options:
Prefix: &3SkyBlock &8»
perm: &4Yetkin yok! * herif..
error: &4HATA!
every 3 second:
loop all players:
wipe loop-player's sidebar
set name of sidebar of loop-player to "&3&lSENIN ICIN OZEL"
set score "&7 %day%&8/&7%month%&8/&7%year% &7%hour%:%minutes%" in sidebar of loop-player to 14
set score " " in sidebar of loop-player to 13
set score "&6» &6&lOyuncu" in sidebar of loop-player to 12
set score "&8┌ &b%loop-player%:" in sidebar of loop-player to 11
set score "&8├ &7Durum:" in sidebar of loop-player to 10
set score "&8├ &c%number of all players%/200" in sidebar of loop-player to 9
set score "&8├ &2Param: &a%loop-player's balance%" in sidebar of loop-player to 8
set score "&8├───────────" in sidebar of loop-player to 7
set score "&8├ &6SC: &e%{bakiye.as.blok%loop-player%}%" in sidebar of loop-player to 6
set score "&8├ &7Bonus" in sidebar of loop-player to 5
if {all.tete.extra.as.blok.%loop-player%} is set:
set score "&8├ &3Global: &b%{all.extra.as.blok%loop-player%}%.0x &7| &b%{all.zaman.extra.as.blok%loop-player%}% DK" in sidebar of loop-player to 4
else:
set score "&8├ &3Kişisel: &b%{extra.as.blok%loop-player%}%.0x &7| &b%{zaman.extra.as.blok%loop-player%}% DK" in sidebar of loop-player to 4
set score "&9 " in sidebar of loop-player to 3
set score "&eİstek ve yardım talepleri:" in sidebar of loop-player to 2
set score "&eİletişim skype: &bfoxx470708" in sidebar of loop-player to 1
variables:
{bakiye.as.blok%player%} = 0
{extra.as.blok%player%} = 1
{zaman.extra.as.blok%player%} = 0
{all.extra.as.blok%player%} = 0
{all.zaman.extra.as.blok%player%} = 0
command /sc [<text>] [<text>] [<player>] [<number>] [<number>]:
trigger:
if arg 1 is not set:
wait 4 tick
open chest with 3 row named "&c&lSC PANELİ &f- &4%{bakiye.as.blok%player%}% SC" to player
format slot 0 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 1 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 2 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 3 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 4 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 5 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 6 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 7 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 8 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 11 of player with chest with name "&c&lMARKET" to close then run [make player execute command "sc market"]
format slot 13 of player with paper with name "&c&lKUPON" to close then run [make player execute command "sc kupon"]
format slot 15 of player with 384 with name "&c&lBOOST" to close then run [make player execute command "sc extra"]
format slot 18 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 19 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 20 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 21 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 22 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 23 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 24 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 25 of player with Gray Stained Glass Pane with name " " to act unstealable
format slot 26 of player with Gray Stained Glass Pane with name " " to act unstealable
if arg 1 is "market":
wait 4 tick
open chest with 3 row named "SC Market" to player
format slot 10 of player with shiny 278 with name "&dKazmalar" with lore "||&8∙ &7VIP+ Kazması||&8∙ &7MVIP Kazması||&8∙ &7MVIP+ Kazması||&8∙ &7Beta Kazması||&8∙ &7Opulent Kazması||&8∙ &7Goujian Kazması||&8∙ &7Kronos Kazması||&8∙ &7Hybris Kazması (MVIP+ Özel)||&8∙ &7Metis Kazması (MVIP+ Özel)||&8∙ &7Themis Kazması (MVIP+ Özel)||||&e&nGörüntülemek için tıkla!" to close then run [make player execute command "sc bilgi kazma"]
format slot 12 of player with shiny 276 with name "&dKılıçlar" with lore "||&8∙ &7MVIP Kılıcı||&8∙ &7MVIP+ Kılıcı||&8∙ &7Beta Kılıcı||&8∙ &7Excalibur||&8∙ &7Ice||&8∙ &7Oathkeeper||&8∙ &7Longclaw||&8∙ &7Febris Kılıcı (MVIP+ Özel)||&8∙ &7Ares Kılıcı (MVIP+ Özel)||&8∙ &7Bia Kılıcı (MVIP+Özel)||||&e&nGörüntülemek için tıkla!" to close then run [make player execute command "sc bilgi kilic"]
format slot 14 of player with shiny 311 with name "&dSetler" with lore "||&8∙ &7VIP Set||&8∙ &7VIP+ Set||&8∙ &7MVIP Set||&8∙ &7MVIP+ Set||&8∙ &7Beta Set||&8∙ &7Hera Set (MVIP+ Özel)||&8∙ &7Senius Set (MVIP+ Özel)||&8∙ &7Risus Set (MVIP+ Özel)||||&e&nGörüntülemek için tıkla!" to close then run [make player execute command "sc bilgi zirh"]
format slot 16 of player with shiny 131 with name "&dAnahtarlar" with lore "||&8∙ &7Event Kasa Anahtarı||&8∙ &7Kirke Kasa Anahtarı||&8∙ &7Asopos Kasa Anahtarı||||&e&nGörüntülemek için tıkla!" to close then run [make player execute command "sc bilgi anahtar"]
