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- Katılım
- 13 Ağustos 2024
- Mesajlar
- 14
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- Puan
- 390
- Yaş
- 26
- Konum
- İzmir
- Minecraft
- VortalKerem
Discord:
baldizcosturan_266
arkadaşlar bu skripti bana birisi düzeltebilirmi yanda scoreboarrd oluşturup kaç tane cobblestone kırdığına göre rank veriyor tabda ve chatte gözüken
Kod:
on first join:
set {cobblestone::%player%} to 0
set name of sidebar of player to "Cobblestone Leaderboard"
set score "&7[UNRANKED]" in sidebar of player to {cobblestone::%player%}
on join:
set name of sidebar of player to "Cobblestone Leaderboard"
update player scoreboard
on mine cobblestone:
add 1 to {cobblestone::%player%}
update player scoreboard
update player rank
every 10 seconds:
loop all players:
update player scoreboard
function update player scoreboard(player: player):
if {cobblestone::%player%} < 200:
set score "&7[UNRANKED]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 200 and {cobblestone::%player%} < 500:
set score "&f[IRON]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 500 and {cobblestone::%player%} < 750:
set score "&6[GOLD]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 750 and {cobblestone::%player%} < 1000:
set score "&b[DIAMOND]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 1000 and {cobblestone::%player%} < 1500:
set score "&c[IMPARATOR]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 1500 and {cobblestone::%player%} < 1800:
set score "&c[IMMORTAL]" in sidebar of player to {cobblestone::%player%}
else if {cobblestone::%player%} >= 1800:
set score "&e[ALAINT]" in sidebar of player to {cobblestone::%player%}
function update player rank(player: player):
if {cobblestone::%player%} >= 200 and {cobblestone::%player%} < 500:
if player's group is not "IRON":
execute console command "lp user %player% parent set IRON"
send "&fYou have ranked up to IRON!" to player
else if {cobblestone::%player%} >= 500 and {cobblestone::%player%} < 750:
if player's group is not "GOLD":
execute console command "lp user %player% parent set GOLD"
send "&6You have ranked up to GOLD!" to player
else if {cobblestone::%player%} >= 750 and {cobblestone::%player%} < 1000:
if player's group is not "DIAMOND":
execute console command "lp user %player% parent set DIAMOND"
send "&bYou have ranked up to DIAMOND!" to player
else if {cobblestone::%player%} >= 1000 and {cobblestone::%player%} < 1500:
if player's group is not "IMPARATOR":
execute console command "lp user %player% parent set IMPARATOR"
send "&cYou have ranked up to IMPARATOR!" to player
else if {cobblestone::%player%} >= 1500 and {cobblestone::%player%} < 1800:
if player's group is not "IMMORTAL":
execute console command "lp user %player% parent set IMMORTAL"
send "&cYou have ranked up to IMMORTAL!" to player
else if {cobblestone::%player%} >= 1800:
if player's group is not "ALAINT":
execute console command "lp user %player% parent set ALAINT"
send "&eYou have ranked up to ALAINT!" to player
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