# Value of one island level. Default 100.
levelcost: 0

# This section lists the limits for any particular block. Blocks over this amount
# are not counted.
# Format:
# MATERIAL: limit or MATERIAL:DATA: limit.

# If DATA is used, there MUST be a corresponding block:data value in the blocks list.
# For example, if you limit Jungle Logs LOG:3, then there must be a value for LOG:3

# in the blocks section. If there is not, then LOG:3 would have no value.
limits:
  COBBLESTONE: 10000
  NETHERRACK: 1000

  #LOG:3: 10



# This section lists the value of a block. Value must be an integer.

# Any blocks not listed will have a value of zero.
# Format is MATERIAL: value or MATERIAL:DATA: value.

blocks:
  COAL_BLOCK: 9
  DIAMOND_BLOCK: 300
  EMERALD_BLOCK: 200
  GOLD_BLOCK: 150
  IRON_BLOCK: 150
  PRISMARINE: 100
  SPONGE: 50
  TNT: 5


Ben böyle kullanıyorum. Yardımım dokunursa çok sevinirim.
 
böyle degil bütün blokların bulundugu ve normal puanlarının bulundugu bir sey istiyorum yinede tesekkür ederim elması hak ettin
 
böyle degil bütün blokların bulundugu ve normal puanlarının bulundugu bir sey istiyorum yinede tesekkür ederim elması hak ettin
Default configde zaten neredeyse hepsi var siz ek olarak ne istiyorsunuz ? Tüm blockları isterseniz oyuncular adayı açar açmaz ada levelleri yüksek olacaktır attığım config e istediğinizi ekleyebilirim.
 
bendeki
Default configde zaten neredeyse hepsi var siz ek olarak ne istiyorsunuz ? Tüm blockları isterseniz oyuncular adayı açar açmaz ada levelleri yüksek olacaktır attığım config e istediğinizi ekleyebilirim.
bendeki dosyada elmas bloklar 4 zümrütler 3 gibi daha ffazla level puan degerleri mevcut ben default yml istiyorum
 
Kod:
# This file lists the values for various blocks that are used to calculate the
# island level. Level = total of all blocks in island boundary / 100.
# Players with the permission askyblock.island.multiplier.# will have their blocks
# multiplied in value by that amount.

# Underwater block multiplier
# If blocks are below sea-level, they can have a higher value. e.g. 2x
# Promotes under-water development if there is a sea. Value can be fractional.
underwater: 1.0

# Value of one island level. Default 100. Minimum value is 1.
levelcost: 100

# Death penalty
# How many block values a player will lose per death.
# Default value of 100 means that for every death, the player will lose 1 level (if levelcost is 100)
# Set to zero to not use this feature
deathpenalty: 100
# Sum team deaths - if true, all the teams deaths are summed
# If false, only the leader's deaths counts
sumteamdeaths: false
# Max deaths
# If player dies more than this, it doesn't count anymore
# Stops players from getting into an impossible situation
maxdeaths: 10
# Reset deaths on island reset
islandresetdeathreset: true
# Reset deaths on team join
teamjoindeathreset: true


# This section lists the limits for any particular block. Blocks over this amount
# are not counted.
# Format:
# MATERIAL: limit or MATERIAL:DATA: limit.
# If DATA is used, there MUST be a corresponding block:data value in the blocks list.
# For example, if you limit Jungle Logs LOG:3, then there must be a value for LOG:3
# in the blocks section. If there is not, then LOG:3 would have no value.
limits:
  COBBLESTONE: 10000
  NETHERRACK: 1000
  #LOG:3: 10
 
# This section lists the value of a block. Value must be an integer.
# Any blocks not listed will have a value of zero.
# Format is MATERIAL: value or MATERIAL:DATA: value.