if arg 1 is "bilgi":
if arg 2 is "kazma":
wait 8 tick
open chest with 5 row named "&8SC Market > &0Kazmalar" to player
format slot 10 of player with shiny 278 with name "&dVIP+ Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 5||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 2||||&7Fiyat: &a75.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 75000 v1"
format slot 11 of player with shiny 278 with name "&dMVIP Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 6||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a100.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 100000 v2"
format slot 12 of player with shiny 278 with name "&dMVIP+ Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 7||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a125.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 125000 v3"
format slot 13 of player with shiny 278 with name "&dBeta Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 9||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a350.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 350000 v4"
format slot 14 of player with shiny 278 with name "&dOpulent Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 10||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a550.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 550000 v5"
format slot 15 of player with shiny 278 with name "&dGoujian Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 11||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a750.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 750000 v6"
format slot 16 of player with shiny 278 with name "&dKronos Kazması" with lore "||&6&lÖzellikler||&8∙ &7Verimlilik 12||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a1.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1000000 v7"
format slot 21 of player with shiny 278 with name "&dHybris Kazması" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Verimlilik 13||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a1.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1500000 v8"
format slot 22 of player with shiny 278 with name "&dMetis Kazması" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Verimlilik 14||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a2.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2000000 v9"
format slot 23 of player with shiny 278 with name "&dThemis Kazması" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Verimlilik 15||&8∙ &7Kırılmazlık 3||&8∙ &7Servet 3||||&7Fiyat: &a2.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2500000 v10"
format slot 40 of player with shiny 262 with name "&7Geri Dön" to close then run [make player execute command "sc market"]
if arg 2 is "kilic":
wait 8 tick
open chest with 5 row named "&8SC Market > &0Kılıçlar" to player
format slot 10 of player with shiny 276 with name "&dMVIP Kılıcı" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 6||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a250.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 250000 d1"
format slot 11 of player with shiny 276 with name "&dMVIP+ Kılıcı" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 7||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 500000 d2"
format slot 12 of player with shiny 276 with name "&dBeta Kılıcı" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 9||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a1.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1000000 d3"
format slot 13 of player with shiny 276 with name "&dExvalibur" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 10||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a1.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1500000 d4"
format slot 14 of player with shiny 276 with name "&dIce" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 11||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a2.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2000000 d5"
format slot 15 of player with shiny 276 with name "&dOathkeeper" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 12||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a2.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2500000 d6"
format slot 16 of player with shiny 276 with name "&dLongclaw" with lore "||&6&lÖzellikler||&8∙ &7Keskinlik 13||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a3.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 3000000 d7"
format slot 21 of player with shiny 276 with name "&dFebris" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Keskinlik 14||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||||&7Fiyat: &a3.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 3500000 d8"
format slot 22 of player with shiny 276 with name "&dAres" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Keskinlik 15||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||&8∙ &cDarbe 3||||&7Fiyat: &a4.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 4000000 d9"
format slot 23 of player with shiny 276 with name "&dBia" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Keskinlik 16||&8∙ &7Kırılmazlık 3||&8∙ &7Alevden Çehre 2||&8∙ &7Ganimet 3||&8∙ &cDarbe 4||||&7Fiyat: &a4.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 4500000 d10"
format slot 40 of player with shiny 262 with name "&7Geri Dön" to close then run [make player execute command "sc market"]
if arg 2 is "zirh":
wait 8 tick
open chest with 5 row named "&8SC Market > &0Setler" to player
format slot 11 of player with shiny 311 with name "&dVIP Set" with lore "||&6&lÖzellikler||&8∙ &7Koruma 4||&8∙ &7Kırılmazlık 3||||&7Fiyat: &a150.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 50000 e1"
format slot 12 of player with shiny 311 with name "&dVIP+ Set" with lore "||&6&lÖzellikler||&8∙ &7Koruma 5||&8∙ &7Kırılmazlık 3||||&7Fiyat: &a300.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 300000 e2"
format slot 13 of player with shiny 311 with name "&dMVIP Set" with lore "||&6&lÖzellikler||&8∙ &7Koruma 6||&8∙ &7Kırılmazlık 3||||&7Fiyat: &a450.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 450000 e3"
format slot 14 of player with shiny 311 with name "&dMVIP+ Set" with lore "||&6&lÖzellikler||&8∙ &7Koruma 7||&8∙ &7Kırılmazlık 3||||&7Fiyat: &a650.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 650000 e4"
format slot 15 of player with shiny 311 with name "&dBeta Set" with lore "||&6&lÖzellikler||&8∙ &7Koruma 9||&8∙ &7Kırılmazlık 3||||&7Fiyat: &a1.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1000000 e5"
format slot 21 of player with shiny 311 with name "&dHera Set" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Koruma 10||&8∙ &7Kırılmazlık 4||&8∙ &7Dikenler 3||||&7Fiyat: &a1.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 1500000 e6"
format slot 22 of player with shiny 311 with name "&dSenius Set" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Koruma 11||&8∙ &7Kırılmazlık 5||&8∙ &7Dikenler 3||||&7Fiyat: &a2.000.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2000000 e7"
format slot 23 of player with shiny 311 with name "&dRisus Set" with lore "||&cSadece MVIP+ kullanıcılar alabilir!||||&6&lÖzellikler||&8∙ &7Koruma 12||&8∙ &7Kırılmazlık 6||&8∙ &7Dikenler 3||||&7Fiyat: &a2.500.000 ⛁ &8(SC)||||&e&nSatın almak için tıkla!" to close then run "$sc %player% 2500000 e8"
format slot 40 of player with shiny 262 with name "&7Geri Dön" to close then run [make player execute command "sc market"]
if arg 1 is "kupon":
wait 8 tick
open chest with 4 row named "&8SC Market > &0Kuponlar" to player
format slot 20 of player with shiny 397:2 with name "&d500 SC Kuponu" with lore "||||&6Gerekenler:||&7∙ &a500 ⛁ &8(SC)||||&e&nAlmak için tıkla!" to close then run "$sc %player% 500 k1"
format slot 21 of player with shiny 397:2 with name "&d1.000 SC Kuponu" with lore "||||&6Gerekenler:||&7∙ &a1.000 ⛁ &8(SC)||||&e&nAlmak için tıkla!" to close then run "$sc %player% 1000 k2"
format slot 22 of player with shiny 397:2 with name "&d10.000 SC Kuponu" with lore "||||&6Gerekenler:||&7∙ &a10.000 ⛁ &8(SC)||||&e&nAlmak için tıkla!" to close then run "$sc %player% 10000 k3"
format slot 23 of player with shiny 397:2 with name "&d100.000 SC Kuponu" with lore "||||&6Gerekenler:||&7∙ &a100.000 ⛁ &8(SC)||||&e&nAlmak için tıkla!" to close then run "$sc %player% 100000 k4"
format slot 24 of player with shiny 397:2 with name "&d500.000 SC Kuponu" with lore "||||&6Gerekenler:||&7∙ &a500.000 ⛁ &8(SC)||||&e&nAlmak için tıkla!" to close then run "$sc %player% 500000 k5"
format slot 4 of player with shiny 397:2 with name "&6Bilgi Kutusu" with lore "||||&7Aşağıda bulunanlara tıkladığınız||&7zaman envanterinize kupon (kağıt)||&7gelecektir. Bunu yapmamızın asıl||&7amacı takaslarınızda bu kuponları||&7kullanıp, dolandırıcılığın önüne geçmektir.||||&dEnvanterinize gelen kupona||&dsağ tıkladığınızda hesabınıza||&dotomatik olarak SC yatacaktır." to act unstealable
if arg 1 is "extra" or "admin":
if player has permission "sc.admin":
if arg 2 is not set:
send "&bKomut Yardım: &e/sc admin ver <isim> <2-600> <süre>"
send "&cÖrnek: /sc admin ver SolYaram 50 15 &4> 15 dk boyunca x50 tecavüzü verir."
