- Katılım
- 16 Haziran 2016
- Mesajlar
- 183
- Elmaslar
- 73
- Puan
- 13.470
- Yaş
- 28
- Minecraft
- TdogTAG
< Direk Kod >
< Çok Büyük Bir Emek Vardır Hatta Bazı Kodları Yazarken Beyinimin Durdugunu Farketmem 5 dk mı aldı >
< Alıntı Yaparken Benimdir Tamamen Ben Kodladım Gibi Kelimeler Kullanmayınızız >
< Çok Büyük Bir Emek Vardır Hatta Bazı Kodları Yazarken Beyinimin Durdugunu Farketmem 5 dk mı aldı >
< Alıntı Yaparken Benimdir Tamamen Ben Kodladım Gibi Kelimeler Kullanmayınızız >
PHP:
command /MarketElmasi:
permission: marketelmas.al
permission message: &7Bunu Kullanmaya &cYetkin &7Yok !
trigger:
give 16 diamond named "&7Market &bElmasi" to player
stop
command /MarketAltini:
permission: marketaltin.al
permission message: &7Bunu Kullanmaya &cYetkin &7Yok !
trigger:
give 16 gold ingot named "&7Market &6Altini" to player
stop
command /MarketDemiri:
permission: marketdemir.al
permission message: &7Bunu Kullanmaya &cYetkin &7Yok !
trigger:
give 16 iron ingot named "&7Market &fDemiri" to player
stop
command /MarketKredisi:
permission: marketkredi.al
permission message: &7Bunu Kullanmaya &cYetkin &7Yok !
trigger:
give 16 paper named "&7Market &cKredisi" to player
command /elmasmarket:
trigger:
wait 1 tick
open chest with 3 rows named "&4| &bElmas Marketi &4|" to player
format slot 9 of player with diamond pickaxe of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Kazma" with lore "&cBunu Almak Icin 64 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaskazma %player%"
format slot 10 of player with diamond axe of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Balta" with lore "&cBunu Almak Icin 64 Tane Market Elmasi Vermen Gerekli !" to close then run "elmasbalta %player%"
format slot 11 of player with diamond shovel of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Kurek" with lore "&cBunu Almak Icin 64 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaskurek %player%"
format slot 12 of player with diamond sword of sharpness 5,unbreaking 3 named "&bKeskinlik 5 Kilic" with lore "&cBunu Almak Icin 128 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaskilic %player%"
format slot 14 of player with diamond helmet of protection 4,unbreaking 3 named "&bKoruma 4 Kask" with lore "&cBunu Almak Icin 192 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaskask %player%"
format slot 15 of player with diamond chestplate of protection 4,unbreaking 3 named "&bKoruma 4 Gogusluk" with lore "&cBunu Almak Icin 192 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaszirh %player%"
format slot 16 of player with diamond leggings of protection 4,unbreaking 3 named "&bKoruma 4 Pantolon" with lore "&cBunu Almak Icin 192 Tane Market Elmasi Vermen Gerekli !" to close then run "elmaspantolon %player%"
format slot 17 of player with diamond boots of protection 4,unbreaking 3 named "&bKoruma 4 Botlar" with lore "&cBunu Almak Icin 192 Tane Market Elmasi Vermen Gerekli !" to close then run "elmasbot %player%"
format slot 0 of player with 160:3 named "&bElmas" to be unstealable
format slot 1 of player with 160:3 named "&bElmas" to be unstealable
format slot 2 of player with 160:3 named "&bElmas" to be unstealable
format slot 3 of player with 160:3 named "&bElmas" to be unstealable
format slot 4 of player with 160:3 named "&bElmas" to be unstealable
format slot 5 of player with 160:3 named "&bElmas" to be unstealable
format slot 6 of player with 160:3 named "&bElmas" to be unstealable
format slot 7 of player with 160:3 named "&bElmas" to be unstealable
format slot 8 of player with 160:3 named "&bElmas" to be unstealable
format slot 13 of player with 160:3 named "&bElmas" to be unstealable
format slot 18 of player with 160:3 named "&bElmas" to be unstealable
format slot 19 of player with 160:3 named "&bElmas" to be unstealable
format slot 20 of player with 160:3 named "&bElmas" to be unstealable
format slot 21 of player with 160:3 named "&bElmas" to be unstealable
format slot 22 of player with 160:3 named "&bElmas" to be unstealable
format slot 23 of player with 160:3 named "&bElmas" to be unstealable
format slot 24 of player with 160:3 named "&bElmas" to be unstealable
