Çözüldü Çiftlik Scripti

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Atalente

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8 Ekim 2019
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Minecraft
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Efe#0001

Çiftlik Scripti yapabilecek var mı 1tye çiftlik açılcak tavuk 10T ye alıncak Saatte 500M verecek İnek 250T ye alıncak Saatte 12.5T verecek yapabilecek arkadaşa şimdiden teşekkür ederim.
 
Çiftlik Scripti yapabilecek var mı 1tye çiftlik açılcak tavuk 10T ye alıncak Saatte 500M verecek İnek 250T ye alıncak Saatte 12.5T verecek yapabilecek arkadaşa şimdiden teşekkür ederim.
Ciftlik skript var ınternetde arayarak bulabilirsin eğer istersen yapabılırım :)
 
Çiftlik Scripti yapabilecek var mı 1tye çiftlik açılcak tavuk 10T ye alıncak Saatte 500M verecek İnek 250T ye alıncak Saatte 12.5T verecek yapabilecek arkadaşa şimdiden teşekkür ederim.
Kod:
variables:
    {ciftlik.%player%} = false
    {tavuk.%player%} = 0
    {inek.%player%} = 0
 
 
command /çiftlik [<text>]:
    trigger:
        if arg-1 is not set:
            if {ciftlik.%player%} is false:
                wait 3 tick
                open chest with 1 row named "&6Çiftlik &8» &aSatin Al" to player
                format slot 4 of player with book named "&6Sanal Çiftlik" with lore "&aSatin Almak Icin Tikla &cFiyat: &a1 T ye ityahcın var" to close then run [execute player command "/çiftlik satinal"]
            if {ciftlik.%player%} is true:
                wait 3 tick
                open chest with 3 row named "&6Çiftlik &8» &aAna Menu" to player
                format slot 10 of player with 383 named "&6Hayvan Alma Menusu" with lore "&aBuradan Hayvan Satin Alabilirsin" to close then run [execute player command "/çiftlik hayvanal"]
                format slot 13 of player with book named "&6Çiftlik Bilgileri" with lore "&aBuradan Çiftlik Bilgilerine Bakabilirsin" to close then run [execute player command "/çiftlik bilgi"]
                format slot 16 of player with milk bucket named "&6Satma Menusu" with lore "&aBuradan Sut Ve Yumurtalarini Satabilirsin" to close then run [execute player command "/çiftlik sat"]
        if arg-1 is set:
            if arg-1 is "satinal":
                if {ciftlik.%player%} is false:
                    if player's balance is greater than 999999999:
                        remove 1000000000 from player's balance
                        set {ciftlik.%player%} to true
                        send "&6Sanal Çiftlik &8» &aÇiftlik Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "hayvanal":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aHayvan Alma" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with 383:93 named "&6Tavuk" with lore "&aFiyat: &c10M &aSaatlik Uretim: &c5k" to run [execute player command "çiftlik tavukal"]
                    format slot 6 of player with 383:92 named "&6Inek" with lore "&aFiyat: &c70 Milyon &aSaatlik Uretim: &c250k" to run [execute player command "çiftlik inekal"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "tavukal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 999999999:
                        if {tavuk.%player%} is smaller than 10000:
                            remove 10000000000 from player's balance
                            add 1 to {tavuk.%player%}
                            send "&6Sanal Çiftlik &8» &aTavuk Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player        
            if arg-1 is "inekal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 249999999999:
                        if {inek.%player%} is smaller than 10000:
                            remove 250000000000 from player's balance
                            add 1 to {inek.%player%}
                            send "&6Sanal Çiftlik &8» &aInek Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "bilgi":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aÇiftlik Bilgi" to player
                    format slot 0 of player with 383:93 named "&6Tavuk" with lore "&a%{tavuk.%player%}% Adet" to close
                    format slot 1 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 4 of player with 383:92 named "&6Inek" with lore "&a%{inek.%player%}% Adet" to close
                    format slot 5 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]    
                    format slot 6 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to close
                    format slot 7 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 8 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to close
            if arg-1 is "sat":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aSatma Menusu" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to run [execute player command "çiftlik yumurtasat"]
                    format slot 4 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 6 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to run [execute player command "çiftlik sutsat"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "yumurtasat":
                if {ciftlik.%player%} is true:
                    if {yumurta.%player%} is greater than 0:
                        add {yumurta.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{yumurta.%player%}% &aAdet Yumurta &c%{yumurta.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {yumurta.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Yumurta Yok !" to player
            if arg-1 is "sutsat":
                if {ciftlik.%player%} is true:
                    if {sut.%player%} is greater than 0:
                        add {sut.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{sut.%player%}% &aLitre Süt &c%{sut.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {sut.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Süt Yok !" to player
     
