Skript Paylaşımı Çakma Lobby

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BloodyX

Berkon Teknoloji Grup A.Ş
Emektar
Premium
Hosting Görevlisi
Katılım
9 Mart 2015
Mesajlar
3.214
Elmaslar
2.019
Puan
19.975
Konum
Adıyaman
Minecraft
TheGaMeLiFe_HD

Discord:

BloodyX#4069

Merhaba Arkadaşlar Bugün Sizlere Çakma Lobby adlı Skripti Paylaşacağım İnşallah İşinize Yarar.
Arkadaşlar alıntı dır söyleyim kimsenin hakkını yemek istemem.
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Kod:
options:
    disable-inventory-move: false
    disable-item-drop: true <item drop lamayı yasakla
    disable-pickup-drop: true <drop yapmayı yasakla
    disable-build: true <devre dışı-build
    disable-death-messages: true
    disable-join-message: true
    disable-quit-message: true
    disable-falldamage: true
    disable-alldamage: true
    spawnjoin: true
    disable-hunger: true
    disable-chat: false
    clear-invetory: true
    hotbar-items-on-death: true
    skriptjoinmessage: true
    
    #Jumpads seçenekleri
    enable-jumpad: true
    jumpad-block: stone
    jumpad-jumpforce: 5
    sound: CLICK
    volume: 0.2
    
    # Hotbar Slot1:
    use-slot1: true
    id-slot1: stone
    name-slot1: &4&lBasic Item
    
    # Hotbar Slot2:
    use-slot2: false
    id-slot2: stone
    name-slot2: <none>
    
    # Hotbar Slot3:
    use-slot3: false
    id-slot3: stone
    name-slot3: <none>
    
    # Hotbar Slot4:
    use-slot4: false
    id-slot4: stone
    name-slot4: <none>
    
    # Hotbar Slot5:
    use-slot5: false
    id-slot5: stone
    name-slot5: <none>
    
    # Hotbar Slot6:
    use-slot6: false
    id-slot6: stone
    name-slot6: <none>
    
    # Hotbar Slot7:
    use-slot7: false
    id-slot7: stone
    name-slot7: <none>
    
    # Hotbar Slot8:
    use-slot8: false
    id-slot8: stone
    name-slot8: <none>
    
    # Hotbar Slot9:
    use-slot9: false
    id-slot9: stone
    name-slot9: <none>

    # Messages:
    prefix: &f[&4&lServer İsimi&f] &f
    join: &f[&2&l+&f] &f%player%
    quit: &f[&4&l-&f] &f%player%
    permissionmessage: Senin izniniz yok!
    disablechatmessage: Sohbet Kapatıldı!
    spawnsetmessage: Spawn set!
    spawnteleportmessage: Teleport to spawn!
    reloadmessage: Skript reload
    jumpad-message: &cbaşlatılan!
command /cakmalobby [<text>] [<text>]:
    trigger:
        if arg 1 is "info":
            message "&f&l&m[-------------------------------------------]"
            message ""
            message "&3&l:Name : &fLobby"
            message "&3&lDeveloper : &fThegamelife_hd"
            message "&3&lVersion : &f1.0"
            message ""
            message "&f&l&m[-------------------------------------------]"
        else if arg 1 is not set:
            if player have the permission "cakmalobby.admin":
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
                message ""
                message "&3/Lobby mutechat [on/off]: &fdevre dışı bırakma/sohbeti etkinleştir"
                message "&3/Lobby setspawn : &fSunucu için Setspawn"
                message "&3/Lobby reload : &fSkript te Reload"
                message "&3/Lobby info : &fSkript bilgileri"
                message "&3&l/Lobby spawn : &fSpawna Git"
                message ""
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
        else if arg 1 is "help":
            if player have the permission "Lobby.admin":
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
                message ""
                message "&3/Lobby mutechat [on/off]: &fDisable/Enable spawn"
                message "&3/Lobby setspawn : &fSunucu için Setspawn"
                message "&3/Lobby reload : &fReload skript"
                message "&3/Lobby info : &fSkript bilgileri"
                message "&3&l/Lobby spawn : &fSpawna Git"
                message ""
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
        else if arg 1 is "reload":
            if player have the permission "Lobby.admin":
                message "{@prefix}{@reloadmessage}"
                execute console command "/sk reload %script%"
        else if arg 1 is "mutechat":
            if {@disable-chat} is false:   
                if arg 2 is "on":
                    set {mute.chat} to true
                else if arg 2 is "off":
                    set {mute.chat} to false
        else if arg 1 is "setspawn":
            set {lobbytools.spawn} to location of player
            message "{@prefix}{@spawnsetmessage}"
        else if arg 1 is "spawn":
            teleport player to {lobbytools.spawn}
            message "{@prefix}{@spawnteleportmessage}"
            