blocks:
  ACACIA_DOOR: 1
  ACACIA_STAIRS: 1
  ACACIA_FENCE: 1
  ACACIA_FENCE_GATE: 1
  ACACIA_STAIRS: 2
  ACTIVATOR_RAIL: 10
  AIR: 0
  ANVIL: 10
  ARMOR_STAND: 2
  BANNER: 2
  BEACON: 100
  BED_BLOCK: 1
  BEDROCK: 0
  BEETROOT_BLOCK: 1
  BIRCH_DOOR: 1
  BIRCH_FENCE: 1
  BIRCH_FENCE_GATE: 1
  BIRCH_WOOD_STAIRS: 1
  BLACK_GLAZED_TERRACOTTA: 1
  BLACK_SHULKER_BOX: 1
  BLUE_GLAZED_TERRACOTTA: 1
  BLUE_SHULKER_BOX: 1
  BOAT: 2
  BOAT_ACACIA: 2
  BOAT_BIRCH: 2
  BOAT_DARK_OAK: 2
  BOAT_JUNGLE: 2
  BOAT_SPRUCE: 2
  BONE_BLOCK: 1
  BOOKSHELF: 5
  BREWING_STAND: 20
  BRICK: 5
  BRICK_STAIRS: 5
  BROWN_GLAZED_TERRACOTTA: 1
  BROWN_SHULKER_BOX: 1
  BURNING_FURNACE: 10
  CACTUS: 1
  CAKE_BLOCK: 1
  CARPET: 1
  CAULDRON: 10
  CHEST: 2
  CHORUS_FLOWER: 1
  CHORUS_PLANT: 1
  CLAY: 2
  COAL_BLOCK: 9
  COAL_ORE: 0
  COBBLE_WALL: 1
  COBBLESTONE: 1
  COBBLESTONE_STAIRS: 1
  COCOA: 1
  CONCRETE: 1
  CONCRETE_POWDER: 1
  CYAN_GLAZED_TERRACOTTA: 1
  CYAN_SHULKER_BOX: 1
  DARK_OAK_DOOR: 1
  DARK_OAK_FENCE: 1
  DARK_OAK_FENCE_GATE: 1
  DARK_OAK_STAIRS: 1
  DAYLIGHT_DETECTOR: 10
  DAYLIGHT_DETECTOR_INVERTED: 10
  DEAD_BUSH: 1
  DETECTOR_RAIL: 10
  DIAMOND_BLOCK: 300
  DIODE: 5
  DIODE_BLOCK_OFF: 5
  DIODE_BLOCK_ON: 5
  DIRT: 2
  DISPENSER: 5
  DOUBLE_PLANT: 2
  DOUBLE_STEP: 1
  DOUBLE_STONE_SLAB2: 1
  DRAGON_EGG: 150
  DROPPER: 5
  EMERALD_BLOCK: 150
  EMERALD_ORE: 0
  ENCHANTMENT_TABLE: 150
  END_BRICKS: 2
  ENDER_CHEST: 150
  ENDER_PORTAL_FRAME: 0
  ENDER_PORTAL: 0
  ENDER_STONE: 2
  EXPLOSIVE_MINECART: 10
  FENCE: 1
  FENCE_GATE: 1
  FIRE: 0
  FLOWER_POT: 5
  FROSTED_ICE: 1
  FURNACE: 10
  GLASS: 2
  GLOWSTONE: 1
  GOLD_BLOCK: 150
  GOLD_ORE: 0
  GRASS: 5
  GRASS_PATH: 5
  GRAY_GLAZED_TERRACOTTA: 1
  GRAY_SHULKER_BOX: 1
  GRAVEL: 1
  GREEN_GLAZED_TERRACOTTA: 1
  GREEN_SHULKER_BOX: 1
  HARD_CLAY: 2
  HAY_BLOCK: 2
  HOPPER: 10
  HOPPER_MINECART: 20
  HUGE_MUSHROOM_1: 1
  HUGE_MUSHROOM_2: 1
  ICE: 5
  IRON_BLOCK: 10
  IRON_DOOR_BLOCK: 5
  IRON_FENCE: 5
  IRON_ORE: 0
  IRON_PLATE: 5
  IRON_TRAPDOOR: 1
  ITEM_FRAME: 2
  JACK_O_LANTERN: 1
  JUKEBOX: 10
  JUNGLE_DOOR: 1
  JUNGLE_FENCE: 1
  JUNGLE_FENCE_GATE: 1
  JUNGLE_WOOD_STAIRS: 1
  LADDER: 1
  LAPIS_BLOCK: 10
  LAPIS_ORE: 0
  LAVA: 0
  LEAVES_2: 1
  LEAVES: 1
  LEVER: 1
  LIGHT_BLUE_GLAZED_TERRACOTTA: 1
  LIGHT_BLUE_SHULKER_BOX: 1
  LIME_GLAZED_TERRACOTTA: 1
  LIME_SHULKER_BOX: 1
  LOG: 1
  #Other log types - examples
  #LOG:3: 2
  LOG_2: 1
  LONG_GRASS: 1
  MAGENTA_GLAZED_TERRACOTTA: 1