every hours:
    loop all players:
        if {tavuk.%loop-player%} is greater than 0:
            set {_itemcountt} to {tavuk.%loop-player%}
            add 500000000 * {_itemcountt} to {yumurta.%loop-player%}
         
every hours:
    loop all players:
        if {inek.%loop-player%} is greater than 0:
            set {_itemcounti} to {inek.%loop-player%}
            add 12500000000 * {_itemcounti} to {sut.%loop-player%}
Gönderi otomatik olarak birleştirildi:

yaparsanız çok iyi olur valla :)
bilmıyorum olucakmı bir skriptden editledım
Gönderi otomatik olarak birleştirildi:

Eğer Sorun Çözüldüyse Konu Kilit Yazman Yeterli :)
 
Son düzenleme:
Kod:
variables:
    {ciftlik.%player%} = false
    {tavuk.%player%} = 0
    {inek.%player%} = 0


command /çiftlik [<text>]:
    trigger:
        if arg-1 is not set:
            if {ciftlik.%player%} is false:
                wait 3 tick
                open chest with 1 row named "&6Çiftlik &8» &aSatin Al" to player
                format slot 4 of player with book named "&6Sanal Çiftlik" with lore "&aSatin Almak Icin Tikla &cFiyat: &a1 T ye ityahcın var" to close then run [execute player command "/çiftlik satinal"]
            if {ciftlik.%player%} is true:
                wait 3 tick
                open chest with 3 row named "&6Çiftlik &8» &aAna Menu" to player
                format slot 10 of player with 383 named "&6Hayvan Alma Menusu" with lore "&aBuradan Hayvan Satin Alabilirsin" to close then run [execute player command "/çiftlik hayvanal"]
                format slot 13 of player with book named "&6Çiftlik Bilgileri" with lore "&aBuradan Çiftlik Bilgilerine Bakabilirsin" to close then run [execute player command "/çiftlik bilgi"]
                format slot 16 of player with milk bucket named "&6Satma Menusu" with lore "&aBuradan Sut Ve Yumurtalarini Satabilirsin" to close then run [execute player command "/çiftlik sat"]
        if arg-1 is set:
            if arg-1 is "satinal":
                if {ciftlik.%player%} is false:
                    if player's balance is greater than 999999999:
                        remove 1000000000 from player's balance
                        set {ciftlik.%player%} to true
                        send "&6Sanal Çiftlik &8» &aÇiftlik Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "hayvanal":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aHayvan Alma" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with 383:93 named "&6Tavuk" with lore "&aFiyat: &c10M &aSaatlik Uretim: &c5k" to run [execute player command "çiftlik tavukal"]
                    format slot 6 of player with 383:92 named "&6Inek" with lore "&aFiyat: &c70 Milyon &aSaatlik Uretim: &c250k" to run [execute player command "çiftlik inekal"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "tavukal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 999999999:
                        if {tavuk.%player%} is smaller than 10000:
                            remove 10000000000 from player's balance
                            add 1 to {tavuk.%player%}
                            send "&6Sanal Çiftlik &8» &aTavuk Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player       
            if arg-1 is "inekal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 249999999999:
                        if {inek.%player%} is smaller than 10000:
                            remove 250000000000 from player's balance
                            add 1 to {inek.%player%}
                            send "&6Sanal Çiftlik &8» &aInek Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "bilgi":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aÇiftlik Bilgi" to player
                    format slot 0 of player with 383:93 named "&6Tavuk" with lore "&a%{tavuk.%player%}% Adet" to close
                    format slot 1 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 4 of player with 383:92 named "&6Inek" with lore "&a%{inek.%player%}% Adet" to close
                    format slot 5 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]   
                    format slot 6 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to close
                    format slot 7 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 8 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to close
            if arg-1 is "sat":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aSatma Menusu" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to run [execute player command "çiftlik yumurtasat"]
                    format slot 4 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 6 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to run [execute player command "çiftlik sutsat"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "yumurtasat":
                if {ciftlik.%player%} is true:
                    if {yumurta.%player%} is greater than 0:
                        add {yumurta.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{yumurta.%player%}% &aAdet Yumurta &c%{yumurta.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {yumurta.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Yumurta Yok !" to player
            if arg-1 is "sutsat":
                if {ciftlik.%player%} is true:
                    if {sut.%player%} is greater than 0:
                        add {sut.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{sut.%player%}% &aLitre Süt &c%{sut.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {sut.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Süt Yok !" to player
    
