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Plugin listenizi atar mısınız?Ekli dosyayı görüntüle 131006
Sunucuda bu hatayı alıyorum ben ve giren bir kaç oyuncularımda aynı hatayı alıyor nasıl çözebiliriz?
Plugin listenizi atar mısınız?
Tahminin viaversion ve unioanticrash arasında.
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BungeeCord via version üzerinden ayarları değişerek deneyiniz. Viaversion olduğunu düşünüyorum açıkçası.Silip dönüş yapacağım hemen fakat mesela şuan yaklaşık 34 dakika oldu sunucu ile uğraşıyoruz atılmadık ara sıra lobiden skyblock geçince oluyor sanırım test sunucusunu bungee bağlamadan aynı paket ile girince atmıyor
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Silmenize gerek yok. Configi kod halinde atın buraya bakalım.Onu nasıl ayarlayabilirim ki via yı silebilirim fakat 1.15.2 skyblock girişlerini nasıl yapabilirim ki lobi 1.8
Silmenize gerek yok. Configi kod halinde atın buraya bakalım.
# Thanks for downloading ViaVersion
# Ensure you look through all these options
# If you need help:
# Discord - https://viaversion.com/discord
# viaversion.com - Discussion tab
# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
#
# ----------------------------------------------------------#
# GLOBAL OPTIONS #
# ----------------------------------------------------------#
#
# Should ViaVersion check for updates?
checkforupdates: true
# Send the supported versions with the Status (Ping) response packet
send-supported-versions: false
# Block specific Minecraft protocols that ViaVersion allows
# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers
block-protocols: []
# Change the blocked disconnect message
block-disconnect-msg: You are using an unsupported Minecraft version!
# If you use ProtocolLib, we can't reload without kicking the players.
# (We don't suggest using reload either, use a plugin manager)
# You can customise the message we kick people with if you use ProtocolLib here.
reload-disconnect-msg: Server reload, please rejoin!
#
# ----------------------------------------------------------#
# BUNGEE OPTIONS #
# ----------------------------------------------------------#
#
# BungeeCord allows you to have different server versions inside.
# Instead of you entering all the versions of these servers, we can ping them.
#
# What interval would you like us to ping at? (in seconds)
# Use -1 to disable.
bungee-ping-interval: 60
# If the above is enabled, should we save the info to the config (in the section below)
bungee-ping-save: true
# To get a servers protocol, ViaVersion will do the following:
# Look for the server in the following section, then look for the last ping if bungee-ping is enabled
# otherwise use default.
#
# The format for the following is:
# servername: protocolversion
# You can find protocol ids on http://wiki.vg/Protocol_version_numbers
# It will fallback to the default option if none found.
bungee-servers:
default: 47
lobby: 47
emeksky: 578
survival: 578
skyblock: 47
#
# ----------------------------------------------------------#
# GLOBAL PACKET LIMITER #
# ----------------------------------------------------------#
#
#
# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
# Clients by default send around 20-90 packets per second.
#
# What is the maximum per second a client can send (Use %pps to display their pps)
# Use -1 to disable.
max-pps: 800
max-pps-kick-msg: You are sending too many packets!
#
# We can also kick them if over a period they send over a threshold a certain amount of times.
#
# Period to track (in seconds)
# Use -1 to disable.
tracking-period: 6
# How many packets per second counts as a warning
tracking-warning-pps: 120
# How many warnings over the interval can we have
# This can never be higher than "tracking-period"
tracking-max-warnings: 4
tracking-max-kick-msg: You are sending too many packets, :(
#
# ----------------------------------------------------------#
# MULTIPLE VERSIONS OPTIONS #
# ----------------------------------------------------------#
#
# Should we enable our hologram patch?
# If they're in the wrong place enable this
hologram-patch: false
# This is the offset, should work as default when enabled.
hologram-y: -0.96
# Should we disable piston animation for 1.11/1.11.1 clients?
# In some cases when firing lots of pistons it crashes them.
piston-animation-patch: false
# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
chat-nbt-fix: true
# Should we use prefix for team colour on 1.13 and above clients
team-colour-fix: true
# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming)
suppress-1_13-conversion-errors: false
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
disable-1_13-auto-complete: false
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
1_13-tab-complete-delay: 0
# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
fix-low-snow-collision: false
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
truncate-1_14-books: false
# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
fix-non-full-blocklight: true
# Fixes walk animation not shown when health is set to Float.NaN
fix-1_14-health-nan: true
# Should 1.15+ clients respawn instantly / without showing a death screen?
use-1_15-instant-respawn: false
#
# Enable serverside block-connections for 1.13+ clients
serverside-blockconnections: false
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: false
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
# Useful for lobbyservers where users can't build and those stems are used decoratively
flowerstem-when-block-above: false
#
# ----------------------------------------------------------#
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
# ----------------------------------------------------------#
#
# No collide options, these allow you to configure how collision works.
# Do you want us to prevent collision?
prevent-collision: true
# If the above is true, should we automatically team players until you do?
auto-team: true
# When enabled if certain metadata can't be read we won't tell you about it
suppress-metadata-errors: false
# When enabled 1.9+ will be able to block by using shields
shield-blocking: true
# Enable player tick simulation, this fixes eating, drinking, nether portals.
simulate-pt: true
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
bossbar-patch: true
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
bossbar-anti-flicker: false
# This will show the new effect indicator in the top-right corner for 1.9+ players.
use-new-effect-indicator: true
# Show the new death messages for 1.9+ on the death screen
use-new-deathmessages: true
# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
replace-pistons: false
# What id should we replace with, default is air. (careful of players getting stuck standing on them)
replacement-piston-id: 0
# Force the string -> json transform
force-json-transform: false
# Minimize the cooldown animation in 1.8 servers
minimize-cooldown: true
# Left handed handling on 1.8 servers
left-handed-handling: true
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tracking-period: 8Anladım buyur Config.yml aşağıdaki gibidir.
Kod:# Thanks for downloading ViaVersion # Ensure you look through all these options # If you need help: # Discord - https://viaversion.com/discord # viaversion.com - Discussion tab # Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration # # ----------------------------------------------------------# # GLOBAL OPTIONS # # ----------------------------------------------------------# # # Should ViaVersion check for updates? checkforupdates: true # Send the supported versions with the Status (Ping) response packet send-supported-versions: false # Block specific Minecraft protocols that ViaVersion allows # List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers block-protocols: [] # Change the blocked disconnect message block-disconnect-msg: You are using an unsupported Minecraft version! # If you use ProtocolLib, we can't reload without kicking the players. # (We don't suggest using reload either, use a plugin manager) # You can customise the message we kick people with if you use ProtocolLib here. reload-disconnect-msg: Server reload, please rejoin! # # ----------------------------------------------------------# # BUNGEE OPTIONS # # ----------------------------------------------------------# # # BungeeCord allows you to have different server versions inside. # Instead of you entering all the versions of these servers, we can ping them. # # What interval would you like us to ping at? (in seconds) # Use -1 to disable. bungee-ping-interval: 60 # If the above is enabled, should we save the info to the config (in the section below) bungee-ping-save: true # To get a servers protocol, ViaVersion will do the following: # Look for the server in the following section, then look for the last ping if bungee-ping is enabled # otherwise use default. # # The format for the following is: # servername: protocolversion # You can find protocol ids on http://wiki.vg/Protocol_version_numbers # It will fallback to the default option if none found. bungee-servers: default: 47 lobby: 47 emeksky: 578 survival: 578 skyblock: 47 # # ----------------------------------------------------------# # GLOBAL PACKET LIMITER # # ----------------------------------------------------------# # # # Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable) # Clients by default send around 20-90 packets per second. # # What is the maximum per second a client can send (Use %pps to display their pps) # Use -1 to disable. max-pps: 800 max-pps-kick-msg: You are sending too many packets! # # We can also kick them if over a period they send over a threshold a certain amount of times. # # Period to track (in seconds) # Use -1 to disable. tracking-period: 6 # How many packets per second counts as a warning tracking-warning-pps: 120 # How many warnings over the interval can we have # This can never be higher than "tracking-period" tracking-max-warnings: 4 tracking-max-kick-msg: You are sending too many packets, :( # # ----------------------------------------------------------# # MULTIPLE VERSIONS OPTIONS # # ----------------------------------------------------------# # # Should we enable our hologram patch? # If they're in the wrong place enable this hologram-patch: false # This is the offset, should work as default when enabled. hologram-y: -0.96 # Should we disable piston animation for 1.11/1.11.1 clients? # In some cases when firing lots of pistons it crashes them. piston-animation-patch: false # Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item) chat-nbt-fix: true # Should we use prefix for team colour on 1.13 and above clients team-colour-fix: true # We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming) suppress-1_13-conversion-errors: false # 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely. disable-1_13-auto-complete: false # The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled 1_13-tab-complete-delay: 0 # For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them fix-low-snow-collision: false # In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages. truncate-1_14-books: false # Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks. fix-non-full-blocklight: true # Fixes walk animation not shown when health is set to Float.NaN fix-1_14-health-nan: true # Should 1.15+ clients respawn instantly / without showing a death screen? use-1_15-instant-respawn: false # # Enable serverside block-connections for 1.13+ clients serverside-blockconnections: false # When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks) reduce-blockstorage-memory: false # When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems # Useful for lobbyservers where users can't build and those stems are used decoratively flowerstem-when-block-above: false # # ----------------------------------------------------------# # 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS # # ----------------------------------------------------------# # # No collide options, these allow you to configure how collision works. # Do you want us to prevent collision? prevent-collision: true # If the above is true, should we automatically team players until you do? auto-team: true # When enabled if certain metadata can't be read we won't tell you about it suppress-metadata-errors: false # When enabled 1.9+ will be able to block by using shields shield-blocking: true # Enable player tick simulation, this fixes eating, drinking, nether portals. simulate-pt: true # Should we patch boss bars so they work? (Default: true, disable if you're having issues) bossbar-patch: true # If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended) bossbar-anti-flicker: false # This will show the new effect indicator in the top-right corner for 1.9+ players. use-new-effect-indicator: true # Show the new death messages for 1.9+ on the death screen use-new-deathmessages: true # Should we replace extended pistons to fix 1.10.1 (Only on chunk load) replace-pistons: false # What id should we replace with, default is air. (careful of players getting stuck standing on them) replacement-piston-id: 0 # Force the string -> json transform force-json-transform: false # Minimize the cooldown animation in 1.8 servers minimize-cooldown: true # Left handed handling on 1.8 servers left-handed-handling: true
tracking-period: 8
tracking-max-warnings: 12
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