format slot 25 of player with 160:3 named "&bElmas" to be unstealable
format slot 26 of player with 160:3 named "&bElmas" to be unstealable
command /altinmarket:
trigger:
wait 1 tick
open chest with 3 rows named "&4| &6Altin Marketi &4|" to player
format slot 9 of player with diamond pickaxe of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Kazma" with lore "&aBunu Almak Icin 128 Tane Market Altini Vermen Gerekli !" to close then run "altinkazma %player%"
format slot 10 of player with diamond axe of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Balta" with lore "&aBunu Almak Icin 128 Tane Market Altini Vermen Gerekli !" to close then run "altinbalta %player%"
format slot 11 of player with diamond shovel of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Kurek" with lore "&aBunu Almak Icin 128 Tane Market Altini Vermen Gerekli !" to close then run "altinkurek %player%"
format slot 12 of player with diamond sword of sharpness 4,unbreaking 3 named "&6Keskinlik 4 Kilic" with lore "&aBunu Almak Icin 192 Tane Market Altini Vermen Gerekli !" to close then run "altinkilic %player%"
format slot 14 of player with diamond helmet of protection 3,unbreaking 1 named "&6Koruma 3 Kask" with lore "&aBunu Almak Icin 256 Tane Market Altini Vermen Gerekli !" to close then run "altinkask %player%"
format slot 15 of player with diamond chestplate of protection 3,unbreaking 1 named "&6Koruma 3 Gogusluk" with lore "&aBunu Almak Icin 256 Tane Market Altini Vermen Gerekli !" to close then run "altinzirh %player%"
format slot 16 of player with diamond leggings of protection 3,unbreaking 1 named "&6Koruma 3 Pantolon" with lore "&aBunu Almak Icin 256 Tane Market Altini Vermen Gerekli !" to close then run "altinpantolon %player%"
format slot 17 of player with diamond boots of protection 3,unbreaking 1 named "&6Koruma 3 Botlar" with lore "&aBunu Almak Icin 256 Tane Market Altini Vermen Gerekli !" to close then run "altinbot %player%"
format slot 0 of player with 160:4 named "&6Altin" to be unstealable
format slot 1 of player with 160:4 named "&6Altin" to be unstealable
format slot 2 of player with 160:4 named "&6Altin" to be unstealable
format slot 3 of player with 160:4 named "&6Altin" to be unstealable
format slot 4 of player with 160:4 named "&6Altin" to be unstealable
format slot 5 of player with 160:4 named "&6Altin" to be unstealable
format slot 6 of player with 160:4 named "&6Altin" to be unstealable
format slot 7 of player with 160:4 named "&6Altin" to be unstealable
format slot 8 of player with 160:4 named "&6Altin" to be unstealable
format slot 13 of player with 160:4 named "&6Altin" to be unstealable
format slot 18 of player with 160:4 named "&6Altin" to be unstealable
format slot 19 of player with 160:4 named "&6Altin" to be unstealable
format slot 20 of player with 160:4 named "&6Altin" to be unstealable
format slot 21 of player with 160:4 named "&6Altin" to be unstealable
format slot 22 of player with 160:4 named "&6Altin" to be unstealable
format slot 23 of player with 160:4 named "&6Altin" to be unstealable
format slot 24 of player with 160:4 named "&6Altin" to be unstealable
format slot 25 of player with 160:4 named "&6Altin" to be unstealable
format slot 26 of player with 160:4 named "&6Altin" to be unstealable
command /demirmarket:
trigger:
wait 1 tick
open chest with 3 rows named "&4| &fDemir Marketi &4|" to player
format slot 9 of player with diamond pickaxe of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Kazma" with lore "&fBunu Almak Icin 256 Tane Market Demiri Vermen Gerekli !" to close then run "demirkazma %player%"
format slot 10 of player with diamond axe of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Balta" with lore "&fBunu Almak Icin 256 Tane Market Demiri Vermen Gerekli !" to close then run "demirbalta %player%"
format slot 11 of player with diamond shovel of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Kurek" with lore "&fBunu Almak Icin 256 Tane Market Demiri Vermen Gerekli !" to close then run "demirkurek %player%"
format slot 12 of player with diamond sword of sharpness 3,unbreaking 2 named "&7Keskinlik 3 Kilic" with lore "&fBunu Almak Icin 256 Tane Market Demiri Vermen Gerekli !" to close then run "demirkilic %player%"