on step on {@jumpad-block}:
    if {@enable-jumpad} is true:
        push player forwards with force {@jumpad-jumpforce}
        push player up with force {@jumpad-jumpforce}
        play "{@sound}" to player at volume {@volume}
        message "{@jumpad-message}"
    
on chat:
    if {@disable-chat} is true:
        cancel event
    else if {mute.chat} is true:
        message "{@prefix}{@disablechatmessage}"
        cancel event
        
on join:
    if {@spawnjoin} is true:
        teleport player to {lobbytools.spawn}
        
on place:
    if {@disable-build} is true:
        if player have the permission "Lobby.place":
            uncancel the event
        else:
            message "{@prefix}{@permissionmessage}"
            cancel the event

on drop:
    if {@disable-item-drop} is true:
        if player have the permission "Lobby.drop":
            uncancel the event
        else:
            cancel the event
on pickup:
    if {@disable-pickup-drop} is true:
        if player have the permission "Lobby.pickup":
            uncancel the event
        else:
            cancel the event
            
on join:
    if {@disable-join-message} is true:
        if player have the permission "Lobby.joinmessage":
            player has played before
            set join message to "{@join}"
        else:
            set {disable-join-message} to colored ""
            set join message to {disable-join-message}
        
on quit:
    if {@disable-quit-message} is true:
        if player have the permission "lt.quitmessage":
            player has played before
            set quit message to "{@quit}"
        else:
            set {disable-quit-message} to colored ""
            set quit message to {disable-quit-message}
            
on damage:
    if {@disable-alldamage} is true:
        cancel the event

on damage:
    damage cause is fall:
        if {@disable-falldamage} is true:
            cancel the event
            
on hunger bar change:
    if {@disable-hunger} is true:
        cancel the event
        
on join:
    if {@clear-invetory} is true:
        clear the player's inventory
        
on death:
    if {@disable-death-messages} is true:
        set death message to ""
        
on join:
    if {@use-slot1} is true:
        set slot 0 of player to {@id-slot1} named "{@name-slot1}"
    if {@use-slot2} is true:
        set slot 1 of player to {@id-slot2} named "{@name-slot2}"
    if {@use-slot3} is true:
        set slot 2 of player to {@id-slot3} named "{@name-slot3}"
    if {@use-slot4} is true:
        set slot 3 of player to {@id-slot4} named "{@name-slot4}"
    if {@use-slot5} is true:
        set slot 4 of player to {@id-slot5} named "{@name-slot5}"
    if {@use-slot6} is true:
        set slot 5 of player to {@id-slot6} named "{@name-slot6}"
    if {@use-slot7} is true:
        set slot 6 of player to {@id-slot7} named "{@name-slot7}"
    if {@use-slot8} is true:
        set slot 7 of player to {@id-slot8} named "{@name-slot8}"
    if {@use-slot9} is true:
        set slot 8 of player to {@id-slot9} named "{@name-slot9}"
        
on respawn:
    if {@hotbar-items-on-death} is true:
        if {@use-slot1} is true:
            set slot 0 of player to {@id-slot1} named "{@name-slot1}"
        if {@use-slot2} is true:
            set slot 1 of player to {@id-slot2} named "{@name-slot2}"
        if {@use-slot3} is true:
            set slot 2 of player to {@id-slot3} named "{@name-slot3}"
        if {@use-slot4} is true:
            set slot 3 of player to {@id-slot4} named "{@name-slot4}"
        if {@use-slot5} is true:
            set slot 4 of player to {@id-slot5} named "{@name-slot5}"
        if {@use-slot6} is true:
            set slot 5 of player to {@id-slot6} named "{@name-slot6}"
        if {@use-slot7} is true:
            set slot 6 of player to {@id-slot7} named "{@name-slot7}"
        if {@use-slot8} is true:
            set slot 7 of player to {@id-slot8} named "{@name-slot8}"
        if {@use-slot9} is true:
            set slot 8 of player to {@id-slot9} named "{@name-slot9}"
    
