on first join:
set {vurbana.%player%} to 0
on death:
add 1 to {vurbana.%attacker%}
command /görev:
trigger:
format slot 0 of player with 160:3 named "&f " to close
format slot 1 of player with 160:3 named "&f " to close
format slot 2 of player with 160:3 named "&f " to close
format slot 3 of player with 160:3 named "&6128 Odun Topla" with lore "%cÖdül: 64 Demir Blok" to close then run [make player execute command "odunn"]
format slot 4 of player with 160:3 named "&f " to close
format slot 5 of player with diamond sword named "&610 Adam Öldür" with lore "&cÖdül: 64 Elmas Blok" to close then run [make player execute command "oldurrr"]
format slot 6 of player with 160:3 named "&f " to close
format slot 7 of player with 160:3 named "&f " to close
format slot 8 of player with 160:3 named "&f " to close
command /odunn:
trigger:
if {odunnn.%player%} is not set:
if player have 128 oak wood:
remove 128 oak wood from player
give 64 iron block to player
else:
send "Yeterli odun yok"
else:
send "Bu görevi yapmışsın"
command /odurrr:
trigger:
if {oldurrr.%player%} is not set:
if {vurbana.%player%} is greater than 9:
give 64 diamond block to player
else:
send "Yeterli adam öldürmemişsin"
else:
send "Bu görevi yapmışsın"