send "&cGlobal için Örnek: /sc admin herkes 50 15 &4> 15 dk boyunca x50 tüm oyunculara tecavüzü verir."
if arg 2 is "ver":
set {extra.as.blok%arg-3%} to arg-4
set {zaman.extra.as.blok%arg-3%} to arg-5
send "aktif x%arg-4% %arg-5% Dk boyunca bonusun mevcut!" to player
send "{@Prefix} &6%arg-3% &eAdlı oyuncu bonus olarak &b%arg-5% Dakikalık &6x%arg-4% &eKazış gücü verdin!." to player
send "{@Prefix} &eArtık Yosunlu taşlar senin için &b%arg-5% Dakikalık &6%arg-4% Kat &efazla veriyor." to arg-3
if arg 2 is "sc":
if arg 3 is not set:
send "/sc admin sc <nick> <miktar>"
else:
add arg-4 to {bakiye.as.blok%arg-3%}
send "{@Prefix} &b%arg-3% &cisimli oyuncuya &a%arg-4% SC &cbaşarıyla gönderdin!" to player
send "{@Prefix} &c%player% isimli yetkili sana &a%arg-4% SC &cGönderdi" to arg-3
if arg 2 is "take":
if arg 3 is not set:
send "/sc admin take <nick> <miktar>"
else:
if {bakiye.as.blok%arg-3%} is less than or equal to 0:
send "{@Prefix} &cBu kadar merhametsiz olma 0 SC sahip!." to player
else:
remove arg-4 from {bakiye.as.blok%arg-3%}
send "{@Prefix} &b%arg-3% &cisimli oyuncudan &a%arg-4% SC &cAldın!" to player
send "{@Prefix} &c%player% isimli yetkili senedn &a%arg-4% SC &caldı!." to arg-3
if arg 2 is "herkes" or "herkez" or "all":
loop all players:
set {all.extra.as.blok%loop-players%} to arg-4
set {all.zaman.extra.as.blok%loop-players%} to arg-5
set {all.tete.extra.as.blok.%loop-players%} to true
send "%player% sizlere x%arg-4% %arg-5% Dk boyunca hediye etti!" to player
send "{@Prefix} &eArtık Yosunlu taşlar herkes için &b%arg-5% Dakikalık &6%arg-4% Kat &efazla veriyor." to players
else:
send "{@Prefix} {@perm}" to player
if arg 1 is "money" or "bal" or "para":
if arg 2 is "pay" or "ver":
if arg 3 is not set:
send "{@Prefix} &cGöndermek istediğiniz oyuncunun adını seç!." to player
stop
if arg 3 is set:
if arg 4 is not set:
send "{@Prefix} &cGöndermek istediğiniz SC miktarını seç!." to player
stop
if arg 4 is set:
set {_price} to argument 4
if {_price} is less than or equal to 0:
send "{@Prefix} &cDeğer girmek zorundasın!" to player
stop
else:
if {bakiye.as.blok%player%} is less than {_price}:
send "{@Prefix} &cfakirlikten ağzın kokuyor!" to player
stop
else:
remove {_price} from {bakiye.as.blok%player%}
add {_price} to {bakiye.as.blok%arg-3%}
message "{@Prefix} &a%arg-3% &eisimli oyuncuya &6%arg-4% SC &eGönderdin!" to player
message "{@Prefix} &a%player% &eSana &6%arg-4% SC &eGönderdi" to arg-3
stop
if arg 2 is not set:
send "{@Prefix} &aHesabında %{bakiye.as.blok%player%}% SC Bulunuyor" to player
stop
else:
send "{@Prefix} &a%arg-2%&a isimli oyuncunun hesabında %{bakiye.as.blok%arg-2%}% SC Bulunuyor" to player
stop
if arg 1 is "help" or "yardim" or "yardım":
if player has permission "admin.sc":
send "&fYetkili komutları" to player
send "&c/sc admin ver <isim> <seviye> <süre> &7- &bextra SC Boost verir" to player
send "&c/sc admin herkes <seviye> <süre> &7- &bTüm oyunculara SC boost verir." to player
send "&c/sc admin sc <isim> <miktar> &7- &bKullanıcıya SC verirsiniz" to player
send "&c/sc admin take <isim> <miktar> &7- &bHesabından SC siler" to player
send "&foyuncu komutları" to player
send "&c/sc money <isim> &7- &bMevcut SC miktarını gösterir" to player
send "&c/sc money pay <isim> <miktar> &7- &bSC gönderir." to player
send "&c/sc market &7- &bSatın alabileceklerin." to player
send "&c/sc kupon &7- &bSC'nizi banknota dönüştürür." to player
send "&c/sc bonus &7- &bExtra SC kazanmanız için boostlar" to player
send "" to player
send "&cAhlaksız kodlama tarzımızla bizi seçtiğiniz için teşekkürler. Mr.Roocer" to player
stop
else:
send "&c/sc money <isim> &7- &bMevcut SC miktarını gösterir" to player
send "&c/sc money pay <isim> <miktar> &7- &bSC gönderir." to player
send "&c/sc market &7- &bSatın alabileceklerin." to player
send "&c/sc kupon &7- &bSC'nizi banknota dönüştürür." to player
send "&c/sc bonus &7- &bExtra SC kazanmanız için boostlar" to player
send "" to player
send "&cAhlaksız kodlama tarzımızla bizi seçtiğiniz için teşekkürler. Mr.Roocer" to player
stop
command /$sc [<player>] [<integer>] [<text>]:
permission: admin.sc
trigger:
set {_price} to argument 2
if {_price} is greater than {bakiye.as.blok%argument 1%}:
message "&3SkyBlock &8» &cHesabınızda yeterli SC yok!" to argument 1
stop trigger
else:
if argument 3 is "v1":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 5, unbreaking 3, fortune 2 named "&e&lVIP+ KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lVIP+ KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v2":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 6, unbreaking 3, fortune 3 named "&e&lMVIP KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lMVIP KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v3":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 7, unbreaking 3, fortune 3 named "&e&lMVIP+ KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lMVIP+ KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v4":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 9, unbreaking 3, fortune 3 named "&e&lBETA KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lBETA KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v5":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 10, unbreaking 3, fortune 3 named "&e&lOPULENT KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lOPULENT KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v6":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 11, unbreaking 3, fortune 3 named "&e&lGOUJIAN KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lGOUJIAN KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v7":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 12, unbreaking 3, fortune 3 named "&e&lKRONOS KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lKRONOS KAZMASI &cSatın Aldın!" to argument 1
if argument 3 is "v8":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 13, unbreaking 3, fortune 3 named "&e&lHYBRIS KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lHYBRIS KAZMASI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "v9":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 14, unbreaking 3, fortune 3 named "&e&lMETIS KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lMETIS KAZMASI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "v10":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 278 of efficiency 15, unbreaking 3, fortune 3 named "&e&lTHEMIS KAZMASI" to argument 1
send "&3SkyBlock &8» &e&lTHEMIS KAZMASI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "d1":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 6, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lMVIP KILICI" to argument 1
send "&3SkyBlock &8» &e&lMVIP KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d2":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 7, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lMVIP+ KILICI" to argument 1
send "&3SkyBlock &8» &e&lMVIP+ KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d3":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 9, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lBETA KILICI" to argument 1
send "&3SkyBlock &8» &e&lBETA KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d4":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 10, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lEXVALIBUR KILICI" to argument 1
send "&3SkyBlock &8» &e&lEXVALIBUR KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d5":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 11, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lICE KILICI" to argument 1
send "&3SkyBlock &8» &e&lICE KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d6":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 12, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lOATHKEEPER KILICI" to argument 1
send "&3SkyBlock &8» &e&lOATHKEEPER KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d7":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 13, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lLONGCLAW KILICI" to argument 1
send "&3SkyBlock &8» &e&lLONGCLAW KILICI &cSatın Aldın!" to argument 1
if argument 3 is "d8":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 14, unbreaking 3, Fire Aspect 2, looting 3 named "&e&lFEBRIS KILICI" to argument 1
send "&3SkyBlock &8» &e&lFEBRIS KILICI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "d9":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 15, unbreaking 3, Fire Aspect 2, looting 3, Smite 3 named "&e&lARES KILICI" to argument 1
send "&3SkyBlock &8» &e&lARES KILICI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "d10":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 276 of sharpness 16, unbreaking 3, Fire Aspect 2, looting 3, Smite 4 named "&e&lBIA KILICI" to argument 1
send "&3SkyBlock &8» &e&lBIA KILICI &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "e1":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 4, unbreaking 3 named "&e&lVIP SET" to argument 1
give a 311 of Protection 4, unbreaking 3 named "&e&lVIP SET" to argument 1
give a 312 of Protection 4, unbreaking 3 named "&e&lVIP SET" to argument 1
give a 313 of Protection 4, unbreaking 3 named "&e&lVIP SET" to argument 1
send "&3SkyBlock &8» &e&lVIP SET &cSatın Aldın!" to argument 1
if argument 3 is "e2":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 5, unbreaking 3 named "&e&lVIP+ SET" to argument 1
give a 311 of Protection 5, unbreaking 3 named "&e&lVIP+ SET" to argument 1
give a 312 of Protection 5, unbreaking 3 named "&e&lVIP+ SET" to argument 1
give a 313 of Protection 5, unbreaking 3 named "&e&lVIP+ SET" to argument 1
send "&3SkyBlock &8» &e&lVIP+ SET &cSatın Aldın!" to argument 1
if argument 3 is "e3":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 6, unbreaking 3 named "&e&lMVIP SET" to argument 1
give a 311 of Protection 6, unbreaking 3 named "&e&lMVIP SET" to argument 1
give a 312 of Protection 6, unbreaking 3 named "&e&lMVIP SET" to argument 1
give a 313 of Protection 6, unbreaking 3 named "&e&lMVIP SET" to argument 1
send "&3SkyBlock &8» &e&lMVIP SET &cSatın Aldın!" to argument 1
if argument 3 is "e4":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 7, unbreaking 3 named "&e&lMVIP+ SET" to argument 1
give a 311 of Protection 7, unbreaking 3 named "&e&lMVIP+ SET" to argument 1
give a 312 of Protection 7, unbreaking 3 named "&e&lMVIP+ SET" to argument 1
give a 313 of Protection 7, unbreaking 3 named "&e&lMVIP+ SET" to argument 1
send "&3SkyBlock &8» &e&lMVIP+ SET &cSatın Aldın!" to argument 1
if argument 3 is "e5":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 9, unbreaking 3 named "&e&lBETA SET" to argument 1
give a 311 of Protection 9, unbreaking 3 named "&e&lBETA SET" to argument 1
give a 312 of Protection 9, unbreaking 3 named "&e&lBETA SET" to argument 1
give a 313 of Protection 9, unbreaking 3 named "&e&lBETA SET" to argument 1
send "&3SkyBlock &8» &e&lBETA SET &cSatın Aldın!" to argument 1
if argument 3 is "e6":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 10, unbreaking 4, Thorns 3 named "&e&lHERA SET" to argument 1
give a 311 of Protection 10, unbreaking 4, Thorns 3 named "&e&lHERA SET" to argument 1
give a 312 of Protection 10, unbreaking 4, Thorns 3 named "&e&lHERA SET" to argument 1
give a 313 of Protection 10, unbreaking 4, Thorns 3 named "&e&lHERA SET" to argument 1
send "&3SkyBlock &8» &e&lHERA SET &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "e7":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 11, unbreaking 5, Thorns 3 named "&e&lSENIUS SET" to argument 1
give a 311 of Protection 11, unbreaking 5, Thorns 3 named "&e&lSENIUS SET" to argument 1
give a 312 of Protection 11, unbreaking 5, Thorns 3 named "&e&lSENIUS SET" to argument 1
give a 313 of Protection 11, unbreaking 5, Thorns 3 named "&e&lSENIUS SET" to argument 1
send "&3SkyBlock &8» &e&lSENIUS SET &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "e8":