on drop:
    if {@use-slot1} is true:
        if event-item is {@id-slot1} named "{@name-slot1}":
            cancel event
    if {@use-slot2} is true:
        if event-item is {@id-slot2} named "{@name-slot2}":
            cancel event
    if {@use-slot3} is true:
        if event-item is {@id-slot3} named "{@name-slot3}":
            cancel event
    if {@use-slot4} is true:
        if event-item is {@id-slot4} named "{@name-slot4}":
            cancel event
    if {@use-slot5} is true:
        if event-item is {@id-slot5} named "{@name-slot5}":
            cancel event
    if {@use-slot6} is true:
        if event-item is {@id-slot6} named "{@name-slot6}":
            cancel event
    if {@use-slot7} is true:
        if event-item is {@id-slot7} named "{@name-slot7}":
            cancel event
    if {@use-slot8} is true:
        if event-item is {@id-slot8} named "{@name-slot8}":
            cancel event
    if {@use-slot9} is true:
        if event-item is {@id-slot9} named "{@name-slot9}":
            cancel event
        
on inventory click:
    if {@disable-inventory-move} is true:
        cancel event
    else:
        uncancel event

on join:
    if {@skriptjoinmessage} is true:
        if player is op:
            message "&f&l&m[-------------------------------------------]"
            message ""
            message "&fskript kullandığınız için teşekkür ederiz!"
            message "&3&lGeliştirici : &fThegamelife_hd"
            message "&3&lVersion : &f1.0"
            message ""
            message "&f&l&m[-------------------------------------------]"
        else:
            message "&f&l&m[-------------------------------------------]"
            message "&fBu Sunucu Lobby Skriptini Kullanıyor"
            message "&ftarafından &3&lTheGameLife_HD"
            message "&f&l&m[-------------------------------------------]"
    else:
        stop
Commands
/cakmalobby
/Lobby mutechat
/Lobby setspawn
/Lobby reload
/Lobby info
/Lobby spawn
Gerekli Eklentiler
Skript
Permission EX< fark etmez
SkQuery
skRayFall
Umbaska 2.0
 
Merhaba Arkadaşlar Bugün Sizlere Çakma Lobby adlı Skripti Paylaşacağım İnşallah İşinize Yarar.
Arkadaşlar alıntı dır söyleyim kimsenin hakkını yemek istemem.
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.
Kod:
options:
    disable-inventory-move: false
    disable-item-drop: true <item drop lamayı yasakla
    disable-pickup-drop: true <drop yapmayı yasakla
    disable-build: true <devre dışı-build
    disable-death-messages: true
    disable-join-message: true
    disable-quit-message: true
    disable-falldamage: true
    disable-alldamage: true
    spawnjoin: true
    disable-hunger: true
    disable-chat: false
    clear-invetory: true
    hotbar-items-on-death: true
    skriptjoinmessage: true
  
    #Jumpads seçenekleri
    enable-jumpad: true
    jumpad-block: stone
    jumpad-jumpforce: 5
    sound: CLICK
    volume: 0.2
  
