Emirteox
Bir Kömür Göründü Kaptanım!
Merhabalar, önceki adakit skriptimi geliştirdim, ve karşınıza menülü bir skript sundum.
Skriptte açık bulduysanız bana ulaşın lütfen.
Sunucularında kullanmak isteyenler için bir sıkıntı yok her türlü sorunda yardımcı olurum.
Skriptte discordum bulunmakta.
GÜNCELLEME V2.1
MENÜ GÜNCELLENDİ
Adakit Hakkında Kısmı
ADMIN MENU
ADAKIT UYARI nedir diye soruyorsanız, adakitini almayan oyuncular için bilgilendirme sistemidir.
Adakit Uyarısı yapılırken oyuncuya şimşek çarpar.
Eksiklerimi bildirirseniz sevinirim.
EKLENTILER
TORNADOSPAWNERS
SKRIPT 2.2
WILDSKRIPT
TUSKE
Skriptte açık bulduysanız bana ulaşın lütfen.
Sunucularında kullanmak isteyenler için bir sıkıntı yok her türlü sorunda yardımcı olurum.
Skriptte discordum bulunmakta.
GÜNCELLEME V2.1
MENÜ GÜNCELLENDİ
Adakit Hakkında Kısmı
ADMIN MENU
ADAKIT UYARI nedir diye soruyorsanız, adakitini almayan oyuncular için bilgilendirme sistemidir.
Adakit Uyarısı yapılırken oyuncuya şimşek çarpar.
Eksiklerimi bildirirseniz sevinirim.
EKLENTILER
TORNADOSPAWNERS
SKRIPT 2.2
WILDSKRIPT
TUSKE
JavaScript:
# AYARLAR #
options:
p: &7&l[&e&lWhykia&e&lMC&7&l] #Sunucu ismi
vb: &6/&6&lvipbilgi #Vip bilgi menusu komudu orn, /vipbilgi
pr: 1500000000 #Vip adakit kac para versin (1.5t)
k1: test #kasa ismi (oyundaki neyse o)orn, kazmakasa
k2: VIPKasa #kasa ismi (oyundaki neyse o) orn, baltakasa
k3: Spawner #kasa ismi (oyundaki neyse o)orn, aletkasa
k4: event #kasa ismi (oyundaki neyse o) orn, vipkasa
qq: ahavsfavsfjasfasfas #Sorun cikmamasi icin her sunucuya özel random yazin.
on skript load:
send "V2.1 GELISMIS ADAKIT SKRIPTI V2.1" to console
send "Discord WHYKIA 5265" to console
send "BU SKRIPT MC-TR FORUMUNDA PAYLASILMISTIR" to console
#LÜTFEN qq YAZAN KISMI DEGİSTİRİN
#VIP ADAKIT PERMI
#adakit.vip
on first join:
set {adakitnormal::%player%} to "0"
set {adakitvip::%player%} to "0"
# ADAKİTLERİ #
command /{@qq} [<text>] [<player>]:
trigger:
if arg 1 is set:
if arg 1 is "al":
if {adakitnormal::%player%} is "0":
set {adakitnormal::%player%} to "1"
execute console command "tm message %player% &a&lAdakitin &averilecek yer ac!"
send "&a&lAdakitin &averilecek &2envanterinde &ayer ac!"
wait 3 real seconds
execute console command "tm message %player% &2&l5"
send "&6&lAdakitin veriliyor ... &2&l5"
wait 1 real seconds
execute console command "tm message %player% &a&l4"
send "&6&lAdakitin veriliyor ... &a&l4"
wait 1 real seconds
execute console command "tm message %player% &e&l3"
send "&6&lAdakitin veriliyor ... &e&l3"
wait 1 real seconds
execute console command "tm message %player% &c&l2"
send "&6&lAdakitin veriliyor ... &c&l2"
wait 1 real seconds
execute console command "tm message %player% &4&l1"
send "&6&lAdakitin veriliyor ... &4&l1"
wait 1 real seconds
give 1 diamond sword named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
give 1 diamond pickaxe named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
give 1 diamond shovel named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
give 1 diamond axe named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
give 128 diamond block named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
give 128 emerald block named "&e&n%player%&7 adli kisinin adakit esyasi" with lore " {@p}|| &a&lAdakit" to player
execute console command "tm message %player% &a&lAdakit'in &averildi!"