format slot 14 of player with diamond helmet of protection 3 named "&7Koruma 3 Kask" with lore "&fBunu Almak Icin 320 Tane Market Demiri Vermen Gerekli !" to close then run "demirkask %player%"
format slot 15 of player with diamond chestplate of protection 3 named "&7Koruma 3 Gogusluk" with lore "&fBunu Almak Icin 320 Tane Market Demiri Vermen Gerekli !" to close then run "demirzirh %player%"
format slot 16 of player with diamond leggings of protection 3 named "&7Koruma 3 Pantolon" with lore "&fBunu Almak Icin 320 Tane Market Demiri Vermen Gerekli !" to close then run "demirpantolon %player%"
format slot 17 of player with diamond boots of protection 3 named "&7Koruma 3 Botlar" with lore "&fBunu Almak Icin 320 Tane Market Demiri Vermen Gerekli !" to close then run "demirbot %player%"
format slot 0 of player with 160 named "&7Demir" to be unstealable
format slot 1 of player with 160 named "&7Demir" to be unstealable
format slot 2 of player with 160 named "&7Demir" to be unstealable
format slot 3 of player with 160 named "&7Demir" to be unstealable
format slot 4 of player with 160 named "&7Demir" to be unstealable
format slot 5 of player with 160 named "&7Demir" to be unstealable
format slot 6 of player with 160 named "&7Demir" to be unstealable
format slot 7 of player with 160 named "&7Demir" to be unstealable
format slot 8 of player with 160 named "&7Demir" to be unstealable
format slot 13 of player with 160 named "&7Demir" to be unstealable
format slot 18 of player with 160 named "&7Demir" to be unstealable
format slot 19 of player with 160 named "&7Demir" to be unstealable
format slot 20 of player with 160 named "&7Demir" to be unstealable
format slot 21 of player with 160 named "&7Demir" to be unstealable
format slot 22 of player with 160 named "&7Demir" to be unstealable
format slot 23 of player with 160 named "&7Demir" to be unstealable
format slot 24 of player with 160 named "&7Demir" to be unstealable
format slot 25 of player with 160 named "&7Demir" to be unstealable
format slot 26 of player with 160 named "&7Demir" to be unstealable
command /kredimarket:
trigger:
wait 1 tick
open chest with 3 rows named "&4| &4Kredi Marketi &4|" to player
format slot 9 of player with diamond pickaxe of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Kazma" with lore "&fBunu Almak Icin 64 Tane Market Kredisi Vermen Gerekli !" to close then run "kredikazma %player%"
format slot 10 of player with diamond axe of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Balta" with lore "&fBunu Almak Icin 64 Tane Market Kredisi Vermen Gerekli !" to close then run "kredibalta %player%"
format slot 11 of player with diamond shovel of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Kurek" with lore "&fBunu Almak Icin 64 Tane Market Kredisi Vermen Gerekli !" to close then run "kredikurek %player%"
format slot 12 of player with diamond sword of sharpness 7,unbreaking 4 named "&4Keskinlik 7 Kilic" with lore "&fBunu Almak Icin 64 Tane Market Kredisi Vermen Gerekli !" to close then run "kredikilic %player%"
format slot 14 of player with diamond helmet of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Kask" with lore "&fBunu Almak Icin 128 Tane Market Kredisi Vermen Gerekli !" to close then run "kredikask %player%"
format slot 15 of player with diamond chestplate of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Gogusluk" with lore "&fBunu Almak Icin 128 Tane Market Kredisi Vermen Gerekli !" to close then run "kredizirh %player%"
format slot 16 of player with diamond leggings of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Pantolon" with lore "&fBunu Almak Icin 128 Tane Market Kredisi Vermen Gerekli !" to close then run "kredipantolon %player%"
format slot 17 of player with diamond boots of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Botlar" with lore "&fBunu Almak Icin 128 Tane Market Kredisi Vermen Gerekli !" to close then run "kredibot %player%"
format slot 0 of player with 160:14 named "&4Kredi" to be unstealable
format slot 1 of player with 160:14 named "&4Kredi" to be unstealable