if arg-1 has permission "mvip.sc":
remove arg-2 from {bakiye.as.blok%argument 1%}
give a 310 of Protection 12, unbreaking 6, Thorns 3 named "&e&lRISUS SET" to argument 1
give a 311 of Protection 12, unbreaking 6, Thorns 3 named "&e&lRISUS SET" to argument 1
give a 312 of Protection 12, unbreaking 6, Thorns 3 named "&e&lRISUS SET" to argument 1
give a 313 of Protection 12, unbreaking 6, Thorns 3 named "&e&lRISUS SET" to argument 1
send "&3SkyBlock &8» &e&lRISUS SET &cSatın Aldın!" to argument 1
else:
send "&3SkyBlock &8» &cBunun için yetkin yok!" to argument 1
if argument 3 is "k1":
remove arg-2 from {bakiye.as.blok%argument 1%}
set {sifre} to a random integer between 1 and 600000
give a 339 named "&a500 SC" with lore "||&7 Güvenlik kodu:||&7 -&e %{sifre}%||&cGüvenlik kodunu görmediğiniz||&ckuponları almayın!" to argument 1
send "&3SkyBlock &8» &e&l500 SC &aKupon oluşturdun!" to argument 1
if argument 3 is "k2":
remove arg-2 from {bakiye.as.blok%argument 1%}
set {sifre} to a random integer between 1 and 600000
give a 339 named "&a1.000 SC" with lore "||&7 Güvenlik kodu:||&7 -&e %{sifre}%||&cGüvenlik kodunu görmediğiniz||&ckuponları almayın!" to argument 1
send "&3SkyBlock &8» &e&l1.000 SC &aKupon oluşturdun!" to argument 1
if argument 3 is "k3":
remove arg-2 from {bakiye.as.blok%argument 1%}
set {sifre} to a random integer between 1 and 600000
give a 339 named "&a10.000 SC" with lore "||&7 Güvenlik kodu:||&7 -&e %{sifre}%||&cGüvenlik kodunu görmediğiniz||&ckuponları almayın!" to argument 1
send "&3SkyBlock &8» &e&l10.000 SC &aKupon oluşturdun!" to argument 1
if argument 3 is "k4":
remove arg-2 from {bakiye.as.blok%argument 1%}
set {sifre} to a random integer between 1 and 600000
give a 339 named "&a100.000 SC" with lore "||&7 Güvenlik kodu:||&7 -&e %{sifre}%||&cGüvenlik kodunu görmediğiniz||&ckuponları almayın!" to argument 1
send "&3SkyBlock &8» &e&l100.000 SC &aKupon oluşturdun!" to argument 1
if argument 3 is "k5":
remove arg-2 from {bakiye.as.blok%argument 1%}
set {sifre} to a random integer between 1 and 600000
give a 339 named "&a500.000 SC" with lore "||&7 Güvenlik kodu:||&7 -&e %{sifre}%||&cGüvenlik kodunu görmediğiniz||&ckuponları almayın!" to argument 1
send "&3SkyBlock &8» &e&l500.000 SC &aKupon oluşturdun!" to argument 1
on rightclick with a paper:
if tool of player's name is "&a500.000 SC":
remove 1 of player's tool from player
add 500000 to {bakiye.as.blok%player%}
send "&3SkyBlock &8» &e&l500.000 SC &aYatırdın!" to player
if tool of player's name is "&a100.000 SC":
remove 1 of player's tool from player
add 100000 to {bakiye.as.blok%player%}
send "&3SkyBlock &8» &e&l100.000 SC &aYatırdın!" to player
if tool of player's name is "&a10.000 SC":
remove 1 of player's tool from player
add 10000 to {bakiye.as.blok%player%}
send "&3SkyBlock &8» &e&l10.000 SC &aYatırdın!" to player
if tool of player's name is "&a1.000 SC":
remove 1 of player's tool from player
add 1000 to {bakiye.as.blok%player%}
send "&3SkyBlock &8» &e&l1.000 SC &aYatırdın!" to player
if tool of player's name is "&a500 SC":
remove 1 of player's tool from player
add 500 to {bakiye.as.blok%player%}
send "&3SkyBlock &8» &e&l500 SC &aYatırdın!" to player
on break of mossy cobblestone:
if world is "world":
if {all.tete.extra.as.blok.%player%} is set:
if {all.extra.as.blok%player%} is not set:
set {all.extra.as.blok%player%} to 1
else:
cancel event
set event-block to air
give 1 of mossy cobblestone to player
set {duvar.%player%} to true
if {duvar.%player%} is true:
add 1 to {all.as.blok%player%}
add {all.extra.as.blok%player%} to {bakiye.as.blok%player%}
set action bar of player to "&6&lx%{all.as.blok%player%}% &eadet &6&lYosunlu Taş &ebloğu kırıldı ve &a&l%{all.as.blok%player%}*{all.extra.as.blok%player%}% SC&e`ye satıldı!"
if player has 128 mossy cobblestone:
remove 128 mossy cobblestone from player
set action bar of player to "&6&l128 &eadet &6Yosunlu Taş &ebloğu &a&l%128*{all.extra.as.blok%player%}% SC&e`ye satıldı!"