every hours:
    loop all players:
        if {tavuk.%loop-player%} is greater than 0:
            set {_itemcountt} to {tavuk.%loop-player%}
            add 500000000 * {_itemcountt} to {yumurta.%loop-player%}
        
every hours:
    loop all players:
        if {inek.%loop-player%} is greater than 0:
            set {_itemcounti} to {inek.%loop-player%}
            add 12500000000 * {_itemcounti} to {sut.%loop-player%}
Gönderi otomatik olarak birleştirildi:


bilmıyorum olucakmı bir skriptden editledım
Gönderi otomatik olarak birleştirildi:

Eğer Sorun Çözüldüyse Konu Kilit Yazman Yeterli :)
olmadı
Gönderi otomatik olarak birleştirildi:

250T çekiyor ama orda 70m yazıyor
 
olmadı
Gönderi otomatik olarak birleştirildi:


250T çekiyor ama orda 70m yazıyor
ayarlıyabılırsın gözumden kacmıs olabilir kb
Gönderi otomatik olarak birleştirildi:

olmadı
Gönderi otomatik olarak birleştirildi:


250T çekiyor ama orda 70m yazıyor
Kod:
variables:
    {ciftlik.%player%} = false
    {tavuk.%player%} = 0
    {inek.%player%} = 0


command /çiftlik [<text>]:
    trigger:
        if arg-1 is not set:
            if {ciftlik.%player%} is false:
                wait 3 tick
                open chest with 1 row named "&6Çiftlik &8» &aSatin Al" to player
                format slot 4 of player with book named "&6Sanal Çiftlik" with lore "&aSatin Almak Icin Tikla &cFiyat: &a1 T ye ityahcın var" to close then run [execute player command "/çiftlik satinal"]
            if {ciftlik.%player%} is true:
                wait 3 tick
                open chest with 3 row named "&6Çiftlik &8» &aAna Menu" to player
                format slot 10 of player with 383 named "&6Hayvan Alma Menusu" with lore "&aBuradan Hayvan Satin Alabilirsin" to close then run [execute player command "/çiftlik hayvanal"]
                format slot 13 of player with book named "&6Çiftlik Bilgileri" with lore "&aBuradan Çiftlik Bilgilerine Bakabilirsin" to close then run [execute player command "/çiftlik bilgi"]
                format slot 16 of player with milk bucket named "&6Satma Menusu" with lore "&aBuradan Sut Ve Yumurtalarini Satabilirsin" to close then run [execute player command "/çiftlik sat"]
        if arg-1 is set:
            if arg-1 is "satinal":
                if {ciftlik.%player%} is false:
                    if player's balance is greater than 999999999:
                        remove 1000000000 from player's balance
                        set {ciftlik.%player%} to true
                        send "&6Sanal Çiftlik &8» &aÇiftlik Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "hayvanal":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aHayvan Alma" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with 383:93 named "&6Tavuk" with lore "&aFiyat: &c10 T &aSaatlik Uretim: &c500 M" to run [execute player command "çiftlik tavukal"]
                    format slot 6 of player with 383:92 named "&6Inek" with lore "&aFiyat: &c250 T &aSaatlik Uretim: &c12.5 T" to run [execute player command "çiftlik inekal"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "tavukal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 999999999:
                        if {tavuk.%player%} is smaller than 10000:
                            remove 10000000000 from player's balance
                            add 1 to {tavuk.%player%}
                            send "&6Sanal Çiftlik &8» &aTavuk Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player       
            if arg-1 is "inekal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 249999999999:
                        if {inek.%player%} is smaller than 10000:
                            remove 250000000000 from player's balance
                            add 1 to {inek.%player%}
                            send "&6Sanal Çiftlik &8» &aInek Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "bilgi":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aÇiftlik Bilgi" to player
                    format slot 0 of player with 383:93 named "&6Tavuk" with lore "&a%{tavuk.%player%}% Adet" to close
                    format slot 1 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 4 of player with 383:92 named "&6Inek" with lore "&a%{inek.%player%}% Adet" to close
                    format slot 5 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]   
                    format slot 6 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to close
                    format slot 7 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 8 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to close
            if arg-1 is "sat":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aSatma Menusu" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to run [execute player command "çiftlik yumurtasat"]
                    format slot 4 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 6 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to run [execute player command "çiftlik sutsat"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "yumurtasat":
                if {ciftlik.%player%} is true:
                    if {yumurta.%player%} is greater than 0:
                        add {yumurta.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{yumurta.%player%}% &aAdet Yumurta &c%{yumurta.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {yumurta.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Yumurta Yok !" to player
            if arg-1 is "sutsat":
                if {ciftlik.%player%} is true:
                    if {sut.%player%} is greater than 0:
                        add {sut.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{sut.%player%}% &aLitre Süt &c%{sut.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {sut.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Süt Yok !" to player
    
every hours:
    loop all players:
        if {tavuk.%loop-player%} is greater than 0:
            set {_itemcountt} to {tavuk.%loop-player%}
            add 500000000 * {_itemcountt} to {yumurta.%loop-player%}
        
every hours:
    loop all players:
        if {inek.%loop-player%} is greater than 0:
            set {_itemcounti} to {inek.%loop-player%}
            add 12500000000 * {_itemcounti} to {sut.%loop-player%}
Gönderi otomatik olarak birleştirildi:

olmadı
Gönderi otomatik olarak birleştirildi:


250T çekiyor ama orda 70m yazıyor
düzellendım :) kullanabılırsın
 
ayarlıyabılırsın gözumden kacmıs olabilir kb
Gönderi otomatik olarak birleştirildi:


Kod:
variables:
    {ciftlik.%player%} = false
    {tavuk.%player%} = 0
    {inek.%player%} = 0


command /çiftlik [<text>]:
    trigger:
        if arg-1 is not set:
            if {ciftlik.%player%} is false:
                wait 3 tick
                open chest with 1 row named "&6Çiftlik &8» &aSatin Al" to player
                format slot 4 of player with book named "&6Sanal Çiftlik" with lore "&aSatin Almak Icin Tikla &cFiyat: &a1 T ye ityahcın var" to close then run [execute player command "/çiftlik satinal"]
            if {ciftlik.%player%} is true:
                wait 3 tick
                open chest with 3 row named "&6Çiftlik &8» &aAna Menu" to player
                format slot 10 of player with 383 named "&6Hayvan Alma Menusu" with lore "&aBuradan Hayvan Satin Alabilirsin" to close then run [execute player command "/çiftlik hayvanal"]
                format slot 13 of player with book named "&6Çiftlik Bilgileri" with lore "&aBuradan Çiftlik Bilgilerine Bakabilirsin" to close then run [execute player command "/çiftlik bilgi"]
                format slot 16 of player with milk bucket named "&6Satma Menusu" with lore "&aBuradan Sut Ve Yumurtalarini Satabilirsin" to close then run [execute player command "/çiftlik sat"]
        if arg-1 is set:
            if arg-1 is "satinal":
                if {ciftlik.%player%} is false:
                    if player's balance is greater than 999999999:
                        remove 1000000000 from player's balance
                        set {ciftlik.%player%} to true
                        send "&6Sanal Çiftlik &8» &aÇiftlik Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "hayvanal":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aHayvan Alma" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with 383:93 named "&6Tavuk" with lore "&aFiyat: &c10 T &aSaatlik Uretim: &c500 M" to run [execute player command "çiftlik tavukal"]
                    format slot 6 of player with 383:92 named "&6Inek" with lore "&aFiyat: &c250 T &aSaatlik Uretim: &c12.5 T" to run [execute player command "çiftlik inekal"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "tavukal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 999999999:
                        if {tavuk.%player%} is smaller than 10000:
                            remove 10000000000 from player's balance
                            add 1 to {tavuk.%player%}
                            send "&6Sanal Çiftlik &8» &aTavuk Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player      
            if arg-1 is "inekal":
                if {ciftlik.%player%} is true:
                    if player's balance is greater than 249999999999:
                        if {inek.%player%} is smaller than 10000:
                            remove 250000000000 from player's balance
                            add 1 to {inek.%player%}
                            send "&6Sanal Çiftlik &8» &aInek Başarıyla Alindi !" to player
                    else:
                        send "&6Sanal Çiftlik &8» &aSatin Almak Icin Yeterli Paraniz Bulunmamakta !" to player
            if arg-1 is "bilgi":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aÇiftlik Bilgi" to player
                    format slot 0 of player with 383:93 named "&6Tavuk" with lore "&a%{tavuk.%player%}% Adet" to close
                    format slot 1 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 4 of player with 383:92 named "&6Inek" with lore "&a%{inek.%player%}% Adet" to close
                    format slot 5 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]  
                    format slot 6 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to close
                    format slot 7 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 8 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to close
            if arg-1 is "sat":
                if {ciftlik.%player%} is true:
                    wait 3 tick
                    open chest with 1 row named "&6Çiftlik &8» &aSatma Menusu" to player
                    format slot 0 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 2 of player with egg named "&6Yumurta" with lore "&a%{yumurta.%player%}% Adet" to run [execute player command "çiftlik yumurtasat"]
                    format slot 4 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
                    format slot 6 of player with milk bucket named "&6Süt" with lore "&a%{sut.%player%}% Litre" to run [execute player command "çiftlik sutsat"]
                    format slot 8 of player with red glass named "&6Ana Menu" with lore "&aAna Menuye Donmek Icin Tikla" to close then run [execute player command "çiftlik"]
            if arg-1 is "yumurtasat":
                if {ciftlik.%player%} is true:
                    if {yumurta.%player%} is greater than 0:
                        add {yumurta.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{yumurta.%player%}% &aAdet Yumurta &c%{yumurta.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {yumurta.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Yumurta Yok !" to player
            if arg-1 is "sutsat":
                if {ciftlik.%player%} is true:
                    if {sut.%player%} is greater than 0:
                        add {sut.%player%} to player's balance
                        send "&6Sanal Çiftlik &8» &c%{sut.%player%}% &aLitre Süt &c%{sut.%player%}% &aTL Karsiliginda Satildi !" to player
                        set {sut.%player%} to 0
                    else:
                        send "&6Sanal Çiftlik &8» &aÇiftliğinde Satilacak Süt Yok !" to player
   
every hours:
    loop all players:
        if {tavuk.%loop-player%} is greater than 0:
            set {_itemcountt} to {tavuk.%loop-player%}
            add 500000000 * {_itemcountt} to {yumurta.%loop-player%}
       
every hours:
    loop all players:
        if {inek.%loop-player%} is greater than 0:
            set {_itemcounti} to {inek.%loop-player%}
            add 12500000000 * {_itemcounti} to {sut.%loop-player%}
Gönderi otomatik olarak birleştirildi:


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