- Katılım
- 14 Haziran 2016
- Mesajlar
- 998
- Elmaslar
- 745
- Puanlar
- 15.070
- Minecraft
- SimitSu
Merhaba Mc-Tr ailesi, ben @kingOf0. Bu konumda kendi sunucum olan KeepAlive için yazmış olduğum ve artık kullanmadığım skriptlerden biri olan bandaj skriptimi sizinle paylaşmaktayım. Umarım işinize yarar...
KingOf Bandaj?
Hayır, En azından bu seferlik bu skript'in adında kingOf geçmiyor :D
Bu skriptin adı bandaj, evet sadece bandaj.
Bu skript sayesinde sunucunuza bandaj sargıbezi ve antikor ekleyebiliyorsunuz. Eğer zombi sizden bir ısırık alır veya pişmemiş yiyecek yerseniz zehirlenir ve antikor içmeniz gerekir. Eğer kanarsanız(yüksek bir hasar alırasnız) veya yüksekten düşerseniz, sargı bezi ile yaralarınızı sarmanız gerekmektedir.
Eğer canınız sıkıldı veya materyallerinizi boşa mı harcamak veya biraz canınızı yenilemek istiyorsanız bandaj imddanıza yetişir!
Komut
item <sargıbezi|bandaj|antikor> <Adet> <İsim>
Yetki
- admin
Gereksinimler
- Skript
- Skryfall (Title desteği için)
Görseller
Skript
Kod:
command /item <text> <int> <player>:
permission: admin
trigger:
if arg-1 is "sargıbezi":
give arg 2 of paper named "&6Sargı bezi" to arg-3
else if arg-1 is "bandaj":
give arg 2 of paper named "&6Bandaj" to arg-3
else if arg-1 is "antikor":
give arg 2 of milk named "&6Antikor" to arg-3
on damage of player:
if damage is greater than or equal to victim's health / 4:
if {zehir::%victim%} isn't set:
chance of 0.5%:
apply potion of weakness of tier 2 to the victim for 180 seconds
apply potion of blindness of tier 1 to the victim for 30 seconds
apply potion of poison of tier 2 to the victim for 6000 seconds
apply potion of slowness of tier 1 to the victim for 30 seconds
set {zehir::%victim%} to 1
send victim title "&cDikkat!" with subtitle "&aZehirlendin&7, Hemen &6antikor&7 kullanmalısın."
if damage is greater than or equal to victim's health / 3:
if {kanama::%victim%} isn't set:
chance of 10%:
wait 1 tick
if victim is alive:
send victim title "&cDikkat!" with subtitle "&7&cKanamaya başladın!&7 hemen &6sargı bezi&7 kullan!"
set {kanama::%victim%} to true
apply potion of weakness of tier 1 to the victim for 60 seconds
apply potion of blindness of tier 1 to the victim for 20 seconds
if damage cause is fall:
if victim's boot's name contains "&6Yasin":
stop
if damage is greater than or equal to 2.5:
if {ayak::%victim%::kirik} isn't set:
send victim title "&cDikkat!" with subtitle "&7&cAyağını kırdın&7 hemen &6sargı bezi&7 ile ayağını sar!"
set {ayak::%victim%::kirik} to true
#apply jump boost -1 to victim for 200000 seconds
apply weakness 1 to victim for 120 seconds
set victim's walk speed to 0.05
else:
send victim title "&cAyağın kırık" with subtitle "&7olmasına rağmen &cyüksekten düştün&7 bu canını çok yaktı!"
remove victim's health / 4 from victim's health
on respawn:
# remove Potion Effects from player #skript dev 27^ req
delete {ayak::%player%::kirik}
delete {kanama::%player%}
delete {zehir::%player%}
set player's walk speed to 0.2
on hunger bar change:
if {ayak::%player%::kirik} is set:
remove player's health / 5 from player's health
send player title "&cDikkat!" with subtitle "&7Ayağın kırık olduğu için &ccanın yandı&7."
on consume:
if event-item is rotten flesh or raw chicken or raw rabbit:
chance of 40%:
set {zehir::%player%} to true
apply potion of blindness of tier 1 to the player for 30 seconds
apply potion of poison of tier 1 to the player for 30 seconds
apply potion of hunger of tier 2 to the player for 10 seconds
set {zehir::%player%} to 1
send player title "&cDikkat!" with subtitle "&aZehirlendin&7, Hemen &6antikor&7 kullanmalısın."
else if event-item is milk:
cancel event
if name of player's tool contains "&6Antikor":
if {zehir::%player%} is set:
remove weakness from player
remove blindness from player
remove poison from player
remove slowness from player
apply regeneration 3 to player for 2 seconds
delete {zehir::%player%}
send player title "&cDikkat!" with subtitle "&6Antikor&7'u başarıyla kullandın!"
else:
send player title "&cDikkat!" with subtitle "&6Antikor&7'u boşuna harcadın."
play spell at player's location
remove event-item from player's inventory
on rightclick with paper:
if name of player's tool is "&6Bandaj":
set {_x} to difference between {sargibezi::%player%} and now
if {_x} is less than 30 seconds:
set {_y} to "%difference between 30 seconds and {_x}%"
replace all "seconds" with "saniye" in {_y}
send player title "&cDikkat!" with subtitle "&7Tekrar &6Bandaj&7 &7kullanmak için %{_y}% beklemelisin!"
else:
send player title "&cDikkat!" with subtitle "&6Bandaj&7'ı kullanarak biraz canını yeniledin!"
remove paper named "&6Bandaj" from player's inventory
apply regeneration 2 to player for 2 seconds
set {sargibezi::%player%} to now
play spell at player's location
else if name of player's tool is "&6Sargı bezi":
if {ayak::%player%::kirik} is set:
delete {ayak::%player%::kirik}
apply regeneration 3 to player for 2 seconds
remove jump boost from player
send player title "&cDikkat!" with subtitle "&7Ayağını &6sargı bezi&7 ile sardın, artık &adaha iyi&7 hissediyorsun."
set player's walk speed to 0.2
else if {kanama::%player%} is set:
remove weakness from player
remove blindness from player
apply regeneration 3 to player for 2 seconds
delete {kanama::%player%}
send player title "&cDikkat!" with subtitle "&7&6Sargı bezi&7 kullandın, artık &adaha iyi&7 hissediyorsun."
else:
send player title "&cDikkat!" with subtitle "&6Sargı Bezi&7'ni boşuna harcadın."
play spell at player's location
remove 1 paper named "&6Sargı bezi" from player
Hastebin