format slot 2 of player with 160:14 named "&4Kredi" to be unstealable
format slot 3 of player with 160:14 named "&4Kredi" to be unstealable
format slot 4 of player with 160:14 named "&4Kredi" to be unstealable
format slot 5 of player with 160:14 named "&4Kredi" to be unstealable
format slot 6 of player with 160:14 named "&4Kredi" to be unstealable
format slot 7 of player with 160:14 named "&4Kredi" to be unstealable
format slot 8 of player with 160:14 named "&4Kredi" to be unstealable
format slot 13 of player with 160:14 named "&4Kredi" to be unstealable
format slot 18 of player with 160:14 named "&4Kredi" to be unstealable
format slot 19 of player with 160:14 named "&4Kredi" to be unstealable
format slot 20 of player with 160:14 named "&4Kredi" to be unstealable
format slot 21 of player with 160:14 named "&4Kredi" to be unstealable
format slot 22 of player with 160:14 named "&4Kredi" to be unstealable
format slot 23 of player with 160:14 named "&4Kredi" to be unstealable
format slot 24 of player with 160:14 named "&4Kredi" to be unstealable
format slot 25 of player with 160:14 named "&4Kredi" to be unstealable
format slot 26 of player with 160:14 named "&4Kredi" to be unstealable
command /kredikazma <player>:
executable by:console
trigger:
if arg 1 have 64 paper named "&7Market &cKredisi":
give a diamond pickaxe of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Kazma" to arg 1
send "&4Verimlilik 6 Kazma &cBasariyla Alindi !" to arg 1
remove 64 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredibalta <player>:
executable by:console
trigger:
if arg 1 have 64 paper named "&7Market &cKredisi":
give a diamond axe of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Balta" to arg 1
send "&4Verimlilik 6 Balta &cBasariyla Alindi !" to arg 1
remove 64 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredikurek <player>:
executable by:console
trigger:
if arg 1 have 64 paper named "&7Market &cKredisi":
give a diamond shovel of efficiency 6,unbreaking 4,fortune 4 named "&4Verimlilik 6 Kurek" to arg 1
send "&4Verimlilik 6 Kurek &cBasariyla Alindi !" to arg 1
remove 64 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredikilic <player>:
executable by:console
trigger:
if arg 1 have 64 paper named "&7Market &cKredisi":
give a diamond sword of sharpness 7,unbreaking 4 named "&4Keskinlik 7 Kilic" to arg 1
send "&4Keskinlik 7 Kilic &cBasariyla Alindi !" to arg 1
remove 64 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredikask <player>:
executable by:console
trigger:
if arg 1 have 128 paper named "&7Market &cKredisi":
give a diamond helmet of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Kask" to arg 1
send "&4Koruma 6 Kask &cBasariyla Alindi !" to arg 1
remove 128 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredizirh <player>:
executable by:console
trigger:
if arg 1 have 128 paper named "&7Market &cKredisi":
give a diamond chestplate of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Gogusluk" to arg 1
send "&4Koruma 6 Gogusluk &cBasariyla Alindi !" to arg 1
remove 128 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredipantolon <player>:
executable by:console
trigger:
if arg 1 have 128 paper named "&7Market &cKredisi":
give a diamond leggings of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Pantolon" to arg 1
send "&4Koruma 6 Pantolon &cBasariyla Alindi !" to arg 1
remove 128 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /kredibot <player>:
executable by:console
trigger:
if arg 1 have 128 paper named "&7Market &cKredisi":
give a diamond boots of protection 6,unbreaking 4,thorns 3 named "&4Koruma 6 Botlar" to arg 1
send "&4Koruma 6 Botlar &cBasariyla Alindi !" to arg 1
remove 128 paper named "&7Market &cKredisi" from arg 1
else:
send "&7Yeteri Kadar Market Kredin Bulunmamakta !" to arg 1
command /demirkazma <player>:
executable by:console
trigger:
if arg 1 have 256 iron ingot named "&7Market &fDemiri":
give a diamond pickaxe of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Kazma" to arg 1
send "&7Verimlilik 3 Kazma &cBasariyla Alindi !" to arg 1
