Furquan
Play.SequoiaNW.online
- Katılım
- 4 Haziran 2019
- Mesajlar
- 12
- Elmaslar
- 5
- Puan
- 2.000
- Yaş
- 25
- Minecraft
- _Furquan
Discord:
Furquan#7673
Arkadaşlar skript bu:
Hata da bu:
Kod:
options:
coin: sanal
sans: 1
adet: 1
esyaismi: gold nugget
ismi: &cCoin
lore: &9Bu bir coindir.
mesajyollama: true
mesaj: &3&lS&6&lNW &8&l» &a{@bloksayi} &6balkabağı &7kazdın ve 1 adet &acoin kazandın. # Coin düştüğünde yollanacak mesaj.
bloksayi: 2000
prefix: &3&lS&6&lNW &7&l»
variables:
{p.%player%} = 0
on load:
set {msj} to {@mesajyollama}
set {coin} to "{@coin}"
if {coin} isn't "esya" or "sanal":
send "&3&lS&6&lNW &7&l» Skript yüklenirken hata oldu lütfen options kısmındaki coin ayarını düzeltiniz." to all players
stop
on break of pumpkin:
if {p.%player%} is greater than or equal to {@bloksayi}:
add 1 to {c.%player%}"
remove {@bloksayi} from {p.%player}
if {msj} is true:
send "{@mesaj}" to player
stop
command /balik1:
trigger:
if player has 16 rawclownfish
remove 16 rawclownfish from player
add 1 to {c.%player%}
send "&3&lS&6&lNW &7&l» &716 &ePalyaço Balığı &7karşılığında &a1 Coin &7hesabınıza eklendi."
execute player command "balikci"
else:
send "&3&lS&6&lNW &7&l» &eYeterli Çiğ Balığınız Yok"
command /balik2:
trigger:
if player has 16 raw fish
remove 16 raw fish from player
add 1 to {c.%player%}
send "&3&lS&6&lNW &7&l» &716 &eÇiğ Balık &7karşılığında &a1 Coin &7hesabınıza eklendi."
execute player command "balikci"
else:
send "&3&lS&6&lNW &7&l» &eYeterli Çiğ Balığınız Yok"
on login:
while player is online:
wait 1 minute
add 1 to {online.time.%player%}
command /para1:
trigger:
if {c.%player%} is greater than or equal to 5:
execute console command "eco give %player% 100000"
remove 5 from {c.%player%}
send "&3&lS&6&lNW &7&l» &7Başarıyla &e5 coin &7karşılığında &a100k &7alındı." to player
else:
send "&3&lS&6&lNW &7&l» &cYetersiz coin! Şuanda &e %{c.%player%}% &ccoinin var."
command /para2:
trigger:
if {c.%player%} is greater than or equal to 15:
execute console command "eco give %player% 1000000"
remove 15 from {c.%player%}
send "&3&lS&6&lNW &7&l» &7Başarıyla &e15 coin &7karşılığında &a1 Milyon TL &7alındı." to player
else:
send "&3&lS&6&lNW &7&l» &cYetersiz coin! Şuanda &e %{c.%player%}% &ccoinin var."
command /para3:
trigger:
if {c.%player%} is greater than or equal to 80:
execute console command "eco give %player% 10000000"
remove 80 from {c.%player%}
send "&3&lS&6&lNW &7&l» &7Başarıyla &e80 coin &7karşılığında &a1 Milyar TL alındı." to player
else:
send "&3&lS&6&lNW &7&l» &cYetersiz coin! Şuanda &e %{c.%player%}% &ccoinin var."
every 45 minute:
loop all players:
{online.time.%loop-player%} is bigger than or equal to 60:
remove 60 from {online.time.%loop-player%}
add 1 to {c.%loop-player%}
send "&a&l60 Dakika online durduğun için 1 coin kazandın" to loop-player
else:
exit 1 loop
command /coin:
trigger:
if {coin} is "sanal":
send "&cCoin Miktarın » &e %{c.%player%}%" to player
stop
command /coinver [<player>] [<int>]:
permission: coin.admin
trigger:
add arg-2 to {c.%arg-1%}
send "&7Başarıyla &e%arg-1% &eisimli oyuncuya &e%arg-2% &7Coin verildi!"
command /coinbak:
trigger:
if {coin} is "sanal":
send "&cCoin Miktarın » &e %{c.%player%}%" to player
stop
else:
send "Bilinmeyen komut /help"
Kod:
[00:41:24] [Server thread/INFO]: [Skript] Reloading sanalc.sk...
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 2: coin:')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 26: if {msj} is true:')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 40: if player has 16 rawfish:')
[00:41:24] [Server thread/ERROR]: indentation error: expected 12 spaces, but found 3 tabs (sanalc.sk, line 58: send "&3&lS&6&lNW &7&l� &cYetersiz coin! �uanda &e %{c.%player%}% &ccoinin var."')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 57: else:')
[00:41:24] [Server thread/ERROR]: indentation error: expected 12 spaces, but found 3 tabs (sanalc.sk, line 74: send "&3&lS&6&lNW &7&l� &cYetersiz coin! �uanda &e %{c.%player%}% &ccoinin var."')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 73: else:')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 2: coin:')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 26: if {msj} is true:')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 40: if player has 16 rawfish:')
[00:41:24] [Server thread/ERROR]: indentation error: expected 12 spaces, but found 3 tabs (sanalc.sk, line 58: send "&3&lS&6&lNW &7&l� &cYetersiz coin! �uanda &e %{c.%player%}% &ccoinin var."')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 57: else:')
[00:41:24] [Server thread/ERROR]: indentation error: expected 12 spaces, but found 3 tabs (sanalc.sk, line 74: send "&3&lS&6&lNW &7&l� &cYetersiz coin! �uanda &e %{c.%player%}% &ccoinin var."')
[00:41:24] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (sanalc.sk, line 73: else:')
[00:41:24] [Server thread/ERROR]: invalid line in options (sanalc.sk, line 2: coin:')
[00:41:24] [Server thread/ERROR]: undefined option {@coin} (sanalc.sk, line 17: set {coin} to "{@coin}"')
[00:41:24] [Server thread/ERROR]: The percent sign is used for expressions (e.g. %player%). To insert a '%' type it twice: %%. (sanalc.sk, line 25: remove {@bloksayi} from {p.%player}')
[00:41:24] [Server thread/ERROR]: Unexpected entry 'else'. Check whether it's spelled correctly or remove it. (sanalc.sk, line 36: else:')
[00:41:24] [Server thread/ERROR]: Can't understand this condition/effect: if player has 16 rawclownfish (sanalc.sk, line 31: if player has 16 rawclownfish')
[00:41:24] [Server thread/ERROR]: Unexpected entry 'else'. Check whether it's spelled correctly or remove it. (sanalc.sk, line 45: else:')
[00:41:24] [Server thread/INFO]: [Skript] Encountered 10 errors while reloading sanalc.sk!