send "&a&lAdakitin &averildi!"
wait 5 seconds
execute console command "kick %player% &bGEREKLI."
else:
send "&a&lAdakitini &czaten &c&nalmissin."
if arg 1 is "vip":
if player has permission "adakit.vip":
if {adakitvip::%player%} is "0":
if {adakitnormal::%player%} is "1":
set {adakitvip::%player%} to "1"
execute console command "tm message %player% &a&lAdakitin &averilecek yer ac!"
send "&a&lAdakitin &averilecek &2envanterinde &ayer ac!"
wait 3 real seconds
execute console command "tm message %player% &2&l5"
send "&6&lAdakitin veriliyor ... &2&l5"
wait 1 real seconds
execute console command "tm message %player% &a&l4"
send "&6&lAdakitin veriliyor ... &a&l4"
wait 1 real seconds
execute console command "tm message %player% &e&l3"
send "&6&lAdakitin veriliyor ... &e&l3"
wait 1 real seconds
execute console command "tm message %player% &c&l2"
send "&6&lAdakitin veriliyor ... &c&l2"
wait 1 real seconds
execute console command "tm message %player% &4&l1"
send "&6&lAdakitin veriliyor ... &4&l1"
wait 1 real seconds
execute console command "itemsp ver %player% elmasblok 10"
execute console command "itemsp ver %player% zumrutblok 10"
execute console command "itemsp ver %player% altinblok 10"
execute console command "eco give %player% {@pr}"
execute console command "cc give p {@k1} 10 %player%"
execute console command "cc give p {@k2} 10 %player%"
execute console command "cc give p {@k3} 10 %player%"
execute console command "cc give p {@k4} 10 %player%"
wait 5 seconds
execute console command "kick %player% &bGEREKLI."
if arg 1 is "vip":
if player doesn't have permission "adakit.vip":
send "&aVIP Adakit mi almak istiyorsun? &b{@vb} &aVIP Fiyatlarımız Çok Uygun!"
if arg 1 is "bilgi":
send "&r&l&m-----------------------------------"
send " &a&lADAKIT "
send "&r&l&m-----------------------------------"
send ""
send ""
send "&aSunucumuzda zorlanmadan oyun keyfini yaşamanız için,"
send ""
send "&ayeni baslayan oyunculara verilen bir baslangıç paketidir."
send ""
send ""
if {adakitnormal::%player%} is "0":
send "&r&l&m-----------------------------------"
send " &a&lADAKIT&a'in kullanıma hazir!"
send " &b&l/adakit"
send "&r&l&m-----------------------------------"
if arg 1 is "menu1":
open chest with 6 rows named "&a&lADAKIT MENUSU" to player
format slot 23 of player with yellow stained glass named "&e&lVIP &a&lADAKIT" to close then run [execute player command "{@qq} vip"]
format slot 21 of player with black stained glass named "&a&lADAKIT" to close then run [execute player command "{@qq} al"]
format slot 0 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 9 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 18 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 27 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 36 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 45 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 32 of player with yellow stained glass pane named "&e&lVIP Hakkında" to close then run [execute player command "vipbilgi"]
format slot 30 of player with black stained glass pane named "&a&lADAKIT Hakkında" to close then run [execute player command "{@qq} bilgi"]
format slot 46 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 47 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 48 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 49 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 50 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 51 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 52 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 53 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 1 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 2 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 3 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 4 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 5 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 6 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 7 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 8 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 17 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 26 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 35 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 44 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 16 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 25 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 15 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 16 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 14 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 34 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 24 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 37 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 38 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 39 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 27 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 28 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 19 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 29 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 31 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 33 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 41 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 42 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 43 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 40 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 20 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 22 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 11 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 12 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 13 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 10 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
if arg 1 is "menu2":
open chest with 6 rows named "&a&lADAKIT MENUSU" to player
format slot 23 of player with yellow stained glass named "&e&lVIP &a&lADAKIT" to close then run [execute player command "{@qq} vip"]
format slot 21 of player with redstone block named "&c&lZATEN ALDIN" to close then run [execute player command "{@qq} al"]
format slot 0 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 9 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 18 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 27 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 36 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 45 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 32 of player with yellow stained glass pane named "&e&lVIP Hakkında" to close then run [execute player command "vipbilgi"]
format slot 30 of player with black stained glass pane named "&a&lADAKIT Hakkında" to close then run [execute player command "{@qq} bilgi"]
format slot 46 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 47 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 48 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 49 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 50 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 51 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 52 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 53 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 1 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 2 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 3 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 4 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 5 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 6 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 7 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 8 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 17 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 26 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 35 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 44 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 16 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 25 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 15 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 16 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 14 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 34 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 24 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 37 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 38 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 39 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 27 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 28 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 19 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 29 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 31 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 33 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 41 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 42 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 43 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 40 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 20 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 22 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 11 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 12 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 13 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
format slot 10 of player with white stained glass pane named "&a&lADAKIT Menusu" to close then run [execute player command "/adakit"]
if arg 1 is "menu4":
send "&aTüm &lADAKIT&a'lerini topladin!"
