command /adakit:
trigger:
{a.kit.%player%} isn'T set:
player's world is "askyblock":
give a tripwire hook named "&5Event Crate Key" to player
give 128 emerald block to player
execute console command "ss give %player% cow 1"
execute console command "itemsp ver %player% demir 1"
set {a.kit.%player%} to player
else:
send "&6Bu kiti alabilmen için Adana gitmen lazım."
else:
send "&6Zaten alınmış."