command /diamenu:
trigger:
wait 3 tick
open chest with 3 row named "&bDia &cMenu" to player
format slot 0 of player with diamond sword named "&bKiliclar" with lore "&c->" to close then run [execute player command "diamenu"]
format slot 1 of player with diamond sword named "&bDia Kilic" with lore "&a12 Elmas" to close then run [execute player command "diakilical"]
format slot 2 of player with diamond sword of knockback 1 named "&bDia Kilic" with lore "&a16 Elmas" to close then run [execute player command "diasavkilical"]
format slot 9 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 10 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 11 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 12 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 13 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 14 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 15 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 16 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 17 of player with black stained glass pane named "&bDia Kiliclar ↑" with lore "&bDia Zirhlar ↓" to close then run [execute player command "diamenu"]
format slot 18 of player with diamond chestplate named "&bZirhlar" with lore "&c->" to close then run [execute player command "diamenu"]
command /diakilical:
trigger:
if player has 12 diamond:
remove 12 diamond from player
send "&bBasariyla Dia Kilic Aldin"
give 1 diamond sword named "&bDia Kilic" to player
else:
send "&cYeteri Kadar Elmasin Yok!"
command /diasavkilical:
trigger:
if player has 16 diamond:
remove 16 diamond from player
send "&bBasariyla Sav 1 Dia Kilic Aldin"
give 1 diamond sword of knockback 1 named "&bDia Kilic" to player
else:
send "&cYeteri Kadar Elmasin Yok!"