send "&aArtık &lADAKIT MENÜ'&aye ulaşamazsın."
if arg 1 is "obilgi":
send "&aOyuncu Bilgileri &a&l%arg 2%"
send "&aEğer Değer &r1 &aise ALINMIŞTIR"
send ""
send "&e&lVIP ADAKIT &b%{adakitvip::%arg 2%}%"
send ""
send "&a&lADAKIT &b%{adakitnormal::%arg 2%}%"
send ""
send "&aOyuncu Bilgileri &a&l%arg 2%"
# MENU VE SIFIRLAMA #
command /adakitsifirla [<player>]:
trigger:
if arg 1 is set:
if player is op:
set {adakitnormal::%arg 1%} to "0"
set {adakitvip::%arg 1%} to "0"
delete {adakith::%arg 1%}
send "&a&l%arg 1% &aadli oyuncunun adakiti basariyla sifirlandi!"
execute console command "tm msg %player% &a&l%arg 1% &aadli oyuncunun adakiti sifirlandi."
execute console command "tm msg %arg 1% &a&lADAKITIN SIFIRLANDI!"
execute console command "msg %arg 1% &a&lADAKIT'in &asifirlandi!"
execute console command "bc &b&l%player% &4adli ADMIN &a&l%arg 1% &4adli oyuncunun adakitini sıfırladı!"
on command:
if command is "adakit":
if {adakitnormal::%player%} is "0":
execute player command "{@qq} menu1"
if {adakitnormal::%player%} is "1":
execute player command "{@qq} menu2"
if {adakith::%player%} is "1":
execute player command "{@qq} menu4"
execute player command "is go"
command /adakit:
trigger:
send "&a.&f.&a.&f.&a.&f.&a.&f.&a.&f."
on join:
if {adakitnormal::%player%} is "1":
if {adakitvip::%player%} is "1":
set {adakith::%player%} to "1"
command /adakituyar [<player>]:
trigger:
if {adakitnormal::%arg 1%} is "0":
send "&c%player% &badli admin tarafindan &aadakitini &bkullanman için hatirlatma yapildi, &a%arg 1%"
execute console command "thor %arg 1%"
command /adakitadmin [<offline player>]:
aliases: /adminadakit
permission: adakit.admin
permission message: &cYetkin yok!
trigger:
if arg-1 is not set:
send "&7[&aADAKIT&7] &a/adakitadmin &foyuncu"
if arg-1 is set:
open chest with 6 rows named "&b&lADAKIT ADMIN" to player
wait 1 tick
format slot 20 of player with paper named "&aOyuncu Bilgileri" with lore "" to close then run [make player execute command "/{@qq} obilgi %arg 1%"]
format slot 31 of player with redstone named "&aADAKIT &cUYAR" with lore "" to close then run [make player execute command "/adakituyar %arg 1%"]
format slot 24 of player with blaze rod named "&aADAKIT'i sıfırla" with lore "" to close then run [make player execute command "/adakitsifirla %arg 1%"]
format slot 49 of player with white wool named "&aIPTAL" with lore "" to close
Ekli dosyalar
Son düzenleme: