Çözüldü Skripte Perm yok

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Üzgünüz bu konu cevaplar için kapatılmıştır...

kalender

Bir Kömür Göründü Kaptanım!
Katılım
9 Şubat 2018
Mesajlar
104
Elmaslar
5
Puan
6.360
Elimde Bir otosat skirpti var ancak oyuncular /otosat yazabiliyor hatta altında bir sistem var açık olunca yeşil kapalı olunca gri boya rengi gözüküyor oyuncularda hepsi yeşil gösteriyor ancak satmıyor ama opu olanlarda satıyor bu skripte bi prem eklermisiniz veya premsiz herkesin kullanıcağı hale getirirmisiniz

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
    
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player's inventory
                remove {@otodemirbadet} iron block from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
                add {@otodemirbfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
                remove {@otoaltınbadet} gold block from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player's inventory
                remove {@otoelmasbadet} diamond block from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
                add {@otoelmasbfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player's inventory
                remove {@otozümrütbadet} emerald block from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
                add {@otozümrütbfiyat} to player's money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
 
Elimde Bir otosat skirpti var ancak oyuncular /otosat yazabiliyor hatta altında bir sistem var açık olunca yeşil kapalı olunca gri boya rengi gözüküyor oyuncularda hepsi yeşil gösteriyor ancak satmıyor ama opu olanlarda satıyor bu skripte bi prem eklermisiniz veya premsiz herkesin kullanıcağı hale getirirmisiniz

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
   
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player's inventory
                remove {@otodemirbadet} iron block from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
                add {@otodemirbfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
                remove {@otoaltınbadet} gold block from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player's inventory
                remove {@otoelmasbadet} diamond block from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
                add {@otoelmasbfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player's inventory
                remove {@otozümrütbadet} emerald block from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
                add {@otozümrütbfiyat} to player's money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
skript güzel miş kullanabilirmiyim
 
Elimde Bir otosat skirpti var ancak oyuncular /otosat yazabiliyor hatta altında bir sistem var açık olunca yeşil kapalı olunca gri boya rengi gözüküyor oyuncularda hepsi yeşil gösteriyor ancak satmıyor ama opu olanlarda satıyor bu skripte bi prem eklermisiniz veya premsiz herkesin kullanıcağı hale getirirmisiniz

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
   
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player's inventory
                remove {@otodemirbadet} iron block from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
                add {@otodemirbfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
                remove {@otoaltınbadet} gold block from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player's inventory
                remove {@otoelmasbadet} diamond block from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
                add {@otoelmasbfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player's inventory
                remove {@otozümrütbadet} emerald block from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
                add {@otozümrütbfiyat} to player's money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
Skripte tab hataları mevcut.
 
Envanterinden eşyalar gidiyor ve para vermiyor değil mi?
 
Hiç Gitmiyor Hiç para vermiyor Ama Op'si Olanlarda Hem gidiyo hemde para veriyo
Skript hata veriyor mu? Birde aşağıdakini dene pek değişeceğini sanmıyorum ama olsun dene.
Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
    
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player inventory
                remove {@otodemirbadet} iron block from player inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player money
                add {@otodemirbfiyat} to player money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player money
                remove {@otoaltınbadet} gold block from player inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player inventory
                remove {@otoelmasbadet} diamond block from player inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player money
                add {@otoelmasbfiyat} to player money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player inventory
                remove {@otozümrütbadet} emerald block from player inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player money
                add {@otozümrütbfiyat} to player money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
 
Skript hata veriyor mu? Birde aşağıdakini dene pek değişeceğini sanmıyorum ama olsun dene.
Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
   
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player inventory
                remove {@otodemirbadet} iron block from player inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player money
                add {@otodemirbfiyat} to player money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player money
                remove {@otoaltınbadet} gold block from player inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player inventory
                remove {@otoelmasbadet} diamond block from player inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player money
                add {@otoelmasbfiyat} to player money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player inventory
                remove {@otozümrütbadet} emerald block from player inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player money
                add {@otozümrütbfiyat} to player money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
Olmuyo Aga
 
skript güzel miş kullanabilirmiyim

Sk bana ait kullanabilirsin sıkıntı yok.

Skripte tab hataları mevcut.

Hayır mevcut değil olsa hata verirdi ve op lerde satmazdı.

Envanterinden eşyalar gidiyor ve para vermiyor değil mi?

Herhangi bir hata yok skript te

Bakın skript de hata yok birebir sunucusuna gidip denedim menü çalışıyor fakat komut işlemiyor oyuncularda.

Op larda ise sıkıntısız çalışıyor.

Eski su ucumda kullanırken ben hata almıyordum arkadaşa da oradaki skripti hatta addonları fln da attım ama Gine olmuyor.

Belki biri bulur diye konu açmasını söyledim.

İnşallah çözülür.
 
Elimde Bir otosat skirpti var ancak oyuncular /otosat yazabiliyor hatta altında bir sistem var açık olunca yeşil kapalı olunca gri boya rengi gözüküyor oyuncularda hepsi yeşil gösteriyor ancak satmıyor ama opu olanlarda satıyor bu skripte bi prem eklermisiniz veya premsiz herkesin kullanıcağı hale getirirmisiniz

Kod:
options:
    p: &3Skyblock &8»
    otodemirfiyat: 19200
    otodemiradet: 64
    otoaltınfiyat: 32000
    otoaltınadet: 64
    otoelmasfiyat: 64000
    otoelmasadet: 64
    otozümrütfiyat: 44800
    otozümrütadet: 64
    otozümrütbfiyat: 403200
    otozümrütbadet: 64
    otoelmasbfiyat: 57600
    otoelmasbadet: 64
    otoaltınbfiyat: 288000
    otoaltınbadet: 64
    otodemirbfiyat: 172000
    otodemirbadet: 64
   
on quit:
    set {otosatdemir::%player%} to false
    set {otosataltın::%player%} to false
    set {otosatelmas::%player%} to false
    set {otosatzümrüt::%player%} to false
on join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
            if player has {@otodemirbadet} iron block:
                remove {@otodemiradet} iron ingot from player's inventory
                remove {@otodemirbadet} iron block from player's inventory
                send "{@p} &f{@otodemiradet} &7adet &7demir blok &f{@otodemirbfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otodemiradet} &7adet &7demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır." to player
                add {@otodemirfiyat} to player's money
                add {@otodemirbfiyat} to player's money
        if {otosataltın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
            if player has {@otoaltınbadet} gold block:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
                remove {@otoaltınbadet} gold block from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &7altın blok &f{@otoaltınbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoaltınbfiyat} to player's money
        if {otosatelmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
            if player has {@otoelmasbadet} diamond block:
                remove {@otoelmasadet} diamond from player's inventory
                remove {@otoelmasbadet} diamond block from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &7elmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otoelmasadet} &7adet &7elmas blok &f{@otoelmasbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otoelmasfiyat} to player's money
                add {@otoelmasbfiyat} to player's money
        if {otosatzümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
            if player has {@otozümrütbadet} emerald block:
                remove {@otozümrütadet} emerald from player's inventory
                remove {@otozümrütbadet} emerald block from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır." to player
                send "{@p} &f{@otozümrütadet} &7adet &7zümrüt blok &f{@otozümrütbfiyat} TL&7'ye &7satılmıştır." to player
                add {@otozümrütfiyat} to player's money
                add {@otozümrütbfiyat} to player's money
        if {otosattaş::%player%} is true:
command /otosatayar [<Text>]:
    trigger:
        if arg 1 is set:
            if arg 1 is "demir":
                if {otosatdemir::%player%} is false:
                    send "{@p} &7Oto demir satma &aaktif" to player
                    set {otosatdemir::%player%} to true
                else:
                    send "{@p} &7Oto demir satma &cdevredışı" to player
                    set {otosatdemir::%player%} to false
            if arg 1 is "altın":
                if {otosataltın::%player%} is false:
                    send "{@p} &7Oto altın satma &aaktif" to player
                    set {otosataltın::%player%} to true
                else:
                    send "{@p} &7Oto altın satma &cdevredışı" to player
                    set {otosataltın::%player%} to false
            if arg 1 is "elmas":
                if {otosatelmas::%player%} is false:
                    send "{@p} &7Oto elmas satma &aaktif" to player
                    set {otosatelmas::%player%} to true
                else:
                    send "{@p} &7Oto elmas satma &cdevredışı" to player
                    set {otosatelmas::%player%} to false
            if arg 1 is "zümrüt":
                if {otosatzümrüt::%player%} is false:
                    send "{@p} &7Oto zümrüt satma &aaktif" to player
                    set {otosatzümrüt::%player%} to true
                else:
                    send "{@p} &7Oto zümrüt satma &cdevredışı" to player
                    set {otosatzümrüt::%player%} to false
command /otosat [<Text>]:
    trigger:
        if arg 1 is not set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait 1 tick
            make gui slot 0 of player with iron block named "&fDemir" with lore "" to nothing
            if {otosatdemir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar demir"
            make gui slot 1 of player with gold block named "&6Altın" with lore "" to nothing
            if {otosataltın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar altın"
            make gui slot 2 of player with diamond block named "&bElmas" with lore "" to nothing
            if {otosatelmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar elmas"
            make gui slot 3 of player with emerald block named "&aZümrüt" with lore "" to nothing
            if {otosatzümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosatayar zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosatayar zümrüt"
commands OtoSat ayar ve OtoSat in altinda trigger var onun altına permissions: [perm] yao
 
Bunu dene.

Addonlar;
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.


Kod:
options:
    p: &cServer &8»
    otodemirfiyat: 1100
    otodemiradet: 64
    otoaltınfiyat: 1200
    otoaltınadet: 64
    otoelmasfiyat: 1500
    otoelmasadet: 64
    otozümrütfiyat: 1700
    otozümrütadet: 64
quit:
    set {otosat::demir::%player%}, {otosat::altın::%player%}, {otosat::elmas::%player%} or {otosat::zümrüt::%player%} to false
join:
    while player is online:
        wait a second
        if {otosat::demir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
                remove {@otodemiradet} iron ingot from player's inventory
                send "{@p} &f{@otodemiradet} &7adet Demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır."
                add {@otodemirfiyat} to player's money
        if {otosat::altın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &6Altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır."
                add {@otoaltınfiyat} to player's money
        if {otosat::elmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
                remove {@otoelmasadet} diamond from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &bElmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır."
                add {@otoelmasfiyat} to player's money
        if {otosat::zümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
                remove {@otozümrütadet} emerald from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &aZümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır."
                add {@otozümrütfiyat} to player's money
join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has 576 iron_ingot:
                remove 576 iron_ingot from player's inventory
                send "{@p} &a576 &7adet &7demir &a64 &fDemir bloğa çevirilmiştir." to player
                add 64 iron block to player's inventory
        if {otosataltın::%player%} is true:
            if player has 576 gold_ingot:
                remove 576 gold_ingot from player's inventory
                send "{@p} &a576 &fadet &fAltın &a64 &fAltın bloğa çevirilmiştir." to player
                add 64 gold block to player's inventory
        if {otosatelmas::%player%} is true:
            if player has 576 diamond:
                remove 576 diamond from player's inventory
                send "{@p} &a576 &fadet Elmas &a64 &fElmas bloğa çevirilmiştir." to player
                add 64 diamond block to player's inventory
        if {otosatzümrüt::%player%} is true:
            if player has 576 emerald:
                remove 576 emerald from player's inventory
                send "{@p} &a576 &7adet &fZümrüt &a64 &fZümrüt bloğa çevirilmiştir." to player
                add 64 emerald block to player's inventory
command /otosat [<text>]:
    trigger:
        if arg-1 isn't set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait a tick
            make gui slot 0 of player with iron ingot named "&fDemir" to nothing
            if {otosat::demir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat demir"
            make gui slot 1 of player with gold ingot named "&6Altın" to nothing
            if {otosat::altın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat altın"
            make gui slot 2 of player with diamond named "&bElmas" to nothing
            if {otosat::elmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat elmas"
            make gui slot 3 of player with emerald named "&aZümrüt" to nothing  
            if {otosat::zümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat zümrüt"  
        else if arg-1 is set:
            if arg-1 is "demir", "altın", "elmas" or "zümrüt":
                if {otosat::%arg-1%::%player%} is false:
                    send "{@p} &7Oto &f%arg-1% &7satma &aaktif"
                    set {otosat::%arg-1%::%player%} to true
                else:
                    send "{@p} &7Oto &f%arg-1% &7satma &cdevredışı"
                    set {otosat::%arg-1%::%player%} to false
 
Bunu dene.

Addonlar;
Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.

Değerli ziyaretçimiz, içeriği görebilmek için şimdi giriş yapın veya kayıt olun.


Kod:
options:
    p: &cServer &8»
    otodemirfiyat: 1100
    otodemiradet: 64
    otoaltınfiyat: 1200
    otoaltınadet: 64
    otoelmasfiyat: 1500
    otoelmasadet: 64
    otozümrütfiyat: 1700
    otozümrütadet: 64
quit:
    set {otosat::demir::%player%}, {otosat::altın::%player%}, {otosat::elmas::%player%} or {otosat::zümrüt::%player%} to false
join:
    while player is online:
        wait a second
        if {otosat::demir::%player%} is true:
            if player has {@otodemiradet} iron ingot:
                remove {@otodemiradet} iron ingot from player's inventory
                send "{@p} &f{@otodemiradet} &7adet Demir &f{@otodemirfiyat} TL&7'ye &7satılmıştır."
                add {@otodemirfiyat} to player's money
        if {otosat::altın::%player%} is true:
            if player has {@otoaltınadet} gold ingot:
                remove {@otoaltınadet} gold ingot from player's inventory
                send "{@p} &f{@otoaltınadet} &7adet &6Altın &f{@otoaltınfiyat} TL&7'ye &7satılmıştır."
                add {@otoaltınfiyat} to player's money
        if {otosat::elmas::%player%} is true:
            if player has {@otoelmasadet} diamond:
                remove {@otoelmasadet} diamond from player's inventory
                send "{@p} &f{@otoelmasadet} &7adet &bElmas &f{@otoelmasfiyat} TL&7'ye &7satılmıştır."
                add {@otoelmasfiyat} to player's money
        if {otosat::zümrüt::%player%} is true:
            if player has {@otozümrütadet} emerald:
                remove {@otozümrütadet} emerald from player's inventory
                send "{@p} &f{@otozümrütadet} &7adet &aZümrüt &f{@otozümrütfiyat} TL&7'ye &7satılmıştır."
                add {@otozümrütfiyat} to player's money
join:
    while player is online:
        wait 1 second
        if {otosatdemir::%player%} is true:
            if player has 576 iron_ingot:
                remove 576 iron_ingot from player's inventory
                send "{@p} &a576 &7adet &7demir &a64 &fDemir bloğa çevirilmiştir." to player
                add 64 iron block to player's inventory
        if {otosataltın::%player%} is true:
            if player has 576 gold_ingot:
                remove 576 gold_ingot from player's inventory
                send "{@p} &a576 &fadet &fAltın &a64 &fAltın bloğa çevirilmiştir." to player
                add 64 gold block to player's inventory
        if {otosatelmas::%player%} is true:
            if player has 576 diamond:
                remove 576 diamond from player's inventory
                send "{@p} &a576 &fadet Elmas &a64 &fElmas bloğa çevirilmiştir." to player
                add 64 diamond block to player's inventory
        if {otosatzümrüt::%player%} is true:
            if player has 576 emerald:
                remove 576 emerald from player's inventory
                send "{@p} &a576 &7adet &fZümrüt &a64 &fZümrüt bloğa çevirilmiştir." to player
                add 64 emerald block to player's inventory
command /otosat [<text>]:
    trigger:
        if arg-1 isn't set:
            open virtual chest with size 3 named "&6&lOTOSAT" to player
            wait a tick
            make gui slot 0 of player with iron ingot named "&fDemir" to nothing
            if {otosat::demir::%player%} is false:
                make gui slot 18 of player with gray dye named "&fDemir" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat demir"
            else:
                make gui slot 18 of player with light green dye named "&fDemir" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat demir"
            make gui slot 1 of player with gold ingot named "&6Altın" to nothing
            if {otosat::altın::%player%} is false:
                make gui slot 19 of player with gray dye named "&6Altın" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat altın"
            else:
                make gui slot 19 of player with light green dye named "&6Altın" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat altın"
            make gui slot 2 of player with diamond named "&bElmas" to nothing
            if {otosat::elmas::%player%} is false:
                make gui slot 20 of player with gray dye named "&bElmas" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat elmas"
            else:
                make gui slot 20 of player with light green dye named "&bElmas" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat elmas"
            make gui slot 3 of player with emerald named "&aZümrüt" to nothing 
            if {otosat::zümrüt::%player%} is false:
                make gui slot 21 of player with gray dye named "&aZümrüt" with lore "&7Durum: &cKapalı||&7Açmak için tıklayın." to close then run player command "otosat zümrüt"
            else:
                make gui slot 21 of player with light green dye named "&aZümrüt" with lore "&7Durum: &aAçık||&7Kapatmak için tıklayın." to close then run player command "otosat zümrüt" 
        else if arg-1 is set:
            if arg-1 is "demir", "altın", "elmas" or "zümrüt":
                if {otosat::%arg-1%::%player%} is false:
                    send "{@p} &7Oto &f%arg-1% &7satma &aaktif"
                    set {otosat::%arg-1%::%player%} to true
                else:
                    send "{@p} &7Oto &f%arg-1% &7satma &cdevredışı"
                    set {otosat::%arg-1%::%player%} to false
make gui slot effecti için wildskript gerekiyor diye biliyorum yanlış mıyım?
 
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