remove 256 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirbalta <player>:
executable by:console
trigger:
if arg 1 have 256 iron ingot named "&7Market &fDemiri":
give a diamond axe of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Balta" to arg 1
send "&7Verimlilik 3 Balta &cBasariyla Alindi !" to arg 1
remove 256 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirkurek <player>:
executable by:console
trigger:
if arg 1 have 256 iron ingot named "&7Market &fDemiri":
give a diamond shovel of efficiency 3,unbreaking 3 named "&7Verimlilik 3 Kurek" to arg 1
send "&7Verimlilik 3 Kurek &cBasariyla Alindi !" to arg 1
remove 256 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirkilic <player>:
executable by:console
trigger:
if arg 1 have 256 iron ingot named "&7Market &fDemiri":
give a diamond pickaxe of sharpness 3,unbreaking 2 named "&7Keskinlik 3 Kilic" to arg 1
send "&7Keskinlik 3 Kilic &cBasariyla Alindi !" to arg 1
remove 256 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirkask <player>:
executable by:console
trigger:
if arg 1 have 320 iron ingot named "&7Market &fDemiri":
give a diamond helmet of protection 3 named "&7Koruma 3 Kask" to arg 1
send "&7Koruma 3 Kask &cBasariyla Alindi !" to arg 1
remove 320 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirzirh <player>:
executable by:console
trigger:
if arg 1 have 320 iron ingot named "&7Market &fDemiri":
give a diamond chestplate of protection 3 named "&7Koruma 3 Gogusluk" to arg 1
send "&7Koruma 3 Gogusluk &cBasariyla Alindi !" to arg 1
remove 320 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirpantolon <player>:
executable by:console
trigger:
if arg 1 have 320 iron ingot named "&7Market &fDemiri":
give a diamond leggings of protection 3 named "&7Koruma 3 Pantolon" to arg 1
send "&7Koruma 3 Pantolon &cBasariyla Alindi !" to arg 1
remove 320 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /demirbot <player>:
executable by:console
trigger:
if arg 1 have 320 iron ingot named "&7Market &fDemiri":
give a diamond boots of protection 3 named "&7Koruma 3 Botlar" to arg 1
send "&7Koruma 3 Botlar &cBasariyla Alindi !" to arg 1
remove 320 iron ingot named "&7Market &fDemiri" from arg 1
else:
send "&7Yeteri Kadar Market Demirin Bulunmamakta !" to arg 1
command /altinkask <player>:
executable by:console
trigger:
if arg 1 have 256 gold ingot named "&7Market &6Altini":
give a diamond helmet of protection 3,unbreaking 1 named "&6Koruma 3 Kask" to arg 1
send "&6Koruma 3 Kask &cBasariyla Alindi !" to arg 1
remove 256 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinzirh <player>:
executable by:console
trigger:
if arg 1 have 256 gold ingot named "&7Market &6Altini":
give a diamond chestplate of protection 3,unbreaking 1 named "&6Koruma 3 Gogusluk" to arg 1
send "&6Koruma 3 Gogusluk &cBasariyla Alindi !" to arg 1
remove 256 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinpantolon <player>:
executable by:console
trigger:
if arg 1 have 256 gold ingot named "&7Market &6Altini":
give a diamond leggings of protection 3,unbreaking 1 named "&6Koruma 3 Pantolon" to arg 1
send "&6Koruma 3 Pantolon &cBasariyla Alindi !" to arg 1
remove 256 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinbot <player>:
executable by:console
trigger:
if arg 1 have 256 gold ingot named "&7Market &6Altini":
give a diamond boots of protection 3,unbreaking 1 named "&6Koruma 3 Botlar" to arg 1
send "&6Koruma 3 Botlar &cBasariyla Alindi !" to arg 1
remove 256 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinkazma <player>:
executable by:console
trigger:
if arg 1 have 128 gold ingot named "&7Market &6Altini":
give a diamond pickaxe of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Kazma" to arg 1
send "&6Verimlilik 4 Kazma &cBasariyla Alindi !" to arg 1
remove 128 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinbalta <player>:
executable by:console
trigger:
if arg 1 have 128 gold ingot named "&7Market &6Altini":
give a diamond axe of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Balta" to arg 1
send "&6Verimlilik 4 Balta &cBasariyla Alindi !" to arg 1
remove 128 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinkurek <player>:
executable by:console
trigger:
if arg 1 have 128 gold ingot named "&7Market &6Altini":
give a diamond shovel of efficiency 4,unbreaking 3,fortune 1 named "&6Verimlilik 4 Kurek" to arg 1
send "&6Verimlilik 4 Kurek &cBasariyla Alindi !" to arg 1
remove 128 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /altinkilic <player>:
executable by:console
trigger:
if arg 1 have 192 gold ingot named "&7Market &6Altini":
give a diamond sword of sharpness 4,unbreaking 3 named "&6Keskinlik 4 Kilic" to arg 1
send "&6Keskinlik 4 Kilic &cBasariyla Alindi !" to arg 1
remove 128 gold ingot named "&7Market &6Altini" from arg 1
else:
send "&7Yeteri Kadar Market Altinin Bulunmamakta !" to arg 1
command /elmaskazma <player>:
executable by:console
trigger:
if arg 1 have 64 diamond named "&7Market &bElmasi":
give a diamond pickaxe of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Kazma" to arg 1
send "&bVerimlilik 5 Kazma &cBasariyla Alindi !" to arg 1
remove 64 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmasbalta <player>:
executable by:console
trigger:
if arg 1 have 64 diamond named "&7Market &bElmasi":
give a diamond axe of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Balta" to arg 1
send "&bVerimlilik 5 Balta &cBasariyla Alindi !" to arg 1
remove 64 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmaskurek <player>:
executable by:console
trigger:
if arg 1 have 64 diamond named "&7Market &bElmasi":
give a diamond shovel of efficiency 5,unbreaking 3,fortune 2 named "&bVerimlilik 5 Kurek" to arg 1
send "&bVerimlilik 5 Kurek &cBasariyla Alindi !" to arg 1
remove 64 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmaskilic <player>:
executable by:console
trigger:
if arg 1 have 128 diamond named "&7Market &bElmasi":
give a diamond sword of sharpness 5,unbreaking 3 named "&bKeskinlik 5 Kilic" to arg 1
send "&bKeskinlik 5 Kilic &cBasariyla Alindi !" to arg 1
remove 128 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmaskask <player>:
executable by:console
trigger:
if arg 1 have 192 diamond named "&7Market &bElmasi":
give a diamond helmet of protection 4,unbreaking 3 named "&bKoruma 4 Kask" to arg 1
send "&bKoruma 4 Kask &cBasariyla Alindi !" to arg 1
remove 192 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmaszirh <player>:
executable by:console
trigger:
if arg 1 have 192 diamond named "&7Market &bElmasi":
give a diamond chestplate of protection 4,unbreaking 3 named "&bKoruma 4 Gogusluk" to arg 1
send "&bKoruma 4 Gogusluk &cBasariyla Alindi !" to arg 1
remove 192 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmaspantolon <player>:
executable by:console
trigger:
if arg 1 have 192 diamond named "&7Market &bElmasi":
give a diamond leggings of protection 4,unbreaking 3 named "&bKoruma 4 Pantolon" to arg 1
send "&bKoruma 4 Pantolon &cBasariyla Alindi !" to arg 1
remove 192 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
command /elmasbot <player>:
executable by:console
trigger:
if arg 1 have 192 diamond named "&7Market &bElmasi":
give a diamond boots of protection 4,unbreaking 3 named "&bKoruma 4 Botlar" to arg 1
send "&bKoruma 4 Botlar &cBasariyla Alindi !" to arg 1
remove 192 diamond named "&7Market &bElmasi" from arg 1
else:
send "&7Yeteri Kadar Market Elmasin Bulunmamakta !" to arg 1
Market Ten Görüntüler
: Permission :
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marketelmas.al > 16 Tane Market Elması Almak Icin Kod = /MarketElmasi
marketaltin.al > 16 Tane Market Altını Almak İcin Kod = /MarketAltini
marketdemir.al > 16 Tane Market Demiri Almak İcin Kod = /MarketDemiri
marketkredi.al > 16 Tane Market Kredisi Almak İcin Kod = /MarketKredisi
Diger Kodlar [ Menuler Hariç ]
Hepsi Console İle Yazılabilir.
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marketelmas.al > 16 Tane Market Elması Almak Icin Kod = /MarketElmasi
marketaltin.al > 16 Tane Market Altını Almak İcin Kod = /MarketAltini
marketdemir.al > 16 Tane Market Demiri Almak İcin Kod = /MarketDemiri
marketkredi.al > 16 Tane Market Kredisi Almak İcin Kod = /MarketKredisi
Diger Kodlar [ Menuler Hariç ]
Hepsi Console İle Yazılabilir.
Son düzenleme: