Bilinmez01
Somon Balığı Selam Vermeye Geldi
- Katılım
- 10 Ağustos 2019
- Mesajlar
- 10
- Elmaslar
- 2
- Puan
- 0
- Yaş
- 37
- Minecraft
- Bilinmez01
Discord:
Bilinmez#0001
Bilinmez#0001
Sherlock#5773
Bilinmez#0001
command /afk [<text>]:
permission: skript.afk
trigger:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
stop
else:
if argument 1 is not set:
set {afk.%player%} to true
create holo object "&7&m-------&7[&a&l AFK &7]&m-------" with id "%player%.afk" at location 3.5 meters above player
stop
on any move:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
on quit:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
on respawn:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
on death:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
on break:
if {afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
TheLudoBile#3485
Merhaba dostum hologramlı afk skriptini deneyebilirsin
Kod:command /afk [<text>]: permission: skript.afk trigger: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk" stop else: if argument 1 is not set: set {afk.%player%} to true create holo object "&7&m-------&7[&a&l AFK &7]&m-------" with id "%player%.afk" at location 3.5 meters above player stop on any move: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk" on quit: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk" on respawn: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk" on death: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk" on break: if {afk.%player%} is true: set {afk.%player%} to false delete holo object "%player%.afk"
Komutu /afk'dır
command /afk [<text>]:
permission: skript.afk
trigger:
{afk.%player%} is true:
set {afk.%player%} to false
delete holo object "%player%.afk"
stop
else:
arg 1 isn't set:
set {afk.%player%} to true
create holo object "&7&m-------&7[&a&l AFK &7]&m-------" with id "%player%.afk" at location 3.5 meters above player
stop
on any move:
k(player)
on quit:
k(player)
on respawn:
k(player)
on death:
k(player)
on break:
k(player)
function k(p: player):
{afk.%{_p}%} is true:
set {afk.%{_p}%} to false
delete holo object "%{_p}%.afk"
Büyük bir topluluğun parçası ol, etkinliklere katıl ve özel hediyeler kazanma şansı yakala!