Çözüldü FeatherBoard

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26 Mayıs 2016
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Kod:
# ------------------------------ #
#
#  FeatherBoard 1.9.0
#  Runs like a feather on your server
#  (c) Maxim Van de Wynckel
#
# ------------------------------ #

# Permissions: To use the action groups give them the permission
#              featherboard.group.<group>
#              Make sure to remove them from the other groups
#              when giving a new permission.

# Variables: These variables can be used in the TEXT section
#            of both the header as the footer.
#           
#            {PLAYER}       - Player name
#            {PLAYERNICK}   - Player nickname
#            {SERVER}       - Server name
#            {PLAYERCOUNT}  - Server player count
#            {BUNGEECOUNT}  - Bungee network player count
#            850+ more ... see spigot page

# Formatting: These are formatting tags allowing you to format the animations
#             or placeholders.
#
#             Substring: This allows you to split a word (even a placeholder) in parts
#               example: <substring begin=0 end=3>Hello World</substring> = Hel
#               usage: This can be used to split placeholders when creating a typewriter
#                      or to split the colors in a placeholder.
#
#             Scroll: This creates a scrolling animation of the text inside it. It accepts
#                     two arguments (the length and space between scrolls).
#               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
#
#             PLENTY MORE! See spigot page

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# GENERAL PLUGIN SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

## Config version (DO NOT EDIT)
config: 1

## Language file
lang: 'en'

## Debug mode
debug: false

## Log to file
log: true

## Update checking
update:
  check: true # RECOMMENDED YOU LEAVE THIS TRUE

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# PLUGIN SPECIFIC SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

# Tweaks to increase performance (Use at own risk)
tweaks:
  # This option does not send scoreboard remove packets
  # to the client on quit. This can increase performance on servers
  # where players quit a lot (hubs, ...)
  #
  # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  # /data folder
  #
  # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  keepScoreboardOnQuit: false

# Anti Flicker will use a new engine that will allow you to use fast animations
# without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
# and problems that only occur with this option enabled in a Spigot private message.
# Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
# but this is an increase for 1.7 clients (that default only have 16 characters)
# IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
antiflicker: true

# A list of different scoreboards
boards:
  default:
    title: # The first element in the group will be title.
      # We will show the server name animated, with a glow effect every 20 sec
      text:
      - '&f&l{PLAYER}'
      # Interval the animation loops in ticks (20 ticks = 1 sec)
      # If you need waiting intervals look at the DELAY placeholder
      interval: 5
      # Do you want to randomize the animation frames?
      random: false
    bos: # A header is recommended to make sure the scoreboard remains the same size
      text:
      - ''
      interval: 100
      random: false
    tarih: # Under the label we will show the actual player name
      text:
      - ' &eTarih&8; &c{lastplayed}'
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    saat: # This is a spacer an empty line
      text:
      - ' &eSaat&8; &c{time}'
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    bos2: # This is a spacer an empty line
      text:
      - ''
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    player: # Server status label
      text:
      - ' &6Sen&8; &a{PLAYER}'
      interval: 100
      random: false
    online: # Server status label
      text:
      - ' &6Çevrimiçi&8; &f{PLAYERCOUNT}'
      interval: 100
      random: false
    olme: #Switch between site, times played and health
      text:
      - ' &6Ölme&f; &c{stat_deaths}'
      interval: 1
      random: false
    oldurme: #Switch between site, times played and health
      text:
      - ' &6Öldürme&f; &c{stat_pkills}'
      interval: 1
      random: false
    ping: # Server status label
      text:
      - ' &6Ping&f; &c{ping}'
      interval: 100
      random: false
    para: # Server status label
      text:
      - ' &6Para&f; &c{money}'
      interval: 100
      random: false
    bos4: # Server status label
      text:
      - ''
      interval: 100
      random: false

İşini görebilir. İyi forumlar.
 
Kod:
# ------------------------------ #
#
#  FeatherBoard 1.9.0
#  Runs like a feather on your server
#  (c) Maxim Van de Wynckel
#
# ------------------------------ #

# Permissions: To use the action groups give them the permission
#              featherboard.group.<group>
#              Make sure to remove them from the other groups
#              when giving a new permission.

# Variables: These variables can be used in the TEXT section
#            of both the header as the footer.
#          
#            {PLAYER}       - Player name
#            {PLAYERNICK}   - Player nickname
#            {SERVER}       - Server name
#            {PLAYERCOUNT}  - Server player count
#            {BUNGEECOUNT}  - Bungee network player count
#            850+ more ... see spigot page

# Formatting: These are formatting tags allowing you to format the animations
#             or placeholders.
#
#             Substring: This allows you to split a word (even a placeholder) in parts
#               example: <substring begin=0 end=3>Hello World</substring> = Hel
#               usage: This can be used to split placeholders when creating a typewriter
#                      or to split the colors in a placeholder.
#
#             Scroll: This creates a scrolling animation of the text inside it. It accepts
#                     two arguments (the length and space between scrolls).
#               example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
#
#             PLENTY MORE! See spigot page

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# GENERAL PLUGIN SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

## Config version (DO NOT EDIT)
config: 1

## Language file
lang: 'en'

## Debug mode
debug: false

## Log to file
log: true

## Update checking
update:
  check: true # RECOMMENDED YOU LEAVE THIS TRUE

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# PLUGIN SPECIFIC SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

# Tweaks to increase performance (Use at own risk)
tweaks:
  # This option does not send scoreboard remove packets
  # to the client on quit. This can increase performance on servers
  # where players quit a lot (hubs, ...)
  #
  # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  # /data folder
  #
  # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  keepScoreboardOnQuit: false

# Anti Flicker will use a new engine that will allow you to use fast animations
# without any flicker. This is an EXPERIMENTAL feature and it asked to post bugs
# and problems that only occur with this option enabled in a Spigot private message.
# Using this option shortens the maximum length for 1.8 servers to around 26~28 chars
# but this is an increase for 1.7 clients (that default only have 16 characters)
# IF YOU ARE HAVING PROBLEMS. TRY TO TURN THIS OFF FIRST
antiflicker: true

# A list of different scoreboards
boards:
  default:
    title: # The first element in the group will be title.
      # We will show the server name animated, with a glow effect every 20 sec
      text:
      - '&f&l{PLAYER}'
      # Interval the animation loops in ticks (20 ticks = 1 sec)
      # If you need waiting intervals look at the DELAY placeholder
      interval: 5
      # Do you want to randomize the animation frames?
      random: false
    bos: # A header is recommended to make sure the scoreboard remains the same size
      text:
      - ''
      interval: 100
      random: false
    tarih: # Under the label we will show the actual player name
      text:
      - ' &eTarih&8; &c{lastplayed}'
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    saat: # This is a spacer an empty line
      text:
      - ' &eSaat&8; &c{time}'
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    bos2: # This is a spacer an empty line
      text:
      - ''
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    player: # Server status label
      text:
      - ' &6Sen&8; &a{PLAYER}'
      interval: 100
      random: false
    online: # Server status label
      text:
      - ' &6Çevrimiçi&8; &f{PLAYERCOUNT}'
      interval: 100
      random: false
    olme: #Switch between site, times played and health
      text:
      - ' &6Ölme&f; &c{stat_deaths}'
      interval: 1
      random: false
    oldurme: #Switch between site, times played and health
      text:
      - ' &6Öldürme&f; &c{stat_pkills}'
      interval: 1
      random: false
    ping: # Server status label
      text:
      - ' &6Ping&f; &c{ping}'
      interval: 100
      random: false
    para: # Server status label
      text:
      - ' &6Para&f; &c{money}'
      interval: 100
      random: false
    bos4: # Server status label
      text:
      - ''
      interval: 100
      random: false

İşini görebilir. İyi forumlar.
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