  MAGENTA_SHULKER_BOX: 1
  MAGMA: 1
  MELON_BLOCK: 1
  MELON_STEM: 1
  MINECART: 10
  MOB_SPAWNER: 0
  MOSSY_COBBLESTONE: 2
  MYCEL: 5
  NETHER_BRICK: 2
  NETHER_BRICK_STAIRS: 2
  NETHER_FENCE: 2
  NETHER_STALK: 1
  NETHER_WART_BLOCK: 2
  NETHERRACK: 1
  NOTE_BLOCK: 10
  OBSERVER: 1
  OBSIDIAN: 10
  ORANGE_GLAZED_TERRACOTTA: 1
  ORANGE_SHULKER_BOX: 1
  PACKED_ICE: 5
  PAINTING: 2
  PINK_GLAZED_TERRACOTTA: 1
  PINK_SHULKER_BOX: 1
  PISTON_BASE: 2
  PISTON_STICKY_BASE: 2
  PORTAL: 0
  POWERED_MINECART: 10
  POWERED_RAIL: 10
  PRISMARINE: 10
  PUMPKIN_STEM: 1
  PUMPKIN: 1
  PURPLE_GLAZED_TERRACOTTA: 1
  PURPLE_SHULKER_BOX: 1
  PURPUR_BLOCK: 1
  PURPUR_DOUBLE_SLAB: 1
  PURPUR_PILLAR: 1
  PURPUR_SLAB: 1
  PURPUR_STAIRS: 1
  QUARTZ_BLOCK: 1
  QUARTZ_ORE: 0
  QUARTZ_STAIRS: 1
  QUARTZ: 1
  RAILS: 1
  RED_GLAZED_TERRACOTTA: 1
  RED_MUSHROOM: 1
  RED_NETHER_BRICK: 2
  RED_ROSE: 1
  RED_SANDSTONE: 1
  RED_SANDSTONE_STAIRS: 1
  RED_SHULKER_BOX: 1
  REDSTONE_BLOCK: 10
  REDSTONE_COMPARATOR_OFF: 10
  REDSTONE_COMPARATOR_ON: 10
  REDSTONE_COMPARATOR: 10
  REDSTONE_LAMP_OFF: 10
  REDSTONE_LAMP_ON: 10
  REDSTONE_ORE: 0
  REDSTONE_TORCH_OFF: 5
  REDSTONE_TORCH_ON: 5
  REDSTONE_WIRE: 1
  SAND: 1
  SANDSTONE: 1
  SANDSTONE_STAIRS: 1
  SEA_LANTERN: 1
  SIGN_POST: 1
  SILVER_GLAZED_TERRACOTTA: 1
  SILVER_SHULKER_BOX: 1
  SKULL: 10
  SLIME_BLOCK: 10
  SMOOTH_BRICK: 2
  SMOOTH_STAIRS: 2
  SNOW_BLOCK: 1
  SOIL: 2
  SOUL_SAND: 2
  SPONGE: 10
  SPRUCE_DOOR: 1
  SPRUCE_FENCE: 1
  SPRUCE_FENCE_GATE: 1
  SPRUCE_WOOD_STAIRS: 1
  STAINED_CLAY: 2
  STAINED_GLASS: 2
  STAINED_GLASS_PANE: 1
  STATIONARY_LAVA: 0
  STATIONARY_WATER: 0
  STEP: 1
  STONE: 1
  STONE_BUTTON: 1
  STONE_PLATE: 2
  STORAGE_MINECART: 10
  SUGAR_CANE_BLOCK: 1
  THIN_GLASS: 1
  TNT: 5
  TORCH: 2
  TRAP_DOOR: 5
  TRAPPED_CHEST: 10
  TRIPWIRE_HOOK: 2
  TRIPWIRE: 2
  VINE: 1
  WALL_SIGN: 1
  WATER_LILY: 5
  WEB: 10
  WHEAT: 1
  WHITE_GLAZED_TERRACOTTA: 1
  WHITE_SHULKER_BOX: 1
  WOOD: 1
  WOOD_BUTTON: 1
  WOOD_DOOR: 1
  WOOD_DOUBLE_STEP: 1
  WOOD_PLATE: 1
  WOOD_STAIRS: 1
  WOOD_STEP: 1
  WOODEN_DOOR: 1
  WOOL: 1
  WORKBENCH: 1
  YELLOW_FLOWER: 1
  YELLOW_GLAZED_TERRACOTTA: 1
  YELLOW_SHULKER_BOX: 1
 
teşekkür ederim konu kilitlenebilir iyi forumlar
 
teşekkür ederim konu kilitlenebilir iyi forumlar
Hocam tekrar yorumla diye söylüyorum blockvalues.yml yi sil. Oyuna gir /asadmin reload yaz oraya default gelir yeniden merak etme. Konunu kilitliyorum.
 
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