    # Hotbar Slot1:
    use-slot1: true
    id-slot1: stone
    name-slot1: &4&lBasic Item
  
    # Hotbar Slot2:
    use-slot2: false
    id-slot2: stone
    name-slot2: <none>
  
    # Hotbar Slot3:
    use-slot3: false
    id-slot3: stone
    name-slot3: <none>
  
    # Hotbar Slot4:
    use-slot4: false
    id-slot4: stone
    name-slot4: <none>
  
    # Hotbar Slot5:
    use-slot5: false
    id-slot5: stone
    name-slot5: <none>
  
    # Hotbar Slot6:
    use-slot6: false
    id-slot6: stone
    name-slot6: <none>
  
    # Hotbar Slot7:
    use-slot7: false
    id-slot7: stone
    name-slot7: <none>
  
    # Hotbar Slot8:
    use-slot8: false
    id-slot8: stone
    name-slot8: <none>
  
    # Hotbar Slot9:
    use-slot9: false
    id-slot9: stone
    name-slot9: <none>

    # Messages:
    prefix: &f[&4&lServer İsimi&f] &f
    join: &f[&2&l+&f] &f%player%
    quit: &f[&4&l-&f] &f%player%
    permissionmessage: Senin izniniz yok!
    disablechatmessage: Sohbet Kapatıldı!
    spawnsetmessage: Spawn set!
    spawnteleportmessage: Teleport to spawn!
    reloadmessage: Skript reload
    jumpad-message: &cbaşlatılan!
command /cakmalobby [<text>] [<text>]:
    trigger:
        if arg 1 is "info":
            message "&f&l&m[-------------------------------------------]"
            message ""
            message "&3&l:Name : &fLobby"
            message "&3&lDeveloper : &fThegamelife_hd"
            message "&3&lVersion : &f1.0"
            message ""
            message "&f&l&m[-------------------------------------------]"
        else if arg 1 is not set:
            if player have the permission "cakmalobby.admin":
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
                message ""
                message "&3/Lobby mutechat [on/off]: &fdevre dışı bırakma/sohbeti etkinleştir"
                message "&3/Lobby setspawn : &fSunucu için Setspawn"
                message "&3/Lobby reload : &fSkript te Reload"
                message "&3/Lobby info : &fSkript bilgileri"
                message "&3&l/Lobby spawn : &fSpawna Git"
                message ""
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
        else if arg 1 is "help":
            if player have the permission "Lobby.admin":
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
                message ""
                message "&3/Lobby mutechat [on/off]: &fDisable/Enable spawn"
                message "&3/Lobby setspawn : &fSunucu için Setspawn"
                message "&3/Lobby reload : &fReload skript"
                message "&3/Lobby info : &fSkript bilgileri"
                message "&3&l/Lobby spawn : &fSpawna Git"
                message ""
                message "&f&l&m[--------------]&3&l 1 &f&l/ &3&l3 &f&l&m[--------------]"
        else if arg 1 is "reload":
            if player have the permission "Lobby.admin":
                message "{@prefix}{@reloadmessage}"
                execute console command "/sk reload %script%"
        else if arg 1 is "mutechat":
            if {@disable-chat} is false: 
                if arg 2 is "on":
                    set {mute.chat} to true
                else if arg 2 is "off":
                    set {mute.chat} to false
        else if arg 1 is "setspawn":
            set {lobbytools.spawn} to location of player
            message "{@prefix}{@spawnsetmessage}"
        else if arg 1 is "spawn":
            teleport player to {lobbytools.spawn}
            message "{@prefix}{@spawnteleportmessage}"
          
on step on {@jumpad-block}:
    if {@enable-jumpad} is true:
        push player forwards with force {@jumpad-jumpforce}
        push player up with force {@jumpad-jumpforce}
        play "{@sound}" to player at volume {@volume}
        message "{@jumpad-message}"
  
on chat:
    if {@disable-chat} is true:
        cancel event
    else if {mute.chat} is true:
        message "{@prefix}{@disablechatmessage}"
        cancel event
      
on join:
    if {@spawnjoin} is true:
        teleport player to {lobbytools.spawn}
      
on place:
    if {@disable-build} is true:
        if player have the permission "Lobby.place":
            uncancel the event
        else:
            message "{@prefix}{@permissionmessage}"
            cancel the event

on drop:
    if {@disable-item-drop} is true:
        if player have the permission "Lobby.drop":
            uncancel the event
        else:
            cancel the event
on pickup:
    if {@disable-pickup-drop} is true:
        if player have the permission "Lobby.pickup":
            uncancel the event
        else:
            cancel the event
          
on join:
    if {@disable-join-message} is true:
        if player have the permission "Lobby.joinmessage":
            player has played before
            set join message to "{@join}"
        else:
            set {disable-join-message} to colored ""
            set join message to {disable-join-message}
      
on quit:
    if {@disable-quit-message} is true:
        if player have the permission "lt.quitmessage":
            player has played before
            set quit message to "{@quit}"
        else:
            set {disable-quit-message} to colored ""
            set quit message to {disable-quit-message}
          
on damage:
    if {@disable-alldamage} is true:
        cancel the event

on damage:
    damage cause is fall:
        if {@disable-falldamage} is true:
            cancel the event
          
on hunger bar change:
    if {@disable-hunger} is true:
        cancel the event
      
on join:
    if {@clear-invetory} is true:
        clear the player's inventory
      
on death:
    if {@disable-death-messages} is true:
        set death message to ""
      
on join:
    if {@use-slot1} is true:
        set slot 0 of player to {@id-slot1} named "{@name-slot1}"
    if {@use-slot2} is true:
        set slot 1 of player to {@id-slot2} named "{@name-slot2}"
    if {@use-slot3} is true:
        set slot 2 of player to {@id-slot3} named "{@name-slot3}"
    if {@use-slot4} is true:
        set slot 3 of player to {@id-slot4} named "{@name-slot4}"
    if {@use-slot5} is true:
        set slot 4 of player to {@id-slot5} named "{@name-slot5}"
    if {@use-slot6} is true:
        set slot 5 of player to {@id-slot6} named "{@name-slot6}"
    if {@use-slot7} is true:
        set slot 6 of player to {@id-slot7} named "{@name-slot7}"
    if {@use-slot8} is true:
        set slot 7 of player to {@id-slot8} named "{@name-slot8}"
    if {@use-slot9} is true:
        set slot 8 of player to {@id-slot9} named "{@name-slot9}"
      
on respawn:
    if {@hotbar-items-on-death} is true:
        if {@use-slot1} is true:
            set slot 0 of player to {@id-slot1} named "{@name-slot1}"
        if {@use-slot2} is true:
            set slot 1 of player to {@id-slot2} named "{@name-slot2}"
        if {@use-slot3} is true:
            set slot 2 of player to {@id-slot3} named "{@name-slot3}"
        if {@use-slot4} is true:
            set slot 3 of player to {@id-slot4} named "{@name-slot4}"
        if {@use-slot5} is true:
            set slot 4 of player to {@id-slot5} named "{@name-slot5}"
        if {@use-slot6} is true:
            set slot 5 of player to {@id-slot6} named "{@name-slot6}"
        if {@use-slot7} is true:
            set slot 6 of player to {@id-slot7} named "{@name-slot7}"
        if {@use-slot8} is true:
            set slot 7 of player to {@id-slot8} named "{@name-slot8}"
        if {@use-slot9} is true:
            set slot 8 of player to {@id-slot9} named "{@name-slot9}"
  
on drop:
    if {@use-slot1} is true:
        if event-item is {@id-slot1} named "{@name-slot1}":
            cancel event
    if {@use-slot2} is true:
        if event-item is {@id-slot2} named "{@name-slot2}":
            cancel event
    if {@use-slot3} is true:
        if event-item is {@id-slot3} named "{@name-slot3}":
            cancel event
    if {@use-slot4} is true:
        if event-item is {@id-slot4} named "{@name-slot4}":
            cancel event
    if {@use-slot5} is true:
        if event-item is {@id-slot5} named "{@name-slot5}":
            cancel event
    if {@use-slot6} is true:
        if event-item is {@id-slot6} named "{@name-slot6}":
            cancel event
    if {@use-slot7} is true:
        if event-item is {@id-slot7} named "{@name-slot7}":
            cancel event
    if {@use-slot8} is true:
        if event-item is {@id-slot8} named "{@name-slot8}":
            cancel event
    if {@use-slot9} is true:
        if event-item is {@id-slot9} named "{@name-slot9}":
            cancel event
      
on inventory click:
    if {@disable-inventory-move} is true:
        cancel event
    else:
        uncancel event

on join:
    if {@skriptjoinmessage} is true:
        if player is op:
            message "&f&l&m[-------------------------------------------]"
            message ""
            message "&fskript kullandığınız için teşekkür ederiz!"
            message "&3&lGeliştirici : &fThegamelife_hd"
            message "&3&lVersion : &f1.0"
            message ""
            message "&f&l&m[-------------------------------------------]"
        else:
            message "&f&l&m[-------------------------------------------]"
            message "&fBu Sunucu Lobby Skriptini Kullanıyor"
            message "&ftarafından &3&lTheGameLife_HD"
            message "&f&l&m[-------------------------------------------]"
    else:
        stop
Commands
/cakmalobby
/Lobby mutechat
/Lobby setspawn
/Lobby reload
/Lobby info
/Lobby spawn
Gerekli Eklentiler
Skript
Permission EX< fark etmez
SkQuery
skRayFall
Umbaska 2.0
Tamamda Anlatsaydın Biraz, Anlamadım çakma lobbi ne işey yarar
 
Tamamda Anlatsaydın Biraz, Anlamadım çakma lobbi ne işey yarar
anlamı sahtelobby oluyor bilgim kadarıyla yani hub sunucun var bu sk lobi kısmına atıyorsun chat kapat vs gibi şeyler mevcut bu sk de.
 
Nasıl kuracigimizida anlasaydın iydi
 
Nasıl kuracigimizida anlasaydın iydi
Hub Sunucun var sa lobi ye git ftp gir skript >skript lobby.sk adlı bu dosya oluştur bu skripti o dosyay yapiştir gerekli eklentiyi indir
sk reload lobby.sk at hub sunucu icin bu chat kapat ma vs gibi özelkikleri
 
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