add 128*{all.extra.as.blok%player%} to {bakiye.as.blok%player%}
stop
else:
if {extra.as.blok%player%} is not set:
set {extra.as.blok%player%} to 1
else:
cancel event
set event-block to air
give 1 of mossy cobblestone to player
set {duvar.%player%} to true
if {duvar.%player%} is true:
add 1 to {as.blok%player%}
add {extra.as.blok%player%} to {bakiye.as.blok%player%}
set action bar of player to "&6&lx%{as.blok%player%}% &eadet &6&lYosunlu Taş &ebloğu kırıldı ve &a&l%{as.blok%player%}*{extra.as.blok%player%}% SC&e`ye satıldı!"
if player has 128 mossy cobblestone:
remove 128 mossy cobblestone from player
set action bar of player to "&6&l128 &eadet &6Yosunlu Taş &ebloğu &a&l%128*{extra.as.blok%player%}% SC&e`ye satıldı!"
add 128*{extra.as.blok%player%} to {bakiye.as.blok%player%}
stop
else:
uncancel event
on break of obsidian:
if world is "world":
if {all.tete.extra.as.blok.%player%} is set:
if {all.extra.as.blok%player%} is not set:
set {all.extra.as.blok%player%} to 1
else:
cancel event
set event-block to air
give 1 of obsidian to player
set {duvar.%player%} to true
if {duvar.%player%} is true:
add 1 to {all.as.blok%player%}
add {all.extra.as.blok%player%} to {bakiye.as.blok%player%}
set action bar of player to "&6&lx%{all.as.blok%player%}% &eadet &6&lobsidian &ebloğu kırıldı ve &a&l%{all.as.blok%player%}*{all.extra.as.blok%player%}% SC&e`ye satıldı!"
if player has 128 obsidian:
remove 128 obsidian from player
set action bar of player to "&6&l128 &eadet &6obsidian &ebloğu &a&l%128*{all.extra.as.blok%player%}% SC&e`ye satıldı!"
add 128*{all.extra.as.blok%player%} to {bakiye.as.blok%player%}
stop
else:
if {extra.as.blok%player%} is not set:
set {extra.as.blok%player%} to 1
else:
cancel event
set event-block to air
give 1 of obsidian to player
set {duvar.%player%} to true
if {duvar.%player%} is true:
add 1 to {as.blok%player%}
add {extra.as.blok%player%} to {bakiye.as.blok%player%}
set action bar of player to "&6&lx%{as.blok%player%}% &eadet &6&lobsidian &ebloğu kırıldı ve &a&l%{as.blok%player%}*{extra.as.blok%player%}% SC&e`ye satıldı!"
if player has 128 obsidian:
remove 128 obsidian from player
set action bar of player to "&6&l128 &eadet &6obsidian &ebloğu &a&l%128*{extra.as.blok%player%}% SC&e`ye satıldı!"
add 128*{extra.as.blok%player%} to {bakiye.as.blok%player%}
stop
else:
uncancel event
every 1 minutes:
loop all offline players:
if {all.tete.extra.as.blok.%loop-offline players%} is set:
if {all.zaman.extra.as.blok%loop-offline players%} is bigger than 1:
remove 1 from {all.zaman.extra.as.blok%loop-offline players%}
else:
if {all.zaman.extra.as.blok%loop-offline players%} is equal to 1:
send "{@Prefix} &cBoosted süreniz doldu!" to loop-offline players
delete {all.tete.extra.as.blok.%loop-offline players%}
remove 1 from {all.extra.as.blok%loop-offline players%}
remove 1 from {all.zaman.extra.as.blok%loop-offline players%}
set {all.extra.as.blok%loop-offline players%} to 1
else:
if {zaman.extra.as.blok%loop-offline player%} is bigger than 1:
remove 1 from {zaman.extra.as.blok%loop-offline player%}
else:
if {zaman.extra.as.blok%loop-offline player%} is equal to 1:
send "{@Prefix} &cBoosted süreniz doldu!" to loop-offline player
remove 1 from {extra.as.blok%loop-offline player%}
remove 1 from {zaman.extra.as.blok%loop-offline player%}
set {extra.as.blok%loop-offline player%} to 1
every 3 seconds:
loop all players:
if {duvar.%loop-player%} is true:
delete {duvar.%loop-player%}
else:
delete {as.blok%loop-player%}
delete {all.as.